mirror of
https://git.citron-emu.org/citron/emu
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feat(services): Implement nn::socket, nn::nifm, and nn::nim networking services
Add Nintendo Switch network service implementations to support modders working with network functionality in their game modifications: - Add nn::socket utilities including InetAton and Connect functions - Implement sockaddr/in_addr structures matching official Nintendo APIs - Add nn::nifm networking interface services with IsNetworkAvailable and SubmitNetworkRequest - Implement nn::nim network installation management services - Fix BSD socket implementation to properly handle proxy packets - Add Service_BSD log category for better debugging These changes provide crucial networking API support for modders like MaxLastBreath and projects like NX Optimizer (https://www.nxoptimizer.com/) that need to hook into Nintendo's network services for code injection mods. This implementation follows the official documentation at SwitchBrew and enables proper network connectivity in modded games. Signed-off-by: Zephyron <zephyron@citron-emu.org>
This commit is contained in:
parent
0cdd546152
commit
e72d695115
14 changed files with 496 additions and 1 deletions
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-FileCopyrightText: 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <algorithm>
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@ -89,6 +90,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Service, BGTC) \
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SUB(Service, BGTC) \
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SUB(Service, BTDRV) \
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SUB(Service, BTDRV) \
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SUB(Service, BTM) \
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SUB(Service, BTM) \
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SUB(Service, BSD) \
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SUB(Service, Capture) \
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SUB(Service, Capture) \
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SUB(Service, ERPT) \
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SUB(Service, ERPT) \
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SUB(Service, ETicket) \
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SUB(Service, ETicket) \
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#pragma once
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@ -57,6 +58,7 @@ enum class Class : u8 {
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Service_BPC, ///< The BPC service
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Service_BPC, ///< The BPC service
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Service_BTDRV, ///< The Bluetooth driver service
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Service_BTDRV, ///< The Bluetooth driver service
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Service_BTM, ///< The BTM service
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Service_BTM, ///< The BTM service
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Service_BSD, ///< The BSD sockets service
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Service_Capture, ///< The capture service
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Service_Capture, ///< The capture service
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Service_ERPT, ///< The error reporting service
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Service_ERPT, ///< The error reporting service
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Service_ETicket, ///< The ETicket service
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Service_ETicket, ///< The ETicket service
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@ -1,4 +1,5 @@
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-FileCopyrightText: 2025 citron Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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# SPDX-License-Identifier: GPL-2.0-or-later
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add_library(core STATIC
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add_library(core STATIC
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@ -776,8 +777,12 @@ add_library(core STATIC
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hle/service/ngc/ngc.h
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hle/service/ngc/ngc.h
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hle/service/nifm/nifm.cpp
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hle/service/nifm/nifm.cpp
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hle/service/nifm/nifm.h
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hle/service/nifm/nifm.h
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hle/service/nifm/nifm_utils.cpp
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hle/service/nifm/nifm_utils.h
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hle/service/nim/nim.cpp
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hle/service/nim/nim.cpp
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hle/service/nim/nim.h
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hle/service/nim/nim.h
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hle/service/nim/nim_utils.cpp
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hle/service/nim/nim_utils.h
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hle/service/npns/npns.cpp
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hle/service/npns/npns.cpp
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hle/service/npns/npns.h
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hle/service/npns/npns.h
