implement mpvpaper

This commit is contained in:
RAMA 2025-04-10 00:44:30 +10:00
parent eb28b37e14
commit 4d8bf760b3
17 changed files with 2061 additions and 1217 deletions

View file

@ -28,9 +28,6 @@ set(CMAKE_CXX_STANDARD 23)
add_compile_options(-Wall -Wextra -Wno-unused-parameter -Wno-unused-value
-Wno-missing-field-initializers -Wno-narrowing)
add_compile_definitions(HYPRLOCK_VERSION="${VERSION}")
if (DEFINED HYPRLOCK_COMMIT)
@ -135,6 +132,7 @@ make_directory(${CMAKE_SOURCE_DIR}/protocols) # we don't ship any custom ones so
protocolwayland()
protocolnew("stable/xdg-shell" "xdg-shell" false) # Added for xdg-shell
protocolnew("protocols" "wlr-screencopy-unstable-v1" true)
protocolnew("staging/ext-session-lock" "ext-session-lock-v1" false)
protocolnew("stable/linux-dmabuf" "linux-dmabuf-v1" false)
@ -142,6 +140,7 @@ protocolnew("staging/fractional-scale" "fractional-scale-v1" false)
protocolnew("stable/viewporter" "viewporter" false)
protocolnew("staging/cursor-shape" "cursor-shape-v1" false)
protocolnew("stable/tablet" "tablet-v2" false)
protocolnew("protocols" "wlr-layer-shell-unstable-v1" true)
# Installation
install(TARGETS hyprlock)
@ -152,4 +151,4 @@ install(FILES ${CMAKE_SOURCE_DIR}/pam/hyprlock
install(
FILES ${CMAKE_SOURCE_DIR}/assets/example.conf
DESTINATION ${CMAKE_INSTALL_FULL_DATAROOTDIR}/hypr
RENAME hyprlock.conf)
RENAME hyprlock.conf)

View file

@ -0,0 +1,407 @@
<?xml version="1.0" encoding="UTF-8"?>
<protocol name="wlr_layer_shell_unstable_v1">
<copyright>
Copyright © 2017 Drew DeVault
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
without fee, provided that the above copyright notice appear in
all copies and that both that copyright notice and this permission
notice appear in supporting documentation, and that the name of
the copyright holders not be used in advertising or publicity
pertaining to distribution of the software without specific,
written prior permission. The copyright holders make no
representations about the suitability of this software for any
purpose. It is provided "as is" without express or implied
warranty.
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
</copyright>
<interface name="zwlr_layer_shell_v1" version="5">
<description summary="create surfaces that are layers of the desktop">
Clients can use this interface to assign the surface_layer role to
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
rendered with a defined z-depth respective to each other. They may also be
anchored to the edges and corners of a screen and specify input handling
semantics. This interface should be suitable for the implementation of
many desktop shell components, and a broad number of other applications
that interact with the desktop.
</description>
<request name="get_layer_surface">
<description summary="create a layer_surface from a surface">
Create a layer surface for an existing surface. This assigns the role of
layer_surface, or raises a protocol error if another role is already
assigned.
Creating a layer surface from a wl_surface which has a buffer attached
or committed is a client error, and any attempts by a client to attach
or manipulate a buffer prior to the first layer_surface.configure call
must also be treated as errors.
After creating a layer_surface object and setting it up, the client
must perform an initial commit without any buffer attached.
The compositor will reply with a layer_surface.configure event.
The client must acknowledge it and is then allowed to attach a buffer
to map the surface.
You may pass NULL for output to allow the compositor to decide which
output to use. Generally this will be the one that the user most
recently interacted with.
Clients can specify a namespace that defines the purpose of the layer
surface.
</description>
<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
<arg name="surface" type="object" interface="wl_surface"/>
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
<arg name="namespace" type="string" summary="namespace for the layer surface"/>
</request>
<enum name="error">
<entry name="role" value="0" summary="wl_surface has another role"/>
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
</enum>
<enum name="layer">
<description summary="available layers for surfaces">
These values indicate which layers a surface can be rendered in. They
are ordered by z depth, bottom-most first. Traditional shell surfaces
will typically be rendered between the bottom and top layers.
Fullscreen shell surfaces are typically rendered at the top layer.
Multiple surfaces can share a single layer, and ordering within a
single layer is undefined.
</description>
<entry name="background" value="0"/>
<entry name="bottom" value="1"/>
<entry name="top" value="2"/>
<entry name="overlay" value="3"/>
</enum>
<!-- Version 3 additions -->
<request name="destroy" type="destructor" since="3">
<description summary="destroy the layer_shell object">
This request indicates that the client will not use the layer_shell
object any more. Objects that have been created through this instance
are not affected.
</description>
</request>
</interface>
<interface name="zwlr_layer_surface_v1" version="5">
<description summary="layer metadata interface">
An interface that may be implemented by a wl_surface, for surfaces that
are designed to be rendered as a layer of a stacked desktop-like
environment.
Layer surface state (layer, size, anchor, exclusive zone,
margin, interactivity) is double-buffered, and will be applied at the
time wl_surface.commit of the corresponding wl_surface is called.
Attaching a null buffer to a layer surface unmaps it.
Unmapping a layer_surface means that the surface cannot be shown by the
compositor until it is explicitly mapped again. The layer_surface
returns to the state it had right after layer_shell.get_layer_surface.
The client can re-map the surface by performing a commit without any
buffer attached, waiting for a configure event and handling it as usual.
</description>
<request name="set_size">
<description summary="sets the size of the surface">
Sets the size of the surface in surface-local coordinates. The
compositor will display the surface centered with respect to its
anchors.
If you pass 0 for either value, the compositor will assign it and
inform you of the assignment in the configure event. You must set your
anchor to opposite edges in the dimensions you omit; not doing so is a
protocol error. Both values are 0 by default.
Size is double-buffered, see wl_surface.commit.
</description>
<arg name="width" type="uint"/>
<arg name="height" type="uint"/>
</request>
<request name="set_anchor">
<description summary="configures the anchor point of the surface">
Requests that the compositor anchor the surface to the specified edges
and corners. If two orthogonal edges are specified (e.g. 'top' and
'left'), then the anchor point will be the intersection of the edges
(e.g. the top left corner of the output); otherwise the anchor point
will be centered on that edge, or in the center if none is specified.
Anchor is double-buffered, see wl_surface.commit.
</description>
<arg name="anchor" type="uint" enum="anchor"/>
</request>
<request name="set_exclusive_zone">
<description summary="configures the exclusive geometry of this surface">
Requests that the compositor avoids occluding an area with other
surfaces. The compositor's use of this information is
implementation-dependent - do not assume that this region will not
actually be occluded.
A positive value is only meaningful if the surface is anchored to one
edge or an edge and both perpendicular edges. If the surface is not
anchored, anchored to only two perpendicular edges (a corner), anchored
to only two parallel edges or anchored to all edges, a positive value
will be treated the same as zero.
A positive zone is the distance from the edge in surface-local
coordinates to consider exclusive.
Surfaces that do not wish to have an exclusive zone may instead specify
how they should interact with surfaces that do. If set to zero, the
surface indicates that it would like to be moved to avoid occluding
surfaces with a positive exclusive zone. If set to -1, the surface
indicates that it would not like to be moved to accommodate for other
surfaces, and the compositor should extend it all the way to the edges
it is anchored to.
For example, a panel might set its exclusive zone to 10, so that
maximized shell surfaces are not shown on top of it. A notification
might set its exclusive zone to 0, so that it is moved to avoid
occluding the panel, but shell surfaces are shown underneath it. A
wallpaper or lock screen might set their exclusive zone to -1, so that
they stretch below or over the panel.
The default value is 0.
Exclusive zone is double-buffered, see wl_surface.commit.
</description>
<arg name="zone" type="int"/>
</request>
<request name="set_margin">
<description summary="sets a margin from the anchor point">
Requests that the surface be placed some distance away from the anchor
point on the output, in surface-local coordinates. Setting this value
for edges you are not anchored to has no effect.
The exclusive zone includes the margin.
Margin is double-buffered, see wl_surface.commit.
</description>
<arg name="top" type="int"/>
<arg name="right" type="int"/>
<arg name="bottom" type="int"/>
<arg name="left" type="int"/>
</request>
<enum name="keyboard_interactivity">
<description summary="types of keyboard interaction possible for a layer shell surface">
Types of keyboard interaction possible for layer shell surfaces. The
rationale for this is twofold: (1) some applications are not interested
in keyboard events and not allowing them to be focused can improve the
desktop experience; (2) some applications will want to take exclusive
keyboard focus.
</description>
<entry name="none" value="0">
<description summary="no keyboard focus is possible">
This value indicates that this surface is not interested in keyboard
events and the compositor should never assign it the keyboard focus.
This is the default value, set for newly created layer shell surfaces.
This is useful for e.g. desktop widgets that display information or
only have interaction with non-keyboard input devices.
</description>
</entry>
<entry name="exclusive" value="1">
<description summary="request exclusive keyboard focus">
Request exclusive keyboard focus if this surface is above the shell surface layer.
For the top and overlay layers, the seat will always give
exclusive keyboard focus to the top-most layer which has keyboard
interactivity set to exclusive. If this layer contains multiple
surfaces with keyboard interactivity set to exclusive, the compositor
determines the one receiving keyboard events in an implementation-
defined manner. In this case, no guarantee is made when this surface
will receive keyboard focus (if ever).
For the bottom and background layers, the compositor is allowed to use
normal focus semantics.
This setting is mainly intended for applications that need to ensure
they receive all keyboard events, such as a lock screen or a password
prompt.
</description>
</entry>
<entry name="on_demand" value="2" since="4">
<description summary="request regular keyboard focus semantics">
This requests the compositor to allow this surface to be focused and
unfocused by the user in an implementation-defined manner. The user
should be able to unfocus this surface even regardless of the layer
it is on.
Typically, the compositor will want to use its normal mechanism to
manage keyboard focus between layer shell surfaces with this setting
and regular toplevels on the desktop layer (e.g. click to focus).
Nevertheless, it is possible for a compositor to require a special
interaction to focus or unfocus layer shell surfaces (e.g. requiring
a click even if focus follows the mouse normally, or providing a
keybinding to switch focus between layers).
This setting is mainly intended for desktop shell components (e.g.
panels) that allow keyboard interaction. Using this option can allow
implementing a desktop shell that can be fully usable without the
mouse.
</description>
</entry>
</enum>
<request name="set_keyboard_interactivity">
<description summary="requests keyboard events">
Set how keyboard events are delivered to this surface. By default,
layer shell surfaces do not receive keyboard events; this request can
be used to change this.
This setting is inherited by child surfaces set by the get_popup
request.
Layer surfaces receive pointer, touch, and tablet events normally. If
you do not want to receive them, set the input region on your surface
to an empty region.
Keyboard interactivity is double-buffered, see wl_surface.commit.
</description>
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
</request>
<request name="get_popup">
<description summary="assign this layer_surface as an xdg_popup parent">
This assigns an xdg_popup's parent to this layer_surface. This popup
should have been created via xdg_surface::get_popup with the parent set
to NULL, and this request must be invoked before committing the popup's
initial state.
See the documentation of xdg_popup for more details about what an
xdg_popup is and how it is used.
</description>
<arg name="popup" type="object" interface="xdg_popup"/>
</request>
<request name="ack_configure">
<description summary="ack a configure event">
When a configure event is received, if a client commits the
surface in response to the configure event, then the client
must make an ack_configure request sometime before the commit
request, passing along the serial of the configure event.
If the client receives multiple configure events before it
can respond to one, it only has to ack the last configure event.
A client is not required to commit immediately after sending
an ack_configure request - it may even ack_configure several times
before its next surface commit.
A client may send multiple ack_configure requests before committing, but
only the last request sent before a commit indicates which configure
event the client really is responding to.
</description>
<arg name="serial" type="uint" summary="the serial from the configure event"/>
</request>
<request name="destroy" type="destructor">
<description summary="destroy the layer_surface">
This request destroys the layer surface.
</description>
</request>
<event name="configure">
<description summary="suggest a surface change">
The configure event asks the client to resize its surface.
Clients should arrange their surface for the new states, and then send
an ack_configure request with the serial sent in this configure event at
some point before committing the new surface.
The client is free to dismiss all but the last configure event it
received.
The width and height arguments specify the size of the window in
surface-local coordinates.
The size is a hint, in the sense that the client is free to ignore it if
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
resize in steps of NxM pixels). If the client picks a smaller size and
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
surface will be centered on this axis.
If the width or height arguments are zero, it means the client should
decide its own window dimension.
</description>
<arg name="serial" type="uint"/>
<arg name="width" type="uint"/>
<arg name="height" type="uint"/>
</event>
<event name="closed">
<description summary="surface should be closed">
The closed event is sent by the compositor when the surface will no
longer be shown. The output may have been destroyed or the user may
have asked for it to be removed. Further changes to the surface will be
ignored. The client should destroy the resource after receiving this
event, and create a new surface if they so choose.
</description>
</event>
<enum name="error">
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
<entry name="invalid_size" value="1" summary="size is invalid"/>
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
<entry name="invalid_exclusive_edge" value="4" summary="exclusive edge is invalid given the surface anchors"/>
</enum>
<enum name="anchor" bitfield="true">
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
</enum>
<!-- Version 2 additions -->
<request name="set_layer" since="2">
<description summary="change the layer of the surface">
Change the layer that the surface is rendered on.
Layer is double-buffered, see wl_surface.commit.
</description>
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
</request>
<!-- Version 5 additions -->
<request name="set_exclusive_edge" since="5">
<description summary="set the edge the exclusive zone will be applied to">
Requests an edge for the exclusive zone to apply. The exclusive
edge will be automatically deduced from anchor points when possible,
but when the surface is anchored to a corner, it will be necessary
to set it explicitly to disambiguate, as it is not possible to deduce
which one of the two corner edges should be used.
The edge must be one the surface is anchored to, otherwise the
invalid_exclusive_edge protocol error will be raised.
</description>
<arg name="edge" type="uint" enum="anchor"/>
</request>
</interface>
</protocol>

View file

@ -202,7 +202,6 @@ inline static constexpr auto LAYOUTCONFIG = [](const char* default_value) -> Hyp
return Hyprlang::CUSTOMTYPE{&configHandleLayoutOption, configHandleLayoutOptionDestroy, default_value};
};
void CConfigManager::init() {
#define SHADOWABLE(name) \
m_config.addSpecialConfigValue(name, "shadow_size", Hyprlang::INT{3}); \
m_config.addSpecialConfigValue(name, "shadow_passes", Hyprlang::INT{0}); \
@ -242,6 +241,7 @@ void CConfigManager::init() {
m_config.addSpecialConfigValue("background", "reload_time", Hyprlang::INT{-1});
m_config.addSpecialConfigValue("background", "reload_cmd", Hyprlang::STRING{""});
m_config.addSpecialConfigValue("background", "crossfade_time", Hyprlang::FLOAT{-1.0});
m_config.addSpecialConfigValue("background", "fallback_path", Hyprlang::STRING{""});
m_config.addSpecialCategory("shape", Hyprlang::SSpecialCategoryOptions{.key = nullptr, .anonymousKeyBased = true});
m_config.addSpecialConfigValue("shape", "monitor", Hyprlang::STRING{""});
@ -356,281 +356,283 @@ void CConfigManager::init() {
Debug::log(ERR, "Config has errors:\n{}\nProceeding ignoring faulty entries", result.getError());
#undef SHADOWABLE
}
std::vector<CConfigManager::SWidgetConfig> CConfigManager::getWidgetConfigs() {
std::vector<CConfigManager::SWidgetConfig> result;
}
std::vector<CConfigManager::SWidgetConfig> CConfigManager::getWidgetConfigs() {
std::vector<CConfigManager::SWidgetConfig> result;
#define SHADOWABLE(name) \
{"shadow_size", m_config.getSpecialConfigValue(name, "shadow_size", k.c_str())}, {"shadow_passes", m_config.getSpecialConfigValue(name, "shadow_passes", k.c_str())}, \
{"shadow_color", m_config.getSpecialConfigValue(name, "shadow_color", k.c_str())}, { \
"shadow_boost", m_config.getSpecialConfigValue(name, "shadow_boost", k.c_str()) \
}
//
auto keys = m_config.listKeysForSpecialCategory("background");
result.reserve(keys.size());
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "background",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("background", "monitor", k.c_str())),
.values = {
{"type", m_config.getSpecialConfigValue("background", "type", k.c_str())}, // New type field
{"path", m_config.getSpecialConfigValue("background", "path", k.c_str())},
{"color", m_config.getSpecialConfigValue("background", "color", k.c_str())},
{"blur_size", m_config.getSpecialConfigValue("background", "blur_size", k.c_str())},
{"blur_passes", m_config.getSpecialConfigValue("background", "blur_passes", k.c_str())},
{"noise", m_config.getSpecialConfigValue("background", "noise", k.c_str())},
{"contrast", m_config.getSpecialConfigValue("background", "contrast", k.c_str())},
{"vibrancy", m_config.getSpecialConfigValue("background", "vibrancy", k.c_str())},
{"brightness", m_config.getSpecialConfigValue("background", "brightness", k.c_str())},
{"vibrancy_darkness", m_config.getSpecialConfigValue("background", "vibrancy_darkness", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("background", "zindex", k.c_str())},
{"reload_time", m_config.getSpecialConfigValue("background", "reload_time", k.c_str())},
{"reload_cmd", m_config.getSpecialConfigValue("background", "reload_cmd", k.c_str())},
{"crossfade_time", m_config.getSpecialConfigValue("background", "crossfade_time", k.c_str())},
}
});
// clang-format on
}
//
keys = m_config.listKeysForSpecialCategory("shape");
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "shape",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("shape", "monitor", k.c_str())),
.values = {
{"size", m_config.getSpecialConfigValue("shape", "size", k.c_str())},
{"rounding", m_config.getSpecialConfigValue("shape", "rounding", k.c_str())},
{"border_size", m_config.getSpecialConfigValue("shape", "border_size", k.c_str())},
{"border_color", m_config.getSpecialConfigValue("shape", "border_color", k.c_str())},
{"color", m_config.getSpecialConfigValue("shape", "color", k.c_str())},
{"position", m_config.getSpecialConfigValue("shape", "position", k.c_str())},
{"halign", m_config.getSpecialConfigValue("shape", "halign", k.c_str())},
{"valign", m_config.getSpecialConfigValue("shape", "valign", k.c_str())},
{"rotate", m_config.getSpecialConfigValue("shape", "rotate", k.c_str())},
{"xray", m_config.getSpecialConfigValue("shape", "xray", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("shape", "zindex", k.c_str())},
SHADOWABLE("shape"),
}
});
// clang-format on
}
//
keys = m_config.listKeysForSpecialCategory("image");
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "image",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("image", "monitor", k.c_str())),
.values = {
{"path", m_config.getSpecialConfigValue("image", "path", k.c_str())},
{"size", m_config.getSpecialConfigValue("image", "size", k.c_str())},
{"rounding", m_config.getSpecialConfigValue("image", "rounding", k.c_str())},
{"border_size", m_config.getSpecialConfigValue("image", "border_size", k.c_str())},
{"border_color", m_config.getSpecialConfigValue("image", "border_color", k.c_str())},
{"position", m_config.getSpecialConfigValue("image", "position", k.c_str())},
{"halign", m_config.getSpecialConfigValue("image", "halign", k.c_str())},
{"valign", m_config.getSpecialConfigValue("image", "valign", k.c_str())},
{"rotate", m_config.getSpecialConfigValue("image", "rotate", k.c_str())},
{"reload_time", m_config.getSpecialConfigValue("image", "reload_time", k.c_str())},
{"reload_cmd", m_config.getSpecialConfigValue("image", "reload_cmd", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("image", "zindex", k.c_str())},
SHADOWABLE("image"),
}
});
// clang-format on
}
keys = m_config.listKeysForSpecialCategory("input-field");
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "input-field",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("input-field", "monitor", k.c_str())),
.values = {
{"size", m_config.getSpecialConfigValue("input-field", "size", k.c_str())},
{"inner_color", m_config.getSpecialConfigValue("input-field", "inner_color", k.c_str())},
{"outer_color", m_config.getSpecialConfigValue("input-field", "outer_color", k.c_str())},
{"outline_thickness", m_config.getSpecialConfigValue("input-field", "outline_thickness", k.c_str())},
{"dots_size", m_config.getSpecialConfigValue("input-field", "dots_size", k.c_str())},
{"dots_spacing", m_config.getSpecialConfigValue("input-field", "dots_spacing", k.c_str())},
{"dots_center", m_config.getSpecialConfigValue("input-field", "dots_center", k.c_str())},
{"dots_rounding", m_config.getSpecialConfigValue("input-field", "dots_rounding", k.c_str())},
{"dots_text_format", m_config.getSpecialConfigValue("input-field", "dots_text_format", k.c_str())},
{"fade_on_empty", m_config.getSpecialConfigValue("input-field", "fade_on_empty", k.c_str())},
{"fade_timeout", m_config.getSpecialConfigValue("input-field", "fade_timeout", k.c_str())},
{"font_color", m_config.getSpecialConfigValue("input-field", "font_color", k.c_str())},
{"font_family", m_config.getSpecialConfigValue("input-field", "font_family", k.c_str())},
{"halign", m_config.getSpecialConfigValue("input-field", "halign", k.c_str())},
{"valign", m_config.getSpecialConfigValue("input-field", "valign", k.c_str())},
{"position", m_config.getSpecialConfigValue("input-field", "position", k.c_str())},
{"placeholder_text", m_config.getSpecialConfigValue("input-field", "placeholder_text", k.c_str())},
{"hide_input", m_config.getSpecialConfigValue("input-field", "hide_input", k.c_str())},
{"hide_input_base_color", m_config.getSpecialConfigValue("input-field", "hide_input_base_color", k.c_str())},
{"rounding", m_config.getSpecialConfigValue("input-field", "rounding", k.c_str())},
{"check_color", m_config.getSpecialConfigValue("input-field", "check_color", k.c_str())},
{"fail_color", m_config.getSpecialConfigValue("input-field", "fail_color", k.c_str())},
{"fail_text", m_config.getSpecialConfigValue("input-field", "fail_text", k.c_str())},
{"capslock_color", m_config.getSpecialConfigValue("input-field", "capslock_color", k.c_str())},
{"numlock_color", m_config.getSpecialConfigValue("input-field", "numlock_color", k.c_str())},
{"bothlock_color", m_config.getSpecialConfigValue("input-field", "bothlock_color", k.c_str())},
{"invert_numlock", m_config.getSpecialConfigValue("input-field", "invert_numlock", k.c_str())},
{"swap_font_color", m_config.getSpecialConfigValue("input-field", "swap_font_color", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("input-field", "zindex", k.c_str())},
SHADOWABLE("input-field"),
}
});
// clang-format on
}
keys = m_config.listKeysForSpecialCategory("label");
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "label",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("label", "monitor", k.c_str())),
.values = {
{"position", m_config.getSpecialConfigValue("label", "position", k.c_str())},
{"color", m_config.getSpecialConfigValue("label", "color", k.c_str())},
{"font_size", m_config.getSpecialConfigValue("label", "font_size", k.c_str())},
{"font_family", m_config.getSpecialConfigValue("label", "font_family", k.c_str())},
{"text", m_config.getSpecialConfigValue("label", "text", k.c_str())},
{"halign", m_config.getSpecialConfigValue("label", "halign", k.c_str())},
{"valign", m_config.getSpecialConfigValue("label", "valign", k.c_str())},
{"rotate", m_config.getSpecialConfigValue("label", "rotate", k.c_str())},
{"text_align", m_config.getSpecialConfigValue("label", "text_align", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("label", "zindex", k.c_str())},
SHADOWABLE("label"),
}
});
// clang-format on
}
return result;
//
auto keys = m_config.listKeysForSpecialCategory("background");
result.reserve(keys.size());
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "background",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("background", "monitor", k.c_str())),
.values = {
{"type", m_config.getSpecialConfigValue("background", "type", k.c_str())},
{"path", m_config.getSpecialConfigValue("background", "path", k.c_str())},
{"color", m_config.getSpecialConfigValue("background", "color", k.c_str())},
{"blur_size", m_config.getSpecialConfigValue("background", "blur_size", k.c_str())},
{"blur_passes", m_config.getSpecialConfigValue("background", "blur_passes", k.c_str())},
{"noise", m_config.getSpecialConfigValue("background", "noise", k.c_str())},
{"contrast", m_config.getSpecialConfigValue("background", "contrast", k.c_str())},
{"vibrancy", m_config.getSpecialConfigValue("background", "vibrancy", k.c_str())},
{"brightness", m_config.getSpecialConfigValue("background", "brightness", k.c_str())},
{"vibrancy_darkness", m_config.getSpecialConfigValue("background", "vibrancy_darkness", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("background", "zindex", k.c_str())},
{"reload_time", m_config.getSpecialConfigValue("background", "reload_time", k.c_str())},
{"reload_cmd", m_config.getSpecialConfigValue("background", "reload_cmd", k.c_str())},
{"crossfade_time", m_config.getSpecialConfigValue("background", "crossfade_time", k.c_str())},
{"fallback_path", m_config.getSpecialConfigValue("background", "fallback_path", k.c_str())},
}
});
// clang-format on
}
std::optional<std::string> CConfigManager::handleSource(const std::string& command, const std::string& rawpath) {
if (rawpath.length() < 2) {
Debug::log(ERR, "source= path garbage");
return "source path " + rawpath + " bogus!";
//
keys = m_config.listKeysForSpecialCategory("shape");
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "shape",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("shape", "monitor", k.c_str())),
.values = {
{"size", m_config.getSpecialConfigValue("shape", "size", k.c_str())},
{"rounding", m_config.getSpecialConfigValue("shape", "rounding", k.c_str())},
{"border_size", m_config.getSpecialConfigValue("shape", "border_size", k.c_str())},
{"border_color", m_config.getSpecialConfigValue("shape", "border_color", k.c_str())},
{"color", m_config.getSpecialConfigValue("shape", "color", k.c_str())},
