/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "common_types.h" // NOLINT(build/include) #include "common_video/libyuv/include/webrtc_libyuv.h" #include "modules/utility/include/process_thread.h" #include "modules/video_coding/encoded_frame.h" #include "modules/video_coding/include/video_codec_interface.h" #include "modules/video_coding/jitter_buffer.h" #include "modules/video_coding/packet.h" #include "modules/video_coding/video_coding_impl.h" #include "rtc_base/checks.h" #include "rtc_base/location.h" #include "rtc_base/logging.h" #include "rtc_base/trace_event.h" #include "system_wrappers/include/clock.h" namespace webrtc { namespace vcm { VideoReceiver::VideoReceiver(Clock* clock, EventFactory* event_factory, EncodedImageCallback* pre_decode_image_callback, VCMTiming* timing, NackSender* nack_sender, KeyFrameRequestSender* keyframe_request_sender) : clock_(clock), _timing(timing), _receiver(_timing, clock_, event_factory, nack_sender, keyframe_request_sender), _decodedFrameCallback(_timing, clock_), _frameTypeCallback(nullptr), _receiveStatsCallback(nullptr), _packetRequestCallback(nullptr), _scheduleKeyRequest(false), drop_frames_until_keyframe_(false), max_nack_list_size_(0), _codecDataBase(), pre_decode_image_callback_(pre_decode_image_callback), _receiveStatsTimer(1000, clock_), _retransmissionTimer(10, clock_), _keyRequestTimer(500, clock_) { decoder_thread_checker_.DetachFromThread(); module_thread_checker_.DetachFromThread(); } VideoReceiver::~VideoReceiver() { RTC_DCHECK_RUN_ON(&construction_thread_checker_); } void VideoReceiver::Process() { RTC_DCHECK_RUN_ON(&module_thread_checker_); // Receive-side statistics // TODO(philipel): Remove this if block when we know what to do with // ReceiveStatisticsProxy::QualitySample. if (_receiveStatsTimer.TimeUntilProcess() == 0) { _receiveStatsTimer.Processed(); if (_receiveStatsCallback != nullptr) { _receiveStatsCallback->OnReceiveRatesUpdated(0, 0); } } // Key frame requests if (_keyRequestTimer.TimeUntilProcess() == 0) { _keyRequestTimer.Processed(); bool request_key_frame = _frameTypeCallback != nullptr; if (request_key_frame) { rtc::CritScope cs(&process_crit_); request_key_frame = _scheduleKeyRequest; } if (request_key_frame) RequestKeyFrame(); } // Packet retransmission requests // TODO(holmer): Add API for changing Process interval and make sure it's // disabled when NACK is off. if (_retransmissionTimer.TimeUntilProcess() == 0) { _retransmissionTimer.Processed(); bool callback_registered = _packetRequestCallback != nullptr; uint16_t length = max_nack_list_size_; if (callback_registered && length > 0) { // Collect sequence numbers from the default receiver. bool request_key_frame = false; std::vector nackList = _receiver.NackList(&request_key_frame); int32_t ret = VCM_OK; if (request_key_frame) { ret = RequestKeyFrame(); } if (ret == VCM_OK && !nackList.empty()) { rtc::CritScope cs(&process_crit_); if (_packetRequestCallback != nullptr) { _packetRequestCallback->ResendPackets(&nackList[0], nackList.size()); } } } } } void VideoReceiver::ProcessThreadAttached(ProcessThread* process_thread) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); if (process_thread) { is_attached_to_process_thread_ = true; RTC_DCHECK(!process_thread_ || process_thread_ == process_thread); process_thread_ = process_thread; } else { is_attached_to_process_thread_ = false; } } int64_t VideoReceiver::TimeUntilNextProcess() { RTC_DCHECK_RUN_ON(&module_thread_checker_); int64_t timeUntilNextProcess = _receiveStatsTimer.TimeUntilProcess(); if (_receiver.NackMode() != kNoNack) { // We need a Process call more often if we are relying on // retransmissions timeUntilNextProcess = VCM_MIN(timeUntilNextProcess, _retransmissionTimer.TimeUntilProcess()); } timeUntilNextProcess = VCM_MIN(timeUntilNextProcess, _keyRequestTimer.TimeUntilProcess()); return timeUntilNextProcess; } int32_t VideoReceiver::SetReceiveChannelParameters(int64_t rtt) { RTC_DCHECK_RUN_ON(&module_thread_checker_); _receiver.UpdateRtt(rtt); return 0; } // Enable or disable a video protection method. // Note: This API should be deprecated, as it does not offer a distinction // between the protection method and decoding with or without errors. int32_t VideoReceiver::SetVideoProtection(VCMVideoProtection videoProtection, bool enable) { // By default, do not decode with errors. _receiver.SetDecodeErrorMode(kNoErrors); switch (videoProtection) { case kProtectionNack: { RTC_DCHECK(enable); _receiver.SetNackMode(kNack, -1, -1); break; } case kProtectionNackFEC: { RTC_DCHECK(enable); _receiver.SetNackMode(kNack, media_optimization::kLowRttNackMs, media_optimization::kMaxRttDelayThreshold); _receiver.SetDecodeErrorMode(kNoErrors); break; } case kProtectionFEC: case kProtectionNone: // No receiver-side protection. RTC_DCHECK(enable); _receiver.SetNackMode(kNoNack, -1, -1); _receiver.SetDecodeErrorMode(kWithErrors); break; } return VCM_OK; } // Register a receive callback. Will be called whenever there is a new frame // ready for rendering. int32_t VideoReceiver::RegisterReceiveCallback( VCMReceiveCallback* receiveCallback) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); // This value is set before the decoder thread starts and unset after // the decoder thread has been stopped. _decodedFrameCallback.SetUserReceiveCallback(receiveCallback); return VCM_OK; } int32_t VideoReceiver::RegisterReceiveStatisticsCallback( VCMReceiveStatisticsCallback* receiveStats) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_); // |_receiver| is used on both the decoder and module threads. // However, since we make sure that we never do anything on the module thread // when the decoder thread is not running, we don't need a lock for the // |_receiver| or |_receiveStatsCallback| here. _receiver.RegisterStatsCallback(receiveStats); _receiveStatsCallback = receiveStats; return VCM_OK; } // Register an externally defined decoder object. void VideoReceiver::RegisterExternalDecoder(VideoDecoder* externalDecoder, uint8_t payloadType) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); if (externalDecoder == nullptr) { RTC_CHECK(_codecDataBase.DeregisterExternalDecoder(payloadType)); return; } _codecDataBase.RegisterExternalDecoder(externalDecoder, payloadType); } // Register a frame type request callback. int32_t VideoReceiver::RegisterFrameTypeCallback( VCMFrameTypeCallback* frameTypeCallback) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_); // This callback is used on the module thread, but since we don't get // callbacks on the module thread while the decoder thread isn't running // (and this function must not be called when the decoder is running), // we don't need a lock here. _frameTypeCallback = frameTypeCallback; return VCM_OK; } int32_t VideoReceiver::RegisterPacketRequestCallback( VCMPacketRequestCallback* callback) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_); // This callback is used on the module thread, but since we don't get // callbacks on the module thread while the decoder thread isn't running // (and this function must not be called when the decoder is running), // we don't need a lock here. _packetRequestCallback = callback; return VCM_OK; } void VideoReceiver::TriggerDecoderShutdown() { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(IsDecoderThreadRunning()); _receiver.TriggerDecoderShutdown(); } void VideoReceiver::DecoderThreadStarting() { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); if (process_thread_ && !is_attached_to_process_thread_) { process_thread_->RegisterModule(this, RTC_FROM_HERE); } #if RTC_DCHECK_IS_ON decoder_thread_is_running_ = true; #endif } void VideoReceiver::DecoderThreadStopped() { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(IsDecoderThreadRunning()); if (process_thread_ && is_attached_to_process_thread_) { process_thread_->DeRegisterModule(this); } #if RTC_DCHECK_IS_ON decoder_thread_is_running_ = false; decoder_thread_checker_.DetachFromThread(); #endif } // Decode next frame, blocking. // Should be called as often as possible to get the most out of the decoder. int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) { RTC_DCHECK_RUN_ON(&decoder_thread_checker_); VCMEncodedFrame* frame = _receiver.FrameForDecoding( maxWaitTimeMs, _codecDataBase.PrefersLateDecoding()); if (!frame) return VCM_FRAME_NOT_READY; bool drop_frame = false; { rtc::CritScope cs(&process_crit_); if (drop_frames_until_keyframe_) { // Still getting delta frames, schedule another keyframe request as if // decode failed. if (frame->FrameType() != kVideoFrameKey) { drop_frame = true; _scheduleKeyRequest = true; // TODO(tommi): Consider if we could instead post a task to the module // thread and call RequestKeyFrame directly. Here we call WakeUp so that // TimeUntilNextProcess() gets called straight away. process_thread_->WakeUp(this); } else { drop_frames_until_keyframe_ = false; } } } if (drop_frame) { _receiver.ReleaseFrame(frame); return VCM_FRAME_NOT_READY; } if (pre_decode_image_callback_) { EncodedImage encoded_image(frame->EncodedImage()); int qp = -1; if (qp_parser_.GetQp(*frame, &qp)) { encoded_image.qp_ = qp; } pre_decode_image_callback_->OnEncodedImage(encoded_image, frame->CodecSpecific(), nullptr); } // If this frame was too late, we should adjust the delay accordingly _timing->UpdateCurrentDelay(frame->RenderTimeMs(), clock_->TimeInMilliseconds()); if (first_frame_received_()) { RTC_LOG(LS_INFO) << "Received first " << (frame->Complete() ? "complete" : "incomplete") << " decodable video frame"; } const int32_t ret = Decode(*frame); _receiver.ReleaseFrame(frame); return ret; } // Used for the new jitter buffer. // TODO(philipel): Clean up among the Decode functions as we replace // VCMEncodedFrame with FrameObject. int32_t VideoReceiver::Decode(const webrtc::VCMEncodedFrame* frame) { RTC_DCHECK_RUN_ON(&decoder_thread_checker_); if (pre_decode_image_callback_) { EncodedImage encoded_image(frame->EncodedImage()); int qp = -1; if (qp_parser_.GetQp(*frame, &qp)) { encoded_image.qp_ = qp; } pre_decode_image_callback_->OnEncodedImage(encoded_image, frame->CodecSpecific(), nullptr); } return Decode(*frame); } int32_t VideoReceiver::RequestKeyFrame() { RTC_DCHECK_RUN_ON(&module_thread_checker_); // Since we deregister from the module thread when the decoder thread isn't // running, we should get no calls here if decoding isn't being done. RTC_DCHECK(IsDecoderThreadRunning()); TRACE_EVENT0("webrtc", "RequestKeyFrame"); if (_frameTypeCallback != nullptr) { const int32_t ret = _frameTypeCallback->RequestKeyFrame(); if (ret < 0) { return ret; } rtc::CritScope cs(&process_crit_); _scheduleKeyRequest = false; } else { return VCM_MISSING_CALLBACK; } return VCM_OK; } // Must be called from inside the receive side critical section. int32_t VideoReceiver::Decode(const VCMEncodedFrame& frame) { RTC_DCHECK_RUN_ON(&decoder_thread_checker_); TRACE_EVENT0("webrtc", "VideoReceiver::Decode"); // Change decoder if payload type has changed VCMGenericDecoder* decoder = _codecDataBase.GetDecoder(frame, &_decodedFrameCallback); if (decoder == nullptr) { return VCM_NO_CODEC_REGISTERED; } return decoder->Decode(frame, clock_->TimeInMilliseconds()); } // Register possible receive codecs, can be called multiple times int32_t VideoReceiver::RegisterReceiveCodec(const VideoCodec* receiveCodec, int32_t numberOfCores, bool requireKeyFrame) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); if (receiveCodec == nullptr) { return VCM_PARAMETER_ERROR; } if (!