hyprutils/include/hyprutils/animation/BezierCurve.hpp

30 lines
938 B
C++

#pragma once
#include <array>
#include <vector>
#include "../math/Vector2D.hpp"
namespace Hyprutils {
namespace Animation {
constexpr int BAKEDPOINTS = 255;
constexpr float INVBAKEDPOINTS = 1.f / BAKEDPOINTS;
/* An implementation of a cubic bezier curve. */
class CBezierCurve {
public:
/* Calculates a cubic bezier curve based on 2 control points (EXCLUDES the 0,0 and 1,1 points). */
void setup(const std::array<Hyprutils::Math::Vector2D, 2>& points);
float getYForT(float const& t) const;
float getXForT(float const& t) const;
float getYForPoint(float const& x) const;
private:
/* this INCLUDES the 0,0 and 1,1 points. */
std::vector<Hyprutils::Math::Vector2D> m_vPoints;
std::array<Hyprutils::Math::Vector2D, BAKEDPOINTS> m_aPointsBaked;
};
}
}