Reland "Delete old Android ADM."

This is a reland of commit 4ec3e9c988

Original change's description:
> Delete old Android ADM.
>
> The schedule move Android ADM code to sdk directory have been around
> for several years, but the old code still not delete.
>
> Bug: webrtc:7452
> Change-Id: I0f75c680f71f0b2ce614de6cbd9f124c2a59d453
> Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/264620
> Reviewed-by: Magnus Jedvert <magjed@webrtc.org>
> Commit-Queue: Henrik Andreassson <henrika@webrtc.org>
> Reviewed-by: Henrik Andreassson <henrika@webrtc.org>
> Cr-Commit-Position: refs/heads/main@{#37174}

Bug: webrtc:7452
Change-Id: Icabad23e72c8258a854b7809a93811161517266c
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/265872
Reviewed-by: Henrik Andreassson <henrika@webrtc.org>
Commit-Queue: Björn Terelius <terelius@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#37236}
This commit is contained in:
Yaowen Guo 2022-06-10 16:09:12 +08:00 committed by WebRTC LUCI CQ
parent 413ca2b95d
commit 6e4d7e606c
53 changed files with 216 additions and 8366 deletions

View file

@ -15,7 +15,6 @@ if (is_android) {
deps = [
":resources",
"//modules/audio_device:audio_device_java",
"//rtc_base:base_java",
"//sdk/android:camera_java",
"//sdk/android:surfaceviewrenderer_java",

View file

@ -24,7 +24,6 @@ if (is_android) {
deps = [
":resources",
"//modules/audio_device:audio_device_java",
"//rtc_base:base_java",
"//sdk/android:base_java",
"//sdk/android:java_audio_device_module_java",

View file

@ -249,39 +249,7 @@ rtc_library("audio_device_impl") {
"include/audio_device_data_observer.h",
]
if (is_android) {
sources += [
"android/audio_common.h",
"android/audio_device_template.h",
"android/audio_manager.cc",
"android/audio_manager.h",
"android/audio_record_jni.cc",
"android/audio_record_jni.h",
"android/audio_track_jni.cc",
"android/audio_track_jni.h",
"android/build_info.cc",
"android/build_info.h",
"android/opensles_common.cc",
"android/opensles_common.h",
"android/opensles_player.cc",
"android/opensles_player.h",
"android/opensles_recorder.cc",
"android/opensles_recorder.h",
]
libs = [
"log",
"OpenSLES",
]
if (rtc_enable_android_aaudio) {
sources += [
"android/aaudio_player.cc",
"android/aaudio_player.h",
"android/aaudio_recorder.cc",
"android/aaudio_recorder.h",
"android/aaudio_wrapper.cc",
"android/aaudio_wrapper.h",
]
libs += [ "aaudio" ]
}
deps += [ "../../sdk/android:native_api_audio_device_module" ]
if (build_with_mozilla) {
include_dirs += [
@ -449,12 +417,6 @@ if (rtc_include_tests && !build_with_chromium) {
]
}
if (is_android) {
sources += [
"android/audio_device_unittest.cc",
"android/audio_manager_unittest.cc",
"android/ensure_initialized.cc",
"android/ensure_initialized.h",
]
deps += [
"../../sdk/android:internal_jni",
"../../sdk/android:libjingle_peerconnection_java",
@ -467,20 +429,3 @@ if (rtc_include_tests && !build_with_chromium) {
}
}
}
if (!build_with_chromium && is_android) {
rtc_android_library("audio_device_java") {
sources = [
"android/java/src/org/webrtc/voiceengine/BuildInfo.java",
"android/java/src/org/webrtc/voiceengine/WebRtcAudioEffects.java",
"android/java/src/org/webrtc/voiceengine/WebRtcAudioManager.java",
"android/java/src/org/webrtc/voiceengine/WebRtcAudioRecord.java",
"android/java/src/org/webrtc/voiceengine/WebRtcAudioTrack.java",
"android/java/src/org/webrtc/voiceengine/WebRtcAudioUtils.java",
]
deps = [
"../../rtc_base:base_java",
"//third_party/androidx:androidx_annotation_annotation_java",
]
}
}

View file

@ -9,5 +9,6 @@ specific_include_rules = {
],
"audio_device_impl\.cc": [
"+sdk/objc",
"+sdk/android",
],
}

View file

@ -1,228 +0,0 @@
/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/aaudio_player.h"
#include <memory>
#include "api/array_view.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/fine_audio_buffer.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
namespace webrtc {
enum AudioDeviceMessageType : uint32_t {
kMessageOutputStreamDisconnected,
};
AAudioPlayer::AAudioPlayer(AudioManager* audio_manager)
: main_thread_(rtc::Thread::Current()),
aaudio_(audio_manager, AAUDIO_DIRECTION_OUTPUT, this) {
RTC_LOG(LS_INFO) << "ctor";
thread_checker_aaudio_.Detach();
}
AAudioPlayer::~AAudioPlayer() {
RTC_LOG(LS_INFO) << "dtor";
RTC_DCHECK_RUN_ON(&main_thread_checker_);
Terminate();
RTC_LOG(LS_INFO) << "#detected underruns: " << underrun_count_;
}
int AAudioPlayer::Init() {
RTC_LOG(LS_INFO) << "Init";
RTC_DCHECK_RUN_ON(&main_thread_checker_);
if (aaudio_.audio_parameters().channels() == 2) {
RTC_DLOG(LS_WARNING) << "Stereo mode is enabled";
}
return 0;
}
int AAudioPlayer::Terminate() {
RTC_LOG(LS_INFO) << "Terminate";
RTC_DCHECK_RUN_ON(&main_thread_checker_);
StopPlayout();
return 0;
}
int AAudioPlayer::InitPlayout() {
RTC_LOG(LS_INFO) << "InitPlayout";
RTC_DCHECK_RUN_ON(&main_thread_checker_);
RTC_DCHECK(!initialized_);
RTC_DCHECK(!playing_);
if (!aaudio_.Init()) {
return -1;
}
initialized_ = true;
return 0;
}
bool AAudioPlayer::PlayoutIsInitialized() const {
RTC_DCHECK_RUN_ON(&main_thread_checker_);
return initialized_;
}
int AAudioPlayer::StartPlayout() {
RTC_LOG(LS_INFO) << "StartPlayout";
RTC_DCHECK_RUN_ON(&main_thread_checker_);
RTC_DCHECK(!playing_);
if (!initialized_) {
RTC_DLOG(LS_WARNING)
<< "Playout can not start since InitPlayout must succeed first";
return 0;
}
if (fine_audio_buffer_) {
fine_audio_buffer_->ResetPlayout();
}
if (!aaudio_.Start()) {
return -1;
}
underrun_count_ = aaudio_.xrun_count();
first_data_callback_ = true;
playing_ = true;
return 0;
}
int AAudioPlayer::StopPlayout() {
RTC_LOG(LS_INFO) << "StopPlayout";
RTC_DCHECK_RUN_ON(&main_thread_checker_);
if (!initialized_ || !playing_) {
return 0;
}
if (!aaudio_.Stop()) {
RTC_LOG(LS_ERROR) << "StopPlayout failed";
return -1;
}
thread_checker_aaudio_.Detach();
initialized_ = false;
playing_ = false;
return 0;
}
bool AAudioPlayer::Playing() const {
RTC_DCHECK_RUN_ON(&main_thread_checker_);
return playing_;
}
void AAudioPlayer::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
RTC_DLOG(LS_INFO) << "AttachAudioBuffer";
RTC_DCHECK_RUN_ON(&main_thread_checker_);
audio_device_buffer_ = audioBuffer;
const AudioParameters audio_parameters = aaudio_.audio_parameters();
audio_device_buffer_->SetPlayoutSampleRate(audio_parameters.sample_rate());
audio_device_buffer_->SetPlayoutChannels(audio_parameters.channels());
RTC_CHECK(audio_device_buffer_);
// Create a modified audio buffer class which allows us to ask for any number
// of samples (and not only multiple of 10ms) to match the optimal buffer
// size per callback used by AAudio.
fine_audio_buffer_ = std::make_unique<FineAudioBuffer>(audio_device_buffer_);
}
int AAudioPlayer::SpeakerVolumeIsAvailable(bool& available) {
available = false;
return 0;
}
void AAudioPlayer::OnErrorCallback(aaudio_result_t error) {
RTC_LOG(LS_ERROR) << "OnErrorCallback: " << AAudio_convertResultToText(error);
// TODO(henrika): investigate if we can use a thread checker here. Initial
// tests shows that this callback can sometimes be called on a unique thread
// but according to the documentation it should be on the same thread as the
// data callback.
// RTC_DCHECK_RUN_ON(&thread_checker_aaudio_);
if (aaudio_.stream_state() == AAUDIO_STREAM_STATE_DISCONNECTED) {
// The stream is disconnected and any attempt to use it will return
// AAUDIO_ERROR_DISCONNECTED.
RTC_LOG(LS_WARNING) << "Output stream disconnected";
// AAudio documentation states: "You should not close or reopen the stream
// from the callback, use another thread instead". A message is therefore
// sent to the main thread to do the restart operation.
RTC_DCHECK(main_thread_);
main_thread_->Post(RTC_FROM_HERE, this, kMessageOutputStreamDisconnected);
}
}
aaudio_data_callback_result_t AAudioPlayer::OnDataCallback(void* audio_data,
int32_t num_frames) {
RTC_DCHECK_RUN_ON(&thread_checker_aaudio_);
// Log device id in first data callback to ensure that a valid device is
// utilized.
if (first_data_callback_) {
RTC_LOG(LS_INFO) << "--- First output data callback: "
"device id="
<< aaudio_.device_id();
first_data_callback_ = false;
}
// Check if the underrun count has increased. If it has, increase the buffer
// size by adding the size of a burst. It will reduce the risk of underruns
// at the expense of an increased latency.
// TODO(henrika): enable possibility to disable and/or tune the algorithm.
const int32_t underrun_count = aaudio_.xrun_count();
if (underrun_count > underrun_count_) {
RTC_LOG(LS_ERROR) << "Underrun detected: " << underrun_count;
underrun_count_ = underrun_count;
aaudio_.IncreaseOutputBufferSize();
}
// Estimate latency between writing an audio frame to the output stream and
// the time that same frame is played out on the output audio device.
latency_millis_ = aaudio_.EstimateLatencyMillis();
// TODO(henrika): use for development only.
if (aaudio_.frames_written() % (1000 * aaudio_.frames_per_burst()) == 0) {
RTC_DLOG(LS_INFO) << "output latency: " << latency_millis_
<< ", num_frames: " << num_frames;
}
// Read audio data from the WebRTC source using the FineAudioBuffer object
// and write that data into `audio_data` to be played out by AAudio.
// Prime output with zeros during a short initial phase to avoid distortion.
// TODO(henrika): do more work to figure out of if the initial forced silence
// period is really needed.
if (aaudio_.frames_written() < 50 * aaudio_.frames_per_burst()) {
const size_t num_bytes =
sizeof(int16_t) * aaudio_.samples_per_frame() * num_frames;
memset(audio_data, 0, num_bytes);
} else {
fine_audio_buffer_->GetPlayoutData(
rtc::MakeArrayView(static_cast<int16_t*>(audio_data),
aaudio_.samples_per_frame() * num_frames),
static_cast<int>(latency_millis_ + 0.5));
}
// TODO(henrika): possibly add trace here to be included in systrace.
// See https://developer.android.com/studio/profile/systrace-commandline.html.
return AAUDIO_CALLBACK_RESULT_CONTINUE;
}
void AAudioPlayer::OnMessage(rtc::Message* msg) {
RTC_DCHECK_RUN_ON(&main_thread_checker_);
switch (msg->message_id) {
case kMessageOutputStreamDisconnected:
HandleStreamDisconnected();
break;
}
}
void AAudioPlayer::HandleStreamDisconnected() {
RTC_DCHECK_RUN_ON(&main_thread_checker_);
RTC_DLOG(LS_INFO) << "HandleStreamDisconnected";
if (!initialized_ || !playing_) {
return;
}
// Perform a restart by first closing the disconnected stream and then start
// a new stream; this time using the new (preferred) audio output device.
StopPlayout();
InitPlayout();
StartPlayout();
}
} // namespace webrtc

View file

@ -1,147 +0,0 @@
/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_
#define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_
#include <aaudio/AAudio.h>
#include <memory>
#include "api/sequence_checker.h"
#include "modules/audio_device/android/aaudio_wrapper.h"
#include "modules/audio_device/include/audio_device_defines.h"
#include "rtc_base/message_handler.h"
#include "rtc_base/thread.h"
#include "rtc_base/thread_annotations.h"
namespace webrtc {
class AudioDeviceBuffer;
class FineAudioBuffer;
class AudioManager;
// Implements low-latency 16-bit mono PCM audio output support for Android
// using the C based AAudio API.
//
// An instance must be created and destroyed on one and the same thread.
// All public methods must also be called on the same thread. A thread checker
// will DCHECK if any method is called on an invalid thread. Audio buffers
// are requested on a dedicated high-priority thread owned by AAudio.
//
// The existing design forces the user to call InitPlayout() after StopPlayout()
// to be able to call StartPlayout() again. This is in line with how the Java-
// based implementation works.
//
// An audio stream can be disconnected, e.g. when an audio device is removed.
// This implementation will restart the audio stream using the new preferred
// device if such an event happens.
//
// Also supports automatic buffer-size adjustment based on underrun detections
// where the internal AAudio buffer can be increased when needed. It will
// reduce the risk of underruns (~glitches) at the expense of an increased
// latency.
class AAudioPlayer final : public AAudioObserverInterface,
public rtc::MessageHandler {
public:
explicit AAudioPlayer(AudioManager* audio_manager);
~AAudioPlayer();
int Init();
int Terminate();
int InitPlayout();
bool PlayoutIsInitialized() const;
int StartPlayout();
int StopPlayout();
bool Playing() const;
void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
// Not implemented in AAudio.
int SpeakerVolumeIsAvailable(bool& available); // NOLINT
int SetSpeakerVolume(uint32_t volume) { return -1; }
int SpeakerVolume(uint32_t& volume) const { return -1; } // NOLINT
int MaxSpeakerVolume(uint32_t& maxVolume) const { return -1; } // NOLINT
int MinSpeakerVolume(uint32_t& minVolume) const { return -1; } // NOLINT
protected:
// AAudioObserverInterface implementation.
// For an output stream, this function should render and write `num_frames`
// of data in the streams current data format to the `audio_data` buffer.
// Called on a real-time thread owned by AAudio.
aaudio_data_callback_result_t OnDataCallback(void* audio_data,
int32_t num_frames) override;
// AAudio calls this functions if any error occurs on a callback thread.
// Called on a real-time thread owned by AAudio.
void OnErrorCallback(aaudio_result_t error) override;
// rtc::MessageHandler used for restart messages from the error-callback
// thread to the main (creating) thread.
void OnMessage(rtc::Message* msg) override;
private:
// Closes the existing stream and starts a new stream.
void HandleStreamDisconnected();
// Ensures that methods are called from the same thread as this object is
// created on.
SequenceChecker main_thread_checker_;
// Stores thread ID in first call to AAudioPlayer::OnDataCallback from a
// real-time thread owned by AAudio. Detached during construction of this
// object.
SequenceChecker thread_checker_aaudio_;
// The thread on which this object is created on.
rtc::Thread* main_thread_;
// Wraps all AAudio resources. Contains an output stream using the default
// output audio device. Can be accessed on both the main thread and the
// real-time thread owned by AAudio. See separate AAudio documentation about
// thread safety.
AAudioWrapper aaudio_;
// FineAudioBuffer takes an AudioDeviceBuffer which delivers audio data
// in chunks of 10ms. It then allows for this data to be pulled in
// a finer or coarser granularity. I.e. interacting with this class instead
// of directly with the AudioDeviceBuffer one can ask for any number of
// audio data samples.
// Example: native buffer size can be 192 audio frames at 48kHz sample rate.
// WebRTC will provide 480 audio frames per 10ms but AAudio asks for 192
// in each callback (once every 4th ms). This class can then ask for 192 and
// the FineAudioBuffer will ask WebRTC for new data approximately only every
// second callback and also cache non-utilized audio.
std::unique_ptr<FineAudioBuffer> fine_audio_buffer_;
// Counts number of detected underrun events reported by AAudio.
int32_t underrun_count_ = 0;
// True only for the first data callback in each audio session.
bool first_data_callback_ = true;
// Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
// AudioDeviceModuleImpl class and set by AudioDeviceModule::Create().
AudioDeviceBuffer* audio_device_buffer_ RTC_GUARDED_BY(main_thread_checker_) =
nullptr;
bool initialized_ RTC_GUARDED_BY(main_thread_checker_) = false;
bool playing_ RTC_GUARDED_BY(main_thread_checker_) = false;
// Estimated latency between writing an audio frame to the output stream and
// the time that same frame is played out on the output audio device.
double latency_millis_ RTC_GUARDED_BY(thread_checker_aaudio_) = 0;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_

View file

@ -1,220 +0,0 @@
/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/aaudio_recorder.h"
#include <memory>
#include "api/array_view.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/fine_audio_buffer.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
#include "rtc_base/time_utils.h"
namespace webrtc {
enum AudioDeviceMessageType : uint32_t {
kMessageInputStreamDisconnected,
};
AAudioRecorder::AAudioRecorder(AudioManager* audio_manager)
: main_thread_(rtc::Thread::Current()),
aaudio_(audio_manager, AAUDIO_DIRECTION_INPUT, this) {
RTC_LOG(LS_INFO) << "ctor";
thread_checker_aaudio_.Detach();
}
AAudioRecorder::~AAudioRecorder() {
RTC_LOG(LS_INFO) << "dtor";
RTC_DCHECK(thread_checker_.IsCurrent());
Terminate();
RTC_LOG(LS_INFO) << "detected owerflows: " << overflow_count_;
}
int AAudioRecorder::Init() {
RTC_LOG(LS_INFO) << "Init";
RTC_DCHECK(thread_checker_.IsCurrent());
if (aaudio_.audio_parameters().channels() == 2) {
RTC_DLOG(LS_WARNING) << "Stereo mode is enabled";
}
return 0;
}
int AAudioRecorder::Terminate() {
RTC_LOG(LS_INFO) << "Terminate";
RTC_DCHECK(thread_checker_.IsCurrent());
StopRecording();
return 0;
}
int AAudioRecorder::InitRecording() {
RTC_LOG(LS_INFO) << "InitRecording";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!initialized_);
RTC_DCHECK(!recording_);
if (!aaudio_.Init()) {
return -1;
}
initialized_ = true;
return 0;
}
int AAudioRecorder::StartRecording() {
RTC_LOG(LS_INFO) << "StartRecording";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(initialized_);
RTC_DCHECK(!recording_);
if (fine_audio_buffer_) {
fine_audio_buffer_->ResetPlayout();
}
if (!aaudio_.Start()) {
return -1;
}
overflow_count_ = aaudio_.xrun_count();
first_data_callback_ = true;
recording_ = true;
return 0;
}
int AAudioRecorder::StopRecording() {
RTC_LOG(LS_INFO) << "StopRecording";
RTC_DCHECK(thread_checker_.IsCurrent());
if (!initialized_ || !recording_) {
return 0;
}
if (!aaudio_.Stop()) {
return -1;
}
thread_checker_aaudio_.Detach();
initialized_ = false;
recording_ = false;
return 0;
}
void AAudioRecorder::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
RTC_LOG(LS_INFO) << "AttachAudioBuffer";
RTC_DCHECK(thread_checker_.IsCurrent());
audio_device_buffer_ = audioBuffer;
const AudioParameters audio_parameters = aaudio_.audio_parameters();
audio_device_buffer_->SetRecordingSampleRate(audio_parameters.sample_rate());
audio_device_buffer_->SetRecordingChannels(audio_parameters.channels());
RTC_CHECK(audio_device_buffer_);
// Create a modified audio buffer class which allows us to deliver any number
// of samples (and not only multiples of 10ms which WebRTC uses) to match the
// native AAudio buffer size.
fine_audio_buffer_ = std::make_unique<FineAudioBuffer>(audio_device_buffer_);
}
int AAudioRecorder::EnableBuiltInAEC(bool enable) {
RTC_LOG(LS_INFO) << "EnableBuiltInAEC: " << enable;
RTC_LOG(LS_ERROR) << "Not implemented";
return -1;
}
int AAudioRecorder::EnableBuiltInAGC(bool enable) {
RTC_LOG(LS_INFO) << "EnableBuiltInAGC: " << enable;
RTC_LOG(LS_ERROR) << "Not implemented";
return -1;
}
int AAudioRecorder::EnableBuiltInNS(bool enable) {
RTC_LOG(LS_INFO) << "EnableBuiltInNS: " << enable;
RTC_LOG(LS_ERROR) << "Not implemented";
return -1;
}
void AAudioRecorder::OnErrorCallback(aaudio_result_t error) {
RTC_LOG(LS_ERROR) << "OnErrorCallback: " << AAudio_convertResultToText(error);
// RTC_DCHECK(thread_checker_aaudio_.IsCurrent());
if (aaudio_.stream_state() == AAUDIO_STREAM_STATE_DISCONNECTED) {
// The stream is disconnected and any attempt to use it will return
// AAUDIO_ERROR_DISCONNECTED..
RTC_LOG(LS_WARNING) << "Input stream disconnected => restart is required";
// AAudio documentation states: "You should not close or reopen the stream
// from the callback, use another thread instead". A message is therefore
// sent to the main thread to do the restart operation.
RTC_DCHECK(main_thread_);
main_thread_->Post(RTC_FROM_HERE, this, kMessageInputStreamDisconnected);
}
}
// Read and process `num_frames` of data from the `audio_data` buffer.
// TODO(henrika): possibly add trace here to be included in systrace.
// See https://developer.android.com/studio/profile/systrace-commandline.html.
aaudio_data_callback_result_t AAudioRecorder::OnDataCallback(
void* audio_data,
int32_t num_frames) {
// TODO(henrika): figure out why we sometimes hit this one.
// RTC_DCHECK(thread_checker_aaudio_.IsCurrent());
// RTC_LOG(LS_INFO) << "OnDataCallback: " << num_frames;
// Drain the input buffer at first callback to ensure that it does not
// contain any old data. Will also ensure that the lowest possible latency
// is obtained.
if (first_data_callback_) {
RTC_LOG(LS_INFO) << "--- First input data callback: "
"device id="
<< aaudio_.device_id();
aaudio_.ClearInputStream(audio_data, num_frames);
first_data_callback_ = false;
}
// Check if the overflow counter has increased and if so log a warning.
// TODO(henrika): possible add UMA stat or capacity extension.
const int32_t overflow_count = aaudio_.xrun_count();
if (overflow_count > overflow_count_) {
RTC_LOG(LS_ERROR) << "Overflow detected: " << overflow_count;
overflow_count_ = overflow_count;
}
// Estimated time between an audio frame was recorded by the input device and
// it can read on the input stream.
latency_millis_ = aaudio_.EstimateLatencyMillis();
// TODO(henrika): use for development only.
if (aaudio_.frames_read() % (1000 * aaudio_.frames_per_burst()) == 0) {
RTC_DLOG(LS_INFO) << "input latency: " << latency_millis_
<< ", num_frames: " << num_frames;
}
// Copy recorded audio in `audio_data` to the WebRTC sink using the
// FineAudioBuffer object.
fine_audio_buffer_->DeliverRecordedData(
rtc::MakeArrayView(static_cast<const int16_t*>(audio_data),
aaudio_.samples_per_frame() * num_frames),
static_cast<int>(latency_millis_ + 0.5));
return AAUDIO_CALLBACK_RESULT_CONTINUE;
}
void AAudioRecorder::OnMessage(rtc::Message* msg) {
RTC_DCHECK_RUN_ON(&thread_checker_);
switch (msg->message_id) {
case kMessageInputStreamDisconnected:
HandleStreamDisconnected();
break;
default:
RTC_LOG(LS_ERROR) << "Invalid message id: " << msg->message_id;
break;
}
}
void AAudioRecorder::HandleStreamDisconnected() {
RTC_DCHECK_RUN_ON(&thread_checker_);
RTC_LOG(LS_INFO) << "HandleStreamDisconnected";
if (!initialized_ || !recording_) {
return;
}
// Perform a restart by first closing the disconnected stream and then start
// a new stream; this time using the new (preferred) audio input device.
// TODO(henrika): resolve issue where a one restart attempt leads to a long
// sequence of new calls to OnErrorCallback().
// See b/73148976 for details.
StopRecording();
InitRecording();
StartRecording();
}
} // namespace webrtc

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/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_RECORDER_H_
#define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_RECORDER_H_
#include <aaudio/AAudio.h>
#include <memory>
#include "api/sequence_checker.h"
#include "modules/audio_device/android/aaudio_wrapper.h"
#include "modules/audio_device/include/audio_device_defines.h"
#include "rtc_base/message_handler.h"
#include "rtc_base/thread.h"
namespace webrtc {
class AudioDeviceBuffer;
class FineAudioBuffer;
class AudioManager;
// Implements low-latency 16-bit mono PCM audio input support for Android
// using the C based AAudio API.
//
// An instance must be created and destroyed on one and the same thread.
// All public methods must also be called on the same thread. A thread checker
// will RTC_DCHECK if any method is called on an invalid thread. Audio buffers
// are delivered on a dedicated high-priority thread owned by AAudio.
//
// The existing design forces the user to call InitRecording() after
// StopRecording() to be able to call StartRecording() again. This is in line
// with how the Java- based implementation works.
//
// TODO(henrika): add comments about device changes and adaptive buffer
// management.
class AAudioRecorder : public AAudioObserverInterface,
public rtc::MessageHandler {
public:
explicit AAudioRecorder(AudioManager* audio_manager);
~AAudioRecorder();
int Init();
int Terminate();
int InitRecording();
bool RecordingIsInitialized() const { return initialized_; }
int StartRecording();
int StopRecording();
bool Recording() const { return recording_; }
void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
double latency_millis() const { return latency_millis_; }
// TODO(henrika): add support using AAudio APIs when available.
int EnableBuiltInAEC(bool enable);
int EnableBuiltInAGC(bool enable);
int EnableBuiltInNS(bool enable);
protected:
// AAudioObserverInterface implementation.
// For an input stream, this function should read `num_frames` of recorded
// data, in the stream's current data format, from the `audio_data` buffer.
// Called on a real-time thread owned by AAudio.
aaudio_data_callback_result_t OnDataCallback(void* audio_data,
int32_t num_frames) override;
// AAudio calls this function if any error occurs on a callback thread.
// Called on a real-time thread owned by AAudio.
void OnErrorCallback(aaudio_result_t error) override;
// rtc::MessageHandler used for restart messages.
void OnMessage(rtc::Message* msg) override;
private:
// Closes the existing stream and starts a new stream.
void HandleStreamDisconnected();
// Ensures that methods are called from the same thread as this object is
// created on.
SequenceChecker thread_checker_;
// Stores thread ID in first call to AAudioPlayer::OnDataCallback from a
// real-time thread owned by AAudio. Detached during construction of this
// object.
SequenceChecker thread_checker_aaudio_;
// The thread on which this object is created on.
rtc::Thread* main_thread_;
// Wraps all AAudio resources. Contains an input stream using the default
// input audio device.
AAudioWrapper aaudio_;
// Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
// AudioDeviceModuleImpl class and called by AudioDeviceModule::Create().
AudioDeviceBuffer* audio_device_buffer_ = nullptr;
bool initialized_ = false;
bool recording_ = false;
// Consumes audio of native buffer size and feeds the WebRTC layer with 10ms
// chunks of audio.
std::unique_ptr<FineAudioBuffer> fine_audio_buffer_;
// Counts number of detected overflow events reported by AAudio.
int32_t overflow_count_ = 0;
// Estimated time between an audio frame was recorded by the input device and
// it can read on the input stream.
double latency_millis_ = 0;
// True only for the first data callback in each audio session.
bool first_data_callback_ = true;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_RECORDER_H_

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@ -1,499 +0,0 @@
/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/aaudio_wrapper.h"
#include "modules/audio_device/android/audio_manager.h"
#include "rtc_base/logging.h"
#include "rtc_base/strings/string_builder.h"
#include "rtc_base/time_utils.h"
#define LOG_ON_ERROR(op) \
do { \
aaudio_result_t result = (op); \
if (result != AAUDIO_OK) { \
RTC_LOG(LS_ERROR) << #op << ": " << AAudio_convertResultToText(result); \
} \
} while (0)
#define RETURN_ON_ERROR(op, ...) \
do { \
aaudio_result_t result = (op); \
if (result != AAUDIO_OK) { \
RTC_LOG(LS_ERROR) << #op << ": " << AAudio_convertResultToText(result); \
return __VA_ARGS__; \
} \
} while (0)
namespace webrtc {
namespace {
const char* DirectionToString(aaudio_direction_t direction) {
switch (direction) {
case AAUDIO_DIRECTION_OUTPUT:
return "OUTPUT";
case AAUDIO_DIRECTION_INPUT:
return "INPUT";
default:
return "UNKNOWN";
}
}
const char* SharingModeToString(aaudio_sharing_mode_t mode) {
switch (mode) {
case AAUDIO_SHARING_MODE_EXCLUSIVE:
return "EXCLUSIVE";
case AAUDIO_SHARING_MODE_SHARED:
return "SHARED";
default:
return "UNKNOWN";
}
}
const char* PerformanceModeToString(aaudio_performance_mode_t mode) {
switch (mode) {
case AAUDIO_PERFORMANCE_MODE_NONE:
return "NONE";
case AAUDIO_PERFORMANCE_MODE_POWER_SAVING:
return "POWER_SAVING";
case AAUDIO_PERFORMANCE_MODE_LOW_LATENCY:
return "LOW_LATENCY";
default:
return "UNKNOWN";
}
}
const char* FormatToString(int32_t id) {
switch (id) {
case AAUDIO_FORMAT_INVALID:
return "INVALID";
case AAUDIO_FORMAT_UNSPECIFIED:
return "UNSPECIFIED";
case AAUDIO_FORMAT_PCM_I16:
return "PCM_I16";
case AAUDIO_FORMAT_PCM_FLOAT:
return "FLOAT";
default:
return "UNKNOWN";
}
}
void ErrorCallback(AAudioStream* stream,
void* user_data,
aaudio_result_t error) {
RTC_DCHECK(user_data);
AAudioWrapper* aaudio_wrapper = reinterpret_cast<AAudioWrapper*>(user_data);
RTC_LOG(LS_WARNING) << "ErrorCallback: "
<< DirectionToString(aaudio_wrapper->direction());
RTC_DCHECK(aaudio_wrapper->observer());
aaudio_wrapper->observer()->OnErrorCallback(error);
}
aaudio_data_callback_result_t DataCallback(AAudioStream* stream,
void* user_data,
void* audio_data,
int32_t num_frames) {
RTC_DCHECK(user_data);
RTC_DCHECK(audio_data);
AAudioWrapper* aaudio_wrapper = reinterpret_cast<AAudioWrapper*>(user_data);
RTC_DCHECK(aaudio_wrapper->observer());
return aaudio_wrapper->observer()->OnDataCallback(audio_data, num_frames);
}
// Wraps the stream builder object to ensure that it is released properly when
// the stream builder goes out of scope.
class ScopedStreamBuilder {
public:
ScopedStreamBuilder() {
LOG_ON_ERROR(AAudio_createStreamBuilder(&builder_));
RTC_DCHECK(builder_);
}
~ScopedStreamBuilder() {
if (builder_) {
LOG_ON_ERROR(AAudioStreamBuilder_delete(builder_));
}
}
AAudioStreamBuilder* get() const { return builder_; }
private:
AAudioStreamBuilder* builder_ = nullptr;
};
} // namespace
AAudioWrapper::AAudioWrapper(AudioManager* audio_manager,
aaudio_direction_t direction,
AAudioObserverInterface* observer)
: direction_(direction), observer_(observer) {
RTC_LOG(LS_INFO) << "ctor";
RTC_DCHECK(observer_);
direction_ == AAUDIO_DIRECTION_OUTPUT
? audio_parameters_ = audio_manager->GetPlayoutAudioParameters()
: audio_parameters_ = audio_manager->GetRecordAudioParameters();
aaudio_thread_checker_.Detach();
RTC_LOG(LS_INFO) << audio_parameters_.ToString();
}
AAudioWrapper::~AAudioWrapper() {
RTC_LOG(LS_INFO) << "dtor";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!stream_);
}
bool AAudioWrapper::Init() {
RTC_LOG(LS_INFO) << "Init";
RTC_DCHECK(thread_checker_.IsCurrent());
// Creates a stream builder which can be used to open an audio stream.
ScopedStreamBuilder builder;
// Configures the stream builder using audio parameters given at construction.
SetStreamConfiguration(builder.get());
// Opens a stream based on options in the stream builder.
if (!OpenStream(builder.get())) {
return false;
}
// Ensures that the opened stream could activate the requested settings.
if (!VerifyStreamConfiguration()) {
return false;
}
// Optimizes the buffer scheme for lowest possible latency and creates
// additional buffer logic to match the 10ms buffer size used in WebRTC.
if (!OptimizeBuffers()) {
return false;
}
LogStreamState();
return true;
}
bool AAudioWrapper::Start() {
RTC_LOG(LS_INFO) << "Start";
RTC_DCHECK(thread_checker_.IsCurrent());
// TODO(henrika): this state check might not be needed.
aaudio_stream_state_t current_state = AAudioStream_getState(stream_);
if (current_state != AAUDIO_STREAM_STATE_OPEN) {
RTC_LOG(LS_ERROR) << "Invalid state: "
<< AAudio_convertStreamStateToText(current_state);
return false;
}
// Asynchronous request for the stream to start.
RETURN_ON_ERROR(AAudioStream_requestStart(stream_), false);
LogStreamState();
return true;
}
bool AAudioWrapper::Stop() {
RTC_LOG(LS_INFO) << "Stop: " << DirectionToString(direction());
RTC_DCHECK(thread_checker_.IsCurrent());
// Asynchronous request for the stream to stop.
RETURN_ON_ERROR(AAudioStream_requestStop(stream_), false);
CloseStream();
aaudio_thread_checker_.Detach();
return true;
}
double AAudioWrapper::EstimateLatencyMillis() const {
RTC_DCHECK(stream_);
double latency_millis = 0.0;
if (direction() == AAUDIO_DIRECTION_INPUT) {
// For input streams. Best guess we can do is to use the current burst size
// as delay estimate.
latency_millis = static_cast<double>(frames_per_burst()) / sample_rate() *
rtc::kNumMillisecsPerSec;
} else {
int64_t existing_frame_index;
int64_t existing_frame_presentation_time;
// Get the time at which a particular frame was presented to audio hardware.
aaudio_result_t result = AAudioStream_getTimestamp(
stream_, CLOCK_MONOTONIC, &existing_frame_index,
&existing_frame_presentation_time);
// Results are only valid when the stream is in AAUDIO_STREAM_STATE_STARTED.
if (result == AAUDIO_OK) {
// Get write index for next audio frame.
int64_t next_frame_index = frames_written();
// Number of frames between next frame and the existing frame.
int64_t frame_index_delta = next_frame_index - existing_frame_index;
// Assume the next frame will be written now.
int64_t next_frame_write_time = rtc::TimeNanos();
// Calculate time when next frame will be presented to the hardware taking
// sample rate into account.
int64_t frame_time_delta =
(frame_index_delta * rtc::kNumNanosecsPerSec) / sample_rate();
int64_t next_frame_presentation_time =
existing_frame_presentation_time + frame_time_delta;
// Derive a latency estimate given results above.
latency_millis = static_cast<double>(next_frame_presentation_time -
next_frame_write_time) /
rtc::kNumNanosecsPerMillisec;
}
}
return latency_millis;
}
// Returns new buffer size or a negative error value if buffer size could not
// be increased.
bool AAudioWrapper::IncreaseOutputBufferSize() {
RTC_LOG(LS_INFO) << "IncreaseBufferSize";
RTC_DCHECK(stream_);
RTC_DCHECK(aaudio_thread_checker_.IsCurrent());
RTC_DCHECK_EQ(direction(), AAUDIO_DIRECTION_OUTPUT);
aaudio_result_t buffer_size = AAudioStream_getBufferSizeInFrames(stream_);
// Try to increase size of buffer with one burst to reduce risk of underrun.
buffer_size += frames_per_burst();
// Verify that the new buffer size is not larger than max capacity.
// TODO(henrika): keep track of case when we reach the capacity limit.
const int32_t max_buffer_size = buffer_capacity_in_frames();
if (buffer_size > max_buffer_size) {
RTC_LOG(LS_ERROR) << "Required buffer size (" << buffer_size
<< ") is higher than max: " << max_buffer_size;
return false;
}
RTC_LOG(LS_INFO) << "Updating buffer size to: " << buffer_size
<< " (max=" << max_buffer_size << ")";
buffer_size = AAudioStream_setBufferSizeInFrames(stream_, buffer_size);
if (buffer_size < 0) {
RTC_LOG(LS_ERROR) << "Failed to change buffer size: "
<< AAudio_convertResultToText(buffer_size);
return false;
}
RTC_LOG(LS_INFO) << "Buffer size changed to: " << buffer_size;
return true;
}
void AAudioWrapper::ClearInputStream(void* audio_data, int32_t num_frames) {
RTC_LOG(LS_INFO) << "ClearInputStream";
RTC_DCHECK(stream_);
RTC_DCHECK(aaudio_thread_checker_.IsCurrent());
RTC_DCHECK_EQ(direction(), AAUDIO_DIRECTION_INPUT);
aaudio_result_t cleared_frames = 0;
do {
cleared_frames = AAudioStream_read(stream_, audio_data, num_frames, 0);
} while (cleared_frames > 0);
}
AAudioObserverInterface* AAudioWrapper::observer() const {
return observer_;
}
AudioParameters AAudioWrapper::audio_parameters() const {
return audio_parameters_;
}
int32_t AAudioWrapper::samples_per_frame() const {
RTC_DCHECK(stream_);
return AAudioStream_getSamplesPerFrame(stream_);
}
int32_t AAudioWrapper::buffer_size_in_frames() const {
RTC_DCHECK(stream_);
return AAudioStream_getBufferSizeInFrames(stream_);
}
int32_t AAudioWrapper::buffer_capacity_in_frames() const {
RTC_DCHECK(stream_);
return AAudioStream_getBufferCapacityInFrames(stream_);
}
int32_t AAudioWrapper::device_id() const {
RTC_DCHECK(stream_);
return AAudioStream_getDeviceId(stream_);
}
int32_t AAudioWrapper::xrun_count() const {
RTC_DCHECK(stream_);
return AAudioStream_getXRunCount(stream_);
}
int32_t AAudioWrapper::format() const {
RTC_DCHECK(stream_);
return AAudioStream_getFormat(stream_);
}
int32_t AAudioWrapper::sample_rate() const {
RTC_DCHECK(stream_);
return AAudioStream_getSampleRate(stream_);
}
int32_t AAudioWrapper::channel_count() const {
RTC_DCHECK(stream_);
return AAudioStream_getChannelCount(stream_);
}
int32_t AAudioWrapper::frames_per_callback() const {
RTC_DCHECK(stream_);
return AAudioStream_getFramesPerDataCallback(stream_);
}
aaudio_sharing_mode_t AAudioWrapper::sharing_mode() const {
RTC_DCHECK(stream_);
return AAudioStream_getSharingMode(stream_);
}
aaudio_performance_mode_t AAudioWrapper::performance_mode() const {
RTC_DCHECK(stream_);
return AAudioStream_getPerformanceMode(stream_);
}
aaudio_stream_state_t AAudioWrapper::stream_state() const {
RTC_DCHECK(stream_);
return AAudioStream_getState(stream_);
}
int64_t AAudioWrapper::frames_written() const {
RTC_DCHECK(stream_);
return AAudioStream_getFramesWritten(stream_);
}
int64_t AAudioWrapper::frames_read() const {
RTC_DCHECK(stream_);
return AAudioStream_getFramesRead(stream_);
}
void AAudioWrapper::SetStreamConfiguration(AAudioStreamBuilder* builder) {
RTC_LOG(LS_INFO) << "SetStreamConfiguration";
RTC_DCHECK(builder);
RTC_DCHECK(thread_checker_.IsCurrent());
// Request usage of default primary output/input device.
// TODO(henrika): verify that default device follows Java APIs.
// https://developer.android.com/reference/android/media/AudioDeviceInfo.html.
AAudioStreamBuilder_setDeviceId(builder, AAUDIO_UNSPECIFIED);
// Use preferred sample rate given by the audio parameters.
AAudioStreamBuilder_setSampleRate(builder, audio_parameters().sample_rate());
// Use preferred channel configuration given by the audio parameters.
AAudioStreamBuilder_setChannelCount(builder, audio_parameters().channels());
// Always use 16-bit PCM audio sample format.
AAudioStreamBuilder_setFormat(builder, AAUDIO_FORMAT_PCM_I16);
// TODO(henrika): investigate effect of using AAUDIO_SHARING_MODE_EXCLUSIVE.
// Ask for exclusive mode since this will give us the lowest possible latency.
// If exclusive mode isn't available, shared mode will be used instead.
AAudioStreamBuilder_setSharingMode(builder, AAUDIO_SHARING_MODE_SHARED);
// Use the direction that was given at construction.
AAudioStreamBuilder_setDirection(builder, direction_);
// TODO(henrika): investigate performance using different performance modes.
AAudioStreamBuilder_setPerformanceMode(builder,
AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
// Given that WebRTC applications require low latency, our audio stream uses
// an asynchronous callback function to transfer data to and from the
// application. AAudio executes the callback in a higher-priority thread that
// has better performance.
AAudioStreamBuilder_setDataCallback(builder, DataCallback, this);
// Request that AAudio calls this functions if any error occurs on a callback
// thread.
AAudioStreamBuilder_setErrorCallback(builder, ErrorCallback, this);
}
bool AAudioWrapper::OpenStream(AAudioStreamBuilder* builder) {
RTC_LOG(LS_INFO) << "OpenStream";
RTC_DCHECK(builder);
AAudioStream* stream = nullptr;
RETURN_ON_ERROR(AAudioStreamBuilder_openStream(builder, &stream), false);
stream_ = stream;
LogStreamConfiguration();
return true;
}
void AAudioWrapper::CloseStream() {
RTC_LOG(LS_INFO) << "CloseStream";
RTC_DCHECK(stream_);
LOG_ON_ERROR(AAudioStream_close(stream_));
stream_ = nullptr;
}
void AAudioWrapper::LogStreamConfiguration() {
RTC_DCHECK(stream_);
char ss_buf[1024];
rtc::SimpleStringBuilder ss(ss_buf);
ss << "Stream Configuration: ";
ss << "sample rate=" << sample_rate() << ", channels=" << channel_count();
ss << ", samples per frame=" << samples_per_frame();
ss << ", format=" << FormatToString(format());
ss << ", sharing mode=" << SharingModeToString(sharing_mode());
ss << ", performance mode=" << PerformanceModeToString(performance_mode());
ss << ", direction=" << DirectionToString(direction());
ss << ", device id=" << AAudioStream_getDeviceId(stream_);
ss << ", frames per callback=" << frames_per_callback();
RTC_LOG(LS_INFO) << ss.str();
}
void AAudioWrapper::LogStreamState() {
RTC_LOG(LS_INFO) << "AAudio stream state: "
<< AAudio_convertStreamStateToText(stream_state());
}
bool AAudioWrapper::VerifyStreamConfiguration() {
RTC_LOG(LS_INFO) << "VerifyStreamConfiguration";
RTC_DCHECK(stream_);
// TODO(henrika): should we verify device ID as well?
if (AAudioStream_getSampleRate(stream_) != audio_parameters().sample_rate()) {
RTC_LOG(LS_ERROR) << "Stream unable to use requested sample rate";
return false;
}
if (AAudioStream_getChannelCount(stream_) !=
static_cast<int32_t>(audio_parameters().channels())) {
RTC_LOG(LS_ERROR) << "Stream unable to use requested channel count";
return false;
}
if (AAudioStream_getFormat(stream_) != AAUDIO_FORMAT_PCM_I16) {
RTC_LOG(LS_ERROR) << "Stream unable to use requested format";
return false;
}
if (AAudioStream_getSharingMode(stream_) != AAUDIO_SHARING_MODE_SHARED) {
RTC_LOG(LS_ERROR) << "Stream unable to use requested sharing mode";
return false;
}
if (AAudioStream_getPerformanceMode(stream_) !=
AAUDIO_PERFORMANCE_MODE_LOW_LATENCY) {
RTC_LOG(LS_ERROR) << "Stream unable to use requested performance mode";
return false;
}
if (AAudioStream_getDirection(stream_) != direction()) {
RTC_LOG(LS_ERROR) << "Stream direction could not be set";
return false;
}
if (AAudioStream_getSamplesPerFrame(stream_) !=
static_cast<int32_t>(audio_parameters().channels())) {
RTC_LOG(LS_ERROR) << "Invalid number of samples per frame";
return false;
}
return true;
}
bool AAudioWrapper::OptimizeBuffers() {
RTC_LOG(LS_INFO) << "OptimizeBuffers";
RTC_DCHECK(stream_);
// Maximum number of frames that can be filled without blocking.
RTC_LOG(LS_INFO) << "max buffer capacity in frames: "
<< buffer_capacity_in_frames();
// Query the number of frames that the application should read or write at
// one time for optimal performance.
int32_t frames_per_burst = AAudioStream_getFramesPerBurst(stream_);
RTC_LOG(LS_INFO) << "frames per burst for optimal performance: "
<< frames_per_burst;
frames_per_burst_ = frames_per_burst;
if (direction() == AAUDIO_DIRECTION_INPUT) {
// There is no point in calling setBufferSizeInFrames() for input streams
// since it has no effect on the performance (latency in this case).
return true;
}
// Set buffer size to same as burst size to guarantee lowest possible latency.
// This size might change for output streams if underruns are detected and
// automatic buffer adjustment is enabled.
AAudioStream_setBufferSizeInFrames(stream_, frames_per_burst);
int32_t buffer_size = AAudioStream_getBufferSizeInFrames(stream_);
if (buffer_size != frames_per_burst) {
RTC_LOG(LS_ERROR) << "Failed to use optimal buffer burst size";
return false;
}
// Maximum number of frames that can be filled without blocking.
RTC_LOG(LS_INFO) << "buffer burst size in frames: " << buffer_size;
return true;
}
} // namespace webrtc

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@ -1,127 +0,0 @@
/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_
#define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_
#include <aaudio/AAudio.h>
#include "api/sequence_checker.h"
#include "modules/audio_device/include/audio_device_defines.h"
namespace webrtc {
class AudioManager;
// AAudio callback interface for audio transport to/from the AAudio stream.
// The interface also contains an error callback method for notifications of
// e.g. device changes.
class AAudioObserverInterface {
public:
// Audio data will be passed in our out of this function dependning on the
// direction of the audio stream. This callback function will be called on a
// real-time thread owned by AAudio.
virtual aaudio_data_callback_result_t OnDataCallback(void* audio_data,
int32_t num_frames) = 0;
// AAudio will call this functions if any error occurs on a callback thread.
// In response, this function could signal or launch another thread to reopen
// a stream on another device. Do not reopen the stream in this callback.
virtual void OnErrorCallback(aaudio_result_t error) = 0;
protected:
virtual ~AAudioObserverInterface() {}
};
// Utility class which wraps the C-based AAudio API into a more handy C++ class
// where the underlying resources (AAudioStreamBuilder and AAudioStream) are
// encapsulated. User must set the direction (in or out) at construction since
// it defines the stream type and the direction of the data flow in the
// AAudioObserverInterface.
//
// AAudio is a new Android C API introduced in the Android O (26) release.
// It is designed for high-performance audio applications that require low
// latency. Applications communicate with AAudio by reading and writing data
// to streams.
//
// Each stream is attached to a single audio device, where each audio device
// has a unique ID. The ID can be used to bind an audio stream to a specific
// audio device but this implementation lets AAudio choose the default primary
// device instead (device selection takes place in Java). A stream can only
// move data in one direction. When a stream is opened, Android checks to
// ensure that the audio device and stream direction agree.
class AAudioWrapper {
public:
AAudioWrapper(AudioManager* audio_manager,
aaudio_direction_t direction,
AAudioObserverInterface* observer);
~AAudioWrapper();
bool Init();
bool Start();
bool Stop();
// For output streams: estimates latency between writing an audio frame to
// the output stream and the time that same frame is played out on the output
// audio device.
// For input streams: estimates latency between reading an audio frame from
// the input stream and the time that same frame was recorded on the input
// audio device.
double EstimateLatencyMillis() const;
// Increases the internal buffer size for output streams by one burst size to
// reduce the risk of underruns. Can be used while a stream is active.
bool IncreaseOutputBufferSize();
// Drains the recording stream of any existing data by reading from it until
// it's empty. Can be used to clear out old data before starting a new audio
// session.
void ClearInputStream(void* audio_data, int32_t num_frames);
AAudioObserverInterface* observer() const;
AudioParameters audio_parameters() const;
int32_t samples_per_frame() const;
int32_t buffer_size_in_frames() const;
int32_t buffer_capacity_in_frames() const;
int32_t device_id() const;
int32_t xrun_count() const;
int32_t format() const;
int32_t sample_rate() const;
int32_t channel_count() const;
int32_t frames_per_callback() const;
aaudio_sharing_mode_t sharing_mode() const;
aaudio_performance_mode_t performance_mode() const;
aaudio_stream_state_t stream_state() const;
int64_t frames_written() const;
int64_t frames_read() const;
aaudio_direction_t direction() const { return direction_; }
AAudioStream* stream() const { return stream_; }
int32_t frames_per_burst() const { return frames_per_burst_; }
private:
void SetStreamConfiguration(AAudioStreamBuilder* builder);
bool OpenStream(AAudioStreamBuilder* builder);
void CloseStream();
void LogStreamConfiguration();
void LogStreamState();
bool VerifyStreamConfiguration();
bool OptimizeBuffers();
SequenceChecker thread_checker_;
SequenceChecker aaudio_thread_checker_;
AudioParameters audio_parameters_;
const aaudio_direction_t direction_;
AAudioObserverInterface* observer_ = nullptr;
AAudioStream* stream_ = nullptr;
int32_t frames_per_burst_ = 0;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_

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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_AUDIO_COMMON_H_
#define MODULES_AUDIO_DEVICE_ANDROID_AUDIO_COMMON_H_
namespace webrtc {
const int kDefaultSampleRate = 44100;
// Delay estimates for the two different supported modes. These values are based
// on real-time round-trip delay estimates on a large set of devices and they
// are lower bounds since the filter length is 128 ms, so the AEC works for
// delays in the range [50, ~170] ms and [150, ~270] ms. Note that, in most
// cases, the lowest delay estimate will not be utilized since devices that
// support low-latency output audio often supports HW AEC as well.
const int kLowLatencyModeDelayEstimateInMilliseconds = 50;
const int kHighLatencyModeDelayEstimateInMilliseconds = 150;
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_AUDIO_COMMON_H_

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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_
#define MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_
#include "api/sequence_checker.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/audio_device_generic.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
namespace webrtc {
// InputType/OutputType can be any class that implements the capturing/rendering
// part of the AudioDeviceGeneric API.
// Construction and destruction must be done on one and the same thread. Each
// internal implementation of InputType and OutputType will RTC_DCHECK if that
// is not the case. All implemented methods must also be called on the same
// thread. See comments in each InputType/OutputType class for more info.
// It is possible to call the two static methods (SetAndroidAudioDeviceObjects
// and ClearAndroidAudioDeviceObjects) from a different thread but both will
// RTC_CHECK that the calling thread is attached to a Java VM.
template <class InputType, class OutputType>
class AudioDeviceTemplate : public AudioDeviceGeneric {
public:
AudioDeviceTemplate(AudioDeviceModule::AudioLayer audio_layer,
AudioManager* audio_manager)
: audio_layer_(audio_layer),
audio_manager_(audio_manager),
output_(audio_manager_),
input_(audio_manager_),
initialized_(false) {
RTC_DLOG(LS_INFO) << __FUNCTION__;
RTC_CHECK(audio_manager);
audio_manager_->SetActiveAudioLayer(audio_layer);
}
virtual ~AudioDeviceTemplate() { RTC_LOG(LS_INFO) << __FUNCTION__; }
int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
audioLayer = audio_layer_;
return 0;
}
InitStatus Init() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!initialized_);
if (!audio_manager_->Init()) {
return InitStatus::OTHER_ERROR;
}
if (output_.Init() != 0) {
audio_manager_->Close();
return InitStatus::PLAYOUT_ERROR;
}
if (input_.Init() != 0) {
output_.Terminate();
audio_manager_->Close();
return InitStatus::RECORDING_ERROR;
}
initialized_ = true;
return InitStatus::OK;
}
int32_t Terminate() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
RTC_DCHECK(thread_checker_.IsCurrent());
int32_t err = input_.Terminate();
err |= output_.Terminate();
err |= !audio_manager_->Close();
initialized_ = false;
RTC_DCHECK_EQ(err, 0);
return err;
}
bool Initialized() const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
RTC_DCHECK(thread_checker_.IsCurrent());
return initialized_;
}
int16_t PlayoutDevices() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return 1;
}
int16_t RecordingDevices() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return 1;
}
int32_t PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) override {
RTC_CHECK_NOTREACHED();
}
int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) override {
RTC_CHECK_NOTREACHED();
}
int32_t SetPlayoutDevice(uint16_t index) override {
// OK to use but it has no effect currently since device selection is
// done using Andoid APIs instead.
RTC_DLOG(LS_INFO) << __FUNCTION__;
return 0;
}
int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device) override {
RTC_CHECK_NOTREACHED();
}
int32_t SetRecordingDevice(uint16_t index) override {
// OK to use but it has no effect currently since device selection is
// done using Andoid APIs instead.
RTC_DLOG(LS_INFO) << __FUNCTION__;
return 0;
}
int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device) override {
RTC_CHECK_NOTREACHED();
}
int32_t PlayoutIsAvailable(bool& available) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
available = true;
return 0;
}
int32_t InitPlayout() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return output_.InitPlayout();
}
bool PlayoutIsInitialized() const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return output_.PlayoutIsInitialized();
}
int32_t RecordingIsAvailable(bool& available) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
available = true;
return 0;
}
int32_t InitRecording() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return input_.InitRecording();
}
bool RecordingIsInitialized() const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return input_.RecordingIsInitialized();
}
int32_t StartPlayout() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
if (!audio_manager_->IsCommunicationModeEnabled()) {
RTC_LOG(LS_WARNING)
<< "The application should use MODE_IN_COMMUNICATION audio mode!";
}
return output_.StartPlayout();
}
int32_t StopPlayout() override {
// Avoid using audio manger (JNI/Java cost) if playout was inactive.
if (!Playing())
return 0;
RTC_DLOG(LS_INFO) << __FUNCTION__;
int32_t err = output_.StopPlayout();
return err;
}
bool Playing() const override {
RTC_LOG(LS_INFO) << __FUNCTION__;
return output_.Playing();
}
int32_t StartRecording() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
if (!audio_manager_->IsCommunicationModeEnabled()) {
RTC_LOG(LS_WARNING)
<< "The application should use MODE_IN_COMMUNICATION audio mode!";
}
return input_.StartRecording();
}
int32_t StopRecording() override {
// Avoid using audio manger (JNI/Java cost) if recording was inactive.
RTC_DLOG(LS_INFO) << __FUNCTION__;
if (!Recording())
return 0;
int32_t err = input_.StopRecording();
return err;
}
bool Recording() const override { return input_.Recording(); }
int32_t InitSpeaker() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return 0;
}
bool SpeakerIsInitialized() const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return true;
}
int32_t InitMicrophone() override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return 0;
}
bool MicrophoneIsInitialized() const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return true;
}
int32_t SpeakerVolumeIsAvailable(bool& available) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return output_.SpeakerVolumeIsAvailable(available);
}
int32_t SetSpeakerVolume(uint32_t volume) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return output_.SetSpeakerVolume(volume);
}
int32_t SpeakerVolume(uint32_t& volume) const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return output_.SpeakerVolume(volume);
}
int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return output_.MaxSpeakerVolume(maxVolume);
}
int32_t MinSpeakerVolume(uint32_t& minVolume) const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return output_.MinSpeakerVolume(minVolume);
}
int32_t MicrophoneVolumeIsAvailable(bool& available) override {
available = false;
return -1;
}
int32_t SetMicrophoneVolume(uint32_t volume) override {
RTC_CHECK_NOTREACHED();
}
int32_t MicrophoneVolume(uint32_t& volume) const override {
RTC_CHECK_NOTREACHED();
return -1;
}
int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override {
RTC_CHECK_NOTREACHED();
}
int32_t MinMicrophoneVolume(uint32_t& minVolume) const override {
RTC_CHECK_NOTREACHED();
}
int32_t SpeakerMuteIsAvailable(bool& available) override {
RTC_CHECK_NOTREACHED();
}
int32_t SetSpeakerMute(bool enable) override { RTC_CHECK_NOTREACHED(); }
int32_t SpeakerMute(bool& enabled) const override { RTC_CHECK_NOTREACHED(); }
int32_t MicrophoneMuteIsAvailable(bool& available) override {
RTC_CHECK_NOTREACHED();
}
int32_t SetMicrophoneMute(bool enable) override { RTC_CHECK_NOTREACHED(); }
int32_t MicrophoneMute(bool& enabled) const override {
RTC_CHECK_NOTREACHED();
}
// Returns true if the audio manager has been configured to support stereo
// and false otherwised. Default is mono.
int32_t StereoPlayoutIsAvailable(bool& available) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
available = audio_manager_->IsStereoPlayoutSupported();
return 0;
}
int32_t SetStereoPlayout(bool enable) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
bool available = audio_manager_->IsStereoPlayoutSupported();
// Android does not support changes between mono and stero on the fly.
// Instead, the native audio layer is configured via the audio manager
// to either support mono or stereo. It is allowed to call this method
// if that same state is not modified.
return (enable == available) ? 0 : -1;
}
int32_t StereoPlayout(bool& enabled) const override {
enabled = audio_manager_->IsStereoPlayoutSupported();
return 0;
}
int32_t StereoRecordingIsAvailable(bool& available) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
available = audio_manager_->IsStereoRecordSupported();
return 0;
}
int32_t SetStereoRecording(bool enable) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
bool available = audio_manager_->IsStereoRecordSupported();
// Android does not support changes between mono and stero on the fly.
// Instead, the native audio layer is configured via the audio manager
// to either support mono or stereo. It is allowed to call this method
// if that same state is not modified.
return (enable == available) ? 0 : -1;
}
int32_t StereoRecording(bool& enabled) const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
enabled = audio_manager_->IsStereoRecordSupported();
return 0;
}
int32_t PlayoutDelay(uint16_t& delay_ms) const override {
// Best guess we can do is to use half of the estimated total delay.
delay_ms = audio_manager_->GetDelayEstimateInMilliseconds() / 2;
RTC_DCHECK_GT(delay_ms, 0);
return 0;
}
void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
output_.AttachAudioBuffer(audioBuffer);
input_.AttachAudioBuffer(audioBuffer);
}
// Returns true if the device both supports built in AEC and the device
// is not blacklisted.
// Currently, if OpenSL ES is used in both directions, this method will still
// report the correct value and it has the correct effect. As an example:
// a device supports built in AEC and this method returns true. Libjingle
// will then disable the WebRTC based AEC and that will work for all devices
// (mainly Nexus) even when OpenSL ES is used for input since our current
// implementation will enable built-in AEC by default also for OpenSL ES.
// The only "bad" thing that happens today is that when Libjingle calls
// OpenSLESRecorder::EnableBuiltInAEC() it will not have any real effect and
// a "Not Implemented" log will be filed. This non-perfect state will remain
// until I have added full support for audio effects based on OpenSL ES APIs.
bool BuiltInAECIsAvailable() const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return audio_manager_->IsAcousticEchoCancelerSupported();
}
// TODO(henrika): add implementation for OpenSL ES based audio as well.
int32_t EnableBuiltInAEC(bool enable) override {
RTC_DLOG(LS_INFO) << __FUNCTION__ << "(" << enable << ")";
RTC_CHECK(BuiltInAECIsAvailable()) << "HW AEC is not available";
return input_.EnableBuiltInAEC(enable);
}
// Returns true if the device both supports built in AGC and the device
// is not blacklisted.
// TODO(henrika): add implementation for OpenSL ES based audio as well.
// In addition, see comments for BuiltInAECIsAvailable().
bool BuiltInAGCIsAvailable() const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return audio_manager_->IsAutomaticGainControlSupported();
}
// TODO(henrika): add implementation for OpenSL ES based audio as well.
int32_t EnableBuiltInAGC(bool enable) override {
RTC_DLOG(LS_INFO) << __FUNCTION__ << "(" << enable << ")";
RTC_CHECK(BuiltInAGCIsAvailable()) << "HW AGC is not available";
return input_.EnableBuiltInAGC(enable);
}
// Returns true if the device both supports built in NS and the device
// is not blacklisted.
// TODO(henrika): add implementation for OpenSL ES based audio as well.
// In addition, see comments for BuiltInAECIsAvailable().
bool BuiltInNSIsAvailable() const override {
RTC_DLOG(LS_INFO) << __FUNCTION__;
return audio_manager_->IsNoiseSuppressorSupported();
}
// TODO(henrika): add implementation for OpenSL ES based audio as well.
int32_t EnableBuiltInNS(bool enable) override {
RTC_DLOG(LS_INFO) << __FUNCTION__ << "(" << enable << ")";
RTC_CHECK(BuiltInNSIsAvailable()) << "HW NS is not available";
return input_.EnableBuiltInNS(enable);
}
private:
SequenceChecker thread_checker_;
// Local copy of the audio layer set during construction of the
// AudioDeviceModuleImpl instance. Read only value.
const AudioDeviceModule::AudioLayer audio_layer_;
// Non-owning raw pointer to AudioManager instance given to use at
// construction. The real object is owned by AudioDeviceModuleImpl and the
// life time is the same as that of the AudioDeviceModuleImpl, hence there
// is no risk of reading a NULL pointer at any time in this class.
AudioManager* const audio_manager_;
OutputType output_;
InputType input_;
bool initialized_;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_AUDIO_DEVICE_TEMPLATE_H_

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/audio_manager.h"
#include <utility>
#include "modules/audio_device/android/audio_common.h"
#include "modules/utility/include/helpers_android.h"
#include "rtc_base/arraysize.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
#include "rtc_base/platform_thread.h"
namespace webrtc {
// AudioManager::JavaAudioManager implementation
AudioManager::JavaAudioManager::JavaAudioManager(
NativeRegistration* native_reg,
std::unique_ptr<GlobalRef> audio_manager)
: audio_manager_(std::move(audio_manager)),
init_(native_reg->GetMethodId("init", "()Z")),
dispose_(native_reg->GetMethodId("dispose", "()V")),
is_communication_mode_enabled_(
native_reg->GetMethodId("isCommunicationModeEnabled", "()Z")),
is_device_blacklisted_for_open_sles_usage_(
native_reg->GetMethodId("isDeviceBlacklistedForOpenSLESUsage",
"()Z")) {
RTC_LOG(LS_INFO) << "JavaAudioManager::ctor";
}
AudioManager::JavaAudioManager::~JavaAudioManager() {
RTC_LOG(LS_INFO) << "JavaAudioManager::~dtor";
}
bool AudioManager::JavaAudioManager::Init() {
return audio_manager_->CallBooleanMethod(init_);
}
void AudioManager::JavaAudioManager::Close() {
audio_manager_->CallVoidMethod(dispose_);
}
bool AudioManager::JavaAudioManager::IsCommunicationModeEnabled() {
return audio_manager_->CallBooleanMethod(is_communication_mode_enabled_);
}
bool AudioManager::JavaAudioManager::IsDeviceBlacklistedForOpenSLESUsage() {
return audio_manager_->CallBooleanMethod(
is_device_blacklisted_for_open_sles_usage_);
}
// AudioManager implementation
AudioManager::AudioManager()
: j_environment_(JVM::GetInstance()->environment()),
audio_layer_(AudioDeviceModule::kPlatformDefaultAudio),
initialized_(false),
hardware_aec_(false),
hardware_agc_(false),
hardware_ns_(false),
low_latency_playout_(false),
low_latency_record_(false),
delay_estimate_in_milliseconds_(0) {
RTC_LOG(LS_INFO) << "ctor";
RTC_CHECK(j_environment_);
JNINativeMethod native_methods[] = {
{"nativeCacheAudioParameters", "(IIIZZZZZZZIIJ)V",
reinterpret_cast<void*>(&webrtc::AudioManager::CacheAudioParameters)}};
j_native_registration_ = j_environment_->RegisterNatives(
"org/webrtc/voiceengine/WebRtcAudioManager", native_methods,
arraysize(native_methods));
j_audio_manager_.reset(
new JavaAudioManager(j_native_registration_.get(),
j_native_registration_->NewObject(
"<init>", "(J)V", PointerTojlong(this))));
}
AudioManager::~AudioManager() {
RTC_LOG(LS_INFO) << "dtor";
RTC_DCHECK(thread_checker_.IsCurrent());
Close();
}
void AudioManager::SetActiveAudioLayer(
AudioDeviceModule::AudioLayer audio_layer) {
RTC_LOG(LS_INFO) << "SetActiveAudioLayer: " << audio_layer;
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!initialized_);
// Store the currently utilized audio layer.
audio_layer_ = audio_layer;
// The delay estimate can take one of two fixed values depending on if the
// device supports low-latency output or not. However, it is also possible
// that the user explicitly selects the high-latency audio path, hence we use
// the selected `audio_layer` here to set the delay estimate.
delay_estimate_in_milliseconds_ =
(audio_layer == AudioDeviceModule::kAndroidJavaAudio)
? kHighLatencyModeDelayEstimateInMilliseconds
: kLowLatencyModeDelayEstimateInMilliseconds;
RTC_LOG(LS_INFO) << "delay_estimate_in_milliseconds: "
<< delay_estimate_in_milliseconds_;
}
SLObjectItf AudioManager::GetOpenSLEngine() {
RTC_LOG(LS_INFO) << "GetOpenSLEngine";
RTC_DCHECK(thread_checker_.IsCurrent());
// Only allow usage of OpenSL ES if such an audio layer has been specified.
if (audio_layer_ != AudioDeviceModule::kAndroidOpenSLESAudio &&
audio_layer_ !=
AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio) {
RTC_LOG(LS_INFO)
<< "Unable to create OpenSL engine for the current audio layer: "
<< audio_layer_;
return nullptr;
}
// OpenSL ES for Android only supports a single engine per application.
// If one already has been created, return existing object instead of
// creating a new.
if (engine_object_.Get() != nullptr) {
RTC_LOG(LS_WARNING)
<< "The OpenSL ES engine object has already been created";
return engine_object_.Get();
}
// Create the engine object in thread safe mode.
const SLEngineOption option[] = {
{SL_ENGINEOPTION_THREADSAFE, static_cast<SLuint32>(SL_BOOLEAN_TRUE)}};
SLresult result =
slCreateEngine(engine_object_.Receive(), 1, option, 0, NULL, NULL);
if (result != SL_RESULT_SUCCESS) {
RTC_LOG(LS_ERROR) << "slCreateEngine() failed: "
<< GetSLErrorString(result);
engine_object_.Reset();
return nullptr;
}
// Realize the SL Engine in synchronous mode.
result = engine_object_->Realize(engine_object_.Get(), SL_BOOLEAN_FALSE);
if (result != SL_RESULT_SUCCESS) {
RTC_LOG(LS_ERROR) << "Realize() failed: " << GetSLErrorString(result);
engine_object_.Reset();
return nullptr;
}
// Finally return the SLObjectItf interface of the engine object.
return engine_object_.Get();
}
bool AudioManager::Init() {
RTC_LOG(LS_INFO) << "Init";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!initialized_);
RTC_DCHECK_NE(audio_layer_, AudioDeviceModule::kPlatformDefaultAudio);
if (!j_audio_manager_->Init()) {
RTC_LOG(LS_ERROR) << "Init() failed";
return false;
}
initialized_ = true;
return true;
}
bool AudioManager::Close() {
RTC_LOG(LS_INFO) << "Close";
RTC_DCHECK(thread_checker_.IsCurrent());
if (!initialized_)
return true;
j_audio_manager_->Close();
initialized_ = false;
return true;
}
bool AudioManager::IsCommunicationModeEnabled() const {
RTC_DCHECK(thread_checker_.IsCurrent());
return j_audio_manager_->IsCommunicationModeEnabled();
}
bool AudioManager::IsAcousticEchoCancelerSupported() const {
RTC_DCHECK(thread_checker_.IsCurrent());
return hardware_aec_;
}
bool AudioManager::IsAutomaticGainControlSupported() const {
RTC_DCHECK(thread_checker_.IsCurrent());
return hardware_agc_;
}
bool AudioManager::IsNoiseSuppressorSupported() const {
RTC_DCHECK(thread_checker_.IsCurrent());
return hardware_ns_;
}
bool AudioManager::IsLowLatencyPlayoutSupported() const {
RTC_DCHECK(thread_checker_.IsCurrent());
// Some devices are blacklisted for usage of OpenSL ES even if they report
// that low-latency playout is supported. See b/21485703 for details.
return j_audio_manager_->IsDeviceBlacklistedForOpenSLESUsage()
? false
: low_latency_playout_;
}
bool AudioManager::IsLowLatencyRecordSupported() const {
RTC_DCHECK(thread_checker_.IsCurrent());
return low_latency_record_;
}
bool AudioManager::IsProAudioSupported() const {
RTC_DCHECK(thread_checker_.IsCurrent());
// TODO(henrika): return the state independently of if OpenSL ES is
// blacklisted or not for now. We could use the same approach as in
// IsLowLatencyPlayoutSupported() but I can't see the need for it yet.
return pro_audio_;
}
// TODO(henrika): improve comments...
bool AudioManager::IsAAudioSupported() const {
#if defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
return a_audio_;
#else
return false;
#endif
}
bool AudioManager::IsStereoPlayoutSupported() const {
RTC_DCHECK(thread_checker_.IsCurrent());
return (playout_parameters_.channels() == 2);
}
bool AudioManager::IsStereoRecordSupported() const {
RTC_DCHECK(thread_checker_.IsCurrent());
return (record_parameters_.channels() == 2);
}
int AudioManager::GetDelayEstimateInMilliseconds() const {
return delay_estimate_in_milliseconds_;
}
JNI_FUNCTION_ALIGN
void JNICALL AudioManager::CacheAudioParameters(JNIEnv* env,
jobject obj,
jint sample_rate,
jint output_channels,
jint input_channels,
jboolean hardware_aec,
jboolean hardware_agc,
jboolean hardware_ns,
jboolean low_latency_output,
jboolean low_latency_input,
jboolean pro_audio,
jboolean a_audio,
jint output_buffer_size,
jint input_buffer_size,
jlong native_audio_manager) {
webrtc::AudioManager* this_object =
reinterpret_cast<webrtc::AudioManager*>(native_audio_manager);
this_object->OnCacheAudioParameters(
env, sample_rate, output_channels, input_channels, hardware_aec,
hardware_agc, hardware_ns, low_latency_output, low_latency_input,
pro_audio, a_audio, output_buffer_size, input_buffer_size);
}
void AudioManager::OnCacheAudioParameters(JNIEnv* env,
jint sample_rate,
jint output_channels,
jint input_channels,
jboolean hardware_aec,
jboolean hardware_agc,
jboolean hardware_ns,
jboolean low_latency_output,
jboolean low_latency_input,
jboolean pro_audio,
jboolean a_audio,
jint output_buffer_size,
jint input_buffer_size) {
RTC_LOG(LS_INFO)
<< "OnCacheAudioParameters: "
"hardware_aec: "
<< static_cast<bool>(hardware_aec)
<< ", hardware_agc: " << static_cast<bool>(hardware_agc)
<< ", hardware_ns: " << static_cast<bool>(hardware_ns)
<< ", low_latency_output: " << static_cast<bool>(low_latency_output)
<< ", low_latency_input: " << static_cast<bool>(low_latency_input)
<< ", pro_audio: " << static_cast<bool>(pro_audio)
<< ", a_audio: " << static_cast<bool>(a_audio)
<< ", sample_rate: " << static_cast<int>(sample_rate)
<< ", output_channels: " << static_cast<int>(output_channels)
<< ", input_channels: " << static_cast<int>(input_channels)
<< ", output_buffer_size: " << static_cast<int>(output_buffer_size)
<< ", input_buffer_size: " << static_cast<int>(input_buffer_size);
RTC_DCHECK(thread_checker_.IsCurrent());
hardware_aec_ = hardware_aec;
hardware_agc_ = hardware_agc;
hardware_ns_ = hardware_ns;
low_latency_playout_ = low_latency_output;
low_latency_record_ = low_latency_input;
pro_audio_ = pro_audio;
a_audio_ = a_audio;
playout_parameters_.reset(sample_rate, static_cast<size_t>(output_channels),
static_cast<size_t>(output_buffer_size));
record_parameters_.reset(sample_rate, static_cast<size_t>(input_channels),
static_cast<size_t>(input_buffer_size));
}
const AudioParameters& AudioManager::GetPlayoutAudioParameters() {
RTC_CHECK(playout_parameters_.is_valid());
RTC_DCHECK(thread_checker_.IsCurrent());
return playout_parameters_;
}
const AudioParameters& AudioManager::GetRecordAudioParameters() {
RTC_CHECK(record_parameters_.is_valid());
RTC_DCHECK(thread_checker_.IsCurrent());
return record_parameters_;
}
} // namespace webrtc

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_AUDIO_MANAGER_H_
#define MODULES_AUDIO_DEVICE_ANDROID_AUDIO_MANAGER_H_
#include <SLES/OpenSLES.h>
#include <jni.h>
#include <memory>
#include "api/sequence_checker.h"
#include "modules/audio_device/android/audio_common.h"
#include "modules/audio_device/android/opensles_common.h"
#include "modules/audio_device/audio_device_config.h"
#include "modules/audio_device/audio_device_generic.h"
#include "modules/audio_device/include/audio_device_defines.h"
#include "modules/utility/include/helpers_android.h"
#include "modules/utility/include/jvm_android.h"
namespace webrtc {
// Implements support for functions in the WebRTC audio stack for Android that
// relies on the AudioManager in android.media. It also populates an
// AudioParameter structure with native audio parameters detected at
// construction. This class does not make any audio-related modifications
// unless Init() is called. Caching audio parameters makes no changes but only
// reads data from the Java side.
class AudioManager {
public:
// Wraps the Java specific parts of the AudioManager into one helper class.
// Stores method IDs for all supported methods at construction and then
// allows calls like JavaAudioManager::Close() while hiding the Java/JNI
// parts that are associated with this call.
class JavaAudioManager {
public:
JavaAudioManager(NativeRegistration* native_registration,
std::unique_ptr<GlobalRef> audio_manager);
~JavaAudioManager();
bool Init();
void Close();
bool IsCommunicationModeEnabled();
bool IsDeviceBlacklistedForOpenSLESUsage();
private:
std::unique_ptr<GlobalRef> audio_manager_;
jmethodID init_;
jmethodID dispose_;
jmethodID is_communication_mode_enabled_;
jmethodID is_device_blacklisted_for_open_sles_usage_;
};
AudioManager();
~AudioManager();
// Sets the currently active audio layer combination. Must be called before
// Init().
void SetActiveAudioLayer(AudioDeviceModule::AudioLayer audio_layer);
// Creates and realizes the main (global) Open SL engine object and returns
// a reference to it. The engine object is only created at the first call
// since OpenSL ES for Android only supports a single engine per application.
// Subsequent calls returns the already created engine. The SL engine object
// is destroyed when the AudioManager object is deleted. It means that the
// engine object will be the first OpenSL ES object to be created and last
// object to be destroyed.
// Note that NULL will be returned unless the audio layer is specified as
// AudioDeviceModule::kAndroidOpenSLESAudio or
// AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio.
SLObjectItf GetOpenSLEngine();
// Initializes the audio manager and stores the current audio mode.
bool Init();
// Revert any setting done by Init().
bool Close();
// Returns true if current audio mode is AudioManager.MODE_IN_COMMUNICATION.
bool IsCommunicationModeEnabled() const;
// Native audio parameters stored during construction.
const AudioParameters& GetPlayoutAudioParameters();
const AudioParameters& GetRecordAudioParameters();
// Returns true if the device supports built-in audio effects for AEC, AGC
// and NS. Some devices can also be blacklisted for use in combination with
// platform effects and these devices will return false.
// Can currently only be used in combination with a Java based audio backend
// for the recoring side (i.e. using the android.media.AudioRecord API).
bool IsAcousticEchoCancelerSupported() const;
bool IsAutomaticGainControlSupported() const;
bool IsNoiseSuppressorSupported() const;
// Returns true if the device supports the low-latency audio paths in
// combination with OpenSL ES.
bool IsLowLatencyPlayoutSupported() const;
bool IsLowLatencyRecordSupported() const;
// Returns true if the device supports (and has been configured for) stereo.
// Call the Java API WebRtcAudioManager.setStereoOutput/Input() with true as
// paramter to enable stereo. Default is mono in both directions and the
// setting is set once and for all when the audio manager object is created.
// TODO(henrika): stereo is not supported in combination with OpenSL ES.
bool IsStereoPlayoutSupported() const;
bool IsStereoRecordSupported() const;
// Returns true if the device supports pro-audio features in combination with
// OpenSL ES.
bool IsProAudioSupported() const;
// Returns true if the device supports AAudio.
bool IsAAudioSupported() const;
// Returns the estimated total delay of this device. Unit is in milliseconds.
// The vaule is set once at construction and never changes after that.
// Possible values are webrtc::kLowLatencyModeDelayEstimateInMilliseconds and
// webrtc::kHighLatencyModeDelayEstimateInMilliseconds.
int GetDelayEstimateInMilliseconds() const;
private:
// Called from Java side so we can cache the native audio parameters.
// This method will be called by the WebRtcAudioManager constructor, i.e.
// on the same thread that this object is created on.
static void JNICALL CacheAudioParameters(JNIEnv* env,
jobject obj,
jint sample_rate,
jint output_channels,
jint input_channels,
jboolean hardware_aec,
jboolean hardware_agc,
jboolean hardware_ns,
jboolean low_latency_output,
jboolean low_latency_input,
jboolean pro_audio,
jboolean a_audio,
jint output_buffer_size,
jint input_buffer_size,
jlong native_audio_manager);
void OnCacheAudioParameters(JNIEnv* env,
jint sample_rate,
jint output_channels,
jint input_channels,
jboolean hardware_aec,
jboolean hardware_agc,
jboolean hardware_ns,
jboolean low_latency_output,
jboolean low_latency_input,
jboolean pro_audio,
jboolean a_audio,
jint output_buffer_size,
jint input_buffer_size);
// Stores thread ID in the constructor.
// We can then use RTC_DCHECK_RUN_ON(&thread_checker_) to ensure that
// other methods are called from the same thread.
SequenceChecker thread_checker_;
// Calls JavaVM::AttachCurrentThread() if this thread is not attached at
// construction.
// Also ensures that DetachCurrentThread() is called at destruction.
JvmThreadConnector attach_thread_if_needed_;
// Wraps the JNI interface pointer and methods associated with it.
std::unique_ptr<JNIEnvironment> j_environment_;
// Contains factory method for creating the Java object.
std::unique_ptr<NativeRegistration> j_native_registration_;
// Wraps the Java specific parts of the AudioManager.
std::unique_ptr<AudioManager::JavaAudioManager> j_audio_manager_;
// Contains the selected audio layer specified by the AudioLayer enumerator
// in the AudioDeviceModule class.
AudioDeviceModule::AudioLayer audio_layer_;
// This object is the global entry point of the OpenSL ES API.
// After creating the engine object, the application can obtain this objects
// SLEngineItf interface. This interface contains creation methods for all
// the other object types in the API. None of these interface are realized
// by this class. It only provides access to the global engine object.
webrtc::ScopedSLObjectItf engine_object_;
// Set to true by Init() and false by Close().
bool initialized_;
// True if device supports hardware (or built-in) AEC.
bool hardware_aec_;
// True if device supports hardware (or built-in) AGC.
bool hardware_agc_;
// True if device supports hardware (or built-in) NS.
bool hardware_ns_;
// True if device supports the low-latency OpenSL ES audio path for output.
bool low_latency_playout_;
// True if device supports the low-latency OpenSL ES audio path for input.
bool low_latency_record_;
// True if device supports the low-latency OpenSL ES pro-audio path.
bool pro_audio_;
// True if device supports the low-latency AAudio audio path.
bool a_audio_;
// The delay estimate can take one of two fixed values depending on if the
// device supports low-latency output or not.
int delay_estimate_in_milliseconds_;
// Contains native parameters (e.g. sample rate, channel configuration).
// Set at construction in OnCacheAudioParameters() which is called from
// Java on the same thread as this object is created on.
AudioParameters playout_parameters_;
AudioParameters record_parameters_;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_AUDIO_MANAGER_H_

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@ -1,239 +0,0 @@
/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/audio_manager.h"
#include <SLES/OpenSLES_Android.h>
#include "modules/audio_device/android/build_info.h"
#include "modules/audio_device/android/ensure_initialized.h"
#include "rtc_base/arraysize.h"
#include "test/gtest.h"
#define PRINT(...) fprintf(stderr, __VA_ARGS__);
namespace webrtc {
static const char kTag[] = " ";
class AudioManagerTest : public ::testing::Test {
protected:
AudioManagerTest() {
// One-time initialization of JVM and application context. Ensures that we
// can do calls between C++ and Java.
webrtc::audiodevicemodule::EnsureInitialized();
audio_manager_.reset(new AudioManager());
SetActiveAudioLayer();
playout_parameters_ = audio_manager()->GetPlayoutAudioParameters();
record_parameters_ = audio_manager()->GetRecordAudioParameters();
}
AudioManager* audio_manager() const { return audio_manager_.get(); }
// A valid audio layer must always be set before calling Init(), hence we
// might as well make it a part of the test fixture.
void SetActiveAudioLayer() {
EXPECT_EQ(0, audio_manager()->GetDelayEstimateInMilliseconds());
audio_manager()->SetActiveAudioLayer(AudioDeviceModule::kAndroidJavaAudio);
EXPECT_NE(0, audio_manager()->GetDelayEstimateInMilliseconds());
}
// One way to ensure that the engine object is valid is to create an
// SL Engine interface since it exposes creation methods of all the OpenSL ES
// object types and it is only supported on the engine object. This method
// also verifies that the engine interface supports at least one interface.
// Note that, the test below is not a full test of the SLEngineItf object
// but only a simple sanity test to check that the global engine object is OK.
void ValidateSLEngine(SLObjectItf engine_object) {
EXPECT_NE(nullptr, engine_object);
// Get the SL Engine interface which is exposed by the engine object.
SLEngineItf engine;
SLresult result =
(*engine_object)->GetInterface(engine_object, SL_IID_ENGINE, &engine);
EXPECT_EQ(result, SL_RESULT_SUCCESS) << "GetInterface() on engine failed";
// Ensure that the SL Engine interface exposes at least one interface.
SLuint32 object_id = SL_OBJECTID_ENGINE;
SLuint32 num_supported_interfaces = 0;
result = (*engine)->QueryNumSupportedInterfaces(engine, object_id,
&num_supported_interfaces);
EXPECT_EQ(result, SL_RESULT_SUCCESS)
<< "QueryNumSupportedInterfaces() failed";
EXPECT_GE(num_supported_interfaces, 1u);
}
std::unique_ptr<AudioManager> audio_manager_;
AudioParameters playout_parameters_;
AudioParameters record_parameters_;
};
TEST_F(AudioManagerTest, ConstructDestruct) {}
// It should not be possible to create an OpenSL engine object if Java based
// audio is requested in both directions.
TEST_F(AudioManagerTest, GetOpenSLEngineShouldFailForJavaAudioLayer) {
audio_manager()->SetActiveAudioLayer(AudioDeviceModule::kAndroidJavaAudio);
SLObjectItf engine_object = audio_manager()->GetOpenSLEngine();
EXPECT_EQ(nullptr, engine_object);
}
// It should be possible to create an OpenSL engine object if OpenSL ES based
// audio is requested in any direction.
TEST_F(AudioManagerTest, GetOpenSLEngineShouldSucceedForOpenSLESAudioLayer) {
// List of supported audio layers that uses OpenSL ES audio.
const AudioDeviceModule::AudioLayer opensles_audio[] = {
AudioDeviceModule::kAndroidOpenSLESAudio,
AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio};
// Verify that the global (singleton) OpenSL Engine can be acquired for all
// audio layes that uses OpenSL ES. Note that the engine is only created once.
for (const AudioDeviceModule::AudioLayer audio_layer : opensles_audio) {
audio_manager()->SetActiveAudioLayer(audio_layer);
SLObjectItf engine_object = audio_manager()->GetOpenSLEngine();
EXPECT_NE(nullptr, engine_object);
// Perform a simple sanity check of the created engine object.
ValidateSLEngine(engine_object);
}
}
TEST_F(AudioManagerTest, InitClose) {
EXPECT_TRUE(audio_manager()->Init());
EXPECT_TRUE(audio_manager()->Close());
}
TEST_F(AudioManagerTest, IsAcousticEchoCancelerSupported) {
PRINT("%sAcoustic Echo Canceler support: %s\n", kTag,
audio_manager()->IsAcousticEchoCancelerSupported() ? "Yes" : "No");
}
TEST_F(AudioManagerTest, IsAutomaticGainControlSupported) {
EXPECT_FALSE(audio_manager()->IsAutomaticGainControlSupported());
}
TEST_F(AudioManagerTest, IsNoiseSuppressorSupported) {
PRINT("%sNoise Suppressor support: %s\n", kTag,
audio_manager()->IsNoiseSuppressorSupported() ? "Yes" : "No");
}
TEST_F(AudioManagerTest, IsLowLatencyPlayoutSupported) {
PRINT("%sLow latency output support: %s\n", kTag,
audio_manager()->IsLowLatencyPlayoutSupported() ? "Yes" : "No");
}
TEST_F(AudioManagerTest, IsLowLatencyRecordSupported) {
PRINT("%sLow latency input support: %s\n", kTag,
audio_manager()->IsLowLatencyRecordSupported() ? "Yes" : "No");
}
TEST_F(AudioManagerTest, IsProAudioSupported) {
PRINT("%sPro audio support: %s\n", kTag,
audio_manager()->IsProAudioSupported() ? "Yes" : "No");
}
// Verify that playout side is configured for mono by default.
TEST_F(AudioManagerTest, IsStereoPlayoutSupported) {
EXPECT_FALSE(audio_manager()->IsStereoPlayoutSupported());
}
// Verify that recording side is configured for mono by default.
TEST_F(AudioManagerTest, IsStereoRecordSupported) {
EXPECT_FALSE(audio_manager()->IsStereoRecordSupported());
}
TEST_F(AudioManagerTest, ShowAudioParameterInfo) {
const bool low_latency_out = audio_manager()->IsLowLatencyPlayoutSupported();
const bool low_latency_in = audio_manager()->IsLowLatencyRecordSupported();
PRINT("PLAYOUT:\n");
PRINT("%saudio layer: %s\n", kTag,
low_latency_out ? "Low latency OpenSL" : "Java/JNI based AudioTrack");
PRINT("%ssample rate: %d Hz\n", kTag, playout_parameters_.sample_rate());
PRINT("%schannels: %zu\n", kTag, playout_parameters_.channels());
PRINT("%sframes per buffer: %zu <=> %.2f ms\n", kTag,
playout_parameters_.frames_per_buffer(),
playout_parameters_.GetBufferSizeInMilliseconds());
PRINT("RECORD: \n");
PRINT("%saudio layer: %s\n", kTag,
low_latency_in ? "Low latency OpenSL" : "Java/JNI based AudioRecord");
PRINT("%ssample rate: %d Hz\n", kTag, record_parameters_.sample_rate());
PRINT("%schannels: %zu\n", kTag, record_parameters_.channels());
PRINT("%sframes per buffer: %zu <=> %.2f ms\n", kTag,
record_parameters_.frames_per_buffer(),
record_parameters_.GetBufferSizeInMilliseconds());
}
// The audio device module only suppors the same sample rate in both directions.
// In addition, in full-duplex low-latency mode (OpenSL ES), both input and
// output must use the same native buffer size to allow for usage of the fast
// audio track in Android.
TEST_F(AudioManagerTest, VerifyAudioParameters) {
const bool low_latency_out = audio_manager()->IsLowLatencyPlayoutSupported();
const bool low_latency_in = audio_manager()->IsLowLatencyRecordSupported();
EXPECT_EQ(playout_parameters_.sample_rate(),
record_parameters_.sample_rate());
if (low_latency_out && low_latency_in) {
EXPECT_EQ(playout_parameters_.frames_per_buffer(),
record_parameters_.frames_per_buffer());
}
}
// Add device-specific information to the test for logging purposes.
TEST_F(AudioManagerTest, ShowDeviceInfo) {
BuildInfo build_info;
PRINT("%smodel: %s\n", kTag, build_info.GetDeviceModel().c_str());
PRINT("%sbrand: %s\n", kTag, build_info.GetBrand().c_str());
PRINT("%smanufacturer: %s\n", kTag,
build_info.GetDeviceManufacturer().c_str());
}
// Add Android build information to the test for logging purposes.
TEST_F(AudioManagerTest, ShowBuildInfo) {
BuildInfo build_info;
PRINT("%sbuild release: %s\n", kTag, build_info.GetBuildRelease().c_str());
PRINT("%sbuild id: %s\n", kTag, build_info.GetAndroidBuildId().c_str());
PRINT("%sbuild type: %s\n", kTag, build_info.GetBuildType().c_str());
PRINT("%sSDK version: %d\n", kTag, build_info.GetSdkVersion());
}
// Basic test of the AudioParameters class using default construction where
// all members are set to zero.
TEST_F(AudioManagerTest, AudioParametersWithDefaultConstruction) {
AudioParameters params;
EXPECT_FALSE(params.is_valid());
EXPECT_EQ(0, params.sample_rate());
EXPECT_EQ(0U, params.channels());
EXPECT_EQ(0U, params.frames_per_buffer());
EXPECT_EQ(0U, params.frames_per_10ms_buffer());
EXPECT_EQ(0U, params.GetBytesPerFrame());
EXPECT_EQ(0U, params.GetBytesPerBuffer());
EXPECT_EQ(0U, params.GetBytesPer10msBuffer());
EXPECT_EQ(0.0f, params.GetBufferSizeInMilliseconds());
}
// Basic test of the AudioParameters class using non default construction.
TEST_F(AudioManagerTest, AudioParametersWithNonDefaultConstruction) {
const int kSampleRate = 48000;
const size_t kChannels = 1;
const size_t kFramesPerBuffer = 480;
const size_t kFramesPer10msBuffer = 480;
const size_t kBytesPerFrame = 2;
const float kBufferSizeInMs = 10.0f;
AudioParameters params(kSampleRate, kChannels, kFramesPerBuffer);
EXPECT_TRUE(params.is_valid());
EXPECT_EQ(kSampleRate, params.sample_rate());
EXPECT_EQ(kChannels, params.channels());
EXPECT_EQ(kFramesPerBuffer, params.frames_per_buffer());
EXPECT_EQ(static_cast<size_t>(kSampleRate / 100),
params.frames_per_10ms_buffer());
EXPECT_EQ(kBytesPerFrame, params.GetBytesPerFrame());
EXPECT_EQ(kBytesPerFrame * kFramesPerBuffer, params.GetBytesPerBuffer());
EXPECT_EQ(kBytesPerFrame * kFramesPer10msBuffer,
params.GetBytesPer10msBuffer());
EXPECT_EQ(kBufferSizeInMs, params.GetBufferSizeInMilliseconds());
}
} // namespace webrtc

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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/audio_record_jni.h"
#include <string>
#include <utility>
#include "modules/audio_device/android/audio_common.h"
#include "rtc_base/arraysize.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
#include "rtc_base/platform_thread.h"
#include "rtc_base/time_utils.h"
#include "system_wrappers/include/metrics.h"
namespace webrtc {
namespace {
// Scoped class which logs its time of life as a UMA statistic. It generates
// a histogram which measures the time it takes for a method/scope to execute.
class ScopedHistogramTimer {
public:
explicit ScopedHistogramTimer(const std::string& name)
: histogram_name_(name), start_time_ms_(rtc::TimeMillis()) {}
~ScopedHistogramTimer() {
const int64_t life_time_ms = rtc::TimeSince(start_time_ms_);
RTC_HISTOGRAM_COUNTS_1000(histogram_name_, life_time_ms);
RTC_LOG(LS_INFO) << histogram_name_ << ": " << life_time_ms;
}
private:
const std::string histogram_name_;
int64_t start_time_ms_;
};
} // namespace
// AudioRecordJni::JavaAudioRecord implementation.
AudioRecordJni::JavaAudioRecord::JavaAudioRecord(
NativeRegistration* native_reg,
std::unique_ptr<GlobalRef> audio_record)
: audio_record_(std::move(audio_record)),
init_recording_(native_reg->GetMethodId("initRecording", "(II)I")),
start_recording_(native_reg->GetMethodId("startRecording", "()Z")),
stop_recording_(native_reg->GetMethodId("stopRecording", "()Z")),
enable_built_in_aec_(native_reg->GetMethodId("enableBuiltInAEC", "(Z)Z")),
enable_built_in_ns_(native_reg->GetMethodId("enableBuiltInNS", "(Z)Z")) {}
AudioRecordJni::JavaAudioRecord::~JavaAudioRecord() {}
int AudioRecordJni::JavaAudioRecord::InitRecording(int sample_rate,
size_t channels) {
return audio_record_->CallIntMethod(init_recording_,
static_cast<jint>(sample_rate),
static_cast<jint>(channels));
}
bool AudioRecordJni::JavaAudioRecord::StartRecording() {
return audio_record_->CallBooleanMethod(start_recording_);
}
bool AudioRecordJni::JavaAudioRecord::StopRecording() {
return audio_record_->CallBooleanMethod(stop_recording_);
}
bool AudioRecordJni::JavaAudioRecord::EnableBuiltInAEC(bool enable) {
return audio_record_->CallBooleanMethod(enable_built_in_aec_,
static_cast<jboolean>(enable));
}
bool AudioRecordJni::JavaAudioRecord::EnableBuiltInNS(bool enable) {
return audio_record_->CallBooleanMethod(enable_built_in_ns_,
static_cast<jboolean>(enable));
}
// AudioRecordJni implementation.
AudioRecordJni::AudioRecordJni(AudioManager* audio_manager)
: j_environment_(JVM::GetInstance()->environment()),
audio_manager_(audio_manager),
audio_parameters_(audio_manager->GetRecordAudioParameters()),
total_delay_in_milliseconds_(0),
direct_buffer_address_(nullptr),
direct_buffer_capacity_in_bytes_(0),
frames_per_buffer_(0),
initialized_(false),
recording_(false),
audio_device_buffer_(nullptr) {
RTC_LOG(LS_INFO) << "ctor";
RTC_DCHECK(audio_parameters_.is_valid());
RTC_CHECK(j_environment_);
JNINativeMethod native_methods[] = {
{"nativeCacheDirectBufferAddress", "(Ljava/nio/ByteBuffer;J)V",
reinterpret_cast<void*>(
&webrtc::AudioRecordJni::CacheDirectBufferAddress)},
{"nativeDataIsRecorded", "(IJ)V",
reinterpret_cast<void*>(&webrtc::AudioRecordJni::DataIsRecorded)}};
j_native_registration_ = j_environment_->RegisterNatives(
"org/webrtc/voiceengine/WebRtcAudioRecord", native_methods,
arraysize(native_methods));
j_audio_record_.reset(
new JavaAudioRecord(j_native_registration_.get(),
j_native_registration_->NewObject(
"<init>", "(J)V", PointerTojlong(this))));
// Detach from this thread since we want to use the checker to verify calls
// from the Java based audio thread.
thread_checker_java_.Detach();
}
AudioRecordJni::~AudioRecordJni() {
RTC_LOG(LS_INFO) << "dtor";
RTC_DCHECK(thread_checker_.IsCurrent());
Terminate();
}
int32_t AudioRecordJni::Init() {
RTC_LOG(LS_INFO) << "Init";
RTC_DCHECK(thread_checker_.IsCurrent());
return 0;
}
int32_t AudioRecordJni::Terminate() {
RTC_LOG(LS_INFO) << "Terminate";
RTC_DCHECK(thread_checker_.IsCurrent());
StopRecording();
return 0;
}
int32_t AudioRecordJni::InitRecording() {
RTC_LOG(LS_INFO) << "InitRecording";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!initialized_);
RTC_DCHECK(!recording_);
ScopedHistogramTimer timer("WebRTC.Audio.InitRecordingDurationMs");
int frames_per_buffer = j_audio_record_->InitRecording(
audio_parameters_.sample_rate(), audio_parameters_.channels());
if (frames_per_buffer < 0) {
direct_buffer_address_ = nullptr;
RTC_LOG(LS_ERROR) << "InitRecording failed";
return -1;
}
frames_per_buffer_ = static_cast<size_t>(frames_per_buffer);
RTC_LOG(LS_INFO) << "frames_per_buffer: " << frames_per_buffer_;
const size_t bytes_per_frame = audio_parameters_.channels() * sizeof(int16_t);
RTC_CHECK_EQ(direct_buffer_capacity_in_bytes_,
frames_per_buffer_ * bytes_per_frame);
RTC_CHECK_EQ(frames_per_buffer_, audio_parameters_.frames_per_10ms_buffer());
initialized_ = true;
return 0;
}
int32_t AudioRecordJni::StartRecording() {
RTC_LOG(LS_INFO) << "StartRecording";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!recording_);
if (!initialized_) {
RTC_DLOG(LS_WARNING)
<< "Recording can not start since InitRecording must succeed first";
return 0;
}
ScopedHistogramTimer timer("WebRTC.Audio.StartRecordingDurationMs");
if (!j_audio_record_->StartRecording()) {
RTC_LOG(LS_ERROR) << "StartRecording failed";
return -1;
}
recording_ = true;
return 0;
}
int32_t AudioRecordJni::StopRecording() {
RTC_LOG(LS_INFO) << "StopRecording";
RTC_DCHECK(thread_checker_.IsCurrent());
if (!initialized_ || !recording_) {
return 0;
}
if (!j_audio_record_->StopRecording()) {
RTC_LOG(LS_ERROR) << "StopRecording failed";
return -1;
}
// If we don't detach here, we will hit a RTC_DCHECK in OnDataIsRecorded()
// next time StartRecording() is called since it will create a new Java
// thread.
thread_checker_java_.Detach();
initialized_ = false;
recording_ = false;
direct_buffer_address_ = nullptr;
return 0;
}
void AudioRecordJni::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
RTC_LOG(LS_INFO) << "AttachAudioBuffer";
RTC_DCHECK(thread_checker_.IsCurrent());
audio_device_buffer_ = audioBuffer;
const int sample_rate_hz = audio_parameters_.sample_rate();
RTC_LOG(LS_INFO) << "SetRecordingSampleRate(" << sample_rate_hz << ")";
audio_device_buffer_->SetRecordingSampleRate(sample_rate_hz);
const size_t channels = audio_parameters_.channels();
RTC_LOG(LS_INFO) << "SetRecordingChannels(" << channels << ")";
audio_device_buffer_->SetRecordingChannels(channels);
total_delay_in_milliseconds_ =
audio_manager_->GetDelayEstimateInMilliseconds();
RTC_DCHECK_GT(total_delay_in_milliseconds_, 0);
RTC_LOG(LS_INFO) << "total_delay_in_milliseconds: "
<< total_delay_in_milliseconds_;
}
int32_t AudioRecordJni::EnableBuiltInAEC(bool enable) {
RTC_LOG(LS_INFO) << "EnableBuiltInAEC(" << enable << ")";
RTC_DCHECK(thread_checker_.IsCurrent());
return j_audio_record_->EnableBuiltInAEC(enable) ? 0 : -1;
}
int32_t AudioRecordJni::EnableBuiltInAGC(bool enable) {
// TODO(henrika): possibly remove when no longer used by any client.
RTC_CHECK_NOTREACHED();
}
int32_t AudioRecordJni::EnableBuiltInNS(bool enable) {
RTC_LOG(LS_INFO) << "EnableBuiltInNS(" << enable << ")";
RTC_DCHECK(thread_checker_.IsCurrent());
return j_audio_record_->EnableBuiltInNS(enable) ? 0 : -1;
}
JNI_FUNCTION_ALIGN
void JNICALL AudioRecordJni::CacheDirectBufferAddress(JNIEnv* env,
jobject obj,
jobject byte_buffer,
jlong nativeAudioRecord) {
webrtc::AudioRecordJni* this_object =
reinterpret_cast<webrtc::AudioRecordJni*>(nativeAudioRecord);
this_object->OnCacheDirectBufferAddress(env, byte_buffer);
}
void AudioRecordJni::OnCacheDirectBufferAddress(JNIEnv* env,
jobject byte_buffer) {
RTC_LOG(LS_INFO) << "OnCacheDirectBufferAddress";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!direct_buffer_address_);
direct_buffer_address_ = env->GetDirectBufferAddress(byte_buffer);
jlong capacity = env->GetDirectBufferCapacity(byte_buffer);
RTC_LOG(LS_INFO) << "direct buffer capacity: " << capacity;
direct_buffer_capacity_in_bytes_ = static_cast<size_t>(capacity);
}
JNI_FUNCTION_ALIGN
void JNICALL AudioRecordJni::DataIsRecorded(JNIEnv* env,
jobject obj,
jint length,
jlong nativeAudioRecord) {
webrtc::AudioRecordJni* this_object =
reinterpret_cast<webrtc::AudioRecordJni*>(nativeAudioRecord);
this_object->OnDataIsRecorded(length);
}
// This method is called on a high-priority thread from Java. The name of
// the thread is 'AudioRecordThread'.
void AudioRecordJni::OnDataIsRecorded(int length) {
RTC_DCHECK(thread_checker_java_.IsCurrent());
if (!audio_device_buffer_) {
RTC_LOG(LS_ERROR) << "AttachAudioBuffer has not been called";
return;
}
audio_device_buffer_->SetRecordedBuffer(direct_buffer_address_,
frames_per_buffer_);
// We provide one (combined) fixed delay estimate for the APM and use the
// `playDelayMs` parameter only. Components like the AEC only sees the sum
// of `playDelayMs` and `recDelayMs`, hence the distributions does not matter.
audio_device_buffer_->SetVQEData(total_delay_in_milliseconds_, 0);
if (audio_device_buffer_->DeliverRecordedData() == -1) {
RTC_LOG(LS_INFO) << "AudioDeviceBuffer::DeliverRecordedData failed";
}
}
} // namespace webrtc

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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_AUDIO_RECORD_JNI_H_
#define MODULES_AUDIO_DEVICE_ANDROID_AUDIO_RECORD_JNI_H_
#include <jni.h>
#include <memory>
#include "api/sequence_checker.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/audio_device_generic.h"
#include "modules/audio_device/include/audio_device_defines.h"
#include "modules/utility/include/helpers_android.h"
#include "modules/utility/include/jvm_android.h"
namespace webrtc {
// Implements 16-bit mono PCM audio input support for Android using the Java
// AudioRecord interface. Most of the work is done by its Java counterpart in
// WebRtcAudioRecord.java. This class is created and lives on a thread in
// C++-land, but recorded audio buffers are delivered on a high-priority
// thread managed by the Java class.
//
// The Java class makes use of AudioEffect features (mainly AEC) which are
// first available in Jelly Bean. If it is instantiated running against earlier
// SDKs, the AEC provided by the APM in WebRTC must be used and enabled
// separately instead.
//
// An instance must be created and destroyed on one and the same thread.
// All public methods must also be called on the same thread. A thread checker
// will RTC_DCHECK if any method is called on an invalid thread.
//
// This class uses JvmThreadConnector to attach to a Java VM if needed
// and detach when the object goes out of scope. Additional thread checking
// guarantees that no other (possibly non attached) thread is used.
class AudioRecordJni {
public:
// Wraps the Java specific parts of the AudioRecordJni into one helper class.
class JavaAudioRecord {
public:
JavaAudioRecord(NativeRegistration* native_registration,
std::unique_ptr<GlobalRef> audio_track);
~JavaAudioRecord();
int InitRecording(int sample_rate, size_t channels);
bool StartRecording();
bool StopRecording();
bool EnableBuiltInAEC(bool enable);
bool EnableBuiltInNS(bool enable);
private:
std::unique_ptr<GlobalRef> audio_record_;
jmethodID init_recording_;
jmethodID start_recording_;
jmethodID stop_recording_;
jmethodID enable_built_in_aec_;
jmethodID enable_built_in_ns_;
};
explicit AudioRecordJni(AudioManager* audio_manager);
~AudioRecordJni();
int32_t Init();
int32_t Terminate();
int32_t InitRecording();
bool RecordingIsInitialized() const { return initialized_; }
int32_t StartRecording();
int32_t StopRecording();
bool Recording() const { return recording_; }
void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
int32_t EnableBuiltInAEC(bool enable);
int32_t EnableBuiltInAGC(bool enable);
int32_t EnableBuiltInNS(bool enable);
private:
// Called from Java side so we can cache the address of the Java-manged
// `byte_buffer` in `direct_buffer_address_`. The size of the buffer
// is also stored in `direct_buffer_capacity_in_bytes_`.
// This method will be called by the WebRtcAudioRecord constructor, i.e.,
// on the same thread that this object is created on.
static void JNICALL CacheDirectBufferAddress(JNIEnv* env,
jobject obj,
jobject byte_buffer,
jlong nativeAudioRecord);
void OnCacheDirectBufferAddress(JNIEnv* env, jobject byte_buffer);
// Called periodically by the Java based WebRtcAudioRecord object when
// recording has started. Each call indicates that there are `length` new
// bytes recorded in the memory area `direct_buffer_address_` and it is
// now time to send these to the consumer.
// This method is called on a high-priority thread from Java. The name of
// the thread is 'AudioRecordThread'.
static void JNICALL DataIsRecorded(JNIEnv* env,
jobject obj,
jint length,
jlong nativeAudioRecord);
void OnDataIsRecorded(int length);
// Stores thread ID in constructor.
SequenceChecker thread_checker_;
// Stores thread ID in first call to OnDataIsRecorded() from high-priority
// thread in Java. Detached during construction of this object.
SequenceChecker thread_checker_java_;
// Calls JavaVM::AttachCurrentThread() if this thread is not attached at
// construction.
// Also ensures that DetachCurrentThread() is called at destruction.
JvmThreadConnector attach_thread_if_needed_;
// Wraps the JNI interface pointer and methods associated with it.
std::unique_ptr<JNIEnvironment> j_environment_;
// Contains factory method for creating the Java object.
std::unique_ptr<NativeRegistration> j_native_registration_;
// Wraps the Java specific parts of the AudioRecordJni class.
std::unique_ptr<AudioRecordJni::JavaAudioRecord> j_audio_record_;
// Raw pointer to the audio manger.
const AudioManager* audio_manager_;
// Contains audio parameters provided to this class at construction by the
// AudioManager.
const AudioParameters audio_parameters_;
// Delay estimate of the total round-trip delay (input + output).
// Fixed value set once in AttachAudioBuffer() and it can take one out of two
// possible values. See audio_common.h for details.
int total_delay_in_milliseconds_;
// Cached copy of address to direct audio buffer owned by `j_audio_record_`.
void* direct_buffer_address_;
// Number of bytes in the direct audio buffer owned by `j_audio_record_`.
size_t direct_buffer_capacity_in_bytes_;
// Number audio frames per audio buffer. Each audio frame corresponds to
// one sample of PCM mono data at 16 bits per sample. Hence, each audio
// frame contains 2 bytes (given that the Java layer only supports mono).
// Example: 480 for 48000 Hz or 441 for 44100 Hz.
size_t frames_per_buffer_;
bool initialized_;
bool recording_;
// Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
// AudioDeviceModuleImpl class and called by AudioDeviceModule::Create().
AudioDeviceBuffer* audio_device_buffer_;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_AUDIO_RECORD_JNI_H_

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@ -1,296 +0,0 @@
/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/audio_track_jni.h"
#include <utility>
#include "modules/audio_device/android/audio_manager.h"
#include "rtc_base/arraysize.h"
#include "rtc_base/checks.h"
#include "rtc_base/logging.h"
#include "rtc_base/platform_thread.h"
#include "system_wrappers/include/field_trial.h"
#include "system_wrappers/include/metrics.h"
namespace webrtc {
// AudioTrackJni::JavaAudioTrack implementation.
AudioTrackJni::JavaAudioTrack::JavaAudioTrack(
NativeRegistration* native_reg,
std::unique_ptr<GlobalRef> audio_track)
: audio_track_(std::move(audio_track)),
init_playout_(native_reg->GetMethodId("initPlayout", "(IID)I")),
start_playout_(native_reg->GetMethodId("startPlayout", "()Z")),
stop_playout_(native_reg->GetMethodId("stopPlayout", "()Z")),
set_stream_volume_(native_reg->GetMethodId("setStreamVolume", "(I)Z")),
get_stream_max_volume_(
native_reg->GetMethodId("getStreamMaxVolume", "()I")),
get_stream_volume_(native_reg->GetMethodId("getStreamVolume", "()I")),
get_buffer_size_in_frames_(
native_reg->GetMethodId("getBufferSizeInFrames", "()I")) {}
AudioTrackJni::JavaAudioTrack::~JavaAudioTrack() {}
bool AudioTrackJni::JavaAudioTrack::InitPlayout(int sample_rate, int channels) {
double buffer_size_factor =
strtod(webrtc::field_trial::FindFullName(
"WebRTC-AudioDevicePlayoutBufferSizeFactor")
.c_str(),
nullptr);
if (buffer_size_factor == 0)
buffer_size_factor = 1.0;
int requested_buffer_size_bytes = audio_track_->CallIntMethod(
init_playout_, sample_rate, channels, buffer_size_factor);
// Update UMA histograms for both the requested and actual buffer size.
if (requested_buffer_size_bytes >= 0) {
// To avoid division by zero, we assume the sample rate is 48k if an invalid
// value is found.
sample_rate = sample_rate <= 0 ? 48000 : sample_rate;
// This calculation assumes that audio is mono.
const int requested_buffer_size_ms =
(requested_buffer_size_bytes * 1000) / (2 * sample_rate);
RTC_HISTOGRAM_COUNTS("WebRTC.Audio.AndroidNativeRequestedAudioBufferSizeMs",
requested_buffer_size_ms, 0, 1000, 100);
int actual_buffer_size_frames =
audio_track_->CallIntMethod(get_buffer_size_in_frames_);
if (actual_buffer_size_frames >= 0) {
const int actual_buffer_size_ms =
actual_buffer_size_frames * 1000 / sample_rate;
RTC_HISTOGRAM_COUNTS("WebRTC.Audio.AndroidNativeAudioBufferSizeMs",
actual_buffer_size_ms, 0, 1000, 100);
}
return true;
}
return false;
}
bool AudioTrackJni::JavaAudioTrack::StartPlayout() {
return audio_track_->CallBooleanMethod(start_playout_);
}
bool AudioTrackJni::JavaAudioTrack::StopPlayout() {
return audio_track_->CallBooleanMethod(stop_playout_);
}
bool AudioTrackJni::JavaAudioTrack::SetStreamVolume(int volume) {
return audio_track_->CallBooleanMethod(set_stream_volume_, volume);
}
int AudioTrackJni::JavaAudioTrack::GetStreamMaxVolume() {
return audio_track_->CallIntMethod(get_stream_max_volume_);
}
int AudioTrackJni::JavaAudioTrack::GetStreamVolume() {
return audio_track_->CallIntMethod(get_stream_volume_);
}
// TODO(henrika): possible extend usage of AudioManager and add it as member.
AudioTrackJni::AudioTrackJni(AudioManager* audio_manager)
: j_environment_(JVM::GetInstance()->environment()),
audio_parameters_(audio_manager->GetPlayoutAudioParameters()),
direct_buffer_address_(nullptr),
direct_buffer_capacity_in_bytes_(0),
frames_per_buffer_(0),
initialized_(false),
playing_(false),
audio_device_buffer_(nullptr) {
RTC_LOG(LS_INFO) << "ctor";
RTC_DCHECK(audio_parameters_.is_valid());
RTC_CHECK(j_environment_);
JNINativeMethod native_methods[] = {
{"nativeCacheDirectBufferAddress", "(Ljava/nio/ByteBuffer;J)V",
reinterpret_cast<void*>(
&webrtc::AudioTrackJni::CacheDirectBufferAddress)},
{"nativeGetPlayoutData", "(IJ)V",
reinterpret_cast<void*>(&webrtc::AudioTrackJni::GetPlayoutData)}};
j_native_registration_ = j_environment_->RegisterNatives(
"org/webrtc/voiceengine/WebRtcAudioTrack", native_methods,
arraysize(native_methods));
j_audio_track_.reset(
new JavaAudioTrack(j_native_registration_.get(),
j_native_registration_->NewObject(
"<init>", "(J)V", PointerTojlong(this))));
// Detach from this thread since we want to use the checker to verify calls
// from the Java based audio thread.
thread_checker_java_.Detach();
}
AudioTrackJni::~AudioTrackJni() {
RTC_LOG(LS_INFO) << "dtor";
RTC_DCHECK(thread_checker_.IsCurrent());
Terminate();
}
int32_t AudioTrackJni::Init() {
RTC_LOG(LS_INFO) << "Init";
RTC_DCHECK(thread_checker_.IsCurrent());
return 0;
}
int32_t AudioTrackJni::Terminate() {
RTC_LOG(LS_INFO) << "Terminate";
RTC_DCHECK(thread_checker_.IsCurrent());
StopPlayout();
return 0;
}
int32_t AudioTrackJni::InitPlayout() {
RTC_LOG(LS_INFO) << "InitPlayout";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!initialized_);
RTC_DCHECK(!playing_);
if (!j_audio_track_->InitPlayout(audio_parameters_.sample_rate(),
audio_parameters_.channels())) {
RTC_LOG(LS_ERROR) << "InitPlayout failed";
return -1;
}
initialized_ = true;
return 0;
}
int32_t AudioTrackJni::StartPlayout() {
RTC_LOG(LS_INFO) << "StartPlayout";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!playing_);
if (!initialized_) {
RTC_DLOG(LS_WARNING)
<< "Playout can not start since InitPlayout must succeed first";
return 0;
}
if (!j_audio_track_->StartPlayout()) {
RTC_LOG(LS_ERROR) << "StartPlayout failed";
return -1;
}
playing_ = true;
return 0;
}
int32_t AudioTrackJni::StopPlayout() {
RTC_LOG(LS_INFO) << "StopPlayout";
RTC_DCHECK(thread_checker_.IsCurrent());
if (!initialized_ || !playing_) {
return 0;
}
if (!j_audio_track_->StopPlayout()) {
RTC_LOG(LS_ERROR) << "StopPlayout failed";
return -1;
}
// If we don't detach here, we will hit a RTC_DCHECK in OnDataIsRecorded()
// next time StartRecording() is called since it will create a new Java
// thread.
thread_checker_java_.Detach();
initialized_ = false;
playing_ = false;
direct_buffer_address_ = nullptr;
return 0;
}
int AudioTrackJni::SpeakerVolumeIsAvailable(bool& available) {
available = true;
return 0;
}
int AudioTrackJni::SetSpeakerVolume(uint32_t volume) {
RTC_LOG(LS_INFO) << "SetSpeakerVolume(" << volume << ")";
RTC_DCHECK(thread_checker_.IsCurrent());
return j_audio_track_->SetStreamVolume(volume) ? 0 : -1;
}
int AudioTrackJni::MaxSpeakerVolume(uint32_t& max_volume) const {
RTC_DCHECK(thread_checker_.IsCurrent());
max_volume = j_audio_track_->GetStreamMaxVolume();
return 0;
}
int AudioTrackJni::MinSpeakerVolume(uint32_t& min_volume) const {
RTC_DCHECK(thread_checker_.IsCurrent());
min_volume = 0;
return 0;
}
int AudioTrackJni::SpeakerVolume(uint32_t& volume) const {
RTC_DCHECK(thread_checker_.IsCurrent());
volume = j_audio_track_->GetStreamVolume();
RTC_LOG(LS_INFO) << "SpeakerVolume: " << volume;
return 0;
}
// TODO(henrika): possibly add stereo support.
void AudioTrackJni::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
RTC_LOG(LS_INFO) << "AttachAudioBuffer";
RTC_DCHECK(thread_checker_.IsCurrent());
audio_device_buffer_ = audioBuffer;
const int sample_rate_hz = audio_parameters_.sample_rate();
RTC_LOG(LS_INFO) << "SetPlayoutSampleRate(" << sample_rate_hz << ")";
audio_device_buffer_->SetPlayoutSampleRate(sample_rate_hz);
const size_t channels = audio_parameters_.channels();
RTC_LOG(LS_INFO) << "SetPlayoutChannels(" << channels << ")";
audio_device_buffer_->SetPlayoutChannels(channels);
}
JNI_FUNCTION_ALIGN
void JNICALL AudioTrackJni::CacheDirectBufferAddress(JNIEnv* env,
jobject obj,
jobject byte_buffer,
jlong nativeAudioTrack) {
webrtc::AudioTrackJni* this_object =
reinterpret_cast<webrtc::AudioTrackJni*>(nativeAudioTrack);
this_object->OnCacheDirectBufferAddress(env, byte_buffer);
}
void AudioTrackJni::OnCacheDirectBufferAddress(JNIEnv* env,
jobject byte_buffer) {
RTC_LOG(LS_INFO) << "OnCacheDirectBufferAddress";
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!direct_buffer_address_);
direct_buffer_address_ = env->GetDirectBufferAddress(byte_buffer);
jlong capacity = env->GetDirectBufferCapacity(byte_buffer);
RTC_LOG(LS_INFO) << "direct buffer capacity: " << capacity;
direct_buffer_capacity_in_bytes_ = static_cast<size_t>(capacity);
const size_t bytes_per_frame = audio_parameters_.channels() * sizeof(int16_t);
frames_per_buffer_ = direct_buffer_capacity_in_bytes_ / bytes_per_frame;
RTC_LOG(LS_INFO) << "frames_per_buffer: " << frames_per_buffer_;
}
JNI_FUNCTION_ALIGN
void JNICALL AudioTrackJni::GetPlayoutData(JNIEnv* env,
jobject obj,
jint length,
jlong nativeAudioTrack) {
webrtc::AudioTrackJni* this_object =
reinterpret_cast<webrtc::AudioTrackJni*>(nativeAudioTrack);
this_object->OnGetPlayoutData(static_cast<size_t>(length));
}
// This method is called on a high-priority thread from Java. The name of
// the thread is 'AudioRecordTrack'.
void AudioTrackJni::OnGetPlayoutData(size_t length) {
RTC_DCHECK(thread_checker_java_.IsCurrent());
const size_t bytes_per_frame = audio_parameters_.channels() * sizeof(int16_t);
RTC_DCHECK_EQ(frames_per_buffer_, length / bytes_per_frame);
if (!audio_device_buffer_) {
RTC_LOG(LS_ERROR) << "AttachAudioBuffer has not been called";
return;
}
// Pull decoded data (in 16-bit PCM format) from jitter buffer.
int samples = audio_device_buffer_->RequestPlayoutData(frames_per_buffer_);
if (samples <= 0) {
RTC_LOG(LS_ERROR) << "AudioDeviceBuffer::RequestPlayoutData failed";
return;
}
RTC_DCHECK_EQ(samples, frames_per_buffer_);
// Copy decoded data into common byte buffer to ensure that it can be
// written to the Java based audio track.
samples = audio_device_buffer_->GetPlayoutData(direct_buffer_address_);
RTC_DCHECK_EQ(length, bytes_per_frame * samples);
}
} // namespace webrtc

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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_AUDIO_TRACK_JNI_H_
#define MODULES_AUDIO_DEVICE_ANDROID_AUDIO_TRACK_JNI_H_
#include <jni.h>
#include <memory>
#include "api/sequence_checker.h"
#include "modules/audio_device/android/audio_common.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/audio_device_generic.h"
#include "modules/audio_device/include/audio_device_defines.h"
#include "modules/utility/include/helpers_android.h"
#include "modules/utility/include/jvm_android.h"
namespace webrtc {
// Implements 16-bit mono PCM audio output support for Android using the Java
// AudioTrack interface. Most of the work is done by its Java counterpart in
// WebRtcAudioTrack.java. This class is created and lives on a thread in
// C++-land, but decoded audio buffers are requested on a high-priority
// thread managed by the Java class.
//
// An instance must be created and destroyed on one and the same thread.
// All public methods must also be called on the same thread. A thread checker
// will RTC_DCHECK if any method is called on an invalid thread.
//
// This class uses JvmThreadConnector to attach to a Java VM if needed
// and detach when the object goes out of scope. Additional thread checking
// guarantees that no other (possibly non attached) thread is used.
class AudioTrackJni {
public:
// Wraps the Java specific parts of the AudioTrackJni into one helper class.
class JavaAudioTrack {
public:
JavaAudioTrack(NativeRegistration* native_registration,
std::unique_ptr<GlobalRef> audio_track);
~JavaAudioTrack();
bool InitPlayout(int sample_rate, int channels);
bool StartPlayout();
bool StopPlayout();
bool SetStreamVolume(int volume);
int GetStreamMaxVolume();
int GetStreamVolume();
private:
std::unique_ptr<GlobalRef> audio_track_;
jmethodID init_playout_;
jmethodID start_playout_;
jmethodID stop_playout_;
jmethodID set_stream_volume_;
jmethodID get_stream_max_volume_;
jmethodID get_stream_volume_;
jmethodID get_buffer_size_in_frames_;
};
explicit AudioTrackJni(AudioManager* audio_manager);
~AudioTrackJni();
int32_t Init();
int32_t Terminate();
int32_t InitPlayout();
bool PlayoutIsInitialized() const { return initialized_; }
int32_t StartPlayout();
int32_t StopPlayout();
bool Playing() const { return playing_; }
int SpeakerVolumeIsAvailable(bool& available);
int SetSpeakerVolume(uint32_t volume);
int SpeakerVolume(uint32_t& volume) const;
int MaxSpeakerVolume(uint32_t& max_volume) const;
int MinSpeakerVolume(uint32_t& min_volume) const;
void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
private:
// Called from Java side so we can cache the address of the Java-manged
// `byte_buffer` in `direct_buffer_address_`. The size of the buffer
// is also stored in `direct_buffer_capacity_in_bytes_`.
// Called on the same thread as the creating thread.
static void JNICALL CacheDirectBufferAddress(JNIEnv* env,
jobject obj,
jobject byte_buffer,
jlong nativeAudioTrack);
void OnCacheDirectBufferAddress(JNIEnv* env, jobject byte_buffer);
// Called periodically by the Java based WebRtcAudioTrack object when
// playout has started. Each call indicates that `length` new bytes should
// be written to the memory area `direct_buffer_address_` for playout.
// This method is called on a high-priority thread from Java. The name of
// the thread is 'AudioTrackThread'.
static void JNICALL GetPlayoutData(JNIEnv* env,
jobject obj,
jint length,
jlong nativeAudioTrack);
void OnGetPlayoutData(size_t length);
// Stores thread ID in constructor.
SequenceChecker thread_checker_;
// Stores thread ID in first call to OnGetPlayoutData() from high-priority
// thread in Java. Detached during construction of this object.
SequenceChecker thread_checker_java_;
// Calls JavaVM::AttachCurrentThread() if this thread is not attached at
// construction.
// Also ensures that DetachCurrentThread() is called at destruction.
JvmThreadConnector attach_thread_if_needed_;
// Wraps the JNI interface pointer and methods associated with it.
std::unique_ptr<JNIEnvironment> j_environment_;
// Contains factory method for creating the Java object.
std::unique_ptr<NativeRegistration> j_native_registration_;
// Wraps the Java specific parts of the AudioTrackJni class.
std::unique_ptr<AudioTrackJni::JavaAudioTrack> j_audio_track_;
// Contains audio parameters provided to this class at construction by the
// AudioManager.
const AudioParameters audio_parameters_;
// Cached copy of address to direct audio buffer owned by `j_audio_track_`.
void* direct_buffer_address_;
// Number of bytes in the direct audio buffer owned by `j_audio_track_`.
size_t direct_buffer_capacity_in_bytes_;
// Number of audio frames per audio buffer. Each audio frame corresponds to
// one sample of PCM mono data at 16 bits per sample. Hence, each audio
// frame contains 2 bytes (given that the Java layer only supports mono).
// Example: 480 for 48000 Hz or 441 for 44100 Hz.
size_t frames_per_buffer_;
bool initialized_;
bool playing_;
// Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
// AudioDeviceModuleImpl class and called by AudioDeviceModule::Create().
// The AudioDeviceBuffer is a member of the AudioDeviceModuleImpl instance
// and therefore outlives this object.
AudioDeviceBuffer* audio_device_buffer_;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_AUDIO_TRACK_JNI_H_

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/build_info.h"
#include "modules/utility/include/helpers_android.h"
namespace webrtc {
BuildInfo::BuildInfo()
: j_environment_(JVM::GetInstance()->environment()),
j_build_info_(
JVM::GetInstance()->GetClass("org/webrtc/voiceengine/BuildInfo")) {}
std::string BuildInfo::GetStringFromJava(const char* name) {
jmethodID id = j_build_info_.GetStaticMethodId(name, "()Ljava/lang/String;");
jstring j_string =
static_cast<jstring>(j_build_info_.CallStaticObjectMethod(id));
return j_environment_->JavaToStdString(j_string);
}
std::string BuildInfo::GetDeviceModel() {
return GetStringFromJava("getDeviceModel");
}
std::string BuildInfo::GetBrand() {
return GetStringFromJava("getBrand");
}
std::string BuildInfo::GetDeviceManufacturer() {
return GetStringFromJava("getDeviceManufacturer");
}
std::string BuildInfo::GetAndroidBuildId() {
return GetStringFromJava("getAndroidBuildId");
}
std::string BuildInfo::GetBuildType() {
return GetStringFromJava("getBuildType");
}
std::string BuildInfo::GetBuildRelease() {
return GetStringFromJava("getBuildRelease");
}
SdkCode BuildInfo::GetSdkVersion() {
jmethodID id = j_build_info_.GetStaticMethodId("getSdkVersion", "()I");
jint j_version = j_build_info_.CallStaticIntMethod(id);
return static_cast<SdkCode>(j_version);
}
} // namespace webrtc

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_BUILD_INFO_H_
#define MODULES_AUDIO_DEVICE_ANDROID_BUILD_INFO_H_
#include <jni.h>
#include <memory>
#include <string>
#include "modules/utility/include/jvm_android.h"
namespace webrtc {
// This enumeration maps to the values returned by BuildInfo::GetSdkVersion(),
// indicating the Android release associated with a given SDK version.
// See https://developer.android.com/guide/topics/manifest/uses-sdk-element.html
// for details.
enum SdkCode {
SDK_CODE_JELLY_BEAN = 16, // Android 4.1
SDK_CODE_JELLY_BEAN_MR1 = 17, // Android 4.2
SDK_CODE_JELLY_BEAN_MR2 = 18, // Android 4.3
SDK_CODE_KITKAT = 19, // Android 4.4
SDK_CODE_WATCH = 20, // Android 4.4W
SDK_CODE_LOLLIPOP = 21, // Android 5.0
SDK_CODE_LOLLIPOP_MR1 = 22, // Android 5.1
SDK_CODE_MARSHMALLOW = 23, // Android 6.0
SDK_CODE_N = 24,
};
// Utility class used to query the Java class (org/webrtc/voiceengine/BuildInfo)
// for device and Android build information.
// The calling thread is attached to the JVM at construction if needed and a
// valid Java environment object is also created.
// All Get methods must be called on the creating thread. If not, the code will
// hit RTC_DCHECKs when calling JNIEnvironment::JavaToStdString().
class BuildInfo {
public:
BuildInfo();
~BuildInfo() {}
// End-user-visible name for the end product (e.g. "Nexus 6").
std::string GetDeviceModel();
// Consumer-visible brand (e.g. "google").
std::string GetBrand();
// Manufacturer of the product/hardware (e.g. "motorola").
std::string GetDeviceManufacturer();
// Android build ID (e.g. LMY47D).
std::string GetAndroidBuildId();
// The type of build (e.g. "user" or "eng").
std::string GetBuildType();
// The user-visible version string (e.g. "5.1").
std::string GetBuildRelease();
// The user-visible SDK version of the framework (e.g. 21). See SdkCode enum
// for translation.
SdkCode GetSdkVersion();
private:
// Helper method which calls a static getter method with `name` and returns
// a string from Java.
std::string GetStringFromJava(const char* name);
// Ensures that this class can access a valid JNI interface pointer even
// if the creating thread was not attached to the JVM.
JvmThreadConnector attach_thread_if_needed_;
// Provides access to the JNIEnv interface pointer and the JavaToStdString()
// method which is used to translate Java strings to std strings.
std::unique_ptr<JNIEnvironment> j_environment_;
// Holds the jclass object and provides access to CallStaticObjectMethod().
// Used by GetStringFromJava() during construction only.
JavaClass j_build_info_;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_BUILD_INFO_H_

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/ensure_initialized.h"
#include <jni.h>
#include <pthread.h>
#include <stddef.h>
#include "modules/utility/include/jvm_android.h"
#include "rtc_base/checks.h"
#include "sdk/android/src/jni/jvm.h"
namespace webrtc {
namespace audiodevicemodule {
static pthread_once_t g_initialize_once = PTHREAD_ONCE_INIT;
void EnsureInitializedOnce() {
RTC_CHECK(::webrtc::jni::GetJVM() != nullptr);
JNIEnv* jni = ::webrtc::jni::AttachCurrentThreadIfNeeded();
JavaVM* jvm = NULL;
RTC_CHECK_EQ(0, jni->GetJavaVM(&jvm));
// Initialize the Java environment (currently only used by the audio manager).
webrtc::JVM::Initialize(jvm);
}
void EnsureInitialized() {
RTC_CHECK_EQ(0, pthread_once(&g_initialize_once, &EnsureInitializedOnce));
}
} // namespace audiodevicemodule
} // namespace webrtc

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
namespace webrtc {
namespace audiodevicemodule {
void EnsureInitialized();
} // namespace audiodevicemodule
} // namespace webrtc

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc.voiceengine;
import android.os.Build;
public final class BuildInfo {
public static String getDevice() {
return Build.DEVICE;
}
public static String getDeviceModel() {
return Build.MODEL;
}
public static String getProduct() {
return Build.PRODUCT;
}
public static String getBrand() {
return Build.BRAND;
}
public static String getDeviceManufacturer() {
return Build.MANUFACTURER;
}
public static String getAndroidBuildId() {
return Build.ID;
}
public static String getBuildType() {
return Build.TYPE;
}
public static String getBuildRelease() {
return Build.VERSION.RELEASE;
}
public static int getSdkVersion() {
return Build.VERSION.SDK_INT;
}
}

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc.voiceengine;
import android.media.audiofx.AcousticEchoCanceler;
import android.media.audiofx.AudioEffect;
import android.media.audiofx.AudioEffect.Descriptor;
import android.media.audiofx.NoiseSuppressor;
import android.os.Build;
import androidx.annotation.Nullable;
import java.util.List;
import java.util.UUID;
import org.webrtc.Logging;
// This class wraps control of three different platform effects. Supported
// effects are: AcousticEchoCanceler (AEC) and NoiseSuppressor (NS).
// Calling enable() will active all effects that are
// supported by the device if the corresponding `shouldEnableXXX` member is set.
public class WebRtcAudioEffects {
private static final boolean DEBUG = false;
private static final String TAG = "WebRtcAudioEffects";
// UUIDs for Software Audio Effects that we want to avoid using.
// The implementor field will be set to "The Android Open Source Project".
private static final UUID AOSP_ACOUSTIC_ECHO_CANCELER =
UUID.fromString("bb392ec0-8d4d-11e0-a896-0002a5d5c51b");
private static final UUID AOSP_NOISE_SUPPRESSOR =
UUID.fromString("c06c8400-8e06-11e0-9cb6-0002a5d5c51b");
// Contains the available effect descriptors returned from the
// AudioEffect.getEffects() call. This result is cached to avoid doing the
// slow OS call multiple times.
private static @Nullable Descriptor[] cachedEffects;
// Contains the audio effect objects. Created in enable() and destroyed
// in release().
private @Nullable AcousticEchoCanceler aec;
private @Nullable NoiseSuppressor ns;
// Affects the final state given to the setEnabled() method on each effect.
// The default state is set to "disabled" but each effect can also be enabled
// by calling setAEC() and setNS().
// To enable an effect, both the shouldEnableXXX member and the static
// canUseXXX() must be true.
private boolean shouldEnableAec;
private boolean shouldEnableNs;
// Checks if the device implements Acoustic Echo Cancellation (AEC).
// Returns true if the device implements AEC, false otherwise.
public static boolean isAcousticEchoCancelerSupported() {
// Note: we're using isAcousticEchoCancelerEffectAvailable() instead of
// AcousticEchoCanceler.isAvailable() to avoid the expensive getEffects()
// OS API call.
return isAcousticEchoCancelerEffectAvailable();
}
// Checks if the device implements Noise Suppression (NS).
// Returns true if the device implements NS, false otherwise.
public static boolean isNoiseSuppressorSupported() {
// Note: we're using isNoiseSuppressorEffectAvailable() instead of
// NoiseSuppressor.isAvailable() to avoid the expensive getEffects()
// OS API call.
return isNoiseSuppressorEffectAvailable();
}
// Returns true if the device is blacklisted for HW AEC usage.
public static boolean isAcousticEchoCancelerBlacklisted() {
List<String> blackListedModels = WebRtcAudioUtils.getBlackListedModelsForAecUsage();
boolean isBlacklisted = blackListedModels.contains(Build.MODEL);
if (isBlacklisted) {
Logging.w(TAG, Build.MODEL + " is blacklisted for HW AEC usage!");
}
return isBlacklisted;
}
// Returns true if the device is blacklisted for HW NS usage.
public static boolean isNoiseSuppressorBlacklisted() {
List<String> blackListedModels = WebRtcAudioUtils.getBlackListedModelsForNsUsage();
boolean isBlacklisted = blackListedModels.contains(Build.MODEL);
if (isBlacklisted) {
Logging.w(TAG, Build.MODEL + " is blacklisted for HW NS usage!");
}
return isBlacklisted;
}
// Returns true if the platform AEC should be excluded based on its UUID.
// AudioEffect.queryEffects() can throw IllegalStateException.
private static boolean isAcousticEchoCancelerExcludedByUUID() {
for (Descriptor d : getAvailableEffects()) {
if (d.type.equals(AudioEffect.EFFECT_TYPE_AEC)
&& d.uuid.equals(AOSP_ACOUSTIC_ECHO_CANCELER)) {
return true;
}
}
return false;
}
// Returns true if the platform NS should be excluded based on its UUID.
// AudioEffect.queryEffects() can throw IllegalStateException.
private static boolean isNoiseSuppressorExcludedByUUID() {
for (Descriptor d : getAvailableEffects()) {
if (d.type.equals(AudioEffect.EFFECT_TYPE_NS) && d.uuid.equals(AOSP_NOISE_SUPPRESSOR)) {
return true;
}
}
return false;
}
// Returns true if the device supports Acoustic Echo Cancellation (AEC).
private static boolean isAcousticEchoCancelerEffectAvailable() {
return isEffectTypeAvailable(AudioEffect.EFFECT_TYPE_AEC);
}
// Returns true if the device supports Noise Suppression (NS).
private static boolean isNoiseSuppressorEffectAvailable() {
return isEffectTypeAvailable(AudioEffect.EFFECT_TYPE_NS);
}
// Returns true if all conditions for supporting the HW AEC are fulfilled.
// It will not be possible to enable the HW AEC if this method returns false.
public static boolean canUseAcousticEchoCanceler() {
boolean canUseAcousticEchoCanceler = isAcousticEchoCancelerSupported()
&& !WebRtcAudioUtils.useWebRtcBasedAcousticEchoCanceler()
&& !isAcousticEchoCancelerBlacklisted() && !isAcousticEchoCancelerExcludedByUUID();
Logging.d(TAG, "canUseAcousticEchoCanceler: " + canUseAcousticEchoCanceler);
return canUseAcousticEchoCanceler;
}
// Returns true if all conditions for supporting the HW NS are fulfilled.
// It will not be possible to enable the HW NS if this method returns false.
public static boolean canUseNoiseSuppressor() {
boolean canUseNoiseSuppressor = isNoiseSuppressorSupported()
&& !WebRtcAudioUtils.useWebRtcBasedNoiseSuppressor() && !isNoiseSuppressorBlacklisted()
&& !isNoiseSuppressorExcludedByUUID();
Logging.d(TAG, "canUseNoiseSuppressor: " + canUseNoiseSuppressor);
return canUseNoiseSuppressor;
}
public static WebRtcAudioEffects create() {
return new WebRtcAudioEffects();
}
private WebRtcAudioEffects() {
Logging.d(TAG, "ctor" + WebRtcAudioUtils.getThreadInfo());
}
// Call this method to enable or disable the platform AEC. It modifies
// `shouldEnableAec` which is used in enable() where the actual state
// of the AEC effect is modified. Returns true if HW AEC is supported and
// false otherwise.
public boolean setAEC(boolean enable) {
Logging.d(TAG, "setAEC(" + enable + ")");
if (!canUseAcousticEchoCanceler()) {
Logging.w(TAG, "Platform AEC is not supported");
shouldEnableAec = false;
return false;
}
if (aec != null && (enable != shouldEnableAec)) {
Logging.e(TAG, "Platform AEC state can't be modified while recording");
return false;
}
shouldEnableAec = enable;
return true;
}
// Call this method to enable or disable the platform NS. It modifies
// `shouldEnableNs` which is used in enable() where the actual state
// of the NS effect is modified. Returns true if HW NS is supported and
// false otherwise.
public boolean setNS(boolean enable) {
Logging.d(TAG, "setNS(" + enable + ")");
if (!canUseNoiseSuppressor()) {
Logging.w(TAG, "Platform NS is not supported");
shouldEnableNs = false;
return false;
}
if (ns != null && (enable != shouldEnableNs)) {
Logging.e(TAG, "Platform NS state can't be modified while recording");
return false;
}
shouldEnableNs = enable;
return true;
}
public void enable(int audioSession) {
Logging.d(TAG, "enable(audioSession=" + audioSession + ")");
assertTrue(aec == null);
assertTrue(ns == null);
if (DEBUG) {
// Add logging of supported effects but filter out "VoIP effects", i.e.,
// AEC, AEC and NS. Avoid calling AudioEffect.queryEffects() unless the
// DEBUG flag is set since we have seen crashes in this API.
for (Descriptor d : AudioEffect.queryEffects()) {
if (effectTypeIsVoIP(d.type)) {
Logging.d(TAG, "name: " + d.name + ", "
+ "mode: " + d.connectMode + ", "
+ "implementor: " + d.implementor + ", "
+ "UUID: " + d.uuid);
}
}
}
if (isAcousticEchoCancelerSupported()) {
// Create an AcousticEchoCanceler and attach it to the AudioRecord on
// the specified audio session.
aec = AcousticEchoCanceler.create(audioSession);
if (aec != null) {
boolean enabled = aec.getEnabled();
boolean enable = shouldEnableAec && canUseAcousticEchoCanceler();
if (aec.setEnabled(enable) != AudioEffect.SUCCESS) {
Logging.e(TAG, "Failed to set the AcousticEchoCanceler state");
}
Logging.d(TAG, "AcousticEchoCanceler: was " + (enabled ? "enabled" : "disabled")
+ ", enable: " + enable + ", is now: "
+ (aec.getEnabled() ? "enabled" : "disabled"));
} else {
Logging.e(TAG, "Failed to create the AcousticEchoCanceler instance");
}
}
if (isNoiseSuppressorSupported()) {
// Create an NoiseSuppressor and attach it to the AudioRecord on the
// specified audio session.
ns = NoiseSuppressor.create(audioSession);
if (ns != null) {
boolean enabled = ns.getEnabled();
boolean enable = shouldEnableNs && canUseNoiseSuppressor();
if (ns.setEnabled(enable) != AudioEffect.SUCCESS) {
Logging.e(TAG, "Failed to set the NoiseSuppressor state");
}
Logging.d(TAG, "NoiseSuppressor: was " + (enabled ? "enabled" : "disabled") + ", enable: "
+ enable + ", is now: " + (ns.getEnabled() ? "enabled" : "disabled"));
} else {
Logging.e(TAG, "Failed to create the NoiseSuppressor instance");
}
}
}
// Releases all native audio effect resources. It is a good practice to
// release the effect engine when not in use as control can be returned
// to other applications or the native resources released.
public void release() {
Logging.d(TAG, "release");
if (aec != null) {
aec.release();
aec = null;
}
if (ns != null) {
ns.release();
ns = null;
}
}
// Returns true for effect types in `type` that are of "VoIP" types:
// Acoustic Echo Canceler (AEC) or Automatic Gain Control (AGC) or
// Noise Suppressor (NS). Note that, an extra check for support is needed
// in each comparison since some devices includes effects in the
// AudioEffect.Descriptor array that are actually not available on the device.
// As an example: Samsung Galaxy S6 includes an AGC in the descriptor but
// AutomaticGainControl.isAvailable() returns false.
private boolean effectTypeIsVoIP(UUID type) {
return (AudioEffect.EFFECT_TYPE_AEC.equals(type) && isAcousticEchoCancelerSupported())
|| (AudioEffect.EFFECT_TYPE_NS.equals(type) && isNoiseSuppressorSupported());
}
// Helper method which throws an exception when an assertion has failed.
private static void assertTrue(boolean condition) {
if (!condition) {
throw new AssertionError("Expected condition to be true");
}
}
// Returns the cached copy of the audio effects array, if available, or
// queries the operating system for the list of effects.
private static @Nullable Descriptor[] getAvailableEffects() {
if (cachedEffects != null) {
return cachedEffects;
}
// The caching is best effort only - if this method is called from several
// threads in parallel, they may end up doing the underlying OS call
// multiple times. It's normally only called on one thread so there's no
// real need to optimize for the multiple threads case.
cachedEffects = AudioEffect.queryEffects();
return cachedEffects;
}
// Returns true if an effect of the specified type is available. Functionally
// equivalent to (NoiseSuppressor`AutomaticGainControl`...).isAvailable(), but
// faster as it avoids the expensive OS call to enumerate effects.
private static boolean isEffectTypeAvailable(UUID effectType) {
Descriptor[] effects = getAvailableEffects();
if (effects == null) {
return false;
}
for (Descriptor d : effects) {
if (d.type.equals(effectType)) {
return true;
}
}
return false;
}
}

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc.voiceengine;
import android.content.Context;
import android.content.pm.PackageManager;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioRecord;
import android.media.AudioTrack;
import android.os.Build;
import androidx.annotation.Nullable;
import java.util.Timer;
import java.util.TimerTask;
import org.webrtc.ContextUtils;
import org.webrtc.Logging;
// WebRtcAudioManager handles tasks that uses android.media.AudioManager.
// At construction, storeAudioParameters() is called and it retrieves
// fundamental audio parameters like native sample rate and number of channels.
// The result is then provided to the caller by nativeCacheAudioParameters().
// It is also possible to call init() to set up the audio environment for best
// possible "VoIP performance". All settings done in init() are reverted by
// dispose(). This class can also be used without calling init() if the user
// prefers to set up the audio environment separately. However, it is
// recommended to always use AudioManager.MODE_IN_COMMUNICATION.
public class WebRtcAudioManager {
private static final boolean DEBUG = false;
private static final String TAG = "WebRtcAudioManager";
// TODO(bugs.webrtc.org/8914): disabled by default until AAudio support has
// been completed. Goal is to always return false on Android O MR1 and higher.
private static final boolean blacklistDeviceForAAudioUsage = true;
// Use mono as default for both audio directions.
private static boolean useStereoOutput;
private static boolean useStereoInput;
private static boolean blacklistDeviceForOpenSLESUsage;
private static boolean blacklistDeviceForOpenSLESUsageIsOverridden;
// Call this method to override the default list of blacklisted devices
// specified in WebRtcAudioUtils.BLACKLISTED_OPEN_SL_ES_MODELS.
// Allows an app to take control over which devices to exclude from using
// the OpenSL ES audio output path
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setBlacklistDeviceForOpenSLESUsage(boolean enable) {
blacklistDeviceForOpenSLESUsageIsOverridden = true;
blacklistDeviceForOpenSLESUsage = enable;
}
// Call these methods to override the default mono audio modes for the specified direction(s)
// (input and/or output).
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setStereoOutput(boolean enable) {
Logging.w(TAG, "Overriding default output behavior: setStereoOutput(" + enable + ')');
useStereoOutput = enable;
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setStereoInput(boolean enable) {
Logging.w(TAG, "Overriding default input behavior: setStereoInput(" + enable + ')');
useStereoInput = enable;
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized boolean getStereoOutput() {
return useStereoOutput;
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized boolean getStereoInput() {
return useStereoInput;
}
// Default audio data format is PCM 16 bit per sample.
// Guaranteed to be supported by all devices.
private static final int BITS_PER_SAMPLE = 16;
private static final int DEFAULT_FRAME_PER_BUFFER = 256;
// Private utility class that periodically checks and logs the volume level
// of the audio stream that is currently controlled by the volume control.
// A timer triggers logs once every 30 seconds and the timer's associated
// thread is named "WebRtcVolumeLevelLoggerThread".
private static class VolumeLogger {
private static final String THREAD_NAME = "WebRtcVolumeLevelLoggerThread";
private static final int TIMER_PERIOD_IN_SECONDS = 30;
private final AudioManager audioManager;
private @Nullable Timer timer;
public VolumeLogger(AudioManager audioManager) {
this.audioManager = audioManager;
}
public void start() {
timer = new Timer(THREAD_NAME);
timer.schedule(new LogVolumeTask(audioManager.getStreamMaxVolume(AudioManager.STREAM_RING),
audioManager.getStreamMaxVolume(AudioManager.STREAM_VOICE_CALL)),
0, TIMER_PERIOD_IN_SECONDS * 1000);
}
private class LogVolumeTask extends TimerTask {
private final int maxRingVolume;
private final int maxVoiceCallVolume;
LogVolumeTask(int maxRingVolume, int maxVoiceCallVolume) {
this.maxRingVolume = maxRingVolume;
this.maxVoiceCallVolume = maxVoiceCallVolume;
}
@Override
public void run() {
final int mode = audioManager.getMode();
if (mode == AudioManager.MODE_RINGTONE) {
Logging.d(TAG, "STREAM_RING stream volume: "
+ audioManager.getStreamVolume(AudioManager.STREAM_RING) + " (max="
+ maxRingVolume + ")");
} else if (mode == AudioManager.MODE_IN_COMMUNICATION) {
Logging.d(TAG, "VOICE_CALL stream volume: "
+ audioManager.getStreamVolume(AudioManager.STREAM_VOICE_CALL) + " (max="
+ maxVoiceCallVolume + ")");
}
}
}
private void stop() {
if (timer != null) {
timer.cancel();
timer = null;
}
}
}
private final long nativeAudioManager;
private final AudioManager audioManager;
private boolean initialized;
private int nativeSampleRate;
private int nativeChannels;
private boolean hardwareAEC;
private boolean hardwareAGC;
private boolean hardwareNS;
private boolean lowLatencyOutput;
private boolean lowLatencyInput;
private boolean proAudio;
private boolean aAudio;
private int sampleRate;
private int outputChannels;
private int inputChannels;
private int outputBufferSize;
private int inputBufferSize;
private final VolumeLogger volumeLogger;
WebRtcAudioManager(long nativeAudioManager) {
Logging.d(TAG, "ctor" + WebRtcAudioUtils.getThreadInfo());
this.nativeAudioManager = nativeAudioManager;
audioManager =
(AudioManager) ContextUtils.getApplicationContext().getSystemService(Context.AUDIO_SERVICE);
if (DEBUG) {
WebRtcAudioUtils.logDeviceInfo(TAG);
}
volumeLogger = new VolumeLogger(audioManager);
storeAudioParameters();
nativeCacheAudioParameters(sampleRate, outputChannels, inputChannels, hardwareAEC, hardwareAGC,
hardwareNS, lowLatencyOutput, lowLatencyInput, proAudio, aAudio, outputBufferSize,
inputBufferSize, nativeAudioManager);
WebRtcAudioUtils.logAudioState(TAG);
}
private boolean init() {
Logging.d(TAG, "init" + WebRtcAudioUtils.getThreadInfo());
if (initialized) {
return true;
}
Logging.d(TAG, "audio mode is: "
+ WebRtcAudioUtils.modeToString(audioManager.getMode()));
initialized = true;
volumeLogger.start();
return true;
}
private void dispose() {
Logging.d(TAG, "dispose" + WebRtcAudioUtils.getThreadInfo());
if (!initialized) {
return;
}
volumeLogger.stop();
}
private boolean isCommunicationModeEnabled() {
return (audioManager.getMode() == AudioManager.MODE_IN_COMMUNICATION);
}
private boolean isDeviceBlacklistedForOpenSLESUsage() {
boolean blacklisted = blacklistDeviceForOpenSLESUsageIsOverridden
? blacklistDeviceForOpenSLESUsage
: WebRtcAudioUtils.deviceIsBlacklistedForOpenSLESUsage();
if (blacklisted) {
Logging.d(TAG, Build.MODEL + " is blacklisted for OpenSL ES usage!");
}
return blacklisted;
}
private void storeAudioParameters() {
outputChannels = getStereoOutput() ? 2 : 1;
inputChannels = getStereoInput() ? 2 : 1;
sampleRate = getNativeOutputSampleRate();
hardwareAEC = isAcousticEchoCancelerSupported();
// TODO(henrika): use of hardware AGC is no longer supported. Currently
// hardcoded to false. To be removed.
hardwareAGC = false;
hardwareNS = isNoiseSuppressorSupported();
lowLatencyOutput = isLowLatencyOutputSupported();
lowLatencyInput = isLowLatencyInputSupported();
proAudio = isProAudioSupported();
aAudio = isAAudioSupported();
outputBufferSize = lowLatencyOutput ? getLowLatencyOutputFramesPerBuffer()
: getMinOutputFrameSize(sampleRate, outputChannels);
inputBufferSize = lowLatencyInput ? getLowLatencyInputFramesPerBuffer()
: getMinInputFrameSize(sampleRate, inputChannels);
}
// Gets the current earpiece state.
private boolean hasEarpiece() {
return ContextUtils.getApplicationContext().getPackageManager().hasSystemFeature(
PackageManager.FEATURE_TELEPHONY);
}
// Returns true if low-latency audio output is supported.
private boolean isLowLatencyOutputSupported() {
return ContextUtils.getApplicationContext().getPackageManager().hasSystemFeature(
PackageManager.FEATURE_AUDIO_LOW_LATENCY);
}
// Returns true if low-latency audio input is supported.
// TODO(henrika): remove the hardcoded false return value when OpenSL ES
// input performance has been evaluated and tested more.
public boolean isLowLatencyInputSupported() {
// TODO(henrika): investigate if some sort of device list is needed here
// as well. The NDK doc states that: "As of API level 21, lower latency
// audio input is supported on select devices. To take advantage of this
// feature, first confirm that lower latency output is available".
return isLowLatencyOutputSupported();
}
// Returns true if the device has professional audio level of functionality
// and therefore supports the lowest possible round-trip latency.
private boolean isProAudioSupported() {
return Build.VERSION.SDK_INT >= 23
&& ContextUtils.getApplicationContext().getPackageManager().hasSystemFeature(
PackageManager.FEATURE_AUDIO_PRO);
}
// AAudio is supported on Androio Oreo MR1 (API 27) and higher.
// TODO(bugs.webrtc.org/8914): currently disabled by default.
private boolean isAAudioSupported() {
if (blacklistDeviceForAAudioUsage) {
Logging.w(TAG, "AAudio support is currently disabled on all devices!");
}
return !blacklistDeviceForAAudioUsage && Build.VERSION.SDK_INT >= 27;
}
// Returns the native output sample rate for this device's output stream.
private int getNativeOutputSampleRate() {
// Override this if we're running on an old emulator image which only
// supports 8 kHz and doesn't support PROPERTY_OUTPUT_SAMPLE_RATE.
if (WebRtcAudioUtils.runningOnEmulator()) {
Logging.d(TAG, "Running emulator, overriding sample rate to 8 kHz.");
return 8000;
}
// Default can be overriden by WebRtcAudioUtils.setDefaultSampleRateHz().
// If so, use that value and return here.
if (WebRtcAudioUtils.isDefaultSampleRateOverridden()) {
Logging.d(TAG, "Default sample rate is overriden to "
+ WebRtcAudioUtils.getDefaultSampleRateHz() + " Hz");
return WebRtcAudioUtils.getDefaultSampleRateHz();
}
// No overrides available. Deliver best possible estimate based on default
// Android AudioManager APIs.
final int sampleRateHz = getSampleRateForApiLevel();
Logging.d(TAG, "Sample rate is set to " + sampleRateHz + " Hz");
return sampleRateHz;
}
private int getSampleRateForApiLevel() {
String sampleRateString = audioManager.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE);
return (sampleRateString == null) ? WebRtcAudioUtils.getDefaultSampleRateHz()
: Integer.parseInt(sampleRateString);
}
// Returns the native output buffer size for low-latency output streams.
private int getLowLatencyOutputFramesPerBuffer() {
assertTrue(isLowLatencyOutputSupported());
String framesPerBuffer =
audioManager.getProperty(AudioManager.PROPERTY_OUTPUT_FRAMES_PER_BUFFER);
return framesPerBuffer == null ? DEFAULT_FRAME_PER_BUFFER : Integer.parseInt(framesPerBuffer);
}
// Returns true if the device supports an audio effect (AEC or NS).
// Four conditions must be fulfilled if functions are to return true:
// 1) the platform must support the built-in (HW) effect,
// 2) explicit use (override) of a WebRTC based version must not be set,
// 3) the device must not be blacklisted for use of the effect, and
// 4) the UUID of the effect must be approved (some UUIDs can be excluded).
private static boolean isAcousticEchoCancelerSupported() {
return WebRtcAudioEffects.canUseAcousticEchoCanceler();
}
private static boolean isNoiseSuppressorSupported() {
return WebRtcAudioEffects.canUseNoiseSuppressor();
}
// Returns the minimum output buffer size for Java based audio (AudioTrack).
// This size can also be used for OpenSL ES implementations on devices that
// lacks support of low-latency output.
private static int getMinOutputFrameSize(int sampleRateInHz, int numChannels) {
final int bytesPerFrame = numChannels * (BITS_PER_SAMPLE / 8);
final int channelConfig =
(numChannels == 1 ? AudioFormat.CHANNEL_OUT_MONO : AudioFormat.CHANNEL_OUT_STEREO);
return AudioTrack.getMinBufferSize(
sampleRateInHz, channelConfig, AudioFormat.ENCODING_PCM_16BIT)
/ bytesPerFrame;
}
// Returns the native input buffer size for input streams.
private int getLowLatencyInputFramesPerBuffer() {
assertTrue(isLowLatencyInputSupported());
return getLowLatencyOutputFramesPerBuffer();
}
// Returns the minimum input buffer size for Java based audio (AudioRecord).
// This size can calso be used for OpenSL ES implementations on devices that
// lacks support of low-latency input.
private static int getMinInputFrameSize(int sampleRateInHz, int numChannels) {
final int bytesPerFrame = numChannels * (BITS_PER_SAMPLE / 8);
final int channelConfig =
(numChannels == 1 ? AudioFormat.CHANNEL_IN_MONO : AudioFormat.CHANNEL_IN_STEREO);
return AudioRecord.getMinBufferSize(
sampleRateInHz, channelConfig, AudioFormat.ENCODING_PCM_16BIT)
/ bytesPerFrame;
}
// Helper method which throws an exception when an assertion has failed.
private static void assertTrue(boolean condition) {
if (!condition) {
throw new AssertionError("Expected condition to be true");
}
}
private native void nativeCacheAudioParameters(int sampleRate, int outputChannels,
int inputChannels, boolean hardwareAEC, boolean hardwareAGC, boolean hardwareNS,
boolean lowLatencyOutput, boolean lowLatencyInput, boolean proAudio, boolean aAudio,
int outputBufferSize, int inputBufferSize, long nativeAudioManager);
}

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc.voiceengine;
import android.media.AudioFormat;
import android.media.AudioRecord;
import android.media.MediaRecorder.AudioSource;
import android.os.Build;
import android.os.Process;
import androidx.annotation.Nullable;
import java.lang.System;
import java.nio.ByteBuffer;
import java.util.Arrays;
import java.util.concurrent.TimeUnit;
import org.webrtc.Logging;
import org.webrtc.ThreadUtils;
public class WebRtcAudioRecord {
private static final boolean DEBUG = false;
private static final String TAG = "WebRtcAudioRecord";
// Default audio data format is PCM 16 bit per sample.
// Guaranteed to be supported by all devices.
private static final int BITS_PER_SAMPLE = 16;
// Requested size of each recorded buffer provided to the client.
private static final int CALLBACK_BUFFER_SIZE_MS = 10;
// Average number of callbacks per second.
private static final int BUFFERS_PER_SECOND = 1000 / CALLBACK_BUFFER_SIZE_MS;
// We ask for a native buffer size of BUFFER_SIZE_FACTOR * (minimum required
// buffer size). The extra space is allocated to guard against glitches under
// high load.
private static final int BUFFER_SIZE_FACTOR = 2;
// The AudioRecordJavaThread is allowed to wait for successful call to join()
// but the wait times out afther this amount of time.
private static final long AUDIO_RECORD_THREAD_JOIN_TIMEOUT_MS = 2000;
private static final int DEFAULT_AUDIO_SOURCE = getDefaultAudioSource();
private static int audioSource = DEFAULT_AUDIO_SOURCE;
private final long nativeAudioRecord;
private @Nullable WebRtcAudioEffects effects;
private ByteBuffer byteBuffer;
private @Nullable AudioRecord audioRecord;
private @Nullable AudioRecordThread audioThread;
private static volatile boolean microphoneMute;
private byte[] emptyBytes;
// Audio recording error handler functions.
public enum AudioRecordStartErrorCode {
AUDIO_RECORD_START_EXCEPTION,
AUDIO_RECORD_START_STATE_MISMATCH,
}
public static interface WebRtcAudioRecordErrorCallback {
void onWebRtcAudioRecordInitError(String errorMessage);
void onWebRtcAudioRecordStartError(AudioRecordStartErrorCode errorCode, String errorMessage);
void onWebRtcAudioRecordError(String errorMessage);
}
private static @Nullable WebRtcAudioRecordErrorCallback errorCallback;
public static void setErrorCallback(WebRtcAudioRecordErrorCallback errorCallback) {
Logging.d(TAG, "Set error callback");
WebRtcAudioRecord.errorCallback = errorCallback;
}
/**
* Contains audio sample information. Object is passed using {@link
* WebRtcAudioRecord.WebRtcAudioRecordSamplesReadyCallback}
*/
public static class AudioSamples {
/** See {@link AudioRecord#getAudioFormat()} */
private final int audioFormat;
/** See {@link AudioRecord#getChannelCount()} */
private final int channelCount;
/** See {@link AudioRecord#getSampleRate()} */
private final int sampleRate;
private final byte[] data;
private AudioSamples(AudioRecord audioRecord, byte[] data) {
this.audioFormat = audioRecord.getAudioFormat();
this.channelCount = audioRecord.getChannelCount();
this.sampleRate = audioRecord.getSampleRate();
this.data = data;
}
public int getAudioFormat() {
return audioFormat;
}
public int getChannelCount() {
return channelCount;
}
public int getSampleRate() {
return sampleRate;
}
public byte[] getData() {
return data;
}
}
/** Called when new audio samples are ready. This should only be set for debug purposes */
public static interface WebRtcAudioRecordSamplesReadyCallback {
void onWebRtcAudioRecordSamplesReady(AudioSamples samples);
}
private static @Nullable WebRtcAudioRecordSamplesReadyCallback audioSamplesReadyCallback;
public static void setOnAudioSamplesReady(WebRtcAudioRecordSamplesReadyCallback callback) {
audioSamplesReadyCallback = callback;
}
/**
* Audio thread which keeps calling ByteBuffer.read() waiting for audio
* to be recorded. Feeds recorded data to the native counterpart as a
* periodic sequence of callbacks using DataIsRecorded().
* This thread uses a Process.THREAD_PRIORITY_URGENT_AUDIO priority.
*/
private class AudioRecordThread extends Thread {
private volatile boolean keepAlive = true;
public AudioRecordThread(String name) {
super(name);
}
// TODO(titovartem) make correct fix during webrtc:9175
@SuppressWarnings("ByteBufferBackingArray")
@Override
public void run() {
Process.setThreadPriority(Process.THREAD_PRIORITY_URGENT_AUDIO);
Logging.d(TAG, "AudioRecordThread" + WebRtcAudioUtils.getThreadInfo());
assertTrue(audioRecord.getRecordingState() == AudioRecord.RECORDSTATE_RECORDING);
long lastTime = System.nanoTime();
while (keepAlive) {
int bytesRead = audioRecord.read(byteBuffer, byteBuffer.capacity());
if (bytesRead == byteBuffer.capacity()) {
if (microphoneMute) {
byteBuffer.clear();
byteBuffer.put(emptyBytes);
}
// It's possible we've been shut down during the read, and stopRecording() tried and
// failed to join this thread. To be a bit safer, try to avoid calling any native methods
// in case they've been unregistered after stopRecording() returned.
if (keepAlive) {
nativeDataIsRecorded(bytesRead, nativeAudioRecord);
}
if (audioSamplesReadyCallback != null) {
// Copy the entire byte buffer array. Assume that the start of the byteBuffer is
// at index 0.
byte[] data = Arrays.copyOf(byteBuffer.array(), byteBuffer.capacity());
audioSamplesReadyCallback.onWebRtcAudioRecordSamplesReady(
new AudioSamples(audioRecord, data));
}
} else {
String errorMessage = "AudioRecord.read failed: " + bytesRead;
Logging.e(TAG, errorMessage);
if (bytesRead == AudioRecord.ERROR_INVALID_OPERATION) {
keepAlive = false;
reportWebRtcAudioRecordError(errorMessage);
}
}
if (DEBUG) {
long nowTime = System.nanoTime();
long durationInMs = TimeUnit.NANOSECONDS.toMillis((nowTime - lastTime));
lastTime = nowTime;
Logging.d(TAG, "bytesRead[" + durationInMs + "] " + bytesRead);
}
}
try {
if (audioRecord != null) {
audioRecord.stop();
}
} catch (IllegalStateException e) {
Logging.e(TAG, "AudioRecord.stop failed: " + e.getMessage());
}
}
// Stops the inner thread loop and also calls AudioRecord.stop().
// Does not block the calling thread.
public void stopThread() {
Logging.d(TAG, "stopThread");
keepAlive = false;
}
}
WebRtcAudioRecord(long nativeAudioRecord) {
Logging.d(TAG, "ctor" + WebRtcAudioUtils.getThreadInfo());
this.nativeAudioRecord = nativeAudioRecord;
if (DEBUG) {
WebRtcAudioUtils.logDeviceInfo(TAG);
}
effects = WebRtcAudioEffects.create();
}
private boolean enableBuiltInAEC(boolean enable) {
Logging.d(TAG, "enableBuiltInAEC(" + enable + ')');
if (effects == null) {
Logging.e(TAG, "Built-in AEC is not supported on this platform");
return false;
}
return effects.setAEC(enable);
}
private boolean enableBuiltInNS(boolean enable) {
Logging.d(TAG, "enableBuiltInNS(" + enable + ')');
if (effects == null) {
Logging.e(TAG, "Built-in NS is not supported on this platform");
return false;
}
return effects.setNS(enable);
}
private int initRecording(int sampleRate, int channels) {
Logging.d(TAG, "initRecording(sampleRate=" + sampleRate + ", channels=" + channels + ")");
if (audioRecord != null) {
reportWebRtcAudioRecordInitError("InitRecording called twice without StopRecording.");
return -1;
}
final int bytesPerFrame = channels * (BITS_PER_SAMPLE / 8);
final int framesPerBuffer = sampleRate / BUFFERS_PER_SECOND;
byteBuffer = ByteBuffer.allocateDirect(bytesPerFrame * framesPerBuffer);
Logging.d(TAG, "byteBuffer.capacity: " + byteBuffer.capacity());
emptyBytes = new byte[byteBuffer.capacity()];
// Rather than passing the ByteBuffer with every callback (requiring
// the potentially expensive GetDirectBufferAddress) we simply have the
// the native class cache the address to the memory once.
nativeCacheDirectBufferAddress(byteBuffer, nativeAudioRecord);
// Get the minimum buffer size required for the successful creation of
// an AudioRecord object, in byte units.
// Note that this size doesn't guarantee a smooth recording under load.
final int channelConfig = channelCountToConfiguration(channels);
int minBufferSize =
AudioRecord.getMinBufferSize(sampleRate, channelConfig, AudioFormat.ENCODING_PCM_16BIT);
if (minBufferSize == AudioRecord.ERROR || minBufferSize == AudioRecord.ERROR_BAD_VALUE) {
reportWebRtcAudioRecordInitError("AudioRecord.getMinBufferSize failed: " + minBufferSize);
return -1;
}
Logging.d(TAG, "AudioRecord.getMinBufferSize: " + minBufferSize);
// Use a larger buffer size than the minimum required when creating the
// AudioRecord instance to ensure smooth recording under load. It has been
// verified that it does not increase the actual recording latency.
int bufferSizeInBytes = Math.max(BUFFER_SIZE_FACTOR * minBufferSize, byteBuffer.capacity());
Logging.d(TAG, "bufferSizeInBytes: " + bufferSizeInBytes);
try {
audioRecord = new AudioRecord(audioSource, sampleRate, channelConfig,
AudioFormat.ENCODING_PCM_16BIT, bufferSizeInBytes);
} catch (IllegalArgumentException e) {
reportWebRtcAudioRecordInitError("AudioRecord ctor error: " + e.getMessage());
releaseAudioResources();
return -1;
}
if (audioRecord == null || audioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
reportWebRtcAudioRecordInitError("Failed to create a new AudioRecord instance");
releaseAudioResources();
return -1;
}
if (effects != null) {
effects.enable(audioRecord.getAudioSessionId());
}
logMainParameters();
logMainParametersExtended();
return framesPerBuffer;
}
private boolean startRecording() {
Logging.d(TAG, "startRecording");
assertTrue(audioRecord != null);
assertTrue(audioThread == null);
try {
audioRecord.startRecording();
} catch (IllegalStateException e) {
reportWebRtcAudioRecordStartError(AudioRecordStartErrorCode.AUDIO_RECORD_START_EXCEPTION,
"AudioRecord.startRecording failed: " + e.getMessage());
return false;
}
if (audioRecord.getRecordingState() != AudioRecord.RECORDSTATE_RECORDING) {
reportWebRtcAudioRecordStartError(
AudioRecordStartErrorCode.AUDIO_RECORD_START_STATE_MISMATCH,
"AudioRecord.startRecording failed - incorrect state :"
+ audioRecord.getRecordingState());
return false;
}
audioThread = new AudioRecordThread("AudioRecordJavaThread");
audioThread.start();
return true;
}
private boolean stopRecording() {
Logging.d(TAG, "stopRecording");
assertTrue(audioThread != null);
audioThread.stopThread();
if (!ThreadUtils.joinUninterruptibly(audioThread, AUDIO_RECORD_THREAD_JOIN_TIMEOUT_MS)) {
Logging.e(TAG, "Join of AudioRecordJavaThread timed out");
WebRtcAudioUtils.logAudioState(TAG);
}
audioThread = null;
if (effects != null) {
effects.release();
}
releaseAudioResources();
return true;
}
private void logMainParameters() {
Logging.d(TAG, "AudioRecord: "
+ "session ID: " + audioRecord.getAudioSessionId() + ", "
+ "channels: " + audioRecord.getChannelCount() + ", "
+ "sample rate: " + audioRecord.getSampleRate());
}
private void logMainParametersExtended() {
if (Build.VERSION.SDK_INT >= 23) {
Logging.d(TAG, "AudioRecord: "
// The frame count of the native AudioRecord buffer.
+ "buffer size in frames: " + audioRecord.getBufferSizeInFrames());
}
}
// Helper method which throws an exception when an assertion has failed.
private static void assertTrue(boolean condition) {
if (!condition) {
throw new AssertionError("Expected condition to be true");
}
}
private int channelCountToConfiguration(int channels) {
return (channels == 1 ? AudioFormat.CHANNEL_IN_MONO : AudioFormat.CHANNEL_IN_STEREO);
}
private native void nativeCacheDirectBufferAddress(ByteBuffer byteBuffer, long nativeAudioRecord);
private native void nativeDataIsRecorded(int bytes, long nativeAudioRecord);
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setAudioSource(int source) {
Logging.w(TAG, "Audio source is changed from: " + audioSource
+ " to " + source);
audioSource = source;
}
private static int getDefaultAudioSource() {
return AudioSource.VOICE_COMMUNICATION;
}
// Sets all recorded samples to zero if `mute` is true, i.e., ensures that
// the microphone is muted.
public static void setMicrophoneMute(boolean mute) {
Logging.w(TAG, "setMicrophoneMute(" + mute + ")");
microphoneMute = mute;
}
// Releases the native AudioRecord resources.
private void releaseAudioResources() {
Logging.d(TAG, "releaseAudioResources");
if (audioRecord != null) {
audioRecord.release();
audioRecord = null;
}
}
private void reportWebRtcAudioRecordInitError(String errorMessage) {
Logging.e(TAG, "Init recording error: " + errorMessage);
WebRtcAudioUtils.logAudioState(TAG);
if (errorCallback != null) {
errorCallback.onWebRtcAudioRecordInitError(errorMessage);
}
}
private void reportWebRtcAudioRecordStartError(
AudioRecordStartErrorCode errorCode, String errorMessage) {
Logging.e(TAG, "Start recording error: " + errorCode + ". " + errorMessage);
WebRtcAudioUtils.logAudioState(TAG);
if (errorCallback != null) {
errorCallback.onWebRtcAudioRecordStartError(errorCode, errorMessage);
}
}
private void reportWebRtcAudioRecordError(String errorMessage) {
Logging.e(TAG, "Run-time recording error: " + errorMessage);
WebRtcAudioUtils.logAudioState(TAG);
if (errorCallback != null) {
errorCallback.onWebRtcAudioRecordError(errorMessage);
}
}
}

