Delete windows-specific stop flag in PlatformThread

Followup to https://webrtc-review.googlesource.com/c/src/+/134642

Bug: webrtc:10594
Change-Id: I9935f861a1ab5d9e05a5317243e895cf4f797ab6
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/135103
Reviewed-by: Tommi <tommi@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#27857}
This commit is contained in:
Niels Möller 2019-05-03 10:41:36 +02:00 committed by Commit Bot
parent 4487ac4a53
commit 22660f34a1
2 changed files with 1 additions and 19 deletions

View file

@ -21,11 +21,7 @@
namespace rtc {
namespace {
#if defined(WEBRTC_WIN)
void CALLBACK RaiseFlag(ULONG_PTR param) {
*reinterpret_cast<bool*>(param) = true;
}
#else
#if !defined(WEBRTC_WIN)
struct ThreadAttributes {
ThreadAttributes() { pthread_attr_init(&attr); }
~ThreadAttributes() { pthread_attr_destroy(&attr); }
@ -76,8 +72,6 @@ void PlatformThread::Start() {
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!thread_) << "Thread already started?";
#if defined(WEBRTC_WIN)
stop_ = false;
// See bug 2902 for background on STACK_SIZE_PARAM_IS_A_RESERVATION.
// Set the reserved stack stack size to 1M, which is the default on Windows
// and Linux.
@ -116,17 +110,6 @@ void PlatformThread::Stop() {
return;
#if defined(WEBRTC_WIN)
// Set stop_ to |true| on the worker thread.
bool queued = QueueAPC(&RaiseFlag, reinterpret_cast<ULONG_PTR>(&stop_));
if (!queued) {
// Queuing the APC can fail if the thread is being terminated. This should
// return ERROR_GEN_FAILURE, though Wine returns ERROR_ACCESS_DENIED, so
// allow for either.
auto error = ::GetLastError();
if (error != ERROR_GEN_FAILURE && error != ERROR_ACCESS_DENIED) {
RTC_CHECK(false) << "Failed to QueueUserAPC, error: " << error;
}
}
WaitForSingleObject(thread_, INFINITE);
CloseHandle(thread_);
thread_ = nullptr;

View file

@ -89,7 +89,6 @@ class PlatformThread {
#if defined(WEBRTC_WIN)
static DWORD WINAPI StartThread(void* param);
bool stop_ = false;
HANDLE thread_ = nullptr;
DWORD thread_id_ = 0;
#else