/* * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_ #define API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_ #include #include #include "absl/types/optional.h" #include "api/audio_codecs/audio_codec_pair_id.h" #include "api/audio_codecs/audio_encoder.h" #include "api/audio_codecs/audio_format.h" #include "api/environment/environment.h" #include "rtc_base/checks.h" #include "rtc_base/ref_count.h" namespace webrtc { // A factory that creates AudioEncoders. class AudioEncoderFactory : public RefCountInterface { public: struct Options { // TODO(ossu): Try to avoid audio encoders having to know their payload // type. int payload_type = -1; absl::optional codec_pair_id; }; // Returns a prioritized list of audio codecs, to use for signaling etc. virtual std::vector GetSupportedEncoders() = 0; // Returns information about how this format would be encoded, provided it's // supported. More format and format variations may be supported than those // returned by GetSupportedEncoders(). virtual absl::optional QueryAudioEncoder( const SdpAudioFormat& format) = 0; // Creates an AudioEncoder for the specified format. The encoder will tags its // payloads with the specified payload type. The `codec_pair_id` argument is // used to link encoders and decoders that talk to the same remote entity: if // a AudioEncoderFactory::MakeAudioEncoder() and a // AudioDecoderFactory::MakeAudioDecoder() call receive non-null IDs that // compare equal, the factory implementations may assume that the encoder and // decoder form a pair. (The intended use case for this is to set up // communication between the AudioEncoder and AudioDecoder instances, which is // needed for some codecs with built-in bandwidth adaptation.) // // Returns null if the format isn't supported. // // Note: Implementations need to be robust against combinations other than // one encoder, one decoder getting the same ID; such encoders must still // work. // TODO: bugs.webrtc.org/343086059 - make pure virtual when all // implementations of the `AudioEncoderFactory` are updated. virtual absl::Nullable> Create(const Environment& env, const SdpAudioFormat& format, Options options); // TODO: bugs.webrtc.org/343086059 - Update all callers to use `Create` // instead, update implementations not to override it, then delete. virtual std::unique_ptr MakeAudioEncoder( int payload_type, const SdpAudioFormat& format, absl::optional codec_pair_id); }; //------------------------------------------------------------------------------ // Implementation details follow //------------------------------------------------------------------------------ inline absl::Nullable> AudioEncoderFactory::Create(const Environment& env, const SdpAudioFormat& format, Options options) { return MakeAudioEncoder(options.payload_type, format, options.codec_pair_id); } inline absl::Nullable> AudioEncoderFactory::MakeAudioEncoder( int payload_type, const SdpAudioFormat& format, absl::optional codec_pair_id) { // Newer shouldn't call it. // Older code should implement it. RTC_CHECK_NOTREACHED(); } } // namespace webrtc #endif // API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_