/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_CODING_NETEQ_AUDIO_MULTI_VECTOR_H_ #define MODULES_AUDIO_CODING_NETEQ_AUDIO_MULTI_VECTOR_H_ #include #include #include #include "api/array_view.h" #include "modules/audio_coding/neteq/audio_vector.h" #include "rtc_base/constructor_magic.h" namespace webrtc { class AudioMultiVector { public: // Creates an empty AudioMultiVector with |N| audio channels. |N| must be // larger than 0. explicit AudioMultiVector(size_t N); // Creates an AudioMultiVector with |N| audio channels, each channel having // an initial size. |N| must be larger than 0. AudioMultiVector(size_t N, size_t initial_size); virtual ~AudioMultiVector(); // Deletes all values and make the vector empty. virtual void Clear(); // Clears the vector and inserts |length| zeros into each channel. virtual void Zeros(size_t length); // Copies all values from this vector to |copy_to|. Any contents in |copy_to| // are deleted. After the operation is done, |copy_to| will be an exact // replica of this object. The source and the destination must have the same // number of channels. virtual void CopyTo(AudioMultiVector* copy_to) const; // Appends the contents of |append_this| to the end of this object. The array // is assumed to be channel-interleaved. The length must be an even multiple // of this object's number of channels. The length of this object is increased // with the length of the array divided by the number of channels. void PushBackInterleaved(rtc::ArrayView append_this); // Appends the contents of AudioMultiVector |append_this| to this object. The // length of this object is increased with the length of |append_this|. virtual void PushBack(const AudioMultiVector& append_this); // Appends the contents of AudioMultiVector |append_this| to this object, // taken from |index| up until the end of |append_this|. The length of this // object is increased. virtual void PushBackFromIndex(const AudioMultiVector& append_this, size_t index); // Removes |length| elements from the beginning of this object, from each // channel. virtual void PopFront(size_t length); // Removes |length| elements from the end of this object, from each // channel. virtual void PopBack(size_t length); // Reads |length| samples from each channel and writes them interleaved to // |destination|. The total number of elements written to |destination| is // returned, i.e., |length| * number of channels. If the AudioMultiVector // contains less than |length| samples per channel, this is reflected in the // return value. virtual size_t ReadInterleaved(size_t length, int16_t* destination) const; // Like ReadInterleaved() above, but reads from |start_index| instead of from // the beginning. virtual size_t ReadInterleavedFromIndex(size_t start_index, size_t length, int16_t* destination) const; // Like ReadInterleaved() above, but reads from the end instead of from // the beginning. virtual size_t ReadInterleavedFromEnd(size_t length, int16_t* destination) const; // Overwrites each channel in this AudioMultiVector with values taken from // |insert_this|. The values are taken from the beginning of |insert_this| and // are inserted starting at |position|. |length| values are written into each // channel. If |length| and |position| are selected such that the new data // extends beyond the end of the current AudioVector, the vector is extended // to accommodate the new data. |length| is limited to the length of // |insert_this|. virtual void OverwriteAt(const AudioMultiVector& insert_this, size_t length, size_t position); // Appends |append_this| to the end of the current vector. Lets the two // vectors overlap by |fade_length| samples (per channel), and cross-fade // linearly in this region. virtual void CrossFade(const AudioMultiVector& append_this, size_t fade_length); // Returns the number of channels. virtual size_t Channels() const; // Returns the number of elements per channel in this AudioMultiVector. virtual size_t Size() const; // Verify that each channel can hold at least |required_size| elements. If // not, extend accordingly. virtual void AssertSize(size_t required_size); virtual bool Empty() const; // Copies the data between two channels in the AudioMultiVector. The method // does not add any new channel. Thus, |from_channel| and |to_channel| must // both be valid channel numbers. virtual void CopyChannel(size_t from_channel, size_t to_channel); // Accesses and modifies a channel (i.e., an AudioVector object) of this // AudioMultiVector. const AudioVector& operator[](size_t index) const; AudioVector& operator[](size_t index); protected: std::vector channels_; size_t num_channels_; private: RTC_DISALLOW_COPY_AND_ASSIGN(AudioMultiVector); }; } // namespace webrtc #endif // MODULES_AUDIO_CODING_NETEQ_AUDIO_MULTI_VECTOR_H_