{"position", m_config.getSpecialConfigValue("shape", "position", k.c_str())},
{"halign", m_config.getSpecialConfigValue("shape", "halign", k.c_str())},
{"valign", m_config.getSpecialConfigValue("shape", "valign", k.c_str())},
{"rotate", m_config.getSpecialConfigValue("shape", "rotate", k.c_str())},
{"xray", m_config.getSpecialConfigValue("shape", "xray", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("shape", "zindex", k.c_str())},
SHADOWABLE("shape"),
}
});
// clang-format on
}
//
keys = m_config.listKeysForSpecialCategory("image");
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "image",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("image", "monitor", k.c_str())),
.values = {
{"path", m_config.getSpecialConfigValue("image", "path", k.c_str())},
{"size", m_config.getSpecialConfigValue("image", "size", k.c_str())},
{"rounding", m_config.getSpecialConfigValue("image", "rounding", k.c_str())},
{"border_size", m_config.getSpecialConfigValue("image", "border_size", k.c_str())},
{"border_color", m_config.getSpecialConfigValue("image", "border_color", k.c_str())},
{"position", m_config.getSpecialConfigValue("image", "position", k.c_str())},
{"halign", m_config.getSpecialConfigValue("image", "halign", k.c_str())},
{"valign", m_config.getSpecialConfigValue("image", "valign", k.c_str())},
{"rotate", m_config.getSpecialConfigValue("image", "rotate", k.c_str())},
{"reload_time", m_config.getSpecialConfigValue("image", "reload_time", k.c_str())},
{"reload_cmd", m_config.getSpecialConfigValue("image", "reload_cmd", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("image", "zindex", k.c_str())},
SHADOWABLE("image"),
}
});
// clang-format on
}
keys = m_config.listKeysForSpecialCategory("input-field");
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "input-field",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("input-field", "monitor", k.c_str())),
.values = {
{"size", m_config.getSpecialConfigValue("input-field", "size", k.c_str())},
{"inner_color", m_config.getSpecialConfigValue("input-field", "inner_color", k.c_str())},
{"outer_color", m_config.getSpecialConfigValue("input-field", "outer_color", k.c_str())},
{"outline_thickness", m_config.getSpecialConfigValue("input-field", "outline_thickness", k.c_str())},
{"dots_size", m_config.getSpecialConfigValue("input-field", "dots_size", k.c_str())},
{"dots_spacing", m_config.getSpecialConfigValue("input-field", "dots_spacing", k.c_str())},
{"dots_center", m_config.getSpecialConfigValue("input-field", "dots_center", k.c_str())},
{"dots_rounding", m_config.getSpecialConfigValue("input-field", "dots_rounding", k.c_str())},
{"dots_text_format", m_config.getSpecialConfigValue("input-field", "dots_text_format", k.c_str())},
{"fade_on_empty", m_config.getSpecialConfigValue("input-field", "fade_on_empty", k.c_str())},
{"fade_timeout", m_config.getSpecialConfigValue("input-field", "fade_timeout", k.c_str())},
{"font_color", m_config.getSpecialConfigValue("input-field", "font_color", k.c_str())},
{"font_family", m_config.getSpecialConfigValue("input-field", "font_family", k.c_str())},
{"halign", m_config.getSpecialConfigValue("input-field", "halign", k.c_str())},
{"valign", m_config.getSpecialConfigValue("input-field", "valign", k.c_str())},
{"position", m_config.getSpecialConfigValue("input-field", "position", k.c_str())},
{"placeholder_text", m_config.getSpecialConfigValue("input-field", "placeholder_text", k.c_str())},
{"hide_input", m_config.getSpecialConfigValue("input-field", "hide_input", k.c_str())},
{"hide_input_base_color", m_config.getSpecialConfigValue("input-field", "hide_input_base_color", k.c_str())},
{"rounding", m_config.getSpecialConfigValue("input-field", "rounding", k.c_str())},
{"check_color", m_config.getSpecialConfigValue("input-field", "check_color", k.c_str())},
{"fail_color", m_config.getSpecialConfigValue("input-field", "fail_color", k.c_str())},
{"fail_text", m_config.getSpecialConfigValue("input-field", "fail_text", k.c_str())},
{"capslock_color", m_config.getSpecialConfigValue("input-field", "capslock_color", k.c_str())},
{"numlock_color", m_config.getSpecialConfigValue("input-field", "numlock_color", k.c_str())},
{"bothlock_color", m_config.getSpecialConfigValue("input-field", "bothlock_color", k.c_str())},
{"invert_numlock", m_config.getSpecialConfigValue("input-field", "invert_numlock", k.c_str())},
{"swap_font_color", m_config.getSpecialConfigValue("input-field", "swap_font_color", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("input-field", "zindex", k.c_str())},
SHADOWABLE("input-field"),
}
});
// clang-format on
}
keys = m_config.listKeysForSpecialCategory("label");
for (auto& k : keys) {
// clang-format off
result.push_back(CConfigManager::SWidgetConfig{
.type = "label",
.monitor = std::any_cast<Hyprlang::STRING>(m_config.getSpecialConfigValue("label", "monitor", k.c_str())),
.values = {
{"position", m_config.getSpecialConfigValue("label", "position", k.c_str())},
{"color", m_config.getSpecialConfigValue("label", "color", k.c_str())},
{"font_size", m_config.getSpecialConfigValue("label", "font_size", k.c_str())},
{"font_family", m_config.getSpecialConfigValue("label", "font_family", k.c_str())},
{"text", m_config.getSpecialConfigValue("label", "text", k.c_str())},
{"halign", m_config.getSpecialConfigValue("label", "halign", k.c_str())},
{"valign", m_config.getSpecialConfigValue("label", "valign", k.c_str())},
{"rotate", m_config.getSpecialConfigValue("label", "rotate", k.c_str())},
{"text_align", m_config.getSpecialConfigValue("label", "text_align", k.c_str())},
{"zindex", m_config.getSpecialConfigValue("label", "zindex", k.c_str())},
SHADOWABLE("label"),
}
});
// clang-format on
}
return result;
}
std::optional<std::string> CConfigManager::handleSource(const std::string& command, const std::string& rawpath) {
if (rawpath.length() < 2) {
Debug::log(ERR, "source= path garbage");
return "source path " + rawpath + " bogus!";
}
std::unique_ptr<glob_t, void (*)(glob_t*)> glob_buf{new glob_t, [](glob_t* g) { globfree(g); }};
memset(glob_buf.get(), 0, sizeof(glob_t));
const auto CURRENTDIR = std::filesystem::path(configCurrentPath).parent_path().string();
if (auto r = glob(absolutePath(rawpath, CURRENTDIR).c_str(), GLOB_TILDE, nullptr, glob_buf.get()); r != 0) {
std::string err = std::format("source= globbing error: {}", r == GLOB_NOMATCH ? "found no match" : GLOB_ABORTED ? "read error" : "out of memory");
Debug::log(ERR, "{}", err);
return err;
}
for (size_t i = 0; i < glob_buf->gl_pathc; i++) {
const auto PATH = absolutePath(glob_buf->gl_pathv[i], CURRENTDIR);
if (PATH.empty() || PATH == configCurrentPath) {
Debug::log(WARN, "source= skipping invalid path");
continue;
}
std::unique_ptr<glob_t, void (*)(glob_t*)> glob_buf{new glob_t, [](glob_t* g) { globfree(g); }};
memset(glob_buf.get(), 0, sizeof(glob_t));
const auto CURRENTDIR = std::filesystem::path(configCurrentPath).parent_path().string();
if (auto r = glob(absolutePath(rawpath, CURRENTDIR).c_str(), GLOB_TILDE, nullptr, glob_buf.get()); r != 0) {
std::string err = std::format("source= globbing error: {}", r == GLOB_NOMATCH ? "found no match" : GLOB_ABORTED ? "read error" : "out of memory");
Debug::log(ERR, "{}", err);
return err;
}
for (size_t i = 0; i < glob_buf->gl_pathc; i++) {
const auto PATH = absolutePath(glob_buf->gl_pathv[i], CURRENTDIR);
if (PATH.empty() || PATH == configCurrentPath) {
Debug::log(WARN, "source= skipping invalid path");
if (!std::filesystem::is_regular_file(PATH)) {
if (std::filesystem::exists(PATH)) {
Debug::log(WARN, "source= skipping non-file {}", PATH);
continue;
}
if (!std::filesystem::is_regular_file(PATH)) {
if (std::filesystem::exists(PATH)) {
Debug::log(WARN, "source= skipping non-file {}", PATH);
continue;
}
Debug::log(ERR, "source= file doesnt exist");
return "source file " + PATH + " doesn't exist!";
}
// allow for nested config parsing
auto backupConfigPath = configCurrentPath;
configCurrentPath = PATH;
m_config.parseFile(PATH.c_str());
configCurrentPath = backupConfigPath;
Debug::log(ERR, "source= file doesnt exist");
return "source file " + PATH + " doesn't exist!";
}
// allow for nested config parsing
auto backupConfigPath = configCurrentPath;
configCurrentPath = PATH;
m_config.parseFile(PATH.c_str());
configCurrentPath = backupConfigPath;
}
return {};
}
std::optional<std::string> CConfigManager::handleBezier(const std::string& command, const std::string& args) {
const auto ARGS = CVarList(args);
std::string bezierName = ARGS[0];
if (ARGS[1] == "")
return "too few arguments";
float p1x = std::stof(ARGS[1]);
if (ARGS[2] == "")
return "too few arguments";
float p1y = std::stof(ARGS[2]);
if (ARGS[3] == "")
return "too few arguments";
float p2x = std::stof(ARGS[3]);
if (ARGS[4] == "")
return "too few arguments";
float p2y = std::stof(ARGS[4]);
if (ARGS[5] != "")
return "too many arguments";
g_pAnimationManager->addBezierWithName(bezierName, Vector2D(p1x, p1y), Vector2D(p2x, p2y));
return {};
}
std::optional<std::string> CConfigManager::handleAnimation(const std::string& command, const std::string& args) {
const auto ARGS = CVarList(args);
const auto ANIMNAME = ARGS[0];
if (!m_AnimationTree.nodeExists(ANIMNAME))
return "no such animation";
// This helper casts strings like "1", "true", "off", "yes"... to int.
int64_t enabledInt = configStringToInt(ARGS[1]);
// Checking that the int is 1 or 0 because the helper can return integers out of range.
if (enabledInt > 1 || enabledInt < 0)
return "invalid animation on/off state";
if (!enabledInt) {
m_AnimationTree.setConfigForNode(ANIMNAME, 0, 1, "default");
return {};
}
std::optional<std::string> CConfigManager::handleBezier(const std::string& command, const std::string& args) {
const auto ARGS = CVarList(args);
std::string bezierName = ARGS[0];
if (ARGS[1] == "")
return "too few arguments";
float p1x = std::stof(ARGS[1]);
if (ARGS[2] == "")
return "too few arguments";
float p1y = std::stof(ARGS[2]);
if (ARGS[3] == "")
return "too few arguments";
float p2x = std::stof(ARGS[3]);
if (ARGS[4] == "")
return "too few arguments";
float p2y = std::stof(ARGS[4]);
if (ARGS[5] != "")
return "too many arguments";
g_pAnimationManager->addBezierWithName(bezierName, Vector2D(p1x, p1y), Vector2D(p2x, p2y));
return {};
}
std::optional<std::string> CConfigManager::handleAnimation(const std::string& command, const std::string& args) {
const auto ARGS = CVarList(args);
const auto ANIMNAME = ARGS[0];
if (!m_AnimationTree.nodeExists(ANIMNAME))
return "no such animation";
// This helper casts strings like "1", "true", "off", "yes"... to int.
int64_t enabledInt = configStringToInt(ARGS[1]);
// Checking that the int is 1 or 0 because the helper can return integers out of range.
if (enabledInt > 1 || enabledInt < 0)
return "invalid animation on/off state";
if (!enabledInt) {
m_AnimationTree.setConfigForNode(ANIMNAME, 0, 1, "default");
return {};
}
int64_t speed = -1;
// speed
if (isNumber(ARGS[2], true)) {
speed = std::stof(ARGS[2]);
if (speed <= 0) {
speed = 1.f;
return "invalid speed";
}
} else {
speed = 10.f;
int64_t speed = -1;
// speed
if (isNumber(ARGS[2], true)) {
speed = std::stof(ARGS[2]);
if (speed <= 0) {
speed = 1.f;
return "invalid speed";
}
std::string bezierName = ARGS[3];
// ARGS[4] (style) currently usused by hyprlock
m_AnimationTree.setConfigForNode(ANIMNAME, enabledInt, speed, bezierName, "");
if (!g_pAnimationManager->bezierExists(bezierName)) {
const auto PANIMNODE = m_AnimationTree.getConfig(ANIMNAME);
PANIMNODE->internalBezier = "default";
return "no such bezier";
}
return {};
}
} else {
speed = 10.f;
return "invalid speed";
}
std::string bezierName = ARGS[3];
// ARGS[4] (style) currently usused by hyprlock
m_AnimationTree.setConfigForNode(ANIMNAME, enabledInt, speed, bezierName, "");
if (!g_pAnimationManager->bezierExists(bezierName)) {
const auto PANIMNODE = m_AnimationTree.getConfig(ANIMNAME);
PANIMNODE->internalBezier = "default";
return "no such bezier";
}
return {};
}

View file

@ -1,4 +1,3 @@
#include "config/ConfigManager.hpp"
#include "core/hyprlock.hpp"
#include "helpers/Log.hpp"
@ -93,30 +92,38 @@ int main(int argc, char** argv, char** envp) {
}
}
printVersion();
g_pAnimationManager = makeUnique<CHyprlockAnimationManager>();
try {
g_pConfigManager = makeUnique<CConfigManager>(configPath);
g_pConfigManager->init();
} catch (const std::exception& ex) {
Debug::log(CRIT, "ConfigManager threw: {}", ex.what());
if (std::string(ex.what()).contains("File does not exist"))
Debug::log(NONE, " Make sure you have a config.");
printVersion();
g_pAnimationManager = makeUnique<CHyprlockAnimationManager>();
try {
g_pConfigManager = makeUnique<CConfigManager>(configPath);
g_pConfigManager->init();
} catch (const std::exception& ex) {
Debug::log(CRIT, "ConfigManager threw: {}", ex.what());
if (std::string(ex.what()).contains("File does not exist"))
Debug::log(NONE, " Make sure you have a config.");
throw; // Re-throw to outer catch
}
if (noFadeIn)
g_pConfigManager->m_AnimationTree.setConfigForNode("fadeIn", false, 0.f, "default");
try {
g_pHyprlock = makeUnique<CHyprlock>(wlDisplay, immediate, immediateRender);
g_pHyprlock->run();
} catch (const std::exception& ex) {
Debug::log(CRIT, "Hyprlock threw: {}", ex.what());
throw; // Re-throw to outer catch
}
} catch (const std::exception& e) {
Debug::log(ERR, "Unhandled exception in main: {}", e.what());
return 1;
}
if (noFadeIn)
g_pConfigManager->m_AnimationTree.setConfigForNode("fadeIn", false, 0.f, "default");
try {
g_pHyprlock = makeUnique<CHyprlock>(wlDisplay, immediate, immediateRender);
g_pHyprlock->run();
} catch (const std::exception& ex) {
Debug::log(CRIT, "Hyprlock threw: {}", ex.what());
} catch (...) {
Debug::log(ERR, "Unknown exception in main");
return 1;
}
return 0;
}
}

File diff suppressed because it is too large Load diff

View file

@ -2,6 +2,7 @@
#include <chrono>
#include <optional>
#include <mutex> // Added for mpvpaperMutex
#include "Shader.hpp"
#include "../defines.hpp"
#include "../core/LockSurface.hpp"
@ -11,6 +12,8 @@
#include "../config/ConfigDataValues.hpp"
#include "widgets/IWidget.hpp"
#include "Framebuffer.hpp"
#include <map>
#include <string>
typedef std::unordered_map<OUTPUTID, std::vector<SP<IWidget>>> widgetMap_t;
@ -34,8 +37,13 @@ class CRenderer {
void renderRect(const CBox& box, const CHyprColor& col, int rounding = 0);
void renderBorder(const CBox& box, const CGradientValueData& gradient, int thickness, int rounding = 0, float alpha = 1.0);
void renderTexture(const CBox& box, const CTexture& tex, float a = 1.0, int rounding = 0, std::optional<eTransform> tr = {});
void renderTextureMix(const CBox& box, const CTexture& tex, const CTexture& tex2, float a = 1.0, float mixFactor = 0.0, int rounding = 0, std::optional<eTransform> tr = {});
void blurFB(const CFramebuffer& outfb, SBlurParams params);
void renderTextureMix(const CBox& box, const CTexture& tex, const CTexture& tex2, float a = 1.0, float mixFactor = 0.0, int rounding = 0, std::optional<eTransform> tr = {});
void blurFB(const CFramebuffer& outfb, SBlurParams params);
// Added methods for layered rendering
void renderBackground(const CSessionLockSurface& surf, float opacity);
void renderShapes(const CSessionLockSurface& surf, float opacity);
void renderInputFields(const CSessionLockSurface& surf, float opacity);
UP<CAsyncResourceGatherer> asyncResourceGatherer;
std::chrono::system_clock::time_point firstFullFrameTime;
@ -49,6 +57,10 @@ class CRenderer {
void startFadeIn();
void startFadeOut(bool unlock = false, bool immediate = true);
bool startMpvpaper(const std::string& monitor, const std::string& videoPath);
void stopMpvpaper();
void stopMpvpaper(const std::string& monitor);
private:
widgetMap_t widgets;
@ -68,7 +80,11 @@ class CRenderer {
PHLANIMVAR<float> opacity;
std::map<std::string, pid_t> mpvpaperPids;
std::map<std::string, std::string> mpvpaperVideoPaths;
std::mutex mpvpaperMutex; // Added for safe PID management
std::vector<GLint> boundFBs;
};
inline UP<CRenderer> g_pRenderer;
inline UP<CRenderer> g_pRenderer;

View file

@ -9,75 +9,297 @@
#include <memory>
#include <GLES3/gl32.h>
extern UP<CRenderer> g_pRenderer;
CBackground::~CBackground() {
reset();
if (isVideoBackground && !monitor.empty()) {
g_pRenderer->stopMpvpaper(monitor);
isVideoBackground = false;
}
}
void CBackground::registerSelf(const SP<CBackground>& self) {
m_self = self;
}
std::string CBackground::type() const {
return "background";
}
void CBackground::configure(const std::unordered_map<std::string, std::any>& props, const SP<COutput>& pOutput) {
reset();
try {
color = std::any_cast<Hyprlang::INT>(props.at("color"));
blurPasses = std::any_cast<Hyprlang::INT>(props.at("blur_passes"));
blurSize = std::any_cast<Hyprlang::INT>(props.at("blur_size"));
vibrancy = std::any_cast<Hyprlang::FLOAT>(props.at("vibrancy"));
vibrancy_darkness = std::any_cast<Hyprlang::FLOAT>(props.at("vibrancy_darkness"));
noise = std::any_cast<Hyprlang::FLOAT>(props.at("noise"));
brightness = std::any_cast<Hyprlang::FLOAT>(props.at("brightness"));
contrast = std::any_cast<Hyprlang::FLOAT>(props.at("contrast"));
path = std::any_cast<Hyprlang::STRING>(props.at("path"));
reloadCommand = std::any_cast<Hyprlang::STRING>(props.at("reload_cmd"));
reloadTime = std::any_cast<Hyprlang::INT>(props.at("reload_time"));
crossFadeTime = std::any_cast<Hyprlang::FLOAT>(props.at("crossfade_time"));
reset();
} catch (const std::bad_any_cast& e) {
RASSERT(false, "Failed to construct CBackground: {}", e.what());
} catch (const std::out_of_range& e) {
RASSERT(false, "Missing propperty for CBackground: {}", e.what());
}
// Parse properties
if (props.contains("color")) {
try {
const auto& colorVal = props.at("color");
if (colorVal.type() == typeid(Hyprlang::STRING)) {
std::string colorStr = std::any_cast<Hyprlang::STRING>(colorVal);
if (colorStr.starts_with("0x") || colorStr.starts_with("#"))
colorStr = colorStr.substr(2);
uint64_t colorValue = std::stoull(colorStr, nullptr, 16);
color = CHyprColor(colorValue);
} else if (colorVal.type() == typeid(Hyprlang::INT)) {
uint64_t colorValue = std::any_cast<Hyprlang::INT>(colorVal);
color = CHyprColor(colorValue);
} else {
throw std::bad_any_cast();
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse color: {}", e.what());
color = CHyprColor(0, 0, 0, 0); // Transparent default for video backgrounds
}
} else {
color = CHyprColor(0, 0, 0, 0);
}
isScreenshot = path == "screenshot";
blurPasses = 3;
if (props.contains("blur_passes")) {
try {
const auto& val = props.at("blur_passes");
if (val.type() == typeid(Hyprlang::INT)) {
blurPasses = std::any_cast<Hyprlang::INT>(val);
} else {
Debug::log(WARN, "blur_passes has unexpected type, using default: 3");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse blur_passes: {}", e.what());
}
}
blurSize = 10;
if (props.contains("blur_size")) {
try {
const auto& val = props.at("blur_size");
if (val.type() == typeid(Hyprlang::INT)) {
blurSize = std::any_cast<Hyprlang::INT>(val);
} else {
Debug::log(WARN, "blur_size has unexpected type, using default: 10");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse blur_size: {}", e.what());
}
}
vibrancy = 0.1696f;
if (props.contains("vibrancy")) {
try {
const auto& val = props.at("vibrancy");
if (val.type() == typeid(Hyprlang::FLOAT)) {
vibrancy = std::any_cast<Hyprlang::FLOAT>(val);
} else if (val.type() == typeid(Hyprlang::INT)) {
vibrancy = static_cast<float>(std::any_cast<Hyprlang::INT>(val));
} else {
Debug::log(WARN, "vibrancy has unexpected type, using default: 0.1696");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse vibrancy: {}", e.what());
}
}
vibrancy_darkness = 0.f;
if (props.contains("vibrancy_darkness")) {
try {
const auto& val = props.at("vibrancy_darkness");
if (val.type() == typeid(Hyprlang::FLOAT)) {
vibrancy_darkness = std::any_cast<Hyprlang::FLOAT>(val);
} else if (val.type() == typeid(Hyprlang::INT)) {
vibrancy_darkness = static_cast<float>(std::any_cast<Hyprlang::INT>(val));
} else {
Debug::log(WARN, "vibrancy_darkness has unexpected type, using default: 0");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse vibrancy_darkness: {}", e.what());
}
}
noise = 0.0117f;
if (props.contains("noise")) {
try {
const auto& val = props.at("noise");
if (val.type() == typeid(Hyprlang::FLOAT)) {
noise = std::any_cast<Hyprlang::FLOAT>(val);
} else if (val.type() == typeid(Hyprlang::INT)) {
noise = static_cast<float>(std::any_cast<Hyprlang::INT>(val));
} else {
Debug::log(WARN, "noise has unexpected type, using default: 0.0117");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse noise: {}", e.what());
}
}
brightness = 0.8172f;
if (props.contains("brightness")) {
try {
const auto& val = props.at("brightness");
if (val.type() == typeid(Hyprlang::FLOAT)) {
brightness = std::any_cast<Hyprlang::FLOAT>(val);
} else if (val.type() == typeid(Hyprlang::INT)) {
brightness = static_cast<float>(std::any_cast<Hyprlang::INT>(val));
} else {
Debug::log(WARN, "brightness has unexpected type, using default: 0.8172");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse brightness: {}", e.what());
}
}
contrast = 0.8916f;
if (props.contains("contrast")) {
try {
const auto& val = props.at("contrast");
if (val.type() == typeid(Hyprlang::FLOAT)) {
contrast = std::any_cast<Hyprlang::FLOAT>(val);
} else if (val.type() == typeid(Hyprlang::INT)) {
contrast = static_cast<float>(std::any_cast<Hyprlang::INT>(val));
} else {
Debug::log(WARN, "contrast has unexpected type, using default: 0.8916");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse contrast: {}", e.what());
}
}
path = "";
if (props.contains("path")) {
try {
const auto& val = props.at("path");
if (val.type() == typeid(Hyprlang::STRING)) {
path = std::any_cast<Hyprlang::STRING>(val);
} else {
Debug::log(WARN, "path has unexpected type, using default: empty");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse path: {}", e.what());
}
}
reloadCommand = "";
if (props.contains("reload_cmd")) {
try {
const auto& val = props.at("reload_cmd");
if (val.type() == typeid(Hyprlang::STRING)) {
reloadCommand = std::any_cast<Hyprlang::STRING>(val);
} else {
Debug::log(WARN, "reload_cmd has unexpected type, using default: empty");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse reload_cmd: {}", e.what());
}
}
reloadTime = -1;
if (props.contains("reload_time")) {
try {
const auto& val = props.at("reload_time");
if (val.type() == typeid(Hyprlang::INT)) {
reloadTime = std::any_cast<Hyprlang::INT>(val);
} else {
Debug::log(WARN, "reload_time has unexpected type, using default: -1");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse reload_time: {}", e.what());
}
}
crossFadeTime = -1.f;
if (props.contains("crossfade_time")) {
try {
const auto& val = props.at("crossfade_time");
if (val.type() == typeid(Hyprlang::FLOAT)) {
crossFadeTime = std::any_cast<Hyprlang::FLOAT>(val);
} else if (val.type() == typeid(Hyprlang::INT)) {
crossFadeTime = static_cast<float>(std::any_cast<Hyprlang::INT>(val));
} else {
Debug::log(WARN, "crossfade_time has unexpected type, using default: -1");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse crossfade_time: {}", e.what());
}
}
fallbackPath = "";
if (props.contains("fallback_path")) {
try {
const auto& val = props.at("fallback_path");
if (val.type() == typeid(Hyprlang::STRING)) {
fallbackPath = std::any_cast<Hyprlang::STRING>(val);
} else {
Debug::log(WARN, "fallback_path has unexpected type, using default: empty");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse fallback_path: {}", e.what());
}
}
isScreenshot = path == "screenshot";
monitor = pOutput->stringPort;
std::string type = "image";
if (props.contains("type")) {
try {
const auto& val = props.at("type");
if (val.type() == typeid(Hyprlang::STRING)) {
type = std::any_cast<Hyprlang::STRING>(val);
} else {
Debug::log(WARN, "type has unexpected type, using default: image");
}
} catch (const std::exception& e) {
Debug::log(ERR, "Failed to parse type: {}", e.what());
}
}
// Check if the path is an MP4 file
if (path.ends_with(".mp4")) {
isVideoBackground = true;
videoPath = path;
Debug::log(LOG, "Detected video background: {}", path);
resourceID = ""; // Skip loading a static texture since we'll use mpvpaper
} else {
isVideoBackground = false;
videoPath = "";
resourceID = isScreenshot ? CScreencopyFrame::getResourceId(pOutput) : (!path.empty() ? "background:" + path : "");
}
viewport = pOutput->getViewport();
outputPort = pOutput->stringPort;
transform = isScreenshot ? wlTransformToHyprutils(invertTransform(pOutput->transform)) : HYPRUTILS_TRANSFORM_NORMAL;
if (isScreenshot && !isVideoBackground) {
// When the initial gather of the asyncResourceGatherer is completed (ready), all DMAFrames are available.
// Dynamic ones are tricky, because a screencopy would copy hyprlock itself.
if (g_pRenderer->asyncResourceGatherer->gathered) {
if (!g_pRenderer->asyncResourceGatherer->getAssetByID(resourceID))
resourceID = ""; // Fallback to solid color (background:color)
resourceID = "";
if (type == "video" || path.ends_with(".mp4")) {
videoPath = path;
Debug::log(LOG, "Detected video background: {}", path);
if (!path.empty()) {
Debug::log(LOG, "Attempting to start mpvpaper for monitor {} with video {}", monitor, path);
bool mpvSuccess = g_pRenderer->startMpvpaper(monitor, path);
isVideoBackground = mpvSuccess;
if (!mpvSuccess) {
if (!fallbackPath.empty() && !fallbackPath.ends_with(".mp4")) {
Debug::log(LOG, "Video background failed, using fallback: {}", fallbackPath);
resourceID = "background:" + fallbackPath;
} else {
Debug::log(ERR, "Video background failed and no valid fallback path provided, using transparent.");
resourceID = "";
}
}
}
} else {
resourceID = isScreenshot ? CScreencopyFrame::getResourceId(pOutput) : (!path.empty() && !path.ends_with(".mp4") ? "background:" + path : "");
}
if (!g_pHyprlock->getScreencopy()) {
Debug::log(ERR, "No screencopy support! path=screenshot won't work. Falling back to background color.");
resourceID = "";
viewport = pOutput->getViewport();
outputPort = pOutput->stringPort;
transform = isScreenshot ? wlTransformToHyprutils(invertTransform(pOutput->transform)) : HYPRUTILS_TRANSFORM_NORMAL;
if (isScreenshot && !isVideoBackground) {
if (g_pRenderer->asyncResourceGatherer->gathered) {
if (!g_pRenderer->asyncResourceGatherer->getAssetByID(resourceID))
resourceID = "";
}
if (!g_pHyprlock->getScreencopy()) {
Debug::log(ERR, "No screencopy support! path=screenshot won't work. Falling back to transparent.");
resourceID = "";
}
}
}
if (!isScreenshot && !isVideoBackground && reloadTime > -1) {
try {
modificationTime = std::filesystem::last_write_time(absolutePath(path, ""));
} catch (std::exception& e) { Debug::log(ERR, "{}", e.what()); }
plantReloadTimer(); // No reloads for screenshots or videos
if (!isScreenshot && !isVideoBackground && reloadTime > -1) {
try {
modificationTime = std::filesystem::last_write_time(absolutePath(path, ""));
} catch (std::exception& e) { Debug::log(ERR, "{}", e.what()); }
plantReloadTimer();
}
} catch (const std::exception& e) {
Debug::log(ERR, "Exception in CBackground::configure: {}", e.what());
isVideoBackground = false;
resourceID = "";
}
}
@ -86,7 +308,6 @@ void CBackground::reset() {
reloadTimer->cancel();
reloadTimer.reset();
}
if (fade) {
if (fade->crossFadeTimer) {
fade->crossFadeTimer->cancel();
@ -97,32 +318,14 @@ void CBackground::reset() {
}
void CBackground::renderRect(CHyprColor color) {
CBox monbox = {0, 0, viewport.x, viewport.y};
CBox monbox = {0, 0, (int)viewport.x, (int)viewport.y};
g_pRenderer->renderRect(monbox, color, 0);
}
static void onReloadTimer(WP<CBackground> ref) {
if (auto PBG = ref.lock(); PBG) {
PBG->onReloadTimerUpdate();
PBG->plantReloadTimer();
}
}
static void onCrossFadeTimer(WP<CBackground> ref) {
if (auto PBG = ref.lock(); PBG)
PBG->onCrossFadeTimerUpdate();
}
static void onAssetCallback(WP<CBackground> ref) {
if (auto PBG = ref.lock(); PBG)
PBG->startCrossFadeOrUpdateRender();
}
bool CBackground::draw(const SRenderData& data) {
if (isVideoBackground) {
// Skip rendering the static background since mpvpaper is handling the video
Debug::log(LOG, "Skipping static background rendering; using video background via mpvpaper");
return false;
return false; // mpvpaper handles rendering
}
if (resourceID.empty()) {
@ -152,15 +355,13 @@ bool CBackground::draw(const SRenderData& data) {
if (firstRender)
firstRender = false;
// make it brah
Vector2D size = asset->texture.m_vSize;
if (transform % 2 == 1 && isScreenshot) {
size.x = asset->texture.m_vSize.y;
size.y = asset->texture.m_vSize.x;
}
CBox texbox = {{}, size};
CBox texbox = {{}, size};
float scaleX = viewport.x / size.x;
float scaleY = viewport.y / size.y;
@ -174,7 +375,7 @@ bool CBackground::draw(const SRenderData& data) {
texbox.round();
if (!blurredFB.isAllocated())
blurredFB.alloc(viewport.x, viewport.y); // TODO 10 bit
blurredFB.alloc((int)viewport.x, (int)viewport.y);
blurredFB.bind();
@ -187,12 +388,12 @@ bool CBackground::draw(const SRenderData& data) {
if (blurPasses > 0)
g_pRenderer->blurFB(blurredFB,
CRenderer::SBlurParams{.size = blurSize,
.passes = blurPasses,
.noise = noise,
.contrast = contrast,
.brightness = brightness,
.vibrancy = vibrancy,
CRenderer::SBlurParams{.size = blurSize,
.passes = blurPasses,
.noise = noise,
.contrast = contrast,
.brightness = brightness,
.vibrancy = vibrancy,
.vibrancy_darkness = vibrancy_darkness});
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
@ -200,7 +401,6 @@ bool CBackground::draw(const SRenderData& data) {
CTexture* tex = blurredFB.isAllocated() ? &blurredFB.m_cTex : &asset->texture;
CBox texbox = {{}, tex->m_vSize};
Vector2D size = tex->m_vSize;
float scaleX = viewport.x / tex->m_vSize.x;
float scaleY = viewport.y / tex->m_vSize.y;
@ -215,52 +415,31 @@ bool CBackground::draw(const SRenderData& data) {
texbox.round();
g_pRenderer->renderTexture(texbox, *tex, data.opacity, 0, HYPRUTILS_TRANSFORM_FLIPPED_180);
return fade || data.opacity < 1.0; // actively render during fading
return fade || data.opacity < 1.0;
}
void CBackground::plantReloadTimer() {
if (reloadTime == 0)
reloadTimer = g_pHyprlock->addTimer(std::chrono::hours(1), [REF = m_self](auto, auto) { onReloadTimer(REF); }, nullptr, true);
else if (reloadTime > 0)
reloadTimer = g_pHyprlock->addTimer(std::chrono::seconds(reloadTime), [REF = m_self](auto, auto) { onReloadTimer(REF); }, nullptr, true);
}
void CBackground::onCrossFadeTimerUpdate() {
// Animation done: Unload previous asset, deinitialize the fade and pass the asset
if (fade) {
fade->crossFadeTimer.reset();
fade.reset();
}
if (blurPasses <= 0 && !isScreenshot)
blurredFB.release();
asset = pendingAsset;
resourceID = pendingResourceID;
pendingResourceID = "";
pendingAsset = nullptr;
firstRender = true;
g_pHyprlock->renderOutput(outputPort);
reloadTimer = g_pHyprlock->addTimer(std::chrono::hours(1),
[REF = m_self](std::shared_ptr<CTimer>, void*) { REF.lock()->onReloadTimerUpdate(); }, nullptr, true);
else if (reloadTime > -1)
reloadTimer = g_pHyprlock->addTimer(std::chrono::seconds(reloadTime),
[REF = m_self](std::shared_ptr<CTimer>, void*) { REF.lock()->onReloadTimerUpdate(); }, nullptr, true);
}
void CBackground::onReloadTimerUpdate() {
const std::string OLDPATH = path;
// Path parsing and early returns
if (!reloadCommand.empty()) {
path = g_pHyprlock->spawnSync(reloadCommand);
if (path.ends_with('\n'))
path.pop_back();
if (path.starts_with("file://"))
path = path.substr(7);
if (path.empty())
return;
}
// Skip reload for video backgrounds
if (isVideoBackground)
return;
@ -268,7 +447,6 @@ void CBackground::onReloadTimerUpdate() {
const auto MTIME = std::filesystem::last_write_time(absolutePath(path, ""));
if (OLDPATH == path && MTIME == modificationTime)
return;
modificationTime = MTIME;
} catch (std::exception& e) {
path = OLDPATH;
@ -279,17 +457,33 @@ void CBackground::onReloadTimerUpdate() {
if (!pendingResourceID.empty())
return;
// Issue the next request
request.id = std::string{"background:"} + path + ",time:" + std::to_string((uint64_t)modificationTime.time_since_epoch().count());
request.id = std::string{"background:"} + path + ",time:" + std::to_string((uint64_t)modificationTime.time_since_epoch().count());
pendingResourceID = request.id;
request.asset = path;
request.type = CAsyncResourceGatherer::eTargetType::TARGET_IMAGE;
request.callback = [REF = m_self]() { onAssetCallback(REF); };
request.asset = path;
request.type = CAsyncResourceGatherer::eTargetType::TARGET_IMAGE;
request.callback = [REF = m_self]() { REF.lock()->startCrossFadeOrUpdateRender(); };
g_pRenderer->asyncResourceGatherer->requestAsyncAssetPreload(request);
}
void CBackground::onCrossFadeTimerUpdate() {
if (fade) {
fade->crossFadeTimer.reset();
fade.reset();
}
if (blurPasses <= 0 && !isScreenshot)
blurredFB.release();
asset = pendingAsset;
resourceID = pendingResourceID;
pendingResourceID = "";
pendingAsset = nullptr;
firstRender = true;
g_pHyprlock->renderOutput(outputPort);
}
void CBackground::startCrossFadeOrUpdateRender() {
auto newAsset = g_pRenderer->asyncResourceGatherer->getAssetByID(pendingResourceID);
if (newAsset) {
@ -299,27 +493,27 @@ void CBackground::startCrossFadeOrUpdateRender() {
} else if (resourceID != pendingResourceID) {
pendingAsset = newAsset;
if (crossFadeTime > 0) {
// Start a fade
if (!fade)
fade = makeUnique<SFade>(std::chrono::system_clock::now(), 0, nullptr);
fade = makeUnique<SFade>();
else {
// Maybe we were already fading so reset it just in case, but shouldn't be happening.
if (fade->crossFadeTimer) {
fade->crossFadeTimer->cancel();
fade->crossFadeTimer.reset();
}
}
fade->start = std::chrono::system_clock::now();
fade->a = 0;
fade->a = 0;
fade->crossFadeTimer =
g_pHyprlock->addTimer(std::chrono::milliseconds((int)(1000.0 * crossFadeTime)), [REF = m_self](auto, auto) { onCrossFadeTimer(REF); }, nullptr);
g_pHyprlock->addTimer(std::chrono::milliseconds((int)(1000.0 * crossFadeTime)),
[REF = m_self](std::shared_ptr<CTimer>, void*) { REF.lock()->onCrossFadeTimerUpdate(); }, nullptr, true);
} else {
onCrossFadeTimerUpdate();
}
}
} else if (!pendingResourceID.empty()) {
Debug::log(WARN, "Asset {} not available after the asyncResourceGatherer's callback!", pendingResourceID);
g_pHyprlock->addTimer(std::chrono::milliseconds(100), [REF = m_self](auto, auto) { onAssetCallback(REF); }, nullptr);
g_pHyprlock->addTimer(std::chrono::milliseconds(100),
[REF = m_self](std::shared_ptr<CTimer>, void*) { REF.lock()->startCrossFadeOrUpdateRender(); }, nullptr, true);
}
g_pHyprlock->renderOutput(outputPort);

