/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_CODING_NETEQ_INCLUDE_NETEQ_H_ #define MODULES_AUDIO_CODING_NETEQ_INCLUDE_NETEQ_H_ #include // Provide access to size_t. #include #include #include "api/optional.h" #include "common_types.h" // NOLINT(build/include) #include "modules/audio_coding/neteq/audio_decoder_impl.h" #include "rtc_base/constructormagic.h" #include "rtc_base/scoped_ref_ptr.h" #include "typedefs.h" // NOLINT(build/include) namespace webrtc { // Forward declarations. class AudioFrame; class AudioDecoderFactory; struct NetEqNetworkStatistics { uint16_t current_buffer_size_ms; // Current jitter buffer size in ms. uint16_t preferred_buffer_size_ms; // Target buffer size in ms. uint16_t jitter_peaks_found; // 1 if adding extra delay due to peaky // jitter; 0 otherwise. uint16_t packet_loss_rate; // Loss rate (network + late) in Q14. uint16_t expand_rate; // Fraction (of original stream) of synthesized // audio inserted through expansion (in Q14). uint16_t speech_expand_rate; // Fraction (of original stream) of synthesized // speech inserted through expansion (in Q14). uint16_t preemptive_rate; // Fraction of data inserted through pre-emptive // expansion (in Q14). uint16_t accelerate_rate; // Fraction of data removed through acceleration // (in Q14). uint16_t secondary_decoded_rate; // Fraction of data coming from FEC/RED // decoding (in Q14). uint16_t secondary_discarded_rate; // Fraction of discarded FEC/RED data (in // Q14). int32_t clockdrift_ppm; // Average clock-drift in parts-per-million // (positive or negative). size_t added_zero_samples; // Number of zero samples added in "off" mode. // Statistics for packet waiting times, i.e., the time between a packet // arrives until it is decoded. int mean_waiting_time_ms; int median_waiting_time_ms; int min_waiting_time_ms; int max_waiting_time_ms; }; // NetEq statistics that persist over the lifetime of the class. // These metrics are never reset. struct NetEqLifetimeStatistics { // Total number of audio samples received, including synthesized samples. // https://w3c.github.io/webrtc-stats/#dom-rtcmediastreamtrackstats-totalsamplesreceived uint64_t total_samples_received = 0; // Total number of inbound audio samples that are based on synthesized data to // conceal packet loss. // https://w3c.github.io/webrtc-stats/#dom-rtcmediastreamtrackstats-concealedsamples uint64_t concealed_samples = 0; }; enum NetEqPlayoutMode { kPