/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_SOCKET_ADAPTERS_H_ #define RTC_BASE_SOCKET_ADAPTERS_H_ #include #include "absl/strings/string_view.h" #include "api/array_view.h" #include "rtc_base/async_socket.h" #include "rtc_base/crypt_string.h" namespace rtc { struct HttpAuthContext; class ByteBufferReader; class ByteBufferWriter; /////////////////////////////////////////////////////////////////////////////// // Implements a socket adapter that can buffer and process data internally, // as in the case of connecting to a proxy, where you must speak the proxy // protocol before commencing normal socket behavior. class BufferedReadAdapter : public AsyncSocketAdapter { public: BufferedReadAdapter(Socket* socket, size_t buffer_size); ~BufferedReadAdapter() override; BufferedReadAdapter(const BufferedReadAdapter&) = delete; BufferedReadAdapter& operator=(const BufferedReadAdapter&) = delete; int Send(const void* pv, size_t cb) override; int Recv(void* pv, size_t cb, int64_t* timestamp) override; protected: int DirectSend(const void* pv, size_t cb) { return AsyncSocketAdapter::Send(pv, cb); } void BufferInput(bool on = true); virtual void ProcessInput(char* data, size_t* len) = 0; void OnReadEvent(Socket* socket) override; private: char* buffer_; size_t buffer_size_, data_len_; bool buffering_; }; /////////////////////////////////////////////////////////////////////////////// // Implements a socket adapter that performs the client side of a // fake SSL handshake. Used for "ssltcp" P2P functionality. class AsyncSSLSocket : public BufferedReadAdapter { public: static ArrayView SslClientHello(); static ArrayView SslServerHello(); explicit AsyncSSLSocket(Socket* socket); AsyncSSLSocket(const AsyncSSLSocket&) = delete; AsyncSSLSocket& operator=(const AsyncSSLSocket&) = delete; int Connect(const SocketAddress& addr) override; protected: void OnConnectEvent(Socket* socket) override; void ProcessInput(char* data, size_t* len) override; }; } // namespace rtc #endif // RTC_BASE_SOCKET_ADAPTERS_H_