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc.voiceengine;
import android.content.Context;
import android.media.AudioAttributes;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
import android.os.Build;
import android.os.Process;
import androidx.annotation.Nullable;
import java.lang.Thread;
import java.nio.ByteBuffer;
import org.webrtc.ContextUtils;
import org.webrtc.Logging;
import org.webrtc.ThreadUtils;
public class WebRtcAudioTrack {
private static final boolean DEBUG = false;
private static final String TAG = "WebRtcAudioTrack";
// Default audio data format is PCM 16 bit per sample.
// Guaranteed to be supported by all devices.
private static final int BITS_PER_SAMPLE = 16;
// Requested size of each recorded buffer provided to the client.
private static final int CALLBACK_BUFFER_SIZE_MS = 10;
// Average number of callbacks per second.
private static final int BUFFERS_PER_SECOND = 1000 / CALLBACK_BUFFER_SIZE_MS;
// The AudioTrackThread is allowed to wait for successful call to join()
// but the wait times out afther this amount of time.
private static final long AUDIO_TRACK_THREAD_JOIN_TIMEOUT_MS = 2000;
// By default, WebRTC creates audio tracks with a usage attribute
// corresponding to voice communications, such as telephony or VoIP.
private static final int DEFAULT_USAGE = AudioAttributes.USAGE_VOICE_COMMUNICATION;
private static int usageAttribute = DEFAULT_USAGE;
// This method overrides the default usage attribute and allows the user
// to set it to something else than AudioAttributes.USAGE_VOICE_COMMUNICATION.
// NOTE: calling this method will most likely break existing VoIP tuning.
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setAudioTrackUsageAttribute(int usage) {
Logging.w(TAG, "Default usage attribute is changed from: "
+ DEFAULT_USAGE + " to " + usage);
usageAttribute = usage;
}
private final long nativeAudioTrack;
private final AudioManager audioManager;
private final ThreadUtils.ThreadChecker threadChecker = new ThreadUtils.ThreadChecker();
private ByteBuffer byteBuffer;
private @Nullable AudioTrack audioTrack;
private @Nullable AudioTrackThread audioThread;
// Samples to be played are replaced by zeros if `speakerMute` is set to true.
// Can be used to ensure that the speaker is fully muted.
private static volatile boolean speakerMute;
private byte[] emptyBytes;
// Audio playout/track error handler functions.
public enum AudioTrackStartErrorCode {
AUDIO_TRACK_START_EXCEPTION,
AUDIO_TRACK_START_STATE_MISMATCH,
}
@Deprecated
public static interface WebRtcAudioTrackErrorCallback {
void onWebRtcAudioTrackInitError(String errorMessage);
void onWebRtcAudioTrackStartError(String errorMessage);
void onWebRtcAudioTrackError(String errorMessage);
}
// TODO(henrika): upgrade all clients to use this new interface instead.
public static interface ErrorCallback {
void onWebRtcAudioTrackInitError(String errorMessage);
void onWebRtcAudioTrackStartError(AudioTrackStartErrorCode errorCode, String errorMessage);
void onWebRtcAudioTrackError(String errorMessage);
}
private static @Nullable WebRtcAudioTrackErrorCallback errorCallbackOld;
private static @Nullable ErrorCallback errorCallback;
@Deprecated
public static void setErrorCallback(WebRtcAudioTrackErrorCallback errorCallback) {
Logging.d(TAG, "Set error callback (deprecated");
WebRtcAudioTrack.errorCallbackOld = errorCallback;
}
public static void setErrorCallback(ErrorCallback errorCallback) {
Logging.d(TAG, "Set extended error callback");
WebRtcAudioTrack.errorCallback = errorCallback;
}
/**
* Audio thread which keeps calling AudioTrack.write() to stream audio.
* Data is periodically acquired from the native WebRTC layer using the
* nativeGetPlayoutData callback function.
* This thread uses a Process.THREAD_PRIORITY_URGENT_AUDIO priority.
*/
private class AudioTrackThread extends Thread {
private volatile boolean keepAlive = true;
public AudioTrackThread(String name) {
super(name);
}
@Override
public void run() {
Process.setThreadPriority(Process.THREAD_PRIORITY_URGENT_AUDIO);
Logging.d(TAG, "AudioTrackThread" + WebRtcAudioUtils.getThreadInfo());
assertTrue(audioTrack.getPlayState() == AudioTrack.PLAYSTATE_PLAYING);
// Fixed size in bytes of each 10ms block of audio data that we ask for
// using callbacks to the native WebRTC client.
final int sizeInBytes = byteBuffer.capacity();
while (keepAlive) {
// Get 10ms of PCM data from the native WebRTC client. Audio data is
// written into the common ByteBuffer using the address that was
// cached at construction.
nativeGetPlayoutData(sizeInBytes, nativeAudioTrack);
// Write data until all data has been written to the audio sink.
// Upon return, the buffer position will have been advanced to reflect
// the amount of data that was successfully written to the AudioTrack.
assertTrue(sizeInBytes <= byteBuffer.remaining());
if (speakerMute) {
byteBuffer.clear();
byteBuffer.put(emptyBytes);
byteBuffer.position(0);
}
int bytesWritten = audioTrack.write(byteBuffer, sizeInBytes, AudioTrack.WRITE_BLOCKING);
if (bytesWritten != sizeInBytes) {
Logging.e(TAG, "AudioTrack.write played invalid number of bytes: " + bytesWritten);
// If a write() returns a negative value, an error has occurred.
// Stop playing and report an error in this case.
if (bytesWritten < 0) {
keepAlive = false;
reportWebRtcAudioTrackError("AudioTrack.write failed: " + bytesWritten);
}
}
// The byte buffer must be rewinded since byteBuffer.position() is
// increased at each call to AudioTrack.write(). If we don't do this,
// next call to AudioTrack.write() will fail.
byteBuffer.rewind();
// TODO(henrika): it is possible to create a delay estimate here by
// counting number of written frames and subtracting the result from
// audioTrack.getPlaybackHeadPosition().
}
// Stops playing the audio data. Since the instance was created in
// MODE_STREAM mode, audio will stop playing after the last buffer that
// was written has been played.
if (audioTrack != null) {
Logging.d(TAG, "Calling AudioTrack.stop...");
try {
audioTrack.stop();
Logging.d(TAG, "AudioTrack.stop is done.");
} catch (IllegalStateException e) {
Logging.e(TAG, "AudioTrack.stop failed: " + e.getMessage());
}
}
}
// Stops the inner thread loop which results in calling AudioTrack.stop().
// Does not block the calling thread.
public void stopThread() {
Logging.d(TAG, "stopThread");
keepAlive = false;
}
}
WebRtcAudioTrack(long nativeAudioTrack) {
threadChecker.checkIsOnValidThread();
Logging.d(TAG, "ctor" + WebRtcAudioUtils.getThreadInfo());
this.nativeAudioTrack = nativeAudioTrack;
audioManager =
(AudioManager) ContextUtils.getApplicationContext().getSystemService(Context.AUDIO_SERVICE);
if (DEBUG) {
WebRtcAudioUtils.logDeviceInfo(TAG);
}
}
private int initPlayout(int sampleRate, int channels, double bufferSizeFactor) {
threadChecker.checkIsOnValidThread();
Logging.d(TAG,
"initPlayout(sampleRate=" + sampleRate + ", channels=" + channels
+ ", bufferSizeFactor=" + bufferSizeFactor + ")");
final int bytesPerFrame = channels * (BITS_PER_SAMPLE / 8);
byteBuffer = ByteBuffer.allocateDirect(bytesPerFrame * (sampleRate / BUFFERS_PER_SECOND));
Logging.d(TAG, "byteBuffer.capacity: " + byteBuffer.capacity());
emptyBytes = new byte[byteBuffer.capacity()];
// Rather than passing the ByteBuffer with every callback (requiring
// the potentially expensive GetDirectBufferAddress) we simply have the
// the native class cache the address to the memory once.
nativeCacheDirectBufferAddress(byteBuffer, nativeAudioTrack);
// Get the minimum buffer size required for the successful creation of an
// AudioTrack object to be created in the MODE_STREAM mode.
// Note that this size doesn't guarantee a smooth playback under load.
final int channelConfig = channelCountToConfiguration(channels);
final int minBufferSizeInBytes = (int) (AudioTrack.getMinBufferSize(sampleRate, channelConfig,
AudioFormat.ENCODING_PCM_16BIT)
* bufferSizeFactor);
Logging.d(TAG, "minBufferSizeInBytes: " + minBufferSizeInBytes);
// For the streaming mode, data must be written to the audio sink in
// chunks of size (given by byteBuffer.capacity()) less than or equal
// to the total buffer size `minBufferSizeInBytes`. But, we have seen
// reports of "getMinBufferSize(): error querying hardware". Hence, it
// can happen that `minBufferSizeInBytes` contains an invalid value.
if (minBufferSizeInBytes < byteBuffer.capacity()) {
reportWebRtcAudioTrackInitError("AudioTrack.getMinBufferSize returns an invalid value.");
return -1;
}
// Ensure that prevision audio session was stopped correctly before trying
// to create a new AudioTrack.
if (audioTrack != null) {
reportWebRtcAudioTrackInitError("Conflict with existing AudioTrack.");
return -1;
}
try {
// Create an AudioTrack object and initialize its associated audio buffer.
// The size of this buffer determines how long an AudioTrack can play
// before running out of data.
// As we are on API level 21 or higher, it is possible to use a special AudioTrack
// constructor that uses AudioAttributes and AudioFormat as input. It allows us to
// supersede the notion of stream types for defining the behavior of audio playback,
// and to allow certain platforms or routing policies to use this information for more
// refined volume or routing decisions.
audioTrack = createAudioTrack(sampleRate, channelConfig, minBufferSizeInBytes);
} catch (IllegalArgumentException e) {
reportWebRtcAudioTrackInitError(e.getMessage());
releaseAudioResources();
return -1;
}
// It can happen that an AudioTrack is created but it was not successfully
// initialized upon creation. Seems to be the case e.g. when the maximum
// number of globally available audio tracks is exceeded.
if (audioTrack == null || audioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
reportWebRtcAudioTrackInitError("Initialization of audio track failed.");
releaseAudioResources();
return -1;
}
logMainParameters();
logMainParametersExtended();
return minBufferSizeInBytes;
}
private boolean startPlayout() {
threadChecker.checkIsOnValidThread();
Logging.d(TAG, "startPlayout");
assertTrue(audioTrack != null);
assertTrue(audioThread == null);
// Starts playing an audio track.
try {
audioTrack.play();
} catch (IllegalStateException e) {
reportWebRtcAudioTrackStartError(AudioTrackStartErrorCode.AUDIO_TRACK_START_EXCEPTION,
"AudioTrack.play failed: " + e.getMessage());
releaseAudioResources();
return false;
}
if (audioTrack.getPlayState() != AudioTrack.PLAYSTATE_PLAYING) {
reportWebRtcAudioTrackStartError(
AudioTrackStartErrorCode.AUDIO_TRACK_START_STATE_MISMATCH,
"AudioTrack.play failed - incorrect state :"
+ audioTrack.getPlayState());
releaseAudioResources();
return false;
}
// Create and start new high-priority thread which calls AudioTrack.write()
// and where we also call the native nativeGetPlayoutData() callback to
// request decoded audio from WebRTC.
audioThread = new AudioTrackThread("AudioTrackJavaThread");
audioThread.start();
return true;
}
private boolean stopPlayout() {
threadChecker.checkIsOnValidThread();
Logging.d(TAG, "stopPlayout");
assertTrue(audioThread != null);
logUnderrunCount();
audioThread.stopThread();
Logging.d(TAG, "Stopping the AudioTrackThread...");
audioThread.interrupt();
if (!ThreadUtils.joinUninterruptibly(audioThread, AUDIO_TRACK_THREAD_JOIN_TIMEOUT_MS)) {
Logging.e(TAG, "Join of AudioTrackThread timed out.");
WebRtcAudioUtils.logAudioState(TAG);
}
Logging.d(TAG, "AudioTrackThread has now been stopped.");
audioThread = null;
releaseAudioResources();
return true;
}
// Get max possible volume index for a phone call audio stream.
private int getStreamMaxVolume() {
threadChecker.checkIsOnValidThread();
Logging.d(TAG, "getStreamMaxVolume");
assertTrue(audioManager != null);
return audioManager.getStreamMaxVolume(AudioManager.STREAM_VOICE_CALL);
}
// Set current volume level for a phone call audio stream.
private boolean setStreamVolume(int volume) {
threadChecker.checkIsOnValidThread();
Logging.d(TAG, "setStreamVolume(" + volume + ")");
assertTrue(audioManager != null);
if (audioManager.isVolumeFixed()) {
Logging.e(TAG, "The device implements a fixed volume policy.");
return false;
}
audioManager.setStreamVolume(AudioManager.STREAM_VOICE_CALL, volume, 0);
return true;
}
/** Get current volume level for a phone call audio stream. */
private int getStreamVolume() {
threadChecker.checkIsOnValidThread();
Logging.d(TAG, "getStreamVolume");
assertTrue(audioManager != null);
return audioManager.getStreamVolume(AudioManager.STREAM_VOICE_CALL);
}
private void logMainParameters() {
Logging.d(TAG, "AudioTrack: "
+ "session ID: " + audioTrack.getAudioSessionId() + ", "
+ "channels: " + audioTrack.getChannelCount() + ", "
+ "sample rate: " + audioTrack.getSampleRate() + ", "
// Gain (>=1.0) expressed as linear multiplier on sample values.
+ "max gain: " + AudioTrack.getMaxVolume());
}
// Creates and AudioTrack instance using AudioAttributes and AudioFormat as input.
// It allows certain platforms or routing policies to use this information for more
// refined volume or routing decisions.
private static AudioTrack createAudioTrack(
int sampleRateInHz, int channelConfig, int bufferSizeInBytes) {
Logging.d(TAG, "createAudioTrack");
// TODO(henrika): use setPerformanceMode(int) with PERFORMANCE_MODE_LOW_LATENCY to control
// performance when Android O is supported. Add some logging in the mean time.
final int nativeOutputSampleRate =
AudioTrack.getNativeOutputSampleRate(AudioManager.STREAM_VOICE_CALL);
Logging.d(TAG, "nativeOutputSampleRate: " + nativeOutputSampleRate);
if (sampleRateInHz != nativeOutputSampleRate) {
Logging.w(TAG, "Unable to use fast mode since requested sample rate is not native");
}
if (usageAttribute != DEFAULT_USAGE) {
Logging.w(TAG, "A non default usage attribute is used: " + usageAttribute);
}
// Create an audio track where the audio usage is for VoIP and the content type is speech.
return new AudioTrack(
new AudioAttributes.Builder()
.setUsage(usageAttribute)
.setContentType(AudioAttributes.CONTENT_TYPE_SPEECH)
.build(),
new AudioFormat.Builder()
.setEncoding(AudioFormat.ENCODING_PCM_16BIT)
.setSampleRate(sampleRateInHz)
.setChannelMask(channelConfig)
.build(),
bufferSizeInBytes,
AudioTrack.MODE_STREAM,
AudioManager.AUDIO_SESSION_ID_GENERATE);
}
private void logBufferSizeInFrames() {
if (Build.VERSION.SDK_INT >= 23) {
Logging.d(TAG, "AudioTrack: "
// The effective size of the AudioTrack buffer that the app writes to.
+ "buffer size in frames: " + audioTrack.getBufferSizeInFrames());
}
}
private int getBufferSizeInFrames() {
if (Build.VERSION.SDK_INT >= 23) {
return audioTrack.getBufferSizeInFrames();
}
return -1;
}
private void logBufferCapacityInFrames() {
if (Build.VERSION.SDK_INT >= 24) {
Logging.d(TAG,
"AudioTrack: "
// Maximum size of the AudioTrack buffer in frames.
+ "buffer capacity in frames: " + audioTrack.getBufferCapacityInFrames());
}
}
private void logMainParametersExtended() {
logBufferSizeInFrames();
logBufferCapacityInFrames();
}
// Prints the number of underrun occurrences in the application-level write
// buffer since the AudioTrack was created. An underrun occurs if the app does
// not write audio data quickly enough, causing the buffer to underflow and a
// potential audio glitch.
// TODO(henrika): keep track of this value in the field and possibly add new
// UMA stat if needed.
private void logUnderrunCount() {
if (Build.VERSION.SDK_INT >= 24) {
Logging.d(TAG, "underrun count: " + audioTrack.getUnderrunCount());
}
}
// Helper method which throws an exception when an assertion has failed.
private static void assertTrue(boolean condition) {
if (!condition) {
throw new AssertionError("Expected condition to be true");
}
}
private int channelCountToConfiguration(int channels) {
return (channels == 1 ? AudioFormat.CHANNEL_OUT_MONO : AudioFormat.CHANNEL_OUT_STEREO);
}
private native void nativeCacheDirectBufferAddress(ByteBuffer byteBuffer, long nativeAudioRecord);
private native void nativeGetPlayoutData(int bytes, long nativeAudioRecord);
// Sets all samples to be played out to zero if `mute` is true, i.e.,
// ensures that the speaker is muted.
public static void setSpeakerMute(boolean mute) {
Logging.w(TAG, "setSpeakerMute(" + mute + ")");
speakerMute = mute;
}
// Releases the native AudioTrack resources.
private void releaseAudioResources() {
Logging.d(TAG, "releaseAudioResources");
if (audioTrack != null) {
audioTrack.release();
audioTrack = null;
}
}
private void reportWebRtcAudioTrackInitError(String errorMessage) {
Logging.e(TAG, "Init playout error: " + errorMessage);
WebRtcAudioUtils.logAudioState(TAG);
if (errorCallbackOld != null) {
errorCallbackOld.onWebRtcAudioTrackInitError(errorMessage);
}
if (errorCallback != null) {
errorCallback.onWebRtcAudioTrackInitError(errorMessage);
}
}
private void reportWebRtcAudioTrackStartError(
AudioTrackStartErrorCode errorCode, String errorMessage) {
Logging.e(TAG, "Start playout error: " + errorCode + ". " + errorMessage);
WebRtcAudioUtils.logAudioState(TAG);
if (errorCallbackOld != null) {
errorCallbackOld.onWebRtcAudioTrackStartError(errorMessage);
}
if (errorCallback != null) {
errorCallback.onWebRtcAudioTrackStartError(errorCode, errorMessage);
}
}
private void reportWebRtcAudioTrackError(String errorMessage) {
Logging.e(TAG, "Run-time playback error: " + errorMessage);
WebRtcAudioUtils.logAudioState(TAG);
if (errorCallbackOld != null) {
errorCallbackOld.onWebRtcAudioTrackError(errorMessage);
}
if (errorCallback != null) {
errorCallback.onWebRtcAudioTrackError(errorMessage);
}
}
}

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@ -1,377 +0,0 @@
/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc.voiceengine;
import static android.media.AudioManager.MODE_IN_CALL;
import static android.media.AudioManager.MODE_IN_COMMUNICATION;
import static android.media.AudioManager.MODE_NORMAL;
import static android.media.AudioManager.MODE_RINGTONE;
import android.content.Context;
import android.content.pm.PackageManager;
import android.media.AudioDeviceInfo;
import android.media.AudioManager;
import android.os.Build;
import java.lang.Thread;
import java.util.Arrays;
import java.util.List;
import org.webrtc.ContextUtils;
import org.webrtc.Logging;
public final class WebRtcAudioUtils {
private static final String TAG = "WebRtcAudioUtils";
// List of devices where we have seen issues (e.g. bad audio quality) using
// the low latency output mode in combination with OpenSL ES.
// The device name is given by Build.MODEL.
private static final String[] BLACKLISTED_OPEN_SL_ES_MODELS = new String[] {
// It is recommended to maintain a list of blacklisted models outside
// this package and instead call
// WebRtcAudioManager.setBlacklistDeviceForOpenSLESUsage(true)
// from the client for devices where OpenSL ES shall be disabled.
};
// List of devices where it has been verified that the built-in effect
// bad and where it makes sense to avoid using it and instead rely on the
// native WebRTC version instead. The device name is given by Build.MODEL.
private static final String[] BLACKLISTED_AEC_MODELS = new String[] {
// It is recommended to maintain a list of blacklisted models outside
// this package and instead call setWebRtcBasedAcousticEchoCanceler(true)
// from the client for devices where the built-in AEC shall be disabled.
};
private static final String[] BLACKLISTED_NS_MODELS = new String[] {
// It is recommended to maintain a list of blacklisted models outside
// this package and instead call setWebRtcBasedNoiseSuppressor(true)
// from the client for devices where the built-in NS shall be disabled.
};
// Use 16kHz as the default sample rate. A higher sample rate might prevent
// us from supporting communication mode on some older (e.g. ICS) devices.
private static final int DEFAULT_SAMPLE_RATE_HZ = 16000;
private static int defaultSampleRateHz = DEFAULT_SAMPLE_RATE_HZ;
// Set to true if setDefaultSampleRateHz() has been called.
private static boolean isDefaultSampleRateOverridden;
// By default, utilize hardware based audio effects for AEC and NS when
// available.
private static boolean useWebRtcBasedAcousticEchoCanceler;
private static boolean useWebRtcBasedNoiseSuppressor;
// Call these methods if any hardware based effect shall be replaced by a
// software based version provided by the WebRTC stack instead.
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setWebRtcBasedAcousticEchoCanceler(boolean enable) {
useWebRtcBasedAcousticEchoCanceler = enable;
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setWebRtcBasedNoiseSuppressor(boolean enable) {
useWebRtcBasedNoiseSuppressor = enable;
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setWebRtcBasedAutomaticGainControl(boolean enable) {
// TODO(henrika): deprecated; remove when no longer used by any client.
Logging.w(TAG, "setWebRtcBasedAutomaticGainControl() is deprecated");
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized boolean useWebRtcBasedAcousticEchoCanceler() {
if (useWebRtcBasedAcousticEchoCanceler) {
Logging.w(TAG, "Overriding default behavior; now using WebRTC AEC!");
}
return useWebRtcBasedAcousticEchoCanceler;
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized boolean useWebRtcBasedNoiseSuppressor() {
if (useWebRtcBasedNoiseSuppressor) {
Logging.w(TAG, "Overriding default behavior; now using WebRTC NS!");
}
return useWebRtcBasedNoiseSuppressor;
}
// TODO(henrika): deprecated; remove when no longer used by any client.
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized boolean useWebRtcBasedAutomaticGainControl() {
// Always return true here to avoid trying to use any built-in AGC.
return true;
}
// Returns true if the device supports an audio effect (AEC or NS).
// Four conditions must be fulfilled if functions are to return true:
// 1) the platform must support the built-in (HW) effect,
// 2) explicit use (override) of a WebRTC based version must not be set,
// 3) the device must not be blacklisted for use of the effect, and
// 4) the UUID of the effect must be approved (some UUIDs can be excluded).
public static boolean isAcousticEchoCancelerSupported() {
return WebRtcAudioEffects.canUseAcousticEchoCanceler();
}
public static boolean isNoiseSuppressorSupported() {
return WebRtcAudioEffects.canUseNoiseSuppressor();
}
// TODO(henrika): deprecated; remove when no longer used by any client.
public static boolean isAutomaticGainControlSupported() {
// Always return false here to avoid trying to use any built-in AGC.
return false;
}
// Call this method if the default handling of querying the native sample
// rate shall be overridden. Can be useful on some devices where the
// available Android APIs are known to return invalid results.
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized void setDefaultSampleRateHz(int sampleRateHz) {
isDefaultSampleRateOverridden = true;
defaultSampleRateHz = sampleRateHz;
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized boolean isDefaultSampleRateOverridden() {
return isDefaultSampleRateOverridden;
}
// TODO(bugs.webrtc.org/8491): Remove NoSynchronizedMethodCheck suppression.
@SuppressWarnings("NoSynchronizedMethodCheck")
public static synchronized int getDefaultSampleRateHz() {
return defaultSampleRateHz;
}
public static List<String> getBlackListedModelsForAecUsage() {
return Arrays.asList(WebRtcAudioUtils.BLACKLISTED_AEC_MODELS);
}
public static List<String> getBlackListedModelsForNsUsage() {
return Arrays.asList(WebRtcAudioUtils.BLACKLISTED_NS_MODELS);
}
// Helper method for building a string of thread information.
public static String getThreadInfo() {
return "@[name=" + Thread.currentThread().getName() + ", id=" + Thread.currentThread().getId()
+ "]";
}
// Returns true if we're running on emulator.
public static boolean runningOnEmulator() {
return Build.HARDWARE.equals("goldfish") && Build.BRAND.startsWith("generic_");
}
// Returns true if the device is blacklisted for OpenSL ES usage.
public static boolean deviceIsBlacklistedForOpenSLESUsage() {
List<String> blackListedModels = Arrays.asList(BLACKLISTED_OPEN_SL_ES_MODELS);
return blackListedModels.contains(Build.MODEL);
}
// Information about the current build, taken from system properties.
static void logDeviceInfo(String tag) {
Logging.d(tag, "Android SDK: " + Build.VERSION.SDK_INT + ", "
+ "Release: " + Build.VERSION.RELEASE + ", "
+ "Brand: " + Build.BRAND + ", "
+ "Device: " + Build.DEVICE + ", "
+ "Id: " + Build.ID + ", "
+ "Hardware: " + Build.HARDWARE + ", "
+ "Manufacturer: " + Build.MANUFACTURER + ", "
+ "Model: " + Build.MODEL + ", "
+ "Product: " + Build.PRODUCT);
}
// Logs information about the current audio state. The idea is to call this
// method when errors are detected to log under what conditions the error
// occurred. Hopefully it will provide clues to what might be the root cause.
static void logAudioState(String tag) {
logDeviceInfo(tag);
final Context context = ContextUtils.getApplicationContext();
final AudioManager audioManager =
(AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
logAudioStateBasic(tag, audioManager);
logAudioStateVolume(tag, audioManager);
logAudioDeviceInfo(tag, audioManager);
}
// Reports basic audio statistics.
private static void logAudioStateBasic(String tag, AudioManager audioManager) {
Logging.d(tag, "Audio State: "
+ "audio mode: " + modeToString(audioManager.getMode()) + ", "
+ "has mic: " + hasMicrophone() + ", "
+ "mic muted: " + audioManager.isMicrophoneMute() + ", "
+ "music active: " + audioManager.isMusicActive() + ", "
+ "speakerphone: " + audioManager.isSpeakerphoneOn() + ", "
+ "BT SCO: " + audioManager.isBluetoothScoOn());
}
// Adds volume information for all possible stream types.
private static void logAudioStateVolume(String tag, AudioManager audioManager) {
final int[] streams = {
AudioManager.STREAM_VOICE_CALL,
AudioManager.STREAM_MUSIC,
AudioManager.STREAM_RING,
AudioManager.STREAM_ALARM,
AudioManager.STREAM_NOTIFICATION,
AudioManager.STREAM_SYSTEM
};
Logging.d(tag, "Audio State: ");
// Some devices may not have volume controls and might use a fixed volume.
boolean fixedVolume = audioManager.isVolumeFixed();
Logging.d(tag, " fixed volume=" + fixedVolume);
if (!fixedVolume) {
for (int stream : streams) {
StringBuilder info = new StringBuilder();
info.append(" " + streamTypeToString(stream) + ": ");
info.append("volume=").append(audioManager.getStreamVolume(stream));
info.append(", max=").append(audioManager.getStreamMaxVolume(stream));
logIsStreamMute(tag, audioManager, stream, info);
Logging.d(tag, info.toString());
}
}
}
private static void logIsStreamMute(
String tag, AudioManager audioManager, int stream, StringBuilder info) {
if (Build.VERSION.SDK_INT >= 23) {
info.append(", muted=").append(audioManager.isStreamMute(stream));
}
}
private static void logAudioDeviceInfo(String tag, AudioManager audioManager) {
if (Build.VERSION.SDK_INT < 23) {
return;
}
final AudioDeviceInfo[] devices =
audioManager.getDevices(AudioManager.GET_DEVICES_ALL);
if (devices.length == 0) {
return;
}
Logging.d(tag, "Audio Devices: ");
for (AudioDeviceInfo device : devices) {
StringBuilder info = new StringBuilder();
info.append(" ").append(deviceTypeToString(device.getType()));
info.append(device.isSource() ? "(in): " : "(out): ");
// An empty array indicates that the device supports arbitrary channel counts.
if (device.getChannelCounts().length > 0) {
info.append("channels=").append(Arrays.toString(device.getChannelCounts()));
info.append(", ");
}
if (device.getEncodings().length > 0) {
// Examples: ENCODING_PCM_16BIT = 2, ENCODING_PCM_FLOAT = 4.
info.append("encodings=").append(Arrays.toString(device.getEncodings()));
info.append(", ");
}
if (device.getSampleRates().length > 0) {
info.append("sample rates=").append(Arrays.toString(device.getSampleRates()));
info.append(", ");
}
info.append("id=").append(device.getId());
Logging.d(tag, info.toString());
}
}
// Converts media.AudioManager modes into local string representation.
static String modeToString(int mode) {
switch (mode) {
case MODE_IN_CALL:
return "MODE_IN_CALL";
case MODE_IN_COMMUNICATION:
return "MODE_IN_COMMUNICATION";
case MODE_NORMAL:
return "MODE_NORMAL";
case MODE_RINGTONE:
return "MODE_RINGTONE";
default:
return "MODE_INVALID";
}
}
private static String streamTypeToString(int stream) {
switch(stream) {
case AudioManager.STREAM_VOICE_CALL:
return "STREAM_VOICE_CALL";
case AudioManager.STREAM_MUSIC:
return "STREAM_MUSIC";
case AudioManager.STREAM_RING:
return "STREAM_RING";
case AudioManager.STREAM_ALARM:
return "STREAM_ALARM";
case AudioManager.STREAM_NOTIFICATION:
return "STREAM_NOTIFICATION";
case AudioManager.STREAM_SYSTEM:
return "STREAM_SYSTEM";
default:
return "STREAM_INVALID";
}
}
// Converts AudioDeviceInfo types to local string representation.
private static String deviceTypeToString(int type) {
switch (type) {
case AudioDeviceInfo.TYPE_UNKNOWN:
return "TYPE_UNKNOWN";
case AudioDeviceInfo.TYPE_BUILTIN_EARPIECE:
return "TYPE_BUILTIN_EARPIECE";
case AudioDeviceInfo.TYPE_BUILTIN_SPEAKER:
return "TYPE_BUILTIN_SPEAKER";
case AudioDeviceInfo.TYPE_WIRED_HEADSET:
return "TYPE_WIRED_HEADSET";
case AudioDeviceInfo.TYPE_WIRED_HEADPHONES:
return "TYPE_WIRED_HEADPHONES";
case AudioDeviceInfo.TYPE_LINE_ANALOG:
return "TYPE_LINE_ANALOG";
case AudioDeviceInfo.TYPE_LINE_DIGITAL:
return "TYPE_LINE_DIGITAL";
case AudioDeviceInfo.TYPE_BLUETOOTH_SCO:
return "TYPE_BLUETOOTH_SCO";
case AudioDeviceInfo.TYPE_BLUETOOTH_A2DP:
return "TYPE_BLUETOOTH_A2DP";
case AudioDeviceInfo.TYPE_HDMI:
return "TYPE_HDMI";
case AudioDeviceInfo.TYPE_HDMI_ARC:
return "TYPE_HDMI_ARC";
case AudioDeviceInfo.TYPE_USB_DEVICE:
return "TYPE_USB_DEVICE";
case AudioDeviceInfo.TYPE_USB_ACCESSORY:
return "TYPE_USB_ACCESSORY";
case AudioDeviceInfo.TYPE_DOCK:
return "TYPE_DOCK";
case AudioDeviceInfo.TYPE_FM:
return "TYPE_FM";
case AudioDeviceInfo.TYPE_BUILTIN_MIC:
return "TYPE_BUILTIN_MIC";
case AudioDeviceInfo.TYPE_FM_TUNER:
return "TYPE_FM_TUNER";
case AudioDeviceInfo.TYPE_TV_TUNER:
return "TYPE_TV_TUNER";
case AudioDeviceInfo.TYPE_TELEPHONY:
return "TYPE_TELEPHONY";
case AudioDeviceInfo.TYPE_AUX_LINE:
return "TYPE_AUX_LINE";
case AudioDeviceInfo.TYPE_IP:
return "TYPE_IP";
case AudioDeviceInfo.TYPE_BUS:
return "TYPE_BUS";
case AudioDeviceInfo.TYPE_USB_HEADSET:
return "TYPE_USB_HEADSET";
default:
return "TYPE_UNKNOWN";
}
}
// Returns true if the device can record audio via a microphone.
private static boolean hasMicrophone() {
return ContextUtils.getApplicationContext().getPackageManager().hasSystemFeature(
PackageManager.FEATURE_MICROPHONE);
}
}

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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/opensles_common.h"
#include <SLES/OpenSLES.h>
#include "rtc_base/arraysize.h"
#include "rtc_base/checks.h"
namespace webrtc {
// Returns a string representation given an integer SL_RESULT_XXX code.
// The mapping can be found in <SLES/OpenSLES.h>.
const char* GetSLErrorString(size_t code) {
static const char* sl_error_strings[] = {
"SL_RESULT_SUCCESS", // 0
"SL_RESULT_PRECONDITIONS_VIOLATED", // 1
"SL_RESULT_PARAMETER_INVALID", // 2
"SL_RESULT_MEMORY_FAILURE", // 3
"SL_RESULT_RESOURCE_ERROR", // 4
"SL_RESULT_RESOURCE_LOST", // 5
"SL_RESULT_IO_ERROR", // 6
"SL_RESULT_BUFFER_INSUFFICIENT", // 7
"SL_RESULT_CONTENT_CORRUPTED", // 8
"SL_RESULT_CONTENT_UNSUPPORTED", // 9
"SL_RESULT_CONTENT_NOT_FOUND", // 10
"SL_RESULT_PERMISSION_DENIED", // 11
"SL_RESULT_FEATURE_UNSUPPORTED", // 12
"SL_RESULT_INTERNAL_ERROR", // 13
"SL_RESULT_UNKNOWN_ERROR", // 14
"SL_RESULT_OPERATION_ABORTED", // 15
"SL_RESULT_CONTROL_LOST", // 16
};
if (code >= arraysize(sl_error_strings)) {
return "SL_RESULT_UNKNOWN_ERROR";
}
return sl_error_strings[code];
}
SLDataFormat_PCM CreatePCMConfiguration(size_t channels,
int sample_rate,
size_t bits_per_sample) {
RTC_CHECK_EQ(bits_per_sample, SL_PCMSAMPLEFORMAT_FIXED_16);
SLDataFormat_PCM format;
format.formatType = SL_DATAFORMAT_PCM;
format.numChannels = static_cast<SLuint32>(channels);
// Note that, the unit of sample rate is actually in milliHertz and not Hertz.
switch (sample_rate) {
case 8000:
format.samplesPerSec = SL_SAMPLINGRATE_8;
break;
case 16000:
format.samplesPerSec = SL_SAMPLINGRATE_16;
break;
case 22050:
format.samplesPerSec = SL_SAMPLINGRATE_22_05;
break;
case 32000:
format.samplesPerSec = SL_SAMPLINGRATE_32;
break;
case 44100:
format.samplesPerSec = SL_SAMPLINGRATE_44_1;
break;
case 48000:
format.samplesPerSec = SL_SAMPLINGRATE_48;
break;
case 64000:
format.samplesPerSec = SL_SAMPLINGRATE_64;
break;
case 88200:
format.samplesPerSec = SL_SAMPLINGRATE_88_2;
break;
case 96000:
format.samplesPerSec = SL_SAMPLINGRATE_96;
break;
default:
RTC_CHECK(false) << "Unsupported sample rate: " << sample_rate;
break;
}
format.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
format.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16;
format.endianness = SL_BYTEORDER_LITTLEENDIAN;
if (format.numChannels == 1) {
format.channelMask = SL_SPEAKER_FRONT_CENTER;
} else if (format.numChannels == 2) {
format.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
} else {
RTC_CHECK(false) << "Unsupported number of channels: "
<< format.numChannels;
}
return format;
}
} // namespace webrtc

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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_COMMON_H_
#define MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_COMMON_H_
#include <SLES/OpenSLES.h>
#include <stddef.h>
#include "rtc_base/checks.h"
namespace webrtc {
// Returns a string representation given an integer SL_RESULT_XXX code.
// The mapping can be found in <SLES/OpenSLES.h>.
const char* GetSLErrorString(size_t code);
// Configures an SL_DATAFORMAT_PCM structure based on native audio parameters.
SLDataFormat_PCM CreatePCMConfiguration(size_t channels,
int sample_rate,
size_t bits_per_sample);
// Helper class for using SLObjectItf interfaces.
template <typename SLType, typename SLDerefType>
class ScopedSLObject {
public:
ScopedSLObject() : obj_(nullptr) {}
~ScopedSLObject() { Reset(); }
SLType* Receive() {
RTC_DCHECK(!obj_);
return &obj_;
}
SLDerefType operator->() { return *obj_; }
SLType Get() const { return obj_; }
void Reset() {
if (obj_) {
(*obj_)->Destroy(obj_);
obj_ = nullptr;
}
}
private:
SLType obj_;
};
typedef ScopedSLObject<SLObjectItf, const SLObjectItf_*> ScopedSLObjectItf;
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_COMMON_H_