View file

@ -29,8 +29,9 @@ class CBackground : public IWidget {
void registerSelf(const SP<CBackground>& self);
virtual void configure(const std::unordered_map<std::string, std::any>& props, const SP<COutput>& pOutput);
virtual bool draw(const SRenderData& data);
virtual void configure(const std::unordered_map<std::string, std::any>& props, const SP<COutput>& pOutput) override;
virtual bool draw(const SRenderData& data) override;
virtual std::string type() const override; // Added for layered rendering
void reset(); // Unload assets, remove timers, etc.
@ -41,9 +42,11 @@ class CBackground : public IWidget {
void plantReloadTimer();
void startCrossFadeOrUpdateRender();
// New members for video background support
// Members for video background support
bool isVideoBackground = false;
std::string videoPath;
std::string monitor; // Store monitor name for mpvpaper
std::string fallbackPath; // Added for fallback image if video fails
private:
WP<CBackground> m_self;

View file

@ -17,7 +17,8 @@ class IWidget {
virtual ~IWidget() = default;
virtual void configure(const std::unordered_map<std::string, std::any>& prop, const SP<COutput>& pOutput) = 0;
virtual bool draw(const SRenderData& data) = 0;
virtual bool draw(const SRenderData& data) = 0;
virtual std::string type() const = 0; // Added for layered rendering
static Vector2D posFromHVAlign(const Vector2D& viewport, const Vector2D& size, const Vector2D& offset, const std::string& halign, const std::string& valign,
const double& ang = 0);
@ -33,4 +34,4 @@ class IWidget {
};
static SFormatResult formatString(std::string in);
};
};

View file

@ -15,6 +15,10 @@ void CImage::registerSelf(const SP<CImage>& self) {
m_self = self;
}
std::string CImage::type() const {
return "image";
}
static void onTimer(WP<CImage> ref) {
if (auto PIMAGE = ref.lock(); PIMAGE) {
PIMAGE->onTimerUpdate();
@ -32,13 +36,10 @@ void CImage::onTimerUpdate() {
if (!reloadCommand.empty()) {
path = g_pHyprlock->spawnSync(reloadCommand);
if (path.ends_with('\n'))
path.pop_back();
if (path.starts_with("file://"))
path = path.substr(7);
if (path.empty())
return;
}
@ -47,7 +48,6 @@ void CImage::onTimerUpdate() {
const auto MTIME = std::filesystem::last_write_time(absolutePath(path, ""));
if (OLDPATH == path && MTIME == modificationTime)
return;
modificationTime = MTIME;
} catch (std::exception& e) {
path = OLDPATH;
@ -58,17 +58,16 @@ void CImage::onTimerUpdate() {
if (!pendingResourceID.empty())
return;
request.id = std::string{"image:"} + path + ",time:" + std::to_string((uint64_t)modificationTime.time_since_epoch().count());
request.id = std::string{"image:"} + path + ",time:" + std::to_string((uint64_t)modificationTime.time_since_epoch().count());
pendingResourceID = request.id;
request.asset = path;
request.type = CAsyncResourceGatherer::eTargetType::TARGET_IMAGE;
request.callback = [REF = m_self]() { onAssetCallback(REF); };
request.asset = path;
request.type = CAsyncResourceGatherer::eTargetType::TARGET_IMAGE;
request.callback = [REF = m_self]() { onAssetCallback(REF); };
g_pRenderer->asyncResourceGatherer->requestAsyncAssetPreload(request);
}
void CImage::plantTimer() {
if (reloadTime == 0) {
imageTimer = g_pHyprlock->addTimer(std::chrono::hours(1), [REF = m_self](auto, auto) { onTimer(REF); }, nullptr, true);
} else if (reloadTime > 0)
@ -83,32 +82,30 @@ void CImage::configure(const std::unordered_map<std::string, std::any>& props, c
shadow.configure(m_self.lock(), props, viewport);
try {
size = std::any_cast<Hyprlang::INT>(props.at("size"));
size = std::any_cast<Hyprlang::INT>(props.at("size"));
rounding = std::any_cast<Hyprlang::INT>(props.at("rounding"));
border = std::any_cast<Hyprlang::INT>(props.at("border_size"));
color = *CGradientValueData::fromAnyPv(props.at("border_color"));
pos = CLayoutValueData::fromAnyPv(props.at("position"))->getAbsolute(viewport);
halign = std::any_cast<Hyprlang::STRING>(props.at("halign"));
valign = std::any_cast<Hyprlang::STRING>(props.at("valign"));
angle = std::any_cast<Hyprlang::FLOAT>(props.at("rotate"));
path = std::any_cast<Hyprlang::STRING>(props.at("path"));
reloadTime = std::any_cast<Hyprlang::INT>(props.at("reload_time"));
border = std::any_cast<Hyprlang::INT>(props.at("border_size"));
color = *CGradientValueData::fromAnyPv(props.at("border_color"));
pos = CLayoutValueData::fromAnyPv(props.at("position"))->getAbsolute(viewport);
halign = std::any_cast<Hyprlang::STRING>(props.at("halign"));
valign = std::any_cast<Hyprlang::STRING>(props.at("valign"));
angle = std::any_cast<Hyprlang::FLOAT>(props.at("rotate"));
path = std::any_cast<Hyprlang::STRING>(props.at("path"));
reloadTime = std::any_cast<Hyprlang::INT>(props.at("reload_time"));
reloadCommand = std::any_cast<Hyprlang::STRING>(props.at("reload_cmd"));
} catch (const std::bad_any_cast& e) {
RASSERT(false, "Failed to construct CImage: {}", e.what()); //
RASSERT(false, "Failed to construct CImage: {}", e.what());
} catch (const std::out_of_range& e) {
RASSERT(false, "Missing propperty for CImage: {}", e.what()); //
RASSERT(false, "Missing propperty for CImage: {}", e.what());
}
resourceID = "image:" + path;
angle = angle * M_PI / 180.0;
angle = angle * M_PI / 180.0;
if (reloadTime > -1) {
try {
modificationTime = std::filesystem::last_write_time(absolutePath(path, ""));
} catch (std::exception& e) { Debug::log(ERR, "{}", e.what()); }
plantTimer();
}
}
@ -118,22 +115,17 @@ void CImage::reset() {
imageTimer->cancel();
imageTimer.reset();
}
if (g_pHyprlock->m_bTerminate)
return;
imageFB.release();
if (asset && reloadTime > -1) // Don't unload asset if it's a static image
if (asset && reloadTime > -1)
g_pRenderer->asyncResourceGatherer->unloadAsset(asset);
asset = nullptr;
asset = nullptr;
pendingResourceID = "";
resourceID = "";
resourceID = "";
}
bool CImage::draw(const SRenderData& data) {
if (resourceID.empty())
return false;
@ -150,27 +142,22 @@ bool CImage::draw(const SRenderData& data) {
}
if (!imageFB.isAllocated()) {
const Vector2D IMAGEPOS = {border, border};
const Vector2D IMAGEPOS = {border, border};
const Vector2D BORDERPOS = {0.0, 0.0};
const Vector2D TEXSIZE = asset->texture.m_vSize;
const float SCALEX = size / TEXSIZE.x;
const float SCALEY = size / TEXSIZE.y;
const Vector2D TEXSIZE = asset->texture.m_vSize;
const float SCALEX = size / TEXSIZE.x;
const float SCALEY = size / TEXSIZE.y;
// image with borders offset, with extra pixel for anti-aliasing when rotated
CBox texbox = {angle == 0 ? IMAGEPOS : IMAGEPOS + Vector2D{1.0, 1.0}, TEXSIZE};
texbox.w *= std::max(SCALEX, SCALEY);
texbox.h *= std::max(SCALEX, SCALEY);
// plus borders if any
CBox borderBox = {angle == 0 ? BORDERPOS : BORDERPOS + Vector2D{1.0, 1.0}, texbox.size() + IMAGEPOS * 2.0};
borderBox.round();
const Vector2D FBSIZE = angle == 0 ? borderBox.size() : borderBox.size() + Vector2D{2.0, 2.0};
const int ROUND = roundingForBox(texbox, rounding);
const int BORDERROUND = roundingForBorderBox(borderBox, rounding, border);
const Vector2D FBSIZE = angle == 0 ? borderBox.size() : borderBox.size() + Vector2D{2.0, 2.0};
const int ROUND = roundingForBox(texbox, rounding);
const int BORDERROUND = roundingForBorderBox(borderBox, rounding, border);
imageFB.alloc(FBSIZE.x, FBSIZE.y, true);
g_pRenderer->pushFb(imageFB.m_iFb);
@ -185,8 +172,8 @@ bool CImage::draw(const SRenderData& data) {
g_pRenderer->popFb();
}
CTexture* tex = &imageFB.m_cTex;
CBox texbox = {{}, tex->m_vSize};
CTexture* tex = &imageFB.m_cTex;
CBox texbox = {{}, tex->m_vSize};
if (firstRender) {
firstRender = false;
@ -196,7 +183,6 @@ bool CImage::draw(const SRenderData& data) {
shadow.draw(data);
const auto TEXPOS = posFromHVAlign(viewport, tex->m_vSize, pos, halign, valign, angle);
texbox.x = TEXPOS.x;
texbox.y = TEXPOS.y;
@ -215,9 +201,8 @@ void CImage::renderUpdate() {
} else if (resourceID != pendingResourceID) {
g_pRenderer->asyncResourceGatherer->unloadAsset(asset);
imageFB.release();
asset = newAsset;
resourceID = pendingResourceID;
asset = newAsset;
resourceID = pendingResourceID;
firstRender = true;
}
pendingResourceID = "";
@ -231,4 +216,4 @@ void CImage::renderUpdate() {
}
g_pHyprlock->renderOutput(output->stringPort);
}
}

