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https://github.com/hyprwm/hyprlock.git
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* image: use absolutePath to get last_write_time and ignore when no reloadTime * background: use absolutePath to get last_write_time and ignore when no reloadTime
213 lines
7 KiB
C++
213 lines
7 KiB
C++
#include "Image.hpp"
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#include "../Renderer.hpp"
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#include "../../core/hyprlock.hpp"
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#include "../../helpers/Log.hpp"
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#include "../../helpers/MiscFunctions.hpp"
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#include "../../config/ConfigDataValues.hpp"
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#include <cmath>
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#include <hyprlang.hpp>
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CImage::~CImage() {
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if (imageTimer) {
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imageTimer->cancel();
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imageTimer.reset();
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}
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}
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static void onTimer(std::shared_ptr<CTimer> self, void* data) {
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const auto PIMAGE = (CImage*)data;
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PIMAGE->onTimerUpdate();
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PIMAGE->plantTimer();
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}
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static void onAssetCallback(void* data) {
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const auto PIMAGE = (CImage*)data;
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PIMAGE->renderUpdate();
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}
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static void onAssetCallbackTimer(std::shared_ptr<CTimer> self, void* data) {
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onAssetCallback(data);
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}
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void CImage::onTimerUpdate() {
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const std::string OLDPATH = path;
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if (!reloadCommand.empty()) {
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path = g_pHyprlock->spawnSync(reloadCommand);
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if (path.ends_with('\n'))
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path.pop_back();
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if (path.starts_with("file://"))
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path = path.substr(7);
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if (path.empty())
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return;
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}
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try {
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const auto MTIME = std::filesystem::last_write_time(absolutePath(path, ""));
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if (OLDPATH == path && MTIME == modificationTime)
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return;
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modificationTime = MTIME;
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} catch (std::exception& e) {
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path = OLDPATH;
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Debug::log(ERR, "{}", e.what());
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return;
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}
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if (!pendingResourceID.empty())
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return;
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request.id = std::string{"image:"} + path + ",time:" + std::to_string((uint64_t)modificationTime.time_since_epoch().count());
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pendingResourceID = request.id;
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request.asset = path;
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request.type = CAsyncResourceGatherer::eTargetType::TARGET_IMAGE;
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request.callback = onAssetCallback;
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request.callbackData = this;
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g_pRenderer->asyncResourceGatherer->requestAsyncAssetPreload(request);
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}
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void CImage::plantTimer() {
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if (reloadTime == 0) {
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imageTimer = g_pHyprlock->addTimer(std::chrono::hours(1), onTimer, this, true);
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} else if (reloadTime > 0)
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imageTimer = g_pHyprlock->addTimer(std::chrono::seconds(reloadTime), onTimer, this, false);
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}
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CImage::CImage(const Vector2D& viewport_, COutput* output_, const std::string& resourceID_, const std::unordered_map<std::string, std::any>& props) :
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viewport(viewport_), resourceID(resourceID_), output(output_), shadow(this, props, viewport_) {
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try {
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size = std::any_cast<Hyprlang::INT>(props.at("size"));
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rounding = std::any_cast<Hyprlang::INT>(props.at("rounding"));
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border = std::any_cast<Hyprlang::INT>(props.at("border_size"));
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color = *CGradientValueData::fromAnyPv(props.at("border_color"));
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pos = CLayoutValueData::fromAnyPv(props.at("position"))->getAbsolute(viewport_);
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halign = std::any_cast<Hyprlang::STRING>(props.at("halign"));
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valign = std::any_cast<Hyprlang::STRING>(props.at("valign"));
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angle = std::any_cast<Hyprlang::FLOAT>(props.at("rotate"));
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path = std::any_cast<Hyprlang::STRING>(props.at("path"));
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reloadTime = std::any_cast<Hyprlang::INT>(props.at("reload_time"));
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reloadCommand = std::any_cast<Hyprlang::STRING>(props.at("reload_cmd"));
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} catch (const std::bad_any_cast& e) {
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RASSERT(false, "Failed to construct CImage: {}", e.what()); //
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} catch (const std::out_of_range& e) {
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RASSERT(false, "Missing propperty for CImage: {}", e.what()); //
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}
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angle = angle * M_PI / 180.0;
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if (reloadTime > -1) {
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try {
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modificationTime = std::filesystem::last_write_time(absolutePath(path, ""));
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} catch (std::exception& e) { Debug::log(ERR, "{}", e.what()); }
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plantTimer();
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}
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}
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bool CImage::draw(const SRenderData& data) {
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if (resourceID.empty())
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return false;
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if (!asset)
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asset = g_pRenderer->asyncResourceGatherer->getAssetByID(resourceID);
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if (!asset)
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return true;
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if (asset->texture.m_iType == TEXTURE_INVALID) {
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g_pRenderer->asyncResourceGatherer->unloadAsset(asset);
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resourceID = "";
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return false;
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}
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if (!imageFB.isAllocated()) {
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const Vector2D IMAGEPOS = {border, border};
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const Vector2D BORDERPOS = {0.0, 0.0};
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const Vector2D TEXSIZE = asset->texture.m_vSize;
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const float SCALEX = size / TEXSIZE.x;
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const float SCALEY = size / TEXSIZE.y;
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// image with borders offset, with extra pixel for anti-aliasing when rotated
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CBox texbox = {angle == 0 ? IMAGEPOS : IMAGEPOS + Vector2D{1.0, 1.0}, TEXSIZE};
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texbox.w *= std::max(SCALEX, SCALEY);
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texbox.h *= std::max(SCALEX, SCALEY);
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const bool ALLOWROUND = rounding > -1 && rounding < std::min(texbox.w, texbox.h) / 2.0;
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// plus borders if any
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CBox borderBox = {angle == 0 ? BORDERPOS : BORDERPOS + Vector2D{1.0, 1.0}, texbox.size() + IMAGEPOS * 2.0};
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borderBox.round();
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const Vector2D FBSIZE = angle == 0 ? borderBox.size() : borderBox.size() + Vector2D{2.0, 2.0};
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imageFB.alloc(FBSIZE.x, FBSIZE.y, true);
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g_pRenderer->pushFb(imageFB.m_iFb);
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glClearColor(0.0, 0.0, 0.0, 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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if (border > 0)
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g_pRenderer->renderBorder(borderBox, color, border, ALLOWROUND ? (rounding == 0 ? 0 : rounding + std::round(border / M_PI)) : std::min(borderBox.w, borderBox.h) / 2.0,
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1.0);
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texbox.round();
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g_pRenderer->renderTexture(texbox, asset->texture, 1.0, ALLOWROUND ? rounding : std::min(texbox.w, texbox.h) / 2.0, HYPRUTILS_TRANSFORM_NORMAL);
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g_pRenderer->popFb();
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}
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CTexture* tex = &imageFB.m_cTex;
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CBox texbox = {{}, tex->m_vSize};
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if (firstRender) {
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firstRender = false;
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shadow.markShadowDirty();
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}
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shadow.draw(data);
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const auto TEXPOS = posFromHVAlign(viewport, tex->m_vSize, pos, halign, valign, angle);
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texbox.x = TEXPOS.x;
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texbox.y = TEXPOS.y;
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texbox.round();
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texbox.rot = angle;
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g_pRenderer->renderTexture(texbox, *tex, data.opacity, 0, HYPRUTILS_TRANSFORM_FLIPPED_180);
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return data.opacity < 1.0;
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}
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void CImage::renderUpdate() {
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auto newAsset = g_pRenderer->asyncResourceGatherer->getAssetByID(pendingResourceID);
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if (newAsset) {
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if (newAsset->texture.m_iType == TEXTURE_INVALID) {
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g_pRenderer->asyncResourceGatherer->unloadAsset(newAsset);
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} else if (resourceID != pendingResourceID) {
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g_pRenderer->asyncResourceGatherer->unloadAsset(asset);
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imageFB.release();
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asset = newAsset;
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resourceID = pendingResourceID;
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firstRender = true;
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}
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pendingResourceID = "";
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} else if (!pendingResourceID.empty()) {
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Debug::log(WARN, "Asset {} not available after the asyncResourceGatherer's callback!", pendingResourceID);
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g_pHyprlock->addTimer(std::chrono::milliseconds(100), onAssetCallbackTimer, this);
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}
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g_pHyprlock->renderOutput(output->stringPort);
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}
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