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/opensles_player.h"
#include <android/log.h>
#include <memory>
#include "api/array_view.h"
#include "modules/audio_device/android/audio_common.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/fine_audio_buffer.h"
#include "rtc_base/arraysize.h"
#include "rtc_base/checks.h"
#include "rtc_base/platform_thread.h"
#include "rtc_base/time_utils.h"
#define TAG "OpenSLESPlayer"
#define ALOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, TAG, __VA_ARGS__)
#define ALOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__)
#define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, TAG, __VA_ARGS__)
#define ALOGW(...) __android_log_print(ANDROID_LOG_WARN, TAG, __VA_ARGS__)
#define ALOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__)
#define RETURN_ON_ERROR(op, ...) \
do { \
SLresult err = (op); \
if (err != SL_RESULT_SUCCESS) { \
ALOGE("%s failed: %s", #op, GetSLErrorString(err)); \
return __VA_ARGS__; \
} \
} while (0)
namespace webrtc {
OpenSLESPlayer::OpenSLESPlayer(AudioManager* audio_manager)
: audio_manager_(audio_manager),
audio_parameters_(audio_manager->GetPlayoutAudioParameters()),
audio_device_buffer_(nullptr),
initialized_(false),
playing_(false),
buffer_index_(0),
engine_(nullptr),
player_(nullptr),
simple_buffer_queue_(nullptr),
volume_(nullptr),
last_play_time_(0) {
ALOGD("ctor[tid=%d]", rtc::CurrentThreadId());
// Use native audio output parameters provided by the audio manager and
// define the PCM format structure.
pcm_format_ = CreatePCMConfiguration(audio_parameters_.channels(),
audio_parameters_.sample_rate(),
audio_parameters_.bits_per_sample());
// Detach from this thread since we want to use the checker to verify calls
// from the internal audio thread.
thread_checker_opensles_.Detach();
}
OpenSLESPlayer::~OpenSLESPlayer() {
ALOGD("dtor[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
Terminate();
DestroyAudioPlayer();
DestroyMix();
engine_ = nullptr;
RTC_DCHECK(!engine_);
RTC_DCHECK(!output_mix_.Get());
RTC_DCHECK(!player_);
RTC_DCHECK(!simple_buffer_queue_);
RTC_DCHECK(!volume_);
}
int OpenSLESPlayer::Init() {
ALOGD("Init[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
if (audio_parameters_.channels() == 2) {
ALOGW("Stereo mode is enabled");
}
return 0;
}
int OpenSLESPlayer::Terminate() {
ALOGD("Terminate[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
StopPlayout();
return 0;
}
int OpenSLESPlayer::InitPlayout() {
ALOGD("InitPlayout[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!initialized_);
RTC_DCHECK(!playing_);
if (!ObtainEngineInterface()) {
ALOGE("Failed to obtain SL Engine interface");
return -1;
}
CreateMix();
initialized_ = true;
buffer_index_ = 0;
return 0;
}
int OpenSLESPlayer::StartPlayout() {
ALOGD("StartPlayout[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(initialized_);
RTC_DCHECK(!playing_);
if (fine_audio_buffer_) {
fine_audio_buffer_->ResetPlayout();
}
// The number of lower latency audio players is limited, hence we create the
// audio player in Start() and destroy it in Stop().
CreateAudioPlayer();
// Fill up audio buffers to avoid initial glitch and to ensure that playback
// starts when mode is later changed to SL_PLAYSTATE_PLAYING.
// TODO(henrika): we can save some delay by only making one call to
// EnqueuePlayoutData. Most likely not worth the risk of adding a glitch.
last_play_time_ = rtc::Time();
for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) {
EnqueuePlayoutData(true);
}
// Start streaming data by setting the play state to SL_PLAYSTATE_PLAYING.
// For a player object, when the object is in the SL_PLAYSTATE_PLAYING
// state, adding buffers will implicitly start playback.
RETURN_ON_ERROR((*player_)->SetPlayState(player_, SL_PLAYSTATE_PLAYING), -1);
playing_ = (GetPlayState() == SL_PLAYSTATE_PLAYING);
RTC_DCHECK(playing_);
return 0;
}
int OpenSLESPlayer::StopPlayout() {
ALOGD("StopPlayout[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
if (!initialized_ || !playing_) {
return 0;
}
// Stop playing by setting the play state to SL_PLAYSTATE_STOPPED.
RETURN_ON_ERROR((*player_)->SetPlayState(player_, SL_PLAYSTATE_STOPPED), -1);
// Clear the buffer queue to flush out any remaining data.
RETURN_ON_ERROR((*simple_buffer_queue_)->Clear(simple_buffer_queue_), -1);
#if RTC_DCHECK_IS_ON
// Verify that the buffer queue is in fact cleared as it should.
SLAndroidSimpleBufferQueueState buffer_queue_state;
(*simple_buffer_queue_)->GetState(simple_buffer_queue_, &buffer_queue_state);
RTC_DCHECK_EQ(0, buffer_queue_state.count);
RTC_DCHECK_EQ(0, buffer_queue_state.index);
#endif
// The number of lower latency audio players is limited, hence we create the
// audio player in Start() and destroy it in Stop().
DestroyAudioPlayer();
thread_checker_opensles_.Detach();
initialized_ = false;
playing_ = false;
return 0;
}
int OpenSLESPlayer::SpeakerVolumeIsAvailable(bool& available) {
available = false;
return 0;
}
int OpenSLESPlayer::MaxSpeakerVolume(uint32_t& maxVolume) const {
return -1;
}
int OpenSLESPlayer::MinSpeakerVolume(uint32_t& minVolume) const {
return -1;
}
int OpenSLESPlayer::SetSpeakerVolume(uint32_t volume) {
return -1;
}
int OpenSLESPlayer::SpeakerVolume(uint32_t& volume) const {
return -1;
}
void OpenSLESPlayer::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {
ALOGD("AttachAudioBuffer");
RTC_DCHECK(thread_checker_.IsCurrent());
audio_device_buffer_ = audioBuffer;
const int sample_rate_hz = audio_parameters_.sample_rate();
ALOGD("SetPlayoutSampleRate(%d)", sample_rate_hz);
audio_device_buffer_->SetPlayoutSampleRate(sample_rate_hz);
const size_t channels = audio_parameters_.channels();
ALOGD("SetPlayoutChannels(%zu)", channels);
audio_device_buffer_->SetPlayoutChannels(channels);
RTC_CHECK(audio_device_buffer_);
AllocateDataBuffers();
}
void OpenSLESPlayer::AllocateDataBuffers() {
ALOGD("AllocateDataBuffers");
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!simple_buffer_queue_);
RTC_CHECK(audio_device_buffer_);
// Create a modified audio buffer class which allows us to ask for any number
// of samples (and not only multiple of 10ms) to match the native OpenSL ES
// buffer size. The native buffer size corresponds to the
// PROPERTY_OUTPUT_FRAMES_PER_BUFFER property which is the number of audio
// frames that the HAL (Hardware Abstraction Layer) buffer can hold. It is
// recommended to construct audio buffers so that they contain an exact
// multiple of this number. If so, callbacks will occur at regular intervals,
// which reduces jitter.
const size_t buffer_size_in_samples =
audio_parameters_.frames_per_buffer() * audio_parameters_.channels();
ALOGD("native buffer size: %zu", buffer_size_in_samples);
ALOGD("native buffer size in ms: %.2f",
audio_parameters_.GetBufferSizeInMilliseconds());
fine_audio_buffer_ = std::make_unique<FineAudioBuffer>(audio_device_buffer_);
// Allocated memory for audio buffers.
for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) {
audio_buffers_[i].reset(new SLint16[buffer_size_in_samples]);
}
}
bool OpenSLESPlayer::ObtainEngineInterface() {
ALOGD("ObtainEngineInterface");
RTC_DCHECK(thread_checker_.IsCurrent());
if (engine_)
return true;
// Get access to (or create if not already existing) the global OpenSL Engine
// object.
SLObjectItf engine_object = audio_manager_->GetOpenSLEngine();
if (engine_object == nullptr) {
ALOGE("Failed to access the global OpenSL engine");
return false;
}
// Get the SL Engine Interface which is implicit.
RETURN_ON_ERROR(
(*engine_object)->GetInterface(engine_object, SL_IID_ENGINE, &engine_),
false);
return true;
}
bool OpenSLESPlayer::CreateMix() {
ALOGD("CreateMix");
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(engine_);
if (output_mix_.Get())
return true;
// Create the ouput mix on the engine object. No interfaces will be used.
RETURN_ON_ERROR((*engine_)->CreateOutputMix(engine_, output_mix_.Receive(), 0,
nullptr, nullptr),
false);
RETURN_ON_ERROR(output_mix_->Realize(output_mix_.Get(), SL_BOOLEAN_FALSE),
false);
return true;
}
void OpenSLESPlayer::DestroyMix() {
ALOGD("DestroyMix");
RTC_DCHECK(thread_checker_.IsCurrent());
if (!output_mix_.Get())
return;
output_mix_.Reset();
}
bool OpenSLESPlayer::CreateAudioPlayer() {
ALOGD("CreateAudioPlayer");
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(output_mix_.Get());
if (player_object_.Get())
return true;
RTC_DCHECK(!player_);
RTC_DCHECK(!simple_buffer_queue_);
RTC_DCHECK(!volume_);
// source: Android Simple Buffer Queue Data Locator is source.
SLDataLocator_AndroidSimpleBufferQueue simple_buffer_queue = {
SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
static_cast<SLuint32>(kNumOfOpenSLESBuffers)};
SLDataSource audio_source = {&simple_buffer_queue, &pcm_format_};
// sink: OutputMix-based data is sink.
SLDataLocator_OutputMix locator_output_mix = {SL_DATALOCATOR_OUTPUTMIX,
output_mix_.Get()};
SLDataSink audio_sink = {&locator_output_mix, nullptr};
// Define interfaces that we indend to use and realize.
const SLInterfaceID interface_ids[] = {SL_IID_ANDROIDCONFIGURATION,
SL_IID_BUFFERQUEUE, SL_IID_VOLUME};
const SLboolean interface_required[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE,
SL_BOOLEAN_TRUE};
// Create the audio player on the engine interface.
RETURN_ON_ERROR(
(*engine_)->CreateAudioPlayer(
engine_, player_object_.Receive(), &audio_source, &audio_sink,
arraysize(interface_ids), interface_ids, interface_required),
false);
// Use the Android configuration interface to set platform-specific
// parameters. Should be done before player is realized.
SLAndroidConfigurationItf player_config;
RETURN_ON_ERROR(
player_object_->GetInterface(player_object_.Get(),
SL_IID_ANDROIDCONFIGURATION, &player_config),
false);
// Set audio player configuration to SL_ANDROID_STREAM_VOICE which
// corresponds to android.media.AudioManager.STREAM_VOICE_CALL.
SLint32 stream_type = SL_ANDROID_STREAM_VOICE;
RETURN_ON_ERROR(
(*player_config)
->SetConfiguration(player_config, SL_ANDROID_KEY_STREAM_TYPE,
&stream_type, sizeof(SLint32)),
false);
// Realize the audio player object after configuration has been set.
RETURN_ON_ERROR(
player_object_->Realize(player_object_.Get(), SL_BOOLEAN_FALSE), false);
// Get the SLPlayItf interface on the audio player.
RETURN_ON_ERROR(
player_object_->GetInterface(player_object_.Get(), SL_IID_PLAY, &player_),
false);
// Get the SLAndroidSimpleBufferQueueItf interface on the audio player.
RETURN_ON_ERROR(
player_object_->GetInterface(player_object_.Get(), SL_IID_BUFFERQUEUE,
&simple_buffer_queue_),
false);
// Register callback method for the Android Simple Buffer Queue interface.
// This method will be called when the native audio layer needs audio data.
RETURN_ON_ERROR((*simple_buffer_queue_)
->RegisterCallback(simple_buffer_queue_,
SimpleBufferQueueCallback, this),
false);
// Get the SLVolumeItf interface on the audio player.
RETURN_ON_ERROR(player_object_->GetInterface(player_object_.Get(),
SL_IID_VOLUME, &volume_),
false);
// TODO(henrika): might not be required to set volume to max here since it
// seems to be default on most devices. Might be required for unit tests.
// RETURN_ON_ERROR((*volume_)->SetVolumeLevel(volume_, 0), false);
return true;
}
void OpenSLESPlayer::DestroyAudioPlayer() {
ALOGD("DestroyAudioPlayer");
RTC_DCHECK(thread_checker_.IsCurrent());
if (!player_object_.Get())
return;
(*simple_buffer_queue_)
->RegisterCallback(simple_buffer_queue_, nullptr, nullptr);
player_object_.Reset();
player_ = nullptr;
simple_buffer_queue_ = nullptr;
volume_ = nullptr;
}
// static
void OpenSLESPlayer::SimpleBufferQueueCallback(
SLAndroidSimpleBufferQueueItf caller,
void* context) {
OpenSLESPlayer* stream = reinterpret_cast<OpenSLESPlayer*>(context);
stream->FillBufferQueue();
}
void OpenSLESPlayer::FillBufferQueue() {
RTC_DCHECK(thread_checker_opensles_.IsCurrent());
SLuint32 state = GetPlayState();
if (state != SL_PLAYSTATE_PLAYING) {
ALOGW("Buffer callback in non-playing state!");
return;
}
EnqueuePlayoutData(false);
}
void OpenSLESPlayer::EnqueuePlayoutData(bool silence) {
// Check delta time between two successive callbacks and provide a warning
// if it becomes very large.
// TODO(henrika): using 150ms as upper limit but this value is rather random.
const uint32_t current_time = rtc::Time();
const uint32_t diff = current_time - last_play_time_;
if (diff > 150) {
ALOGW("Bad OpenSL ES playout timing, dT=%u [ms]", diff);
}
last_play_time_ = current_time;
SLint8* audio_ptr8 =
reinterpret_cast<SLint8*>(audio_buffers_[buffer_index_].get());
if (silence) {
RTC_DCHECK(thread_checker_.IsCurrent());
// Avoid acquiring real audio data from WebRTC and fill the buffer with
// zeros instead. Used to prime the buffer with silence and to avoid asking
// for audio data from two different threads.
memset(audio_ptr8, 0, audio_parameters_.GetBytesPerBuffer());
} else {
RTC_DCHECK(thread_checker_opensles_.IsCurrent());
// Read audio data from the WebRTC source using the FineAudioBuffer object
// to adjust for differences in buffer size between WebRTC (10ms) and native
// OpenSL ES. Use hardcoded delay estimate since OpenSL ES does not support
// delay estimation.
fine_audio_buffer_->GetPlayoutData(
rtc::ArrayView<int16_t>(audio_buffers_[buffer_index_].get(),
audio_parameters_.frames_per_buffer() *
audio_parameters_.channels()),
25);
}
// Enqueue the decoded audio buffer for playback.
SLresult err = (*simple_buffer_queue_)
->Enqueue(simple_buffer_queue_, audio_ptr8,
audio_parameters_.GetBytesPerBuffer());
if (SL_RESULT_SUCCESS != err) {
ALOGE("Enqueue failed: %d", err);
}
buffer_index_ = (buffer_index_ + 1) % kNumOfOpenSLESBuffers;
}
SLuint32 OpenSLESPlayer::GetPlayState() const {
RTC_DCHECK(player_);
SLuint32 state;
SLresult err = (*player_)->GetPlayState(player_, &state);
if (SL_RESULT_SUCCESS != err) {
ALOGE("GetPlayState failed: %d", err);
}
return state;
}
} // namespace webrtc

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/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_PLAYER_H_
#define MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_PLAYER_H_
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include <SLES/OpenSLES_AndroidConfiguration.h>
#include "api/sequence_checker.h"
#include "modules/audio_device/android/audio_common.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/android/opensles_common.h"
#include "modules/audio_device/audio_device_generic.h"
#include "modules/audio_device/include/audio_device_defines.h"
#include "modules/utility/include/helpers_android.h"
namespace webrtc {
class FineAudioBuffer;
// Implements 16-bit mono PCM audio output support for Android using the
// C based OpenSL ES API. No calls from C/C++ to Java using JNI is done.
//
// An instance must be created and destroyed on one and the same thread.
// All public methods must also be called on the same thread. A thread checker
// will RTC_DCHECK if any method is called on an invalid thread. Decoded audio
// buffers are requested on a dedicated internal thread managed by the OpenSL
// ES layer.
//
// The existing design forces the user to call InitPlayout() after Stoplayout()
// to be able to call StartPlayout() again. This is inline with how the Java-
// based implementation works.
//
// OpenSL ES is a native C API which have no Dalvik-related overhead such as
// garbage collection pauses and it supports reduced audio output latency.
// If the device doesn't claim this feature but supports API level 9 (Android
// platform version 2.3) or later, then we can still use the OpenSL ES APIs but
// the output latency may be higher.
class OpenSLESPlayer {
public:
// Beginning with API level 17 (Android 4.2), a buffer count of 2 or more is
// required for lower latency. Beginning with API level 18 (Android 4.3), a
// buffer count of 1 is sufficient for lower latency. In addition, the buffer
// size and sample rate must be compatible with the device's native output
// configuration provided via the audio manager at construction.
// TODO(henrika): perhaps set this value dynamically based on OS version.
static const int kNumOfOpenSLESBuffers = 2;
explicit OpenSLESPlayer(AudioManager* audio_manager);
~OpenSLESPlayer();
int Init();
int Terminate();
int InitPlayout();
bool PlayoutIsInitialized() const { return initialized_; }
int StartPlayout();
int StopPlayout();
bool Playing() const { return playing_; }
int SpeakerVolumeIsAvailable(bool& available);
int SetSpeakerVolume(uint32_t volume);
int SpeakerVolume(uint32_t& volume) const;
int MaxSpeakerVolume(uint32_t& maxVolume) const;
int MinSpeakerVolume(uint32_t& minVolume) const;
void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
private:
// These callback methods are called when data is required for playout.
// They are both called from an internal "OpenSL ES thread" which is not
// attached to the Dalvik VM.
static void SimpleBufferQueueCallback(SLAndroidSimpleBufferQueueItf caller,
void* context);
void FillBufferQueue();
// Reads audio data in PCM format using the AudioDeviceBuffer.
// Can be called both on the main thread (during Start()) and from the
// internal audio thread while output streaming is active.
// If the `silence` flag is set, the audio is filled with zeros instead of
// asking the WebRTC layer for real audio data. This procedure is also known
// as audio priming.
void EnqueuePlayoutData(bool silence);
// Allocate memory for audio buffers which will be used to render audio
// via the SLAndroidSimpleBufferQueueItf interface.
void AllocateDataBuffers();
// Obtaines the SL Engine Interface from the existing global Engine object.
// The interface exposes creation methods of all the OpenSL ES object types.
// This method defines the `engine_` member variable.
bool ObtainEngineInterface();
// Creates/destroys the output mix object.
bool CreateMix();
void DestroyMix();
// Creates/destroys the audio player and the simple-buffer object.
// Also creates the volume object.
bool CreateAudioPlayer();
void DestroyAudioPlayer();
SLuint32 GetPlayState() const;
// Ensures that methods are called from the same thread as this object is
// created on.
SequenceChecker thread_checker_;
// Stores thread ID in first call to SimpleBufferQueueCallback() from internal
// non-application thread which is not attached to the Dalvik JVM.
// Detached during construction of this object.
SequenceChecker thread_checker_opensles_;
// Raw pointer to the audio manager injected at construction. Used to cache
// audio parameters and to access the global SL engine object needed by the
// ObtainEngineInterface() method. The audio manager outlives any instance of
// this class.
AudioManager* audio_manager_;
// Contains audio parameters provided to this class at construction by the
// AudioManager.
const AudioParameters audio_parameters_;
// Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
// AudioDeviceModuleImpl class and called by AudioDeviceModule::Create().
AudioDeviceBuffer* audio_device_buffer_;
bool initialized_;
bool playing_;
// PCM-type format definition.
// TODO(henrika): add support for SLAndroidDataFormat_PCM_EX (android-21) if
// 32-bit float representation is needed.
SLDataFormat_PCM pcm_format_;
// Queue of audio buffers to be used by the player object for rendering
// audio.
std::unique_ptr<SLint16[]> audio_buffers_[kNumOfOpenSLESBuffers];
// FineAudioBuffer takes an AudioDeviceBuffer which delivers audio data
// in chunks of 10ms. It then allows for this data to be pulled in
// a finer or coarser granularity. I.e. interacting with this class instead
// of directly with the AudioDeviceBuffer one can ask for any number of
// audio data samples.
// Example: native buffer size can be 192 audio frames at 48kHz sample rate.
// WebRTC will provide 480 audio frames per 10ms but OpenSL ES asks for 192
// in each callback (one every 4th ms). This class can then ask for 192 and
// the FineAudioBuffer will ask WebRTC for new data approximately only every
// second callback and also cache non-utilized audio.
std::unique_ptr<FineAudioBuffer> fine_audio_buffer_;
// Keeps track of active audio buffer 'n' in the audio_buffers_[n] queue.
// Example (kNumOfOpenSLESBuffers = 2): counts 0, 1, 0, 1, ...
int buffer_index_;
// This interface exposes creation methods for all the OpenSL ES object types.
// It is the OpenSL ES API entry point.
SLEngineItf engine_;
// Output mix object to be used by the player object.
webrtc::ScopedSLObjectItf output_mix_;
// The audio player media object plays out audio to the speakers. It also
// supports volume control.
webrtc::ScopedSLObjectItf player_object_;
// This interface is supported on the audio player and it controls the state
// of the audio player.
SLPlayItf player_;
// The Android Simple Buffer Queue interface is supported on the audio player
// and it provides methods to send audio data from the source to the audio
// player for rendering.
SLAndroidSimpleBufferQueueItf simple_buffer_queue_;
// This interface exposes controls for manipulating the objects audio volume
// properties. This interface is supported on the Audio Player object.
SLVolumeItf volume_;
// Last time the OpenSL ES layer asked for audio data to play out.
uint32_t last_play_time_;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_PLAYER_H_

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@ -1,431 +0,0 @@
/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/android/opensles_recorder.h"
#include <android/log.h>
#include <memory>
#include "api/array_view.h"
#include "modules/audio_device/android/audio_common.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/fine_audio_buffer.h"
#include "rtc_base/arraysize.h"
#include "rtc_base/checks.h"
#include "rtc_base/platform_thread.h"
#include "rtc_base/time_utils.h"
#define TAG "OpenSLESRecorder"
#define ALOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, TAG, __VA_ARGS__)
#define ALOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__)
#define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, TAG, __VA_ARGS__)
#define ALOGW(...) __android_log_print(ANDROID_LOG_WARN, TAG, __VA_ARGS__)
#define ALOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__)
#define LOG_ON_ERROR(op) \
[](SLresult err) { \
if (err != SL_RESULT_SUCCESS) { \
ALOGE("%s:%d %s failed: %s", __FILE__, __LINE__, #op, \
GetSLErrorString(err)); \
return true; \
} \
return false; \
}(op)
namespace webrtc {
OpenSLESRecorder::OpenSLESRecorder(AudioManager* audio_manager)
: audio_manager_(audio_manager),
audio_parameters_(audio_manager->GetRecordAudioParameters()),
audio_device_buffer_(nullptr),
initialized_(false),
recording_(false),
engine_(nullptr),
recorder_(nullptr),
simple_buffer_queue_(nullptr),
buffer_index_(0),
last_rec_time_(0) {
ALOGD("ctor[tid=%d]", rtc::CurrentThreadId());
// Detach from this thread since we want to use the checker to verify calls
// from the internal audio thread.
thread_checker_opensles_.Detach();
// Use native audio output parameters provided by the audio manager and
// define the PCM format structure.
pcm_format_ = CreatePCMConfiguration(audio_parameters_.channels(),
audio_parameters_.sample_rate(),
audio_parameters_.bits_per_sample());
}
OpenSLESRecorder::~OpenSLESRecorder() {
ALOGD("dtor[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
Terminate();
DestroyAudioRecorder();
engine_ = nullptr;
RTC_DCHECK(!engine_);
RTC_DCHECK(!recorder_);
RTC_DCHECK(!simple_buffer_queue_);
}
int OpenSLESRecorder::Init() {
ALOGD("Init[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
if (audio_parameters_.channels() == 2) {
ALOGD("Stereo mode is enabled");
}
return 0;
}
int OpenSLESRecorder::Terminate() {
ALOGD("Terminate[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
StopRecording();
return 0;
}
int OpenSLESRecorder::InitRecording() {
ALOGD("InitRecording[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!initialized_);
RTC_DCHECK(!recording_);
if (!ObtainEngineInterface()) {
ALOGE("Failed to obtain SL Engine interface");
return -1;
}
CreateAudioRecorder();
initialized_ = true;
buffer_index_ = 0;
return 0;
}
int OpenSLESRecorder::StartRecording() {
ALOGD("StartRecording[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(initialized_);
RTC_DCHECK(!recording_);
if (fine_audio_buffer_) {
fine_audio_buffer_->ResetRecord();
}
// Add buffers to the queue before changing state to SL_RECORDSTATE_RECORDING
// to ensure that recording starts as soon as the state is modified. On some
// devices, SLAndroidSimpleBufferQueue::Clear() used in Stop() does not flush
// the buffers as intended and we therefore check the number of buffers
// already queued first. Enqueue() can return SL_RESULT_BUFFER_INSUFFICIENT
// otherwise.
int num_buffers_in_queue = GetBufferCount();
for (int i = 0; i < kNumOfOpenSLESBuffers - num_buffers_in_queue; ++i) {
if (!EnqueueAudioBuffer()) {
recording_ = false;
return -1;
}
}
num_buffers_in_queue = GetBufferCount();
RTC_DCHECK_EQ(num_buffers_in_queue, kNumOfOpenSLESBuffers);
LogBufferState();
// Start audio recording by changing the state to SL_RECORDSTATE_RECORDING.
// Given that buffers are already enqueued, recording should start at once.
// The macro returns -1 if recording fails to start.
last_rec_time_ = rtc::Time();
if (LOG_ON_ERROR(
(*recorder_)->SetRecordState(recorder_, SL_RECORDSTATE_RECORDING))) {
return -1;
}
recording_ = (GetRecordState() == SL_RECORDSTATE_RECORDING);
RTC_DCHECK(recording_);
return 0;
}
int OpenSLESRecorder::StopRecording() {
ALOGD("StopRecording[tid=%d]", rtc::CurrentThreadId());
RTC_DCHECK(thread_checker_.IsCurrent());
if (!initialized_ || !recording_) {
return 0;
}
// Stop recording by setting the record state to SL_RECORDSTATE_STOPPED.
if (LOG_ON_ERROR(
(*recorder_)->SetRecordState(recorder_, SL_RECORDSTATE_STOPPED))) {
return -1;
}
// Clear the buffer queue to get rid of old data when resuming recording.
if (LOG_ON_ERROR((*simple_buffer_queue_)->Clear(simple_buffer_queue_))) {
return -1;
}
thread_checker_opensles_.Detach();
initialized_ = false;
recording_ = false;
return 0;
}
void OpenSLESRecorder::AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) {
ALOGD("AttachAudioBuffer");
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_CHECK(audio_buffer);
audio_device_buffer_ = audio_buffer;
// Ensure that the audio device buffer is informed about the native sample
// rate used on the recording side.
const int sample_rate_hz = audio_parameters_.sample_rate();
ALOGD("SetRecordingSampleRate(%d)", sample_rate_hz);
audio_device_buffer_->SetRecordingSampleRate(sample_rate_hz);
// Ensure that the audio device buffer is informed about the number of
// channels preferred by the OS on the recording side.
const size_t channels = audio_parameters_.channels();
ALOGD("SetRecordingChannels(%zu)", channels);
audio_device_buffer_->SetRecordingChannels(channels);
// Allocated memory for internal data buffers given existing audio parameters.
AllocateDataBuffers();
}
int OpenSLESRecorder::EnableBuiltInAEC(bool enable) {
ALOGD("EnableBuiltInAEC(%d)", enable);
RTC_DCHECK(thread_checker_.IsCurrent());
ALOGE("Not implemented");
return 0;
}
int OpenSLESRecorder::EnableBuiltInAGC(bool enable) {
ALOGD("EnableBuiltInAGC(%d)", enable);
RTC_DCHECK(thread_checker_.IsCurrent());
ALOGE("Not implemented");
return 0;
}
int OpenSLESRecorder::EnableBuiltInNS(bool enable) {
ALOGD("EnableBuiltInNS(%d)", enable);
RTC_DCHECK(thread_checker_.IsCurrent());
ALOGE("Not implemented");
return 0;
}
bool OpenSLESRecorder::ObtainEngineInterface() {
ALOGD("ObtainEngineInterface");
RTC_DCHECK(thread_checker_.IsCurrent());
if (engine_)
return true;
// Get access to (or create if not already existing) the global OpenSL Engine
// object.
SLObjectItf engine_object = audio_manager_->GetOpenSLEngine();
if (engine_object == nullptr) {
ALOGE("Failed to access the global OpenSL engine");
return false;
}
// Get the SL Engine Interface which is implicit.
if (LOG_ON_ERROR(
(*engine_object)
->GetInterface(engine_object, SL_IID_ENGINE, &engine_))) {
return false;
}
return true;
}
bool OpenSLESRecorder::CreateAudioRecorder() {
ALOGD("CreateAudioRecorder");
RTC_DCHECK(thread_checker_.IsCurrent());
if (recorder_object_.Get())
return true;
RTC_DCHECK(!recorder_);
RTC_DCHECK(!simple_buffer_queue_);
// Audio source configuration.
SLDataLocator_IODevice mic_locator = {SL_DATALOCATOR_IODEVICE,
SL_IODEVICE_AUDIOINPUT,
SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
SLDataSource audio_source = {&mic_locator, NULL};
// Audio sink configuration.
SLDataLocator_AndroidSimpleBufferQueue buffer_queue = {
SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
static_cast<SLuint32>(kNumOfOpenSLESBuffers)};
SLDataSink audio_sink = {&buffer_queue, &pcm_format_};
// Create the audio recorder object (requires the RECORD_AUDIO permission).
// Do not realize the recorder yet. Set the configuration first.
const SLInterfaceID interface_id[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
SL_IID_ANDROIDCONFIGURATION};
const SLboolean interface_required[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
if (LOG_ON_ERROR((*engine_)->CreateAudioRecorder(
engine_, recorder_object_.Receive(), &audio_source, &audio_sink,
arraysize(interface_id), interface_id, interface_required))) {
return false;
}
// Configure the audio recorder (before it is realized).
SLAndroidConfigurationItf recorder_config;
if (LOG_ON_ERROR((recorder_object_->GetInterface(recorder_object_.Get(),
SL_IID_ANDROIDCONFIGURATION,
&recorder_config)))) {
return false;
}
// Uses the default microphone tuned for audio communication.
// Note that, SL_ANDROID_RECORDING_PRESET_VOICE_RECOGNITION leads to a fast
// track but also excludes usage of required effects like AEC, AGC and NS.
// SL_ANDROID_RECORDING_PRESET_VOICE_COMMUNICATION
SLint32 stream_type = SL_ANDROID_RECORDING_PRESET_VOICE_COMMUNICATION;
if (LOG_ON_ERROR(((*recorder_config)
->SetConfiguration(recorder_config,
SL_ANDROID_KEY_RECORDING_PRESET,
&stream_type, sizeof(SLint32))))) {
return false;
}
// The audio recorder can now be realized (in synchronous mode).
if (LOG_ON_ERROR((recorder_object_->Realize(recorder_object_.Get(),
SL_BOOLEAN_FALSE)))) {
return false;
}
// Get the implicit recorder interface (SL_IID_RECORD).
if (LOG_ON_ERROR((recorder_object_->GetInterface(
recorder_object_.Get(), SL_IID_RECORD, &recorder_)))) {
return false;
}
// Get the simple buffer queue interface (SL_IID_ANDROIDSIMPLEBUFFERQUEUE).
// It was explicitly requested.
if (LOG_ON_ERROR((recorder_object_->GetInterface(
recorder_object_.Get(), SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
&simple_buffer_queue_)))) {
return false;
}
// Register the input callback for the simple buffer queue.
// This callback will be called when receiving new data from the device.
if (LOG_ON_ERROR(((*simple_buffer_queue_)
->RegisterCallback(simple_buffer_queue_,
SimpleBufferQueueCallback, this)))) {
return false;
}
return true;
}
void OpenSLESRecorder::DestroyAudioRecorder() {
ALOGD("DestroyAudioRecorder");
RTC_DCHECK(thread_checker_.IsCurrent());
if (!recorder_object_.Get())
return;
(*simple_buffer_queue_)
->RegisterCallback(simple_buffer_queue_, nullptr, nullptr);
recorder_object_.Reset();
recorder_ = nullptr;
simple_buffer_queue_ = nullptr;
}
void OpenSLESRecorder::SimpleBufferQueueCallback(
SLAndroidSimpleBufferQueueItf buffer_queue,
void* context) {
OpenSLESRecorder* stream = static_cast<OpenSLESRecorder*>(context);
stream->ReadBufferQueue();
}
void OpenSLESRecorder::AllocateDataBuffers() {
ALOGD("AllocateDataBuffers");
RTC_DCHECK(thread_checker_.IsCurrent());
RTC_DCHECK(!simple_buffer_queue_);
RTC_CHECK(audio_device_buffer_);
// Create a modified audio buffer class which allows us to deliver any number
// of samples (and not only multiple of 10ms) to match the native audio unit
// buffer size.
ALOGD("frames per native buffer: %zu", audio_parameters_.frames_per_buffer());
ALOGD("frames per 10ms buffer: %zu",
audio_parameters_.frames_per_10ms_buffer());
ALOGD("bytes per native buffer: %zu", audio_parameters_.GetBytesPerBuffer());
ALOGD("native sample rate: %d", audio_parameters_.sample_rate());
RTC_DCHECK(audio_device_buffer_);
fine_audio_buffer_ = std::make_unique<FineAudioBuffer>(audio_device_buffer_);
// Allocate queue of audio buffers that stores recorded audio samples.
const int buffer_size_samples =
audio_parameters_.frames_per_buffer() * audio_parameters_.channels();
audio_buffers_.reset(new std::unique_ptr<SLint16[]>[kNumOfOpenSLESBuffers]);
for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) {
audio_buffers_[i].reset(new SLint16[buffer_size_samples]);
}
}
void OpenSLESRecorder::ReadBufferQueue() {
RTC_DCHECK(thread_checker_opensles_.IsCurrent());
SLuint32 state = GetRecordState();
if (state != SL_RECORDSTATE_RECORDING) {
ALOGW("Buffer callback in non-recording state!");
return;
}
// Check delta time between two successive callbacks and provide a warning
// if it becomes very large.
// TODO(henrika): using 150ms as upper limit but this value is rather random.
const uint32_t current_time = rtc::Time();
const uint32_t diff = current_time - last_rec_time_;
if (diff > 150) {
ALOGW("Bad OpenSL ES record timing, dT=%u [ms]", diff);
}
last_rec_time_ = current_time;
// Send recorded audio data to the WebRTC sink.
// TODO(henrika): fix delay estimates. It is OK to use fixed values for now
// since there is no support to turn off built-in EC in combination with
// OpenSL ES anyhow. Hence, as is, the WebRTC based AEC (which would use
// these estimates) will never be active.
fine_audio_buffer_->DeliverRecordedData(
rtc::ArrayView<const int16_t>(
audio_buffers_[buffer_index_].get(),
audio_parameters_.frames_per_buffer() * audio_parameters_.channels()),
25);
// Enqueue the utilized audio buffer and use if for recording again.
EnqueueAudioBuffer();
}
bool OpenSLESRecorder::EnqueueAudioBuffer() {
SLresult err =
(*simple_buffer_queue_)
->Enqueue(
simple_buffer_queue_,
reinterpret_cast<SLint8*>(audio_buffers_[buffer_index_].get()),
audio_parameters_.GetBytesPerBuffer());
if (SL_RESULT_SUCCESS != err) {
ALOGE("Enqueue failed: %s", GetSLErrorString(err));
return false;
}
buffer_index_ = (buffer_index_ + 1) % kNumOfOpenSLESBuffers;
return true;
}
SLuint32 OpenSLESRecorder::GetRecordState() const {
RTC_DCHECK(recorder_);
SLuint32 state;
SLresult err = (*recorder_)->GetRecordState(recorder_, &state);
if (SL_RESULT_SUCCESS != err) {
ALOGE("GetRecordState failed: %s", GetSLErrorString(err));
}
return state;
}
SLAndroidSimpleBufferQueueState OpenSLESRecorder::GetBufferQueueState() const {
RTC_DCHECK(simple_buffer_queue_);
// state.count: Number of buffers currently in the queue.
// state.index: Index of the currently filling buffer. This is a linear index
// that keeps a cumulative count of the number of buffers recorded.
SLAndroidSimpleBufferQueueState state;
SLresult err =
(*simple_buffer_queue_)->GetState(simple_buffer_queue_, &state);
if (SL_RESULT_SUCCESS != err) {
ALOGE("GetState failed: %s", GetSLErrorString(err));
}
return state;
}
void OpenSLESRecorder::LogBufferState() const {
SLAndroidSimpleBufferQueueState state = GetBufferQueueState();
ALOGD("state.count:%d state.index:%d", state.count, state.index);
}
SLuint32 OpenSLESRecorder::GetBufferCount() {
SLAndroidSimpleBufferQueueState state = GetBufferQueueState();
return state.count;
}
} // namespace webrtc

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@ -1,193 +0,0 @@
/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_RECORDER_H_
#define MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_RECORDER_H_
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include <SLES/OpenSLES_AndroidConfiguration.h>
#include <memory>
#include "api/sequence_checker.h"
#include "modules/audio_device/android/audio_common.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/android/opensles_common.h"
#include "modules/audio_device/audio_device_generic.h"
#include "modules/audio_device/include/audio_device_defines.h"
#include "modules/utility/include/helpers_android.h"
namespace webrtc {
class FineAudioBuffer;
// Implements 16-bit mono PCM audio input support for Android using the
// C based OpenSL ES API. No calls from C/C++ to Java using JNI is done.
//
// An instance must be created and destroyed on one and the same thread.
// All public methods must also be called on the same thread. A thread checker
// will RTC_DCHECK if any method is called on an invalid thread. Recorded audio
// buffers are provided on a dedicated internal thread managed by the OpenSL
// ES layer.
//
// The existing design forces the user to call InitRecording() after
// StopRecording() to be able to call StartRecording() again. This is inline
// with how the Java-based implementation works.
//
// As of API level 21, lower latency audio input is supported on select devices.
// To take advantage of this feature, first confirm that lower latency output is
// available. The capability for lower latency output is a prerequisite for the
// lower latency input feature. Then, create an AudioRecorder with the same
// sample rate and buffer size as would be used for output. OpenSL ES interfaces
// for input effects preclude the lower latency path.
// See https://developer.android.com/ndk/guides/audio/opensl-prog-notes.html
// for more details.
class OpenSLESRecorder {
public:
// Beginning with API level 17 (Android 4.2), a buffer count of 2 or more is
// required for lower latency. Beginning with API level 18 (Android 4.3), a
// buffer count of 1 is sufficient for lower latency. In addition, the buffer
// size and sample rate must be compatible with the device's native input
// configuration provided via the audio manager at construction.
// TODO(henrika): perhaps set this value dynamically based on OS version.
static const int kNumOfOpenSLESBuffers = 2;
explicit OpenSLESRecorder(AudioManager* audio_manager);
~OpenSLESRecorder();
int Init();
int Terminate();
int InitRecording();
bool RecordingIsInitialized() const { return initialized_; }
int StartRecording();
int StopRecording();
bool Recording() const { return recording_; }
void AttachAudioBuffer(AudioDeviceBuffer* audio_buffer);
// TODO(henrika): add support using OpenSL ES APIs when available.
int EnableBuiltInAEC(bool enable);
int EnableBuiltInAGC(bool enable);
int EnableBuiltInNS(bool enable);
private:
// Obtaines the SL Engine Interface from the existing global Engine object.
// The interface exposes creation methods of all the OpenSL ES object types.
// This method defines the `engine_` member variable.
bool ObtainEngineInterface();
// Creates/destroys the audio recorder and the simple-buffer queue object.
bool CreateAudioRecorder();
void DestroyAudioRecorder();
// Allocate memory for audio buffers which will be used to capture audio
// via the SLAndroidSimpleBufferQueueItf interface.
void AllocateDataBuffers();
// These callback methods are called when data has been written to the input
// buffer queue. They are both called from an internal "OpenSL ES thread"
// which is not attached to the Dalvik VM.
static void SimpleBufferQueueCallback(SLAndroidSimpleBufferQueueItf caller,
void* context);
void ReadBufferQueue();
// Wraps calls to SLAndroidSimpleBufferQueueState::Enqueue() and it can be
// called both on the main thread (but before recording has started) and from
// the internal audio thread while input streaming is active. It uses
// `simple_buffer_queue_` but no lock is needed since the initial calls from
// the main thread and the native callback thread are mutually exclusive.
bool EnqueueAudioBuffer();
// Returns the current recorder state.
SLuint32 GetRecordState() const;
// Returns the current buffer queue state.
SLAndroidSimpleBufferQueueState GetBufferQueueState() const;
// Number of buffers currently in the queue.
SLuint32 GetBufferCount();
// Prints a log message of the current queue state. Can be used for debugging
// purposes.
void LogBufferState() const;
// Ensures that methods are called from the same thread as this object is
// created on.
SequenceChecker thread_checker_;
// Stores thread ID in first call to SimpleBufferQueueCallback() from internal
// non-application thread which is not attached to the Dalvik JVM.
// Detached during construction of this object.
SequenceChecker thread_checker_opensles_;
// Raw pointer to the audio manager injected at construction. Used to cache
// audio parameters and to access the global SL engine object needed by the
// ObtainEngineInterface() method. The audio manager outlives any instance of
// this class.
AudioManager* const audio_manager_;
// Contains audio parameters provided to this class at construction by the
// AudioManager.
const AudioParameters audio_parameters_;
// Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
// AudioDeviceModuleImpl class and called by AudioDeviceModule::Create().
AudioDeviceBuffer* audio_device_buffer_;
// PCM-type format definition.
// TODO(henrika): add support for SLAndroidDataFormat_PCM_EX (android-21) if
// 32-bit float representation is needed.
SLDataFormat_PCM pcm_format_;
bool initialized_;
bool recording_;
// This interface exposes creation methods for all the OpenSL ES object types.
// It is the OpenSL ES API entry point.
SLEngineItf engine_;
// The audio recorder media object records audio to the destination specified
// by the data sink capturing it from the input specified by the data source.
webrtc::ScopedSLObjectItf recorder_object_;
// This interface is supported on the audio recorder object and it controls
// the state of the audio recorder.
SLRecordItf recorder_;
// The Android Simple Buffer Queue interface is supported on the audio
// recorder. For recording, an app should enqueue empty buffers. When a
// registered callback sends notification that the system has finished writing
// data to the buffer, the app can read the buffer.
SLAndroidSimpleBufferQueueItf simple_buffer_queue_;
// Consumes audio of native buffer size and feeds the WebRTC layer with 10ms
// chunks of audio.
std::unique_ptr<FineAudioBuffer> fine_audio_buffer_;
// Queue of audio buffers to be used by the recorder object for capturing
// audio. They will be used in a Round-robin way and the size of each buffer
// is given by AudioParameters::frames_per_buffer(), i.e., it corresponds to
// the native OpenSL ES buffer size.
std::unique_ptr<std::unique_ptr<SLint16[]>[]> audio_buffers_;
// Keeps track of active audio buffer 'n' in the audio_buffers_[n] queue.
// Example (kNumOfOpenSLESBuffers = 2): counts 0, 1, 0, 1, ...
int buffer_index_;
// Last time the OpenSL ES layer delivered recorded audio data.
uint32_t last_rec_time_;
};
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_ANDROID_OPENSLES_RECORDER_H_