View file

@ -20,43 +20,39 @@ class CImage : public IWidget {
CImage() = default;
~CImage();
void registerSelf(const SP<CImage>& self);
void registerSelf(const SP<CImage>& self);
virtual void configure(const std::unordered_map<std::string, std::any>& props, const SP<COutput>& pOutput);
virtual bool draw(const SRenderData& data);
virtual void configure(const std::unordered_map<std::string, std::any>& props, const SP<COutput>& pOutput) override;
virtual bool draw(const SRenderData& data) override;
virtual std::string type() const override; // Added for layered rendering
void reset();
void renderUpdate();
void onTimerUpdate();
void plantTimer();
void reset();
void renderUpdate();
void onTimerUpdate();
void plantTimer();
private:
WP<CImage> m_self;
WP<CImage> m_self;
CFramebuffer imageFB;
CFramebuffer imageFB;
int size;
int rounding;
double border;
double angle;
CGradientValueData color;
Vector2D pos;
std::string halign, valign, path;
bool firstRender = true;
int reloadTime;
std::string reloadCommand;
std::filesystem::file_time_type modificationTime;
std::shared_ptr<CTimer> imageTimer;
int size;
int rounding;
double border;
double angle;
CGradientValueData color;
Vector2D pos;
std::string halign, valign, path;
bool firstRender = true;
int reloadTime;
std::string reloadCommand;
std::filesystem::file_time_type modificationTime;
std::shared_ptr<CTimer> imageTimer;
CAsyncResourceGatherer::SPreloadRequest request;
Vector2D viewport;
std::string resourceID;
std::string pendingResourceID; // if reloading image
SPreloadedAsset* asset = nullptr;
COutput* output = nullptr;
CShadowable shadow;
};
Vector2D viewport;
std::string resourceID;
std::string pendingResourceID; // if reloading image
SPreloadedAsset* asset = nullptr;
COutput* output = nullptr;
CShadowable shadow;
};

View file

@ -15,6 +15,10 @@ void CLabel::registerSelf(const SP<CLabel>& self) {
m_self = self;
}
std::string CLabel::type() const {
return "label";
}
static void onTimer(WP<CLabel> ref) {
if (auto PLABEL = ref.lock(); PLABEL) {
// update label
@ -57,7 +61,6 @@ void CLabel::onTimerUpdate() {
}
void CLabel::plantTimer() {
if (label.updateEveryMs != 0)
labelTimer = g_pHyprlock->addTimer(std::chrono::milliseconds((int)label.updateEveryMs), [REF = m_self](auto, auto) { onTimer(REF); }, this, label.allowForceUpdate);
else if (label.updateEveryMs == 0 && label.allowForceUpdate)
@ -171,4 +174,4 @@ void CLabel::renderUpdate() {
}
g_pHyprlock->renderOutput(outputStringPort);
}
}

View file

@ -17,40 +17,38 @@ class CLabel : public IWidget {
CLabel() = default;
~CLabel();
void registerSelf(const SP<CLabel>& self);
void registerSelf(const SP<CLabel>& self);
virtual void configure(const std::unordered_map<std::string, std::any>& prop, const SP<COutput>& pOutput);
virtual bool draw(const SRenderData& data);
virtual void configure(const std::unordered_map<std::string, std::any>& prop, const SP<COutput>& pOutput) override;
virtual bool draw(const SRenderData& data) override;
virtual std::string type() const override; // Added for layered rendering
void reset();
void renderUpdate();
void onTimerUpdate();
void plantTimer();
void reset();
void renderUpdate();
void onTimerUpdate();
void plantTimer();
private:
WP<CLabel> m_self;
WP<CLabel> m_self;
std::string getUniqueResourceId();
std::string getUniqueResourceId();
std::string labelPreFormat;
IWidget::SFormatResult label;
std::string labelPreFormat;
IWidget::SFormatResult label;
Vector2D viewport;
Vector2D pos;
Vector2D configPos;
double angle;
std::string resourceID;
std::string pendingResourceID; // if dynamic label
std::string halign, valign;
SPreloadedAsset* asset = nullptr;
std::string outputStringPort;
Vector2D viewport;
Vector2D pos;
Vector2D configPos;
double angle;
std::string resourceID;
std::string pendingResourceID; // if dynamic label
std::string halign, valign;
SPreloadedAsset* asset = nullptr;
std::string outputStringPort;
CAsyncResourceGatherer::SPreloadRequest request;
std::shared_ptr<CTimer> labelTimer = nullptr;
std::shared_ptr<CTimer> labelTimer = nullptr;
CShadowable shadow;
bool updateShadow = true;
};
CShadowable shadow;
bool updateShadow = true;
};

View file

@ -23,6 +23,10 @@ void CPasswordInputField::registerSelf(const SP<CPasswordInputField>& self) {
m_self = self;
}
std::string CPasswordInputField::type() const {
return "input-field";
}
void CPasswordInputField::configure(const std::unordered_map<std::string, std::any>& props, const SP<COutput>& pOutput) {
reset();
@ -472,4 +476,4 @@ void CPasswordInputField::updateColors() {
*colorState.inner = innerTarget;
colorState.font = fontTarget;
}
}

View file

@ -19,105 +19,100 @@ class CPasswordInputField : public IWidget {
CPasswordInputField() = default;
virtual ~CPasswordInputField();
void registerSelf(const SP<CPasswordInputField>& self);
void registerSelf(const SP<CPasswordInputField>& self);
virtual void configure(const std::unordered_map<std::string, std::any>& prop, const SP<COutput>& pOutput);
virtual bool draw(const SRenderData& data);
virtual void configure(const std::unordered_map<std::string, std::any>& prop, const SP<COutput>& pOutput) override;
virtual bool draw(const SRenderData& data) override;
virtual std::string type() const override; // Added for layered rendering
void reset();
void onFadeOutTimer();
void reset();
void onFadeOutTimer();
private:
WP<CPasswordInputField> m_self;
void updateDots();
void updateFade();
void updatePlaceholder();
void updateWidth();
void updateHiddenInputState();
void updateInputState();
void updateColors();
void updateDots();
void updateFade();
void updatePlaceholder();
void updateWidth();
void updateHiddenInputState();
void updateInputState();
void updateColors();
bool firstRender = true;
bool redrawShadow = false;
bool checkWaiting = false;
bool displayFail = false;
bool firstRender = true;
bool redrawShadow = false;
bool checkWaiting = false;
bool displayFail = false;
size_t passwordLength = 0;
size_t passwordLength = 0;
PHLANIMVAR<Vector2D> size;
Vector2D pos;
Vector2D viewport;
Vector2D configPos;
Vector2D configSize;
PHLANIMVAR<Vector2D> size;
Vector2D pos;
Vector2D viewport;
Vector2D configPos;
Vector2D configSize;
std::string halign, valign, configFailText, outputStringPort, configPlaceholderText, fontFamily;
uint64_t configFailTimeoutMs = 2000;
std::string halign, valign, configFailText, outputStringPort, configPlaceholderText, fontFamily;
uint64_t configFailTimeoutMs = 2000;
int outThick, rounding;
int outThick, rounding;
struct {
PHLANIMVAR<float> currentAmount;
bool center = false;
float size = 0;
float spacing = 0;
int rounding = 0;
std::string textFormat = "";
std::string textResourceID;
SPreloadedAsset* textAsset = nullptr;
bool center = false;
float size = 0;
float spacing = 0;
int rounding = 0;
std::string textFormat = "";
std::string textResourceID;
SPreloadedAsset* textAsset = nullptr;
} dots;
struct {
PHLANIMVAR<float> a;
bool appearing = true;
PHLANIMVAR<float> a;
bool appearing = true;
std::shared_ptr<CTimer> fadeOutTimer = nullptr;
bool allowFadeOut = false;
bool allowFadeOut = false;
} fade;
struct {
std::string resourceID = "";
SPreloadedAsset* asset = nullptr;
std::string currentText = "";
size_t failedAttempts = 0;
std::string resourceID = "";
SPreloadedAsset* asset = nullptr;
std::string currentText = "";
size_t failedAttempts = 0;
std::vector<std::string> registeredResourceIDs;
} placeholder;
struct {
CHyprColor lastColor;
int lastQuadrant = 0;
int lastPasswordLength = 0;
bool enabled = false;
int lastQuadrant = 0;
int lastPasswordLength = 0;
bool enabled = false;
} hiddenInputState;
struct {
CGradientValueData* outer = nullptr;
CHyprColor inner;
CHyprColor font;
CGradientValueData* fail = nullptr;
CHyprColor inner;
CHyprColor font;
CGradientValueData* fail = nullptr;
CGradientValueData* check = nullptr;
CGradientValueData* caps = nullptr;
CGradientValueData* num = nullptr;
CGradientValueData* both = nullptr;
CHyprColor hiddenBase;
int transitionMs = 0;
bool invertNum = false;
bool swapFont = false;
CGradientValueData* caps = nullptr;
CGradientValueData* num = nullptr;
CGradientValueData* both = nullptr;
CHyprColor hiddenBase;
int transitionMs = 0;
bool invertNum = false;
bool swapFont = false;
} colorConfig;
struct {
PHLANIMVAR<CGradientValueData> outer;
PHLANIMVAR<CHyprColor> inner;
// Font color is only chaned, when `swap_font_color` is set to true and no border is present.
// It is not animated, because that does not look good and we would need to rerender the text for each frame.
PHLANIMVAR<CHyprColor> inner;
CHyprColor font;
} colorState;
bool fadeOnEmpty;
uint64_t fadeTimeoutMs;
bool fadeOnEmpty;
uint64_t fadeTimeoutMs;
CShadowable shadow;
};
};

