* config: add fractional_scaling option
0 -> off
1 -> on
2 -> auto
* core: default auto option for fractional_scaling
* locksurface: fallback to integer scaling
* core: check m_bTerminate for grace unlocks
* core: remove reference to the lock object on finished
* core: add isUnlocked
true if m_bFadeStarted or m_bTerminate
* auth: return early on grace or SIGUSR1 unlocks
* core: immediately create session lock surfaces
Instead of waiting for the `locked` event, create session lock surfaces
right away.
* core: don't allow unlock_and_destroy if `locked` has never been recieved
* asyncResourceGatherer: start the asyncLoop at the same time as gather
This is a prerequesit for labels beeing drawn, while backgrounds are
note ready yet.
* core: allow immediate rendering even when backgrounds are not gathered yet
Note:
We don't really need to call `asyncResourceGatherer::apply` in the
`renderLock` function, since it will get called by a call to
`asyncResourceGatherer::getAssetById` anyways.
* background: render color rectangle when asset is not ready yet
* config: add general:immediate_render config option
* core: use the --immediate-render flag in attemptRestoreOnDeath
* core: check for sessionLockSurface before calling render
This is needed, because when a new monitor is added via `onGlobal` the
order of the events is not guaranteed. Meaning that render for a
particular monitor might get called before a `CSessionLockSurface` for
that monitor exists.
* renderer: remove widgets for destroyed lockSurfaces
* asyncResourceGatherer: don't create duplicate dma frames for a specific stringPort
* core: remove renderer widgets in ~CSessionLockSurface instead of in onGlobalRemoved
* Revert "core: remove renderer widgets in ~CSessionLockSurface instead of in onGlobalRemoved"
This reverts commit 405aa42de8.
Because of destruction order, it is safer to do it in `onGlobalRemoved`.
* core: ditch dynamic DMAFrame generation
* core: identify DMAFrames via output size and stringPort
* core: fallback to background color for dynamic outputs with background:path=screenshot
* core: remove output pointer from DMAFrame
* widgets: add missing virtual destructor
destructor is missing and as a consequence all sub classes gets wrongly
destructed reported as "new-delete-type-mismatch" by asan.
* gatherer: free memory allocated by pango
with pango_parse_markup its up to the caller of the function to free the
pointer to the text returned stored in this buf.
* core: add destructor and free devices
add a destructor and free both drmDevice and gbmDevice, leaks reported
by asan.
* core: free xkb allocated state and keymap
free xkb state and keymap on destruction to prevent leak on exit and
less asan spam.
* locksurface: destroy the surface frame on done
the callback was never being destroyed and is leaking on each
frameCallback creation, call wl_callback_destroy in onCallback() and
free the memory. reported with asan.
* core: add support for repeating backspace when held
* core: move keysym handling to a seperate function in order to reuse it for key repeat
* core: get keyboard repeat info from wayland
* core: defaults for keyboard repeat and delay
* auth: implement a full pam conversation
* input-field: fixup failedAttempts and color change
Credits to @bvr-yr
* pam: set default module to hyprland
* input-field: backup previous asset
* auth: restart auth in onPasswordCheckTimer
* auth: immediately switch to waiting when input was submitted
* auth: remove redundant waitingForPamAuth
* auth: add inputRequested and reschedule submitInput
* auth: clear password buffer and handle submitInput before input is requested
* Revert "input-field: backup previous asset"
This reverts commit 89702945be6af4aa43f54688ad34a4ccba994a3e.
Without the backup we avoid rendering the prompt placeholder for one frame when the failText is not available.
Looks better this way.
* auth: fallback to su if pam_module not in /etc/pam.d
rare occasion where a path check even works on nix
* auth: rename inputSubmitted and resubmit callback
* auth: detach failText from the conversation
* fix rebase mistake
* auth: make sure prompt and failText are not reset when restarting auth
needed for labels
* auth: force update timers when the prompt changes
* auth: remove unused stuff
* input-field: some fixes
* simplify; correctly check passlen(utf8) in draw return
* correctly erase utf-8 on backspace
* render on up events too
* omglul
me dumb
* revert fade speed change
* core: allow fade out for grace unlock
* core: disable input once fade out started
* core: render when fade out started
* core: allow fade out for other compositors
Works fine in sway altough it fades to a black screen not to the desktop.
Still looks kinda good.
* Revert "core: allow fade out for other compositors"
This reverts commit adfeb543ad.
* misc: rename lock and unlock functions
This reverts commit 2c7027d2b5.
Without the roundtrip it was possible that session_lock_surface_destroy gets called before unlock_and_destroy is processed.