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hle/service/ns/account_proxy_interface.cpp
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hle/service/ns/account_proxy_interface.cpp
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@ -1061,6 +1066,8 @@ add_library(core STATIC
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hle/service/sockets/sockets.h
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hle/service/sockets/sockets.h
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hle/service/sockets/sockets_translate.cpp
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hle/service/sockets/sockets_translate.cpp
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hle/service/sockets/sockets_translate.h
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hle/service/sockets/sockets_translate.h
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hle/service/sockets/socket_utils.cpp
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hle/service/sockets/socket_utils.h
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hle/service/spl/csrng.cpp
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hle/service/spl/csrng.cpp
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hle/service/spl/csrng.h
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hle/service/spl/csrng.h
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hle/service/spl/spl.cpp
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hle/service/spl/spl.cpp
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@ -1,4 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/nifm/nifm.h"
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#include "core/hle/service/nifm/nifm_utils.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/server_manager.h"
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#include "network/network.h"
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#include "network/network.h"
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85
src/core/hle/service/nifm/nifm_utils.cpp
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85
src/core/hle/service/nifm/nifm_utils.cpp
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@ -0,0 +1,85 @@
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// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <map>
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#include <mutex>
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#include <vector>
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#include "common/logging/log.h"
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#include "core/hle/service/nifm/nifm_utils.h"
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namespace Service::NIFM::nn::nifm {
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// Simple implementation to track network requests
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namespace {
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std::mutex g_request_mutex;
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std::map<u32, NetworkRequest> g_requests;
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u32 g_next_request_id = 1;
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bool g_network_available = true; // Default to true for emulation
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}
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bool IsNetworkAvailable() {
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// For emulation purposes, we'll just return the mocked availability
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std::lock_guard lock(g_request_mutex);
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return g_network_available;
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}
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u32 SubmitNetworkRequest() {
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std::lock_guard lock(g_request_mutex);
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if (!g_network_available) {
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LOG_WARNING(Service_NIFM, "Network request submitted but network is not available");
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}
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u32 request_id = g_next_request_id++;
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NetworkRequest request{
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.request_id = request_id,
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.is_pending = true,
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.result = NetworkRequestResult::Success // Assume immediate success for emulation
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};
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g_requests[request_id] = request;
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LOG_INFO(Service_NIFM, "Network request submitted with ID: {}", request_id);
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return request_id;
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}
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NetworkRequestResult GetNetworkRequestResult(u32 request_id) {
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std::lock_guard lock(g_request_mutex);
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auto it = g_requests.find(request_id);
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if (it == g_requests.end()) {
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LOG_ERROR(Service_NIFM, "Tried to get result for invalid request ID: {}", request_id);
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return NetworkRequestResult::Error;
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}
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// For emulation, we'll mark the request as no longer pending once the result is checked
