/* * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_ #define API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_ #include "absl/types/optional.h" #include "api/units/data_rate.h" #include "api/units/data_size.h" #include "api/units/timestamp.h" #include "rtc_base/copy_on_write_buffer.h" #include "rtc_base/ip_address.h" #include "rtc_base/socket_address.h" namespace webrtc { struct EmulatedIpPacket { public: static constexpr int kUdpHeaderSize = 8; EmulatedIpPacket(const rtc::SocketAddress& from, const rtc::SocketAddress& to, rtc::CopyOnWriteBuffer data, Timestamp arrival_time); ~EmulatedIpPacket() = default; // This object is not copyable or assignable. EmulatedIpPacket(const EmulatedIpPacket&) = delete; EmulatedIpPacket& operator=(const EmulatedIpPacket&) = delete; // This object is only moveable. EmulatedIpPacket(EmulatedIpPacket&&) = default; EmulatedIpPacket& operator=(EmulatedIpPacket&&) = default; size_t size() const { return data.size(); } const uint8_t* cdata() const { return data.cdata(); } size_t ip_packet_size() const { return size() + kUdpHeaderSize + ip_header_size; } rtc::SocketAddress from; rtc::SocketAddress to; // Holds the UDP payload. rtc::CopyOnWriteBuffer data; int ip_header_size; Timestamp arrival_time; }; // Interface for handling IP packets from an emulated network. This is used with // EmulatedEndpoint to receive packets on a specific port. class EmulatedNetworkReceiverInterface { public: virtual ~EmulatedNetworkReceiverInterface() = default; virtual void OnPacketReceived(EmulatedIpPacket packet) = 0; }; struct EmulatedNetworkStats { int64_t packets_sent = 0; DataSize bytes_sent = DataSize::Zero(); // Total amount of packets received with or without destination. int64_t packets_received = 0; // Total amount of bytes in received packets. DataSize bytes_received = DataSize::Zero(); // Total amount of packets that were received, but no destination was found. int64_t packets_dropped = 0; // Total amount of bytes in dropped packets. DataSize bytes_dropped = DataSize::Zero(); DataSize first_received_packet_size = DataSize::Zero(); DataSize first_sent_packet_size = DataSize::Zero(); Timestamp first_packet_sent_time = Timestamp::PlusInfinity(); Timestamp last_packet_sent_time = Timestamp::PlusInfinity(); Timestamp first_packet_received_time = Timestamp::PlusInfinity(); Timestamp last_packet_received_time = Timestamp::PlusInfinity(); DataRate AverageSendRate() const { RTC_DCHECK_GE(packets_sent, 2); return (bytes_sent - first_sent_packet_size) / (last_packet_sent_time - first_packet_sent_time); } DataRate AverageReceiveRate() const { RTC_DCHECK_GE(packets_received, 2); return (bytes_received - first_received_packet_size) / (last_packet_received_time - first_packet_received_time); } }; // EmulatedEndpoint is an abstraction for network interface on device. Instances // of this are created by NetworkEmulationManager::CreateEndpoint. class EmulatedEndpoint : public EmulatedNetworkReceiverInterface { public: // Send packet into network. // |from| will be used to set source address for the packet in destination // socket. // |to| will be used for routing verification and picking right socket by port // on destination endpoint. virtual void SendPacket(const rtc::SocketAddress& from, const rtc::SocketAddress& to, rtc::CopyOnWriteBuffer packet_data) = 0; // Binds receiver to this endpoint to send and receive data. // |desired_port| is a port that should be used. If it is equal to 0, // endpoint will pick the first available port starting from // |kFirstEphemeralPort|. // // Returns the port, that should be used (it will be equals to desired, if // |desired_port| != 0 and is free or will be the one, selected by endpoint) // or absl::nullopt if desired_port in used. Also fails if there are no more // free ports to bind to. virtual absl::optional BindReceiver( uint16_t desired_port, EmulatedNetworkReceiverInterface* receiver) = 0; virtual void UnbindReceiver(uint16_t port) = 0; virtual rtc::IPAddress GetPeerLocalAddress() const = 0; virtual EmulatedNetworkStats stats() = 0; private: // Ensure that there can be no other subclass than EmulatedEndpointImpl. This // means that it's always safe to downcast EmulatedEndpoint instances to // EmulatedEndpointImpl. friend class EmulatedEndpointImpl; EmulatedEndpoint() = default; }; // Simulates a TCP connection, this roughly implements the Reno algorithm. In // difference from TCP this only support sending messages with a fixed length, // no streaming. This is useful to simulate signaling and cross traffic using // message based protocols such as HTTP. It differs from UDP messages in that // they are guranteed to be delivered eventually, even on lossy networks. class TcpMessageRoute { public: // Sends a TCP message of the given |size| over the route, |on_received| is // called when the message has been delivered. Note that the connection // parameters are reset iff there's no currently pending message on the route. virtual void SendMessage(size_t size, std::function on_received) = 0; protected: ~TcpMessageRoute() = default; }; } // namespace webrtc #endif // API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_