View file

@ -26,16 +26,7 @@
#endif
#elif defined(WEBRTC_ANDROID)
#include <stdlib.h>
#if defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
#include "modules/audio_device/android/aaudio_player.h"
#include "modules/audio_device/android/aaudio_recorder.h"
#endif
#include "modules/audio_device/android/audio_device_template.h"
#include "modules/audio_device/android/audio_manager.h"
#include "modules/audio_device/android/audio_record_jni.h"
#include "modules/audio_device/android/audio_track_jni.h"
#include "modules/audio_device/android/opensles_player.h"
#include "modules/audio_device/android/opensles_recorder.h"
#include "sdk/android/native_api/audio_device_module/audio_device_android.h"
#elif defined(WEBRTC_LINUX)
#if defined(WEBRTC_ENABLE_LINUX_ALSA)
#include "modules/audio_device/linux/audio_device_alsa_linux.h"
@ -74,7 +65,11 @@ rtc::scoped_refptr<AudioDeviceModule> AudioDeviceModule::Create(
AudioLayer audio_layer,
TaskQueueFactory* task_queue_factory) {
RTC_DLOG(LS_INFO) << __FUNCTION__;
#if defined(WEBRTC_ANDROID)
return CreateAndroidAudioDeviceModule(audio_layer);
#else
return AudioDeviceModule::CreateForTest(audio_layer, task_queue_factory);
#endif
}
// static
@ -89,6 +84,14 @@ rtc::scoped_refptr<AudioDeviceModuleForTest> AudioDeviceModule::CreateForTest(
RTC_LOG(LS_ERROR) << "Use the CreateWindowsCoreAudioAudioDeviceModule() "
"factory method instead for this option.";
return nullptr;
} else if (audio_layer == AudioDeviceModule::kAndroidJavaAudio ||
audio_layer == AudioDeviceModule::kAndroidOpenSLESAudio ||
audio_layer == AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio ||
audio_layer == kAndroidAAudioAudio ||
audio_layer == kAndroidJavaInputAndAAudioOutputAudio) {
RTC_LOG(LS_ERROR) << "Use the CreateAndroidAudioDeviceModule() "
"factory method instead for this option.";
return nullptr;
}
// Create the generic reference counted (platform independent) implementation.
@ -182,70 +185,13 @@ int32_t AudioDeviceModuleImpl::CreatePlatformSpecificObjects() {
}
#endif // defined(WEBRTC_WINDOWS_CORE_AUDIO_BUILD)
#if defined(WEBRTC_ANDROID)
// Create an Android audio manager.
audio_manager_android_.reset(new AudioManager());
// Select best possible combination of audio layers.
if (audio_layer == kPlatformDefaultAudio) {
if (audio_manager_android_->IsAAudioSupported()) {
// Use of AAudio for both playout and recording has highest priority.
audio_layer = kAndroidAAudioAudio;
} else if (audio_manager_android_->IsLowLatencyPlayoutSupported() &&
audio_manager_android_->IsLowLatencyRecordSupported()) {
// Use OpenSL ES for both playout and recording.
audio_layer = kAndroidOpenSLESAudio;
} else if (audio_manager_android_->IsLowLatencyPlayoutSupported() &&
!audio_manager_android_->IsLowLatencyRecordSupported()) {
// Use OpenSL ES for output on devices that only supports the
// low-latency output audio path.
audio_layer = kAndroidJavaInputAndOpenSLESOutputAudio;
} else {
// Use Java-based audio in both directions when low-latency output is
// not supported.
audio_layer = kAndroidJavaAudio;
}
}
AudioManager* audio_manager = audio_manager_android_.get();
if (audio_layer == kAndroidJavaAudio) {
// Java audio for both input and output audio.
audio_device_.reset(new AudioDeviceTemplate<AudioRecordJni, AudioTrackJni>(
audio_layer, audio_manager));
} else if (audio_layer == kAndroidOpenSLESAudio) {
// OpenSL ES based audio for both input and output audio.
audio_device_.reset(
new AudioDeviceTemplate<OpenSLESRecorder, OpenSLESPlayer>(
audio_layer, audio_manager));
} else if (audio_layer == kAndroidJavaInputAndOpenSLESOutputAudio) {
// Java audio for input and OpenSL ES for output audio (i.e. mixed APIs).
// This combination provides low-latency output audio and at the same
// time support for HW AEC using the AudioRecord Java API.
audio_device_.reset(new AudioDeviceTemplate<AudioRecordJni, OpenSLESPlayer>(
audio_layer, audio_manager));
} else if (audio_layer == kAndroidAAudioAudio) {
#if defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
// AAudio based audio for both input and output.
audio_device_.reset(new AudioDeviceTemplate<AAudioRecorder, AAudioPlayer>(
audio_layer, audio_manager));
#endif
} else if (audio_layer == kAndroidJavaInputAndAAudioOutputAudio) {
#if defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
// Java audio for input and AAudio for output audio (i.e. mixed APIs).
audio_device_.reset(new AudioDeviceTemplate<AudioRecordJni, AAudioPlayer>(
audio_layer, audio_manager));
#endif
} else {
RTC_LOG(LS_ERROR) << "The requested audio layer is not supported";
audio_device_.reset(nullptr);
}
// END #if defined(WEBRTC_ANDROID)
// Linux ADM implementation.
// Note that, WEBRTC_ENABLE_LINUX_ALSA is always defined by default when
// WEBRTC_LINUX is defined. WEBRTC_ENABLE_LINUX_PULSE depends on the
// 'rtc_include_pulse_audio' build flag.
// TODO(bugs.webrtc.org/9127): improve support and make it more clear that
// PulseAudio is the default selection.
#elif defined(WEBRTC_LINUX)
#if !defined(WEBRTC_ANDROID) && defined(WEBRTC_LINUX)
#if !defined(WEBRTC_ENABLE_LINUX_PULSE)
// Build flag 'rtc_include_pulse_audio' is set to false. In this mode:
// - kPlatformDefaultAudio => ALSA, and

View file

@ -24,7 +24,6 @@
namespace webrtc {
class AudioDeviceGeneric;
class AudioManager;
class AudioDeviceModuleImpl : public AudioDeviceModuleForTest {
public:
@ -145,12 +144,6 @@ class AudioDeviceModuleImpl : public AudioDeviceModuleForTest {
int GetRecordAudioParameters(AudioParameters* params) const override;
#endif // WEBRTC_IOS
#if defined(WEBRTC_ANDROID)
// Only use this acccessor for test purposes on Android.
AudioManager* GetAndroidAudioManagerForTest() {
return audio_manager_android_.get();
}
#endif
AudioDeviceBuffer* GetAudioDeviceBuffer() { return &audio_device_buffer_; }
int RestartPlayoutInternally() override { return -1; }
@ -165,10 +158,6 @@ class AudioDeviceModuleImpl : public AudioDeviceModuleForTest {
AudioLayer audio_layer_;
PlatformType platform_type_ = kPlatformNotSupported;
bool initialized_ = false;
#if defined(WEBRTC_ANDROID)
// Should be declared first to ensure that it outlives other resources.
std::unique_ptr<AudioManager> audio_manager_android_;
#endif
AudioDeviceBuffer audio_device_buffer_;
std::unique_ptr<AudioDeviceGeneric> audio_device_;
};

View file

@ -5,8 +5,8 @@
## Overview
The ADM is responsible for driving input (microphone) and output (speaker) audio
in WebRTC and the API is defined in [audio_device.h][19].
The ADM(AudioDeviceModule) is responsible for driving input (microphone) and
output (speaker) audio in WebRTC and the API is defined in [audio_device.h][19].
Main functions of the ADM are:

View file

@ -27,10 +27,6 @@ struct {
const char* name;
jclass clazz;
} loaded_classes[] = {
{"org/webrtc/voiceengine/BuildInfo", nullptr},
{"org/webrtc/voiceengine/WebRtcAudioManager", nullptr},
{"org/webrtc/voiceengine/WebRtcAudioRecord", nullptr},
{"org/webrtc/voiceengine/WebRtcAudioTrack", nullptr},
};
// Android's FindClass() is trickier than usual because the app-specific

View file

@ -55,7 +55,6 @@ if (is_android) {
":swcodecs_java",
":video_api_java",
":video_java",
"../../modules/audio_device:audio_device_java",
"../../rtc_base:base_java",
]
}
@ -91,7 +90,6 @@ if (is_android) {
":surfaceviewrenderer_java",
":video_api_java",
":video_java",
"//modules/audio_device:audio_device_java",
"//rtc_base:base_java",
]
}
@ -156,6 +154,7 @@ if (is_android) {
sources = [
"api/org/webrtc/Predicate.java",
"api/org/webrtc/RefCounted.java",
"src/java/org/webrtc/ApplicationContextProvider.java",
"src/java/org/webrtc/CalledByNative.java",
"src/java/org/webrtc/CalledByNativeUnchecked.java",
"src/java/org/webrtc/Histogram.java",
@ -165,7 +164,10 @@ if (is_android) {
"src/java/org/webrtc/WebRtcClassLoader.java",
]
deps = [ "//third_party/androidx:androidx_annotation_annotation_java" ]
deps = [
"//rtc_base:base_java",
"//third_party/androidx:androidx_annotation_annotation_java",
]
}
rtc_android_library("audio_api_java") {
@ -317,7 +319,6 @@ if (is_android) {
":swcodecs_java",
":video_api_java",
":video_java",
"//modules/audio_device:audio_device_java",
"//rtc_base:base_java",
"//third_party/androidx:androidx_annotation_annotation_java",
]
@ -579,7 +580,6 @@ if (current_os == "linux" || is_android) {
":internal_jni",
":native_api_jni",
"../../api:field_trials_view",
"../../api:libjingle_peerconnection_api",
"../../api:scoped_refptr",
"../../api:sequence_checker",
"../../rtc_base",
@ -930,6 +930,7 @@ if (current_os == "linux" || is_android) {
rtc_library("native_api_jni") {
visibility = [ "*" ]
sources = [
"native_api/jni/application_context_provider.cc",
"native_api/jni/class_loader.cc",
"native_api/jni/java_types.cc",
"native_api/jni/jvm.cc",
@ -938,6 +939,7 @@ if (current_os == "linux" || is_android) {
]
public = [
"native_api/jni/application_context_provider.h",
"native_api/jni/class_loader.h",
"native_api/jni/java_types.h",
"native_api/jni/jni_int_wrapper.h",
@ -984,10 +986,12 @@ if (current_os == "linux" || is_android) {
deps = [
":base_jni",
":internal_jni",
":java_audio_device_module",
":native_api_jni",
":opensles_audio_device_module",
"../../api:scoped_refptr",
"../../modules/audio_device",
"../../modules/audio_device:audio_device_api",
"../../rtc_base:checks",
"../../rtc_base:logging",
"../../rtc_base:refcount",
@ -1197,7 +1201,7 @@ if (current_os == "linux" || is_android) {
":base_jni",
":generated_java_audio_device_module_native_jni",
"../../api:sequence_checker",
"../../modules/audio_device",
"../../modules/audio_device:audio_device_api",
"../../modules/audio_device:audio_device_buffer",
"../../rtc_base:checks",
"../../rtc_base:logging",
@ -1255,7 +1259,7 @@ if (current_os == "linux" || is_android) {
"../../api:refcountedbase",
"../../api:scoped_refptr",
"../../api:sequence_checker",
"../../modules/audio_device",
"../../modules/audio_device:audio_device_api",
"../../modules/audio_device:audio_device_buffer",
"../../rtc_base:checks",
"../../rtc_base:logging",
@ -1439,6 +1443,7 @@ if (current_os == "linux" || is_android) {
generate_jni("generated_native_api_jni") {
sources = [
"src/java/org/webrtc/ApplicationContextProvider.java",
"src/java/org/webrtc/JniHelper.java",
"src/java/org/webrtc/WebRtcClassLoader.java",
]
@ -1603,8 +1608,6 @@ if (is_android) {
sources = [
"native_unittests/android_network_monitor_unittest.cc",
"native_unittests/application_context_provider.cc",
"native_unittests/application_context_provider.h",
"native_unittests/audio_device/audio_device_unittest.cc",
"native_unittests/codecs/wrapper_unittest.cc",
"native_unittests/java_types_unittest.cc",
@ -1676,7 +1679,6 @@ if (is_android) {
testonly = true
sources = [
"native_unittests/org/webrtc/ApplicationContextProvider.java",
"native_unittests/org/webrtc/BuildInfo.java",
"native_unittests/org/webrtc/CodecsWrapperTestHelper.java",
"native_unittests/org/webrtc/FakeVideoEncoder.java",
@ -1701,7 +1703,6 @@ if (is_android) {
testonly = true
sources = [
"native_unittests/org/webrtc/ApplicationContextProvider.java",
"native_unittests/org/webrtc/BuildInfo.java",
"native_unittests/org/webrtc/CodecsWrapperTestHelper.java",
"native_unittests/org/webrtc/JavaTypesTestHelper.java",

View file

@ -1,4 +1,5 @@
include_rules = [
"+modules/audio_device/include/audio_device.h",
"+modules/utility/include/jvm_android.h",
"+system_wrappers/include",
]

View file

@ -24,10 +24,12 @@
#include "sdk/android/src/jni/audio_device/aaudio_recorder.h"
#endif
#include "sdk/android/native_api/jni/application_context_provider.h"
#include "sdk/android/src/jni/audio_device/audio_record_jni.h"
#include "sdk/android/src/jni/audio_device/audio_track_jni.h"
#include "sdk/android/src/jni/audio_device/opensles_player.h"
#include "sdk/android/src/jni/audio_device/opensles_recorder.h"
#include "sdk/android/src/jni/jvm.h"
#include "system_wrappers/include/metrics.h"
namespace webrtc {
@ -70,6 +72,31 @@ rtc::scoped_refptr<AudioDeviceModule> CreateAAudioAudioDeviceModule(
std::make_unique<jni::AAudioRecorder>(input_parameters),
std::make_unique<jni::AAudioPlayer>(output_parameters));
}
rtc::scoped_refptr<AudioDeviceModule>
CreateJavaInputAndAAudioOutputAudioDeviceModule(JNIEnv* env,
jobject application_context) {
RTC_DLOG(LS_INFO) << __FUNCTION__;
// Get default audio input/output parameters.
const JavaParamRef<jobject> j_context(application_context);
const ScopedJavaLocalRef<jobject> j_audio_manager =
jni::GetAudioManager(env, j_context);
AudioParameters input_parameters;
AudioParameters output_parameters;
GetDefaultAudioParameters(env, application_context, &input_parameters,
&output_parameters);
// Create ADM from AudioRecord and OpenSLESPlayer.
auto audio_input = std::make_unique<jni::AudioRecordJni>(
env, input_parameters, jni::kLowLatencyModeDelayEstimateInMilliseconds,
jni::AudioRecordJni::CreateJavaWebRtcAudioRecord(env, j_context,
j_audio_manager));
return CreateAudioDeviceModuleFromInputAndOutput(
AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio,
false /* use_stereo_input */, false /* use_stereo_output */,
jni::kLowLatencyModeDelayEstimateInMilliseconds, std::move(audio_input),
std::make_unique<jni::AAudioPlayer>(output_parameters));
}
#endif
rtc::scoped_refptr<AudioDeviceModule> CreateJavaAudioDeviceModule(
@ -152,4 +179,57 @@ CreateJavaInputAndOpenSLESOutputAudioDeviceModule(JNIEnv* env,
std::move(audio_output));
}
rtc::scoped_refptr<AudioDeviceModule> CreateAndroidAudioDeviceModule(
AudioDeviceModule::AudioLayer audio_layer) {
auto env = AttachCurrentThreadIfNeeded();
auto j_context = webrtc::GetAppContext(env);
// Select best possible combination of audio layers.
if (audio_layer == AudioDeviceModule::kPlatformDefaultAudio) {
#if defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
// AAudio based audio for both input and output.
audio_layer = AudioDeviceModule::kAndroidAAudioAudio;
#else
if (jni::IsLowLatencyInputSupported(env, j_context) &&
jni::IsLowLatencyOutputSupported(env, j_context)) {
// Use OpenSL ES for both playout and recording.
audio_layer = AudioDeviceModule::kAndroidOpenSLESAudio;
} else if (jni::IsLowLatencyOutputSupported(env, j_context) &&
!jni::IsLowLatencyInputSupported(env, j_context)) {
// Use OpenSL ES for output on devices that only supports the
// low-latency output audio path.
audio_layer = AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio;
} else {
// Use Java-based audio in both directions when low-latency output is
// not supported.
audio_layer = AudioDeviceModule::kAndroidJavaAudio;
}
#endif
}
switch (audio_layer) {
case AudioDeviceModule::kAndroidJavaAudio:
// Java audio for both input and output audio.
return CreateJavaAudioDeviceModule(env, j_context.obj());
case AudioDeviceModule::kAndroidOpenSLESAudio:
// OpenSL ES based audio for both input and output audio.
return CreateOpenSLESAudioDeviceModule(env, j_context.obj());
case AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio:
// Java audio for input and OpenSL ES for output audio (i.e. mixed APIs).
// This combination provides low-latency output audio and at the same
// time support for HW AEC using the AudioRecord Java API.
return CreateJavaInputAndOpenSLESOutputAudioDeviceModule(
env, j_context.obj());
#if defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
case AudioDeviceModule::kAndroidAAudioAudio:
// AAudio based audio for both input and output.
return CreateAAudioAudioDeviceModule(env, j_context.obj());
case AudioDeviceModule::kAndroidJavaInputAndAAudioOutputAudio:
// Java audio for input and AAudio for output audio (i.e. mixed APIs).
return CreateJavaInputAndAAudioOutputAudioDeviceModule(
env, j_context.obj());
#endif
default:
return nullptr;
}
}
} // namespace webrtc

View file

@ -32,8 +32,17 @@ rtc::scoped_refptr<AudioDeviceModule> CreateOpenSLESAudioDeviceModule(
jobject application_context);
rtc::scoped_refptr<AudioDeviceModule>
CreateJavaInputAndOpenSLESOutputAudioDeviceModule(JNIEnv* env,
jobject application_context);
CreateJavaInputAndOpenSLESOutputAudioDeviceModule(
JNIEnv* env,
jobject application_context);
rtc::scoped_refptr<AudioDeviceModule>
CreateJavaInputAndAAudioOutputAudioDeviceModule(
JNIEnv* env,
jobject application_context);
rtc::scoped_refptr<AudioDeviceModule> CreateAndroidAudioDeviceModule(
AudioDeviceModule::AudioLayer audio_layer);
} // namespace webrtc

View file

@ -7,18 +7,16 @@
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "sdk/android/native_unittests/application_context_provider.h"
#include "sdk/android/native_api/jni/application_context_provider.h"
#include "sdk/android/generated_native_unittests_jni/ApplicationContextProvider_jni.h"
#include "sdk/android/src/jni/jni_helpers.h"
#include "sdk/android/generated_native_api_jni/ApplicationContextProvider_jni.h"
#include "sdk/android/native_api/jni/scoped_java_ref.h"
namespace webrtc {
namespace test {
ScopedJavaLocalRef<jobject> GetAppContextForTest(JNIEnv* jni) {
ScopedJavaLocalRef<jobject> GetAppContext(JNIEnv* jni) {
return ScopedJavaLocalRef<jobject>(
jni::Java_ApplicationContextProvider_getApplicationContextForTest(jni));
jni::Java_ApplicationContextProvider_getApplicationContext(jni));
}
} // namespace test
} // namespace webrtc

View file

@ -7,17 +7,15 @@
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef SDK_ANDROID_NATIVE_UNITTESTS_APPLICATION_CONTEXT_PROVIDER_H_
#define SDK_ANDROID_NATIVE_UNITTESTS_APPLICATION_CONTEXT_PROVIDER_H_
#ifndef SDK_ANDROID_NATIVE_API_JNI_APPLICATION_CONTEXT_PROVIDER_H_
#define SDK_ANDROID_NATIVE_API_JNI_APPLICATION_CONTEXT_PROVIDER_H_
#include "sdk/android/src/jni/jni_helpers.h"
#include "sdk/android/native_api/jni/scoped_java_ref.h"
namespace webrtc {
namespace test {
ScopedJavaLocalRef<jobject> GetAppContextForTest(JNIEnv* jni);
ScopedJavaLocalRef<jobject> GetAppContext(JNIEnv* jni);
} // namespace test
} // namespace webrtc
#endif // SDK_ANDROID_NATIVE_UNITTESTS_APPLICATION_CONTEXT_PROVIDER_H_
#endif // SDK_ANDROID_NATIVE_API_JNI_APPLICATION_CONTEXT_PROVIDER_H_

View file

@ -13,7 +13,7 @@
#include "rtc_base/ip_address.h"
#include "rtc_base/logging.h"
#include "rtc_base/thread.h"
#include "sdk/android/native_unittests/application_context_provider.h"
#include "sdk/android/native_api/jni/application_context_provider.h"
#include "sdk/android/src/jni/jni_helpers.h"
#include "test/gtest.h"
#include "test/scoped_key_value_config.h"
@ -47,7 +47,7 @@ class AndroidNetworkMonitorTest : public ::testing::Test {
public:
AndroidNetworkMonitorTest() {
JNIEnv* env = AttachCurrentThreadIfNeeded();
ScopedJavaLocalRef<jobject> context = test::GetAppContextForTest(env);
ScopedJavaLocalRef<jobject> context = GetAppContext(env);
network_monitor_ = std::make_unique<jni::AndroidNetworkMonitor>(
env, context, field_trials_);
}

View file

@ -22,7 +22,7 @@
#include "rtc_base/time_utils.h"
#include "sdk/android/generated_native_unittests_jni/BuildInfo_jni.h"
#include "sdk/android/native_api/audio_device_module/audio_device_android.h"
#include "sdk/android/native_unittests/application_context_provider.h"
#include "sdk/android/native_api/jni/application_context_provider.h"
#include "sdk/android/src/jni/audio_device/audio_common.h"
#include "sdk/android/src/jni/audio_device/audio_device_module.h"
#include "sdk/android/src/jni/audio_device/opensles_common.h"
@ -466,7 +466,7 @@ class AudioDeviceTest : public ::testing::Test {
// implementations.
// Creates an audio device using a default audio layer.
jni_ = AttachCurrentThreadIfNeeded();
context_ = test::GetAppContextForTest(jni_);
context_ = GetAppContext(jni_);
audio_device_ = CreateJavaAudioDeviceModule(jni_, context_.obj());
EXPECT_NE(audio_device_.get(), nullptr);
EXPECT_EQ(0, audio_device_->Init());
@ -491,7 +491,7 @@ class AudioDeviceTest : public ::testing::Test {
}
void SetActiveAudioLayer(AudioDeviceModule::AudioLayer audio_layer) {
audio_device_ = CreateAudioDevice(audio_layer);
audio_device_ = CreateAndroidAudioDeviceModule(audio_layer);
EXPECT_NE(audio_device_.get(), nullptr);
EXPECT_EQ(0, audio_device_->Init());
UpdateParameters();
@ -512,30 +512,6 @@ class AudioDeviceTest : public ::testing::Test {
return audio_device_;
}
rtc::scoped_refptr<AudioDeviceModule> CreateAudioDevice(
AudioDeviceModule::AudioLayer audio_layer) {
#if defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
if (audio_layer == AudioDeviceModule::kAndroidAAudioAudio) {
return rtc::scoped_refptr<AudioDeviceModule>(
CreateAAudioAudioDeviceModule(jni_, context_.obj()));
}
#endif
if (audio_layer == AudioDeviceModule::kAndroidJavaAudio) {
return rtc::scoped_refptr<AudioDeviceModule>(
CreateJavaAudioDeviceModule(jni_, context_.obj()));
} else if (audio_layer == AudioDeviceModule::kAndroidOpenSLESAudio) {
return rtc::scoped_refptr<AudioDeviceModule>(
CreateOpenSLESAudioDeviceModule(jni_, context_.obj()));
} else if (audio_layer ==
AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio) {
return rtc::scoped_refptr<AudioDeviceModule>(
CreateJavaInputAndOpenSLESOutputAudioDeviceModule(jni_,
context_.obj()));
} else {
return nullptr;
}
}
// Returns file name relative to the resource root given a sample rate.
std::string GetFileName(int sample_rate) {
EXPECT_TRUE(sample_rate == 48000 || sample_rate == 44100);
@ -566,7 +542,7 @@ class AudioDeviceTest : public ::testing::Test {
int TestDelayOnAudioLayer(
const AudioDeviceModule::AudioLayer& layer_to_test) {
rtc::scoped_refptr<AudioDeviceModule> audio_device;
audio_device = CreateAudioDevice(layer_to_test);
audio_device = CreateAndroidAudioDeviceModule(layer_to_test);
EXPECT_NE(audio_device.get(), nullptr);
uint16_t playout_delay;
EXPECT_EQ(0, audio_device->PlayoutDelay(&playout_delay));
@ -576,7 +552,7 @@ class AudioDeviceTest : public ::testing::Test {
AudioDeviceModule::AudioLayer TestActiveAudioLayer(
const AudioDeviceModule::AudioLayer& layer_to_test) {
rtc::scoped_refptr<AudioDeviceModule> audio_device;
audio_device = CreateAudioDevice(layer_to_test);
audio_device = CreateAndroidAudioDeviceModule(layer_to_test);
EXPECT_NE(audio_device.get(), nullptr);
AudioDeviceModule::AudioLayer active;
EXPECT_EQ(0, audio_device->ActiveAudioLayer(&active));
@ -674,6 +650,22 @@ class AudioDeviceTest : public ::testing::Test {
return volume;
}
bool IsLowLatencyPlayoutSupported() {
return jni::IsLowLatencyInputSupported(jni_, context_);
}
bool IsLowLatencyRecordSupported() {
return jni::IsLowLatencyOutputSupported(jni_, context_);
}
bool IsAAudioSupported() {
#if defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
return true;
#else
return false;
#endif
}
JNIEnv* jni_;
ScopedJavaLocalRef<jobject> context_;
rtc::Event test_is_done_;
@ -687,6 +679,31 @@ TEST_F(AudioDeviceTest, ConstructDestruct) {
// Using the test fixture to create and destruct the audio device module.
}
// We always ask for a default audio layer when the ADM is constructed. But the
// ADM will then internally set the best suitable combination of audio layers,
// for input and output based on if low-latency output and/or input audio in
// combination with OpenSL ES is supported or not. This test ensures that the
// correct selection is done.
TEST_F(AudioDeviceTest, VerifyDefaultAudioLayer) {
const AudioDeviceModule::AudioLayer audio_layer =
TestActiveAudioLayer(AudioDeviceModule::kPlatformDefaultAudio);
bool low_latency_output = IsLowLatencyPlayoutSupported();
bool low_latency_input = IsLowLatencyRecordSupported();
bool aaudio = IsAAudioSupported();
AudioDeviceModule::AudioLayer expected_audio_layer;
if (aaudio) {
expected_audio_layer = AudioDeviceModule::kAndroidAAudioAudio;
} else if (low_latency_output && low_latency_input) {
expected_audio_layer = AudioDeviceModule::kAndroidOpenSLESAudio;
} else if (low_latency_output && !low_latency_input) {
expected_audio_layer =
AudioDeviceModule::kAndroidJavaInputAndOpenSLESOutputAudio;
} else {
expected_audio_layer = AudioDeviceModule::kAndroidJavaAudio;
}
EXPECT_EQ(expected_audio_layer, audio_layer);
}
// Verify that it is possible to explicitly create the two types of supported
// ADMs. These two tests overrides the default selection of native audio layer
// by ignoring if the device supports low-latency output or not.
@ -714,15 +731,18 @@ TEST_F(AudioDeviceTest, CorrectAudioLayerIsUsedForOpenSLInBothDirections) {
EXPECT_EQ(expected_layer, active_layer);
}
// TODO(bugs.webrtc.org/8914)
// TODO(phensman): Add test for AAudio/Java combination when this combination
// is supported.
#if !defined(WEBRTC_AUDIO_DEVICE_INCLUDE_ANDROID_AAUDIO)
#define MAYBE_CorrectAudioLayerIsUsedForAAudioInBothDirections \
DISABLED_CorrectAudioLayerIsUsedForAAudioInBothDirections
#define MAYBE_CorrectAudioLayerIsUsedForCombinedJavaAAudioCombo \
DISABLED_CorrectAudioLayerIsUsedForCombinedJavaAAudioCombo
#else
#define MAYBE_CorrectAudioLayerIsUsedForAAudioInBothDirections \
CorrectAudioLayerIsUsedForAAudioInBothDirections
#define MAYBE_CorrectAudioLayerIsUsedForCombinedJavaAAudioCombo \
CorrectAudioLayerIsUsedForCombinedJavaAAudioCombo
#endif
TEST_F(AudioDeviceTest,
MAYBE_CorrectAudioLayerIsUsedForAAudioInBothDirections) {
@ -733,6 +753,15 @@ TEST_F(AudioDeviceTest,
EXPECT_EQ(expected_layer, active_layer);
}
TEST_F(AudioDeviceTest,
MAYBE_CorrectAudioLayerIsUsedForCombinedJavaAAudioCombo) {
AudioDeviceModule::AudioLayer expected_layer =
AudioDeviceModule::kAndroidJavaInputAndAAudioOutputAudio;
AudioDeviceModule::AudioLayer active_layer =
TestActiveAudioLayer(expected_layer);
EXPECT_EQ(expected_layer, active_layer);
}
// The Android ADM supports two different delay reporting modes. One for the
// low-latency output path (in combination with OpenSL ES), and one for the
// high-latency output path (Java backends in both directions). These two tests
@ -1129,7 +1158,7 @@ TEST_F(AudioDeviceTest, DISABLED_MeasureLoopbackLatency) {
TEST(JavaAudioDeviceTest, TestRunningTwoAdmsSimultaneously) {
JNIEnv* jni = AttachCurrentThreadIfNeeded();
ScopedJavaLocalRef<jobject> context = test::GetAppContextForTest(jni);
ScopedJavaLocalRef<jobject> context = GetAppContext(jni);
// Create and start the first ADM.
rtc::scoped_refptr<AudioDeviceModule> adm_1 =

View file

@ -24,7 +24,7 @@
#include "sdk/android/generated_native_unittests_jni/PeerConnectionFactoryInitializationHelper_jni.h"
#include "sdk/android/native_api/audio_device_module/audio_device_android.h"
#include "sdk/android/native_api/jni/jvm.h"
#include "sdk/android/native_unittests/application_context_provider.h"
#include "sdk/android/native_api/jni/application_context_provider.h"
#include "sdk/android/src/jni/jni_helpers.h"
#include "test/gtest.h"
@ -57,7 +57,7 @@ rtc::scoped_refptr<webrtc::PeerConnectionFactoryInterface> CreateTestPCF(
cricket::MediaEngineDependencies media_deps;
media_deps.task_queue_factory = pcf_deps.task_queue_factory.get();
media_deps.adm =
CreateJavaAudioDeviceModule(jni, GetAppContextForTest(jni).obj());
CreateJavaAudioDeviceModule(jni, GetAppContext(jni).obj());
media_deps.video_encoder_factory =
std::make_unique<webrtc::InternalEncoderFactory>();
media_deps.video_decoder_factory =

View file

@ -14,7 +14,7 @@ import android.content.Context;
public class ApplicationContextProvider {
@CalledByNative
public static Context getApplicationContextForTest() {
public static Context getApplicationContext() {
return ContextUtils.getApplicationContext();
}
}

View file

@ -55,11 +55,13 @@ class WebRtcAudioManager {
: getMinInputFrameSize(sampleRate, numberOfInputChannels);
}
private static boolean isLowLatencyOutputSupported(Context context) {
@CalledByNative
static boolean isLowLatencyOutputSupported(Context context) {
return context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_AUDIO_LOW_LATENCY);
}
private static boolean isLowLatencyInputSupported(Context context) {
@CalledByNative
static boolean isLowLatencyInputSupported(Context context) {
// TODO(henrika): investigate if some sort of device list is needed here
// as well. The NDK doc states that: "As of API level 21, lower latency
// audio input is supported on select devices. To take advantage of this

View file

@ -633,6 +633,14 @@ void GetAudioParameters(JNIEnv* env,
RTC_CHECK(output_parameters->is_valid());
}
bool IsLowLatencyInputSupported(JNIEnv* env, const JavaRef<jobject>& j_context) {
return Java_WebRtcAudioManager_isLowLatencyInputSupported(env, j_context);
}
bool IsLowLatencyOutputSupported(JNIEnv* env, const JavaRef<jobject>& j_context) {
return Java_WebRtcAudioManager_isLowLatencyOutputSupported(env, j_context);
}
rtc::scoped_refptr<AudioDeviceModule> CreateAudioDeviceModuleFromInputAndOutput(
AudioDeviceModule::AudioLayer audio_layer,
bool is_stereo_playout_supported,

View file

@ -86,6 +86,10 @@ void GetAudioParameters(JNIEnv* env,
AudioParameters* input_parameters,
AudioParameters* output_parameters);
bool IsLowLatencyInputSupported(JNIEnv* env, const JavaRef<jobject>& j_context);
bool IsLowLatencyOutputSupported(JNIEnv* env, const JavaRef<jobject>& j_context);
// Glue together an audio input and audio output to get an AudioDeviceModule.
rtc::scoped_refptr<AudioDeviceModule> CreateAudioDeviceModuleFromInputAndOutput(
AudioDeviceModule::AudioLayer audio_layer,