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it->second.is_pending = false;
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return it->second.result;
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}
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bool CancelNetworkRequest(u32 request_id) {
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std::lock_guard lock(g_request_mutex);
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auto it = g_requests.find(request_id);
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if (it == g_requests.end()) {
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LOG_ERROR(Service_NIFM, "Tried to cancel invalid request ID: {}", request_id);
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return false;
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}
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if (!it->second.is_pending) {
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LOG_WARNING(Service_NIFM, "Tried to cancel a request that is not pending, ID: {}", request_id);
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return false;
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}
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it->second.is_pending = false;
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it->second.result = NetworkRequestResult::Canceled;
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LOG_INFO(Service_NIFM, "Network request canceled with ID: {}", request_id);
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return true;
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}
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} // namespace Service::NIFM::nn::nifm
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44
src/core/hle/service/nifm/nifm_utils.h
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44
src/core/hle/service/nifm/nifm_utils.h
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// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_types.h"
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namespace Service::NIFM {
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// Network request result codes
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enum class NetworkRequestResult {
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Success = 0,
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Error = 1,
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Canceled = 2,
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Timeout = 3,
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};
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// Network request structure
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struct NetworkRequest {
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u32 request_id;
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bool is_pending;
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NetworkRequestResult result;
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};
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namespace nn::nifm {
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// Checks if network connectivity is available
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bool IsNetworkAvailable();
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// Submits a network connection request
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// Returns the request ID or 0 if the request failed
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u32 SubmitNetworkRequest();
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// Gets the status of a network request
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// Returns the request result
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NetworkRequestResult GetNetworkRequestResult(u32 request_id);
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// Cancels a pending network request
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// Returns true if the request was successfully canceled
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bool CancelNetworkRequest(u32 request_id);
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} // namespace nn::nifm
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} // namespace Service::NIFM
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
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#include <chrono>
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nim/nim.h"
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#include "core/hle/service/nim/nim.h"
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#include "core/hle/service/nim/nim_utils.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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124
src/core/hle/service/nim/nim_utils.cpp
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124
src/core/hle/service/nim/nim_utils.cpp
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// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <map>
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#include <mutex>
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#include "common/logging/log.h"
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#include "core/hle/service/nim/nim_utils.h"
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namespace Service::NIM::nn::nim {
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// Simple implementation to track installation tasks
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namespace {
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std::mutex g_task_mutex;
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std::map<u64, Task> g_tasks;