_codecDataBase.RegisterReceiveCodec(receiveCodec, numberOfCores, requireKeyFrame)) { return -1; } return 0; } // Incoming packet from network parsed and ready for decode, non blocking. int32_t VideoReceiver::IncomingPacket(const uint8_t* incomingPayload, size_t payloadLength, const WebRtcRTPHeader& rtpInfo) { RTC_DCHECK_RUN_ON(&module_thread_checker_); if (rtpInfo.frameType == kVideoFrameKey) { TRACE_EVENT1("webrtc", "VCM::PacketKeyFrame", "seqnum", rtpInfo.header.sequenceNumber); } if (incomingPayload == nullptr) { // The jitter buffer doesn't handle non-zero payload lengths for packets // without payload. // TODO(holmer): We should fix this in the jitter buffer. payloadLength = 0; } const VCMPacket packet(incomingPayload, payloadLength, rtpInfo); int32_t ret = _receiver.InsertPacket(packet); // TODO(holmer): Investigate if this somehow should use the key frame // request scheduling to throttle the requests. if (ret == VCM_FLUSH_INDICATOR) { { rtc::CritScope cs(&process_crit_); drop_frames_until_keyframe_ = true; } RequestKeyFrame(); } else if (ret < 0) { return ret; } return VCM_OK; } // Minimum playout delay (used for lip-sync). This is the minimum delay required // to sync with audio. Not included in VideoCodingModule::Delay() // Defaults to 0 ms. int32_t VideoReceiver::SetMinimumPlayoutDelay(uint32_t minPlayoutDelayMs) { RTC_DCHECK_RUN_ON(&module_thread_checker_); _timing->set_min_playout_delay(minPlayoutDelayMs); return VCM_OK; } // The estimated delay caused by rendering, defaults to // kDefaultRenderDelayMs = 10 ms int32_t VideoReceiver::SetRenderDelay(uint32_t timeMS) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); _timing->set_render_delay(timeMS); return VCM_OK; } // Current video delay int32_t VideoReceiver::Delay() const { RTC_DCHECK_RUN_ON(&module_thread_checker_); return _timing->TargetVideoDelay(); } // Only used by VCMRobustnessTest. int VideoReceiver::SetReceiverRobustnessMode( VideoCodingModule::ReceiverRobustness robustnessMode, VCMDecodeErrorMode decode_error_mode) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); switch (robustnessMode) { case VideoCodingModule::kNone: _receiver.SetNackMode(kNoNack, -1, -1); break; case VideoCodingModule::kHardNack: // Always wait for retransmissions (except when decoding with errors). _receiver.SetNackMode(kNack, -1, -1); break; default: RTC_NOTREACHED(); return VCM_PARAMETER_ERROR; } _receiver.SetDecodeErrorMode(decode_error_mode); return VCM_OK; } void VideoReceiver::SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); _receiver.SetDecodeErrorMode(decode_error_mode); } void VideoReceiver::SetNackSettings(size_t max_nack_list_size, int max_packet_age_to_nack, int max_incomplete_time_ms) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); if (max_nack_list_size != 0) { max_nack_list_size_ = max_nack_list_size; } _receiver.SetNackSettings(max_nack_list_size, max_packet_age_to_nack, max_incomplete_time_ms); } int VideoReceiver::SetMinReceiverDelay(int desired_delay_ms) { RTC_DCHECK_RUN_ON(&construction_thread_checker_); RTC_DCHECK(!IsDecoderThreadRunning()); // TODO(tommi): Is the method only used by tests? Maybe could be offered // via a test only subclass? // Info from Stefan: If it is indeed only used by tests I think it's just that // it hasn't been cleaned up when the calling code was cleaned up. return _receiver.SetMinReceiverDelay(desired_delay_ms); } bool VideoReceiver::IsDecoderThreadRunning() { #if RTC_DCHECK_IS_ON return decoder_thread_is_running_; #else return true; #endif } } // namespace vcm } // namespace webrtc