View file

@ -1,102 +1,235 @@
#include "Shape.hpp"
#include "../Renderer.hpp"
#include "../../config/ConfigDataValues.hpp"
#include <cmath>
#include "../../helpers/Log.hpp"
#include <hyprlang.hpp>
#include <GLES3/gl32.h>
#include <cmath>
#include <optional> // Added for SBlurParams::std::optional<CHyprColor>
void CShape::registerSelf(const SP<CShape>& self) {
m_self = self;
}
std::string CShape::type() const {
return "shape";
}
void CShape::configure(const std::unordered_map<std::string, std::any>& props, const SP<COutput>& pOutput) {
viewport = pOutput->getViewport();
shadow.configure(m_self.lock(), props, viewport);
try {
size = CLayoutValueData::fromAnyPv(props.at("size"))->getAbsolute(viewport);
rounding = std::any_cast<Hyprlang::INT>(props.at("rounding"));
border = std::any_cast<Hyprlang::INT>(props.at("border_size"));
color = std::any_cast<Hyprlang::INT>(props.at("color"));
borderGrad = *CGradientValueData::fromAnyPv(props.at("border_color"));
pos = CLayoutValueData::fromAnyPv(props.at("position"))->getAbsolute(viewport);
halign = std::any_cast<Hyprlang::STRING>(props.at("halign"));
valign = std::any_cast<Hyprlang::STRING>(props.at("valign"));
angle = std::any_cast<Hyprlang::FLOAT>(props.at("rotate"));
xray = std::any_cast<Hyprlang::INT>(props.at("xray"));
} catch (const std::bad_any_cast& e) {
RASSERT(false, "Failed to construct CShape: {}", e.what()); //
} catch (const std::out_of_range& e) {
RASSERT(false, "Missing property for CShape: {}", e.what()); //
}
// Parse position
pos = {0, 0};
if (props.contains("position")) {
auto val = props.at("position");
if (val.type() == typeid(Hyprlang::VEC2)) {
auto vec = std::any_cast<Hyprlang::VEC2>(val);
pos = {static_cast<double>(vec.x), static_cast<double>(vec.y)};
} else {
Debug::log(WARN, "Shape position has unexpected type, defaulting to (0, 0)");
}
}
angle = angle * M_PI / 180.0;
// Parse size
size = {100, 100};
if (props.contains("size")) {
auto val = props.at("size");
if (val.type() == typeid(Hyprlang::VEC2)) {
auto vec = std::any_cast<Hyprlang::VEC2>(val);
size = {static_cast<double>(vec.x), static_cast<double>(vec.y)};
} else {
Debug::log(WARN, "Shape size has unexpected type, defaulting to 100x100");
}
}
const Vector2D VBORDER = {border, border};
const Vector2D REALSIZE = size + VBORDER * 2.0;
const Vector2D OFFSET = angle == 0 ? Vector2D{0.0, 0.0} : Vector2D{1.0, 1.0};
// Parse color
color = CHyprColor(1.0, 1.0, 1.0, 0.5); // Semi-transparent white default
if (props.contains("color")) {
auto colorVal = props.at("color");
if (colorVal.type() == typeid(Hyprlang::STRING)) {
std::string colorStr = std::any_cast<Hyprlang::STRING>(colorVal);
if (colorStr.starts_with("0x") || colorStr.starts_with("#"))
colorStr = colorStr.substr(2);
uint64_t colorValue = std::stoull(colorStr, nullptr, 16);
color = CHyprColor(colorValue);
} else if (colorVal.type() == typeid(Hyprlang::INT)) {
uint64_t colorValue = std::any_cast<Hyprlang::INT>(colorVal);
color = CHyprColor(colorValue);
} else {
Debug::log(WARN, "Shape color has unexpected type, defaulting to semi-transparent white");
}
}
pos = posFromHVAlign(viewport, xray ? size : REALSIZE + OFFSET * 2.0, pos, halign, valign, xray ? 0 : angle);
// Parse shape type
shapeType = "rectangle";
if (props.contains("shape")) {
auto val = props.at("shape");
if (val.type() == typeid(Hyprlang::STRING)) {
shapeType = std::any_cast<Hyprlang::STRING>(val);
} else {
Debug::log(WARN, "Shape type has unexpected type, defaulting to rectangle");
}
}
if (xray) {
shapeBox = {pos, size};
borderBox = {pos - VBORDER, REALSIZE};
} else {
shapeBox = {OFFSET + VBORDER, size};
borderBox = {OFFSET, REALSIZE};
// Parse blur
blurEnabled = false;
blurParams = {.size = 0, .passes = 0}; // Initialize local blurParams struct
if (props.contains("blur")) {
auto val = props.at("blur");
if (val.type() == typeid(Hyprlang::INT) && std::any_cast<Hyprlang::INT>(val) > 0) {
blurEnabled = true;
blurParams.size = std::any_cast<Hyprlang::INT>(val);
blurParams.passes = 3; // Default passes
} else if (val.type() == typeid(Hyprlang::FLOAT) && std::any_cast<Hyprlang::FLOAT>(val) > 0) {
blurEnabled = true;
blurParams.size = static_cast<int>(std::any_cast<Hyprlang::FLOAT>(val));
blurParams.passes = 3;
} else {
Debug::log(WARN, "Shape blur has unexpected type or value, disabling blur");
}
}
// Parse zindex
zindex = 10; // Default: above background, below input-field
if (props.contains("zindex")) {
auto val = props.at("zindex");
if (val.type() == typeid(Hyprlang::INT)) {
zindex = std::any_cast<Hyprlang::INT>(val);
} else {
Debug::log(WARN, "Shape zindex has unexpected type, defaulting to 10");
}
}
// Parse rotation (angle in degrees)
angle = 0.0;
if (props.contains("rotate")) {
auto val = props.at("rotate");
if (val.type() == typeid(Hyprlang::FLOAT)) {
angle = std::any_cast<Hyprlang::FLOAT>(val);
} else if (val.type() == typeid(Hyprlang::INT)) {
angle = static_cast<float>(std::any_cast<Hyprlang::INT>(val));
} else {
Debug::log(WARN, "Shape rotate has unexpected type, defaulting to 0");
}
}
angle = angle * M_PI / 180.0; // Convert to radians
// Parse border (optional)
border = 0;
if (props.contains("border_size")) {
auto val = props.at("border_size");
if (val.type() == typeid(Hyprlang::INT)) {
border = std::any_cast<Hyprlang::INT>(val);
} else {
Debug::log(WARN, "Shape border_size has unexpected type, defaulting to 0");
}
}
// Parse border gradient (optional)
borderGrad = CGradientValueData();
if (props.contains("border_color")) {
try {
borderGrad = *CGradientValueData::fromAnyPv(props.at("border_color"));
} catch (const std::exception& e) {
Debug::log(WARN, "Failed to parse border_color, defaulting to empty gradient: {}", e.what());
}
}
// Parse halign and valign
halign = "left";
if (props.contains("halign")) {
auto val = props.at("halign");
if (val.type() == typeid(Hyprlang::STRING)) {
halign = std::any_cast<Hyprlang::STRING>(val);
}
}
valign = "top";
if (props.contains("valign")) {
auto val = props.at("valign");
if (val.type() == typeid(Hyprlang::STRING)) {
valign = std::any_cast<Hyprlang::STRING>(val);
}
}
// Adjust position based on halign/valign
Vector2D realSize = size + Vector2D{border * 2.0, border * 2.0};
pos = posFromHVAlign(viewport, realSize, pos, halign, valign, angle);
} catch (const std::exception& e) {
Debug::log(ERR, "CShape::configure failed: {}", e.what());
// Set safe defaults
pos = {0, 0};
size = {100, 100};
color = CHyprColor(1.0, 1.0, 1.0, 0.5);
shapeType = "rectangle";
zindex = 10;
angle = 0.0;
border = 0;
blurEnabled = false;
}
}
bool CShape::draw(const SRenderData& data) {
try {
CBox box = {pos.x, pos.y, size.x, size.y};
box.round();
box.rot = angle;
if (firstRender) {
firstRender = false;
shadow.markShadowDirty();
}
if (blurEnabled) {
if (!shapeFB.isAllocated()) {
shapeFB.alloc((int)(size.x + border * 2), (int)(size.y + border * 2), true);
}
shadow.draw(data);
shapeFB.bind();
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
const auto MINHALFBORDER = std::min(borderBox.w, borderBox.h) / 2.0;
// Draw shape (rectangle for now)
if (shapeType == "rectangle") {
CBox shapeBox = {border, border, size.x, size.y};
g_pRenderer->renderRect(shapeBox, color, 0);
if (border > 0 && !borderGrad.m_vColorsOkLabA.empty()) {
CBox borderBox = {0, 0, size.x + border * 2, size.y + border * 2};
g_pRenderer->renderBorder(borderBox, borderGrad, border, 0, data.opacity);
}
} else {
Debug::log(WARN, "Shape type {} not implemented, rendering rectangle", shapeType);
g_pRenderer->renderRect(box, color, 0);
}
if (xray) {
if (border > 0) {
const int PIROUND = std::min(MINHALFBORDER, std::round(border * M_PI));
g_pRenderer->renderBorder(borderBox, borderGrad, border, rounding == -1 ? PIROUND : std::clamp(rounding, 0, PIROUND), data.opacity);
// Apply blur
CRenderer::SBlurParams rendererBlurParams = {
.size = blurParams.size,
.passes = blurParams.passes,
// Default values for other fields
};
g_pRenderer->blurFB(shapeFB, rendererBlurParams);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
// Render blurred texture
CBox texBox = {pos.x - border, pos.y - border, size.x + border * 2, size.y + border * 2};
texBox.round();
texBox.rot = angle;
g_pRenderer->renderTexture(texBox, shapeFB.m_cTex, data.opacity, 0, HYPRUTILS_TRANSFORM_FLIPPED_180);
} else {
// Draw without blur
if (shapeType == "rectangle") {
g_pRenderer->renderRect(box, color, 0);
if (border > 0 && !borderGrad.m_vColorsOkLabA.empty()) {
CBox borderBox = {pos.x - border, pos.y - border, size.x + border * 2, size.y + border * 2};
borderBox.round();
borderBox.rot = angle;
g_pRenderer->renderBorder(borderBox, borderGrad, border, 0, data.opacity);
}
} else {
Debug::log(WARN, "Shape type {} not implemented, rendering rectangle", shapeType);
g_pRenderer->renderRect(box, color, 0);
}
}
glEnable(GL_SCISSOR_TEST);
glScissor(shapeBox.x, shapeBox.y, shapeBox.width, shapeBox.height);
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
glDisable(GL_SCISSOR_TEST);
return data.opacity < 1.0;
} catch (const std::exception& e) {
Debug::log(ERR, "CShape::draw failed: {}", e.what());
return false;
}
if (!shapeFB.isAllocated()) {
const int ROUND = roundingForBox(shapeBox, rounding);
const int BORDERROUND = roundingForBorderBox(borderBox, rounding, border);
Debug::log(LOG, "round: {}, borderround: {}", ROUND, BORDERROUND);
shapeFB.alloc(borderBox.width + (borderBox.x * 2.0), borderBox.height + (borderBox.y * 2.0), true);
g_pRenderer->pushFb(shapeFB.m_iFb);
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
if (border > 0)
g_pRenderer->renderBorder(borderBox, borderGrad, border, BORDERROUND, 1.0);
g_pRenderer->renderRect(shapeBox, color, ROUND);
g_pRenderer->popFb();
}
CTexture* tex = &shapeFB.m_cTex;
CBox texbox = {pos, tex->m_vSize};
texbox.round();
texbox.rot = angle;
g_pRenderer->renderTexture(texbox, *tex, data.opacity, 0, HYPRUTILS_TRANSFORM_FLIPPED_180);
return data.opacity < 1.0;
}
}

View file

@ -11,34 +11,37 @@
class CShape : public IWidget {
public:
CShape() = default;
CShape() = default;
virtual ~CShape() = default;
void registerSelf(const SP<CShape>& self);
void registerSelf(const SP<CShape>& self);
virtual void configure(const std::unordered_map<std::string, std::any>& prop, const SP<COutput>& pOutput);
virtual bool draw(const SRenderData& data);
virtual void configure(const std::unordered_map<std::string, std::any>& prop, const SP<COutput>& pOutput) override;
virtual bool draw(const SRenderData& data) override;
virtual std::string type() const override; // Added for layered rendering
private:
WP<CShape> m_self;
WP<CShape> m_self;
CFramebuffer shapeFB;
CFramebuffer shapeFB;
int rounding;
double border;
double angle;
CHyprColor color;
std::string shapeType; // e.g., "rectangle"
bool blurEnabled = false;
struct {
int size = 0;
int passes = 0;
} blurParams;
int zindex = 10; // Default: above background, below input-field
int rounding;
double border;
double angle;
CHyprColor color;
CGradientValueData borderGrad;
Vector2D size;
Vector2D pos;
CBox shapeBox;
CBox borderBox;
bool xray;
Vector2D size;
Vector2D pos;
std::string halign, valign;
bool firstRender = true;
Vector2D viewport;
CShadowable shadow;
};
std::string halign, valign;
Vector2D viewport;
CShadowable shadow;
};