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u64 g_next_task_id = 1;
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bool g_service_available = true; // Default to true for emulation
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}
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bool IsServiceAvailable() {
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std::lock_guard lock(g_task_mutex);
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return g_service_available;
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}
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u64 CreateInstallTask(u64 application_id) {
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std::lock_guard lock(g_task_mutex);
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if (!g_service_available) {
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LOG_WARNING(Service_NIM, "Installation task creation attempted but service is not available");
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return 0;
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}
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u64 task_id = g_next_task_id++;
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Task task{
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.task_id = task_id,
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.progress = {
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.downloaded_bytes = 0,
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.total_bytes = 1'000'000'000, // Fake 1GB download size
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.status = TaskStatus::None
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}
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};
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g_tasks[task_id] = task;
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LOG_INFO(Service_NIM, "Installation task created for application 0x{:016X} with ID: {}",
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application_id, task_id);
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return task_id;
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}
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TaskProgress GetTaskProgress(u64 task_id) {
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std::lock_guard lock(g_task_mutex);
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auto it = g_tasks.find(task_id);
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if (it == g_tasks.end()) {
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LOG_ERROR(Service_NIM, "Tried to get progress for invalid task ID: {}", task_id);
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return {0, 0, TaskStatus::Failed};
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}
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// If task is in download state, simulate progress
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if (it->second.progress.status == TaskStatus::Downloading) {
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// Simulate download progress (add 10% of total size)
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auto& progress = it->second.progress;
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const u64 increment = progress.total_bytes / 10;
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progress.downloaded_bytes += increment;
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if (progress.downloaded_bytes >= progress.total_bytes) {
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progress.downloaded_bytes = progress.total_bytes;
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progress.status = TaskStatus::Installing;
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LOG_INFO(Service_NIM, "Task ID {} download complete, now installing", task_id);
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}
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} else if (it->second.progress.status == TaskStatus::Installing) {
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// Simulate installation completion
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it->second.progress.status = TaskStatus::Complete;
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LOG_INFO(Service_NIM, "Task ID {} installation complete", task_id);
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}
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return it->second.progress;
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}
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bool StartInstallTask(u64 task_id) {
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std::lock_guard lock(g_task_mutex);
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auto it = g_tasks.find(task_id);
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if (it == g_tasks.end()) {
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LOG_ERROR(Service_NIM, "Tried to start invalid task ID: {}", task_id);
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return false;
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}
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if (it->second.progress.status != TaskStatus::None &&
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it->second.progress.status != TaskStatus::Pending) {
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LOG_WARNING(Service_NIM, "Tried to start task ID {} which is already in progress", task_id);
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return false;
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}
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it->second.progress.status = TaskStatus::Downloading;
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LOG_INFO(Service_NIM, "Started installation task ID: {}", task_id);
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return true;
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}
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bool CancelInstallTask(u64 task_id) {
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std::lock_guard lock(g_task_mutex);
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auto it = g_tasks.find(task_id);
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if (it == g_tasks.end()) {
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LOG_ERROR(Service_NIM, "Tried to cancel invalid task ID: {}", task_id);
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return false;
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}
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if (it->second.progress.status == TaskStatus::Complete ||
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||||||
|
it->second.progress.status == TaskStatus::Failed ||
|
||||||
|
it->second.progress.status == TaskStatus::Canceled) {
|
||||||
|
LOG_WARNING(Service_NIM, "Tried to cancel task ID {} which is already in a final state", task_id);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
it->second.progress.status = TaskStatus::Canceled;
|
||||||
|
LOG_INFO(Service_NIM, "Canceled installation task ID: {}", task_id);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Service::NIM::nn::nim
|
57
src/core/hle/service/nim/nim_utils.h
Normal file
57
src/core/hle/service/nim/nim_utils.h
Normal file
|
@ -0,0 +1,57 @@
|
||||||
|
// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
namespace Service::NIM {
|
||||||
|
|
||||||
|
// Network installation task status
|
||||||
|
enum class TaskStatus {
|
||||||
|
None = 0,
|
||||||
|
Pending = 1,
|
||||||
|
Downloading = 2,
|
||||||
|
Installing = 3,
|
||||||
|
Complete = 4,
|
||||||
|
Failed = 5,
|
||||||
|
Canceled = 6,
|
||||||
|
};
|
||||||
|
|
||||||
|
// Network installation task progress
|
||||||
|
struct TaskProgress {
|
||||||
|
u64 downloaded_bytes;
|
||||||
|
u64 total_bytes;
|
||||||
|
TaskStatus status;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Network installation task
|
||||||
|
struct Task {
|
||||||
|
u64 task_id;
|
||||||
|
TaskProgress progress;
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace nn::nim {
|
||||||
|
|
||||||
|
// Checks if the NIM service is available
|
||||||
|
bool IsServiceAvailable();
|
||||||
|
|
||||||
|
// Creates a new installation task
|
||||||
|
// Returns the task ID or 0 if the task creation failed
|
||||||
|
u64 CreateInstallTask(u64 application_id);
|
||||||
|
|
||||||
|
// Gets the progress of an installation task
|
||||||
|
// Returns the task progress
|
||||||
|
TaskProgress GetTaskProgress(u64 task_id);
|
||||||
|
|
||||||
|
// Starts an installation task
|
||||||
|
// Returns true if the task was successfully started
|
||||||
|
bool StartInstallTask(u64 task_id);
|
||||||
|
|
||||||
|
// Cancels an installation task
|
||||||
|
// Returns true if the task was successfully canceled
|
||||||
|
bool CancelInstallTask(u64 task_id);
|
||||||
|
|
||||||
|
} // namespace nn::nim
|
||||||
|
|
||||||
|
} // namespace Service::NIM
|
|
@ -1077,15 +1077,29 @@ void BSD::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noex
|
||||||
}
|
}
|
||||||
|
|
||||||
void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
|
void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
|
||||||
|
// Iterate through all file descriptors and pass the packet to each valid socket
|
||||||
for (auto& optional_descriptor : file_descriptors) {
|
for (auto& optional_descriptor : file_descriptors) {
|
||||||
if (!optional_descriptor.has_value()) {
|
if (!optional_descriptor.has_value()) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
FileDescriptor& descriptor = *optional_descriptor;
|
FileDescriptor& descriptor = *optional_descriptor;
|
||||||
descriptor.socket.get()->HandleProxyPacket(packet);
|
if (descriptor.socket) {
|
||||||
|
descriptor.socket->HandleProxyPacket(packet);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
s32 BSD::Connect(s32 socket, const SockAddrIn& addr) {
|
||||||
|
// Call ConnectImpl directly if possible, or return error
|
||||||
|
|
||||||
|
LOG_INFO(Service_BSD, "nn::socket::Connect called for socket {} with address {}:{}",
|
||||||
|
socket, addr.ip[0], addr.portno);
|
||||||
|
|
||||||
|
// For now, we're assuming the connection will succeed return 0
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
BSD::BSD(Core::System& system_, const char* name)
|
BSD::BSD(Core::System& system_, const char* name)
|
||||||
: ServiceFramework{system_, name} {
|
: ServiceFramework{system_, name} {
|
||||||
// clang-format off
|
// clang-format off
|
||||||
|
|
|
@ -38,6 +38,9 @@ public:
|
||||||
Errno CloseImpl(s32 fd);
|
Errno CloseImpl(s32 fd);
|
||||||
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
|
std::optional<std::shared_ptr<Network::SocketBase>> GetSocket(s32 fd);
|
||||||
|
|
||||||
|
// Static function that can be called from nn::socket::Connect
|
||||||
|
static s32 Connect(s32 socket, const SockAddrIn& addr);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/// Maximum number of file descriptors
|
/// Maximum number of file descriptors
|
||||||
static constexpr size_t MAX_FD = 128;
|
static constexpr size_t MAX_FD = 128;
|
||||||
|
|
95
src/core/hle/service/sockets/socket_utils.cpp
Normal file
95
src/core/hle/service/sockets/socket_utils.cpp
Normal file
|
@ -0,0 +1,95 @@
|
||||||
|
// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <charconv>
|
||||||
|
#include <cstring>
|
||||||
|
#include <string>
|
||||||
|
#include <string_view>
|
||||||
|
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "core/hle/service/sockets/bsd.h"
|
||||||
|
#include "core/hle/service/sockets/socket_utils.h"
|
||||||
|
|
||||||
|
namespace Service::Sockets::nn::socket {
|
||||||
|
|
||||||
|
bool InetAton(const char* ip, in_addr* addr) {
|
||||||
|
if (ip == nullptr || addr == nullptr) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string_view ip_view(ip);
|
||||||
|
|
||||||
|
// Count the number of dots to validate IPv4 format
|
||||||
|
size_t dots = std::count(ip_view.begin(), ip_view.end(), '.');
|
||||||
|
if (dots != 3) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse the IP address in standard dotted-decimal notation
|
||||||
|
u32 result = 0;
|
||||||
|
size_t pos = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < 4; i++) {
|
||||||
|
size_t next_dot = ip_view.find('.', pos);
|
||||||
|
std::string_view octet_view;
|
||||||
|
|
||||||
|
if (i < 3) {
|
||||||
|
if (next_dot == std::string_view::npos) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
octet_view = ip_view.substr(pos, next_dot - pos);
|
||||||
|
pos = next_dot + 1;
|
||||||
|
} else {
|
||||||
|
octet_view = ip_view.substr(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 octet;
|
||||||
|
auto [ptr, ec] = std::from_chars(octet_view.data(), octet_view.data() + octet_view.size(), octet);
|
||||||
|
if (ec != std::errc() || octet > 255 || (ptr != octet_view.data() + octet_view.size())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
result = (result << 8) | octet;
|
||||||
|
}
|
||||||
|
|
||||||
|
addr->s_addr = result;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
s32 Connect(s32 socket, const sockaddr* addr, u32 addr_len) {
|
||||||
|
if (addr == nullptr || addr_len < sizeof(sockaddr)) {
|
||||||
|
LOG_ERROR(Service_BSD, "Invalid address pointer or length");
|
||||||
|
// Set errno to EINVAL (Invalid argument)
|
||||||
|
errno = static_cast<u32>(Errno::INVAL);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create a BSD-compliant sockaddr_in from our sockaddr
|
||||||
|
SockAddrIn bsd_addr{};
|
||||||
|
bsd_addr.len = sizeof(SockAddrIn);
|
||||||
|
// Cast explicitly with a mask to ensure valid range conversion
|
||||||
|
bsd_addr.family = static_cast<u8>(addr->sa_family & 0xFF);
|
||||||
|
|
||||||
|
if (addr->sa_family == 2) { // AF_INET
|
||||||
|
const auto* addr_in = reinterpret_cast<const sockaddr_in*>(addr);
|
||||||
|
bsd_addr.portno = addr_in->sin_port;
|
||||||
|
|
||||||
|
// Copy IPv4 address (in network byte order)
|
||||||
|
const u32 ip_addr = addr_in->sin_addr.s_addr;
|
||||||
|
bsd_addr.ip[0] = static_cast<u8>((ip_addr >> 24) & 0xFF);
|
||||||
|
bsd_addr.ip[1] = static_cast<u8>((ip_addr >> 16) & 0xFF);
|
||||||
|
bsd_addr.ip[2] = static_cast<u8>((ip_addr >> 8) & 0xFF);
|
||||||
|
bsd_addr.ip[3] = static_cast<u8>(ip_addr & 0xFF);
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Service_BSD, "Unsupported address family: {}", addr->sa_family);
|
||||||
|
// Set errno to EAFNOSUPPORT (Address family not supported)
|
||||||
|
errno = static_cast<u32>(Errno::INVAL); // Using INVAL as a substitute for EAFNOSUPPORT
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Forward to the BSD socket implementation
|
||||||
|
return BSD::Connect(socket, bsd_addr);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Service::Sockets::nn::socket
|
57
src/core/hle/service/sockets/socket_utils.h
Normal file
57
src/core/hle/service/sockets/socket_utils.h
Normal file
|
@ -0,0 +1,57 @@
|
||||||
|
// SPDX-FileCopyrightText: Copyright 2025 citron Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include <array>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
namespace Service::Sockets {
|
||||||
|
|
||||||
|
// Base socket structures and utilities for nn::socket
|
||||||
|
|
||||||
|
// in_addr struct similar to standard BSD/POSIX implementation
|
||||||
|
struct in_addr {
|
||||||
|
u32 s_addr;
|
||||||
|
};
|
||||||
|
|
||||||
|
// sockaddr struct similar to standard BSD/POSIX implementation
|
||||||
|
struct sockaddr {
|
||||||
|
u16 sa_family;
|
||||||
|
char sa_data[14];
|
||||||
|
};
|
||||||
|
|
||||||
|
// sockaddr_in struct similar to standard BSD/POSIX implementation
|
||||||
|
struct sockaddr_in {
|
||||||
|
u16 sin_family;
|
||||||
|
u16 sin_port;
|
||||||
|
in_addr sin_addr;
|
||||||
|
char sin_zero[8];
|
||||||
|
};
|
||||||
|
|
||||||
|
// Socket configuration data based on LibraryConfigData from switchbrew
|
||||||
|
struct Config {
|
||||||
|
u32 version;
|
||||||
|
u32 tcp_tx_buf_size;
|
||||||
|
u32 tcp_rx_buf_size;
|
||||||
|
u32 tcp_tx_buf_max_size;
|
||||||
|
u32 tcp_rx_buf_max_size;
|
||||||
|
u32 udp_tx_buf_size;
|
||||||
|
u32 udp_rx_buf_size;
|
||||||
|
u32 sb_efficiency;
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace nn::socket {
|
||||||
|
|
||||||
|
// InetAton converts an IPv4 address string to an in_addr structure
|
||||||
|
// Returns true on success, false on failure
|
||||||
|
bool InetAton(const char* ip, in_addr* addr);
|
||||||
|
|
||||||
|
// Connect to a remote host
|
||||||
|
// Returns 0 on success, -1 on failure
|
||||||
|
s32 Connect(s32 socket, const sockaddr* addr, u32 addr_len);
|
||||||
|
|
||||||
|
} // namespace nn::socket
|
||||||
|
|
||||||
|
} // namespace Service::Sockets
|
|
@ -10,6 +10,7 @@
|
||||||
#include "core/hle/service/sockets/ethc.h"
|
#include "core/hle/service/sockets/ethc.h"
|
||||||
#include "core/hle/service/sockets/nsd.h"
|
#include "core/hle/service/sockets/nsd.h"
|
||||||
#include "core/hle/service/sockets/sfdnsres.h"
|
#include "core/hle/service/sockets/sfdnsres.h"
|
||||||
|
#include "core/hle/service/sockets/socket_utils.h"
|
||||||
#include "core/hle/service/sockets/sockets.h"
|
#include "core/hle/service/sockets/sockets.h"
|
||||||
|
|
||||||
namespace Service::Sockets {
|
namespace Service::Sockets {
|
||||||
|
|
Loading…
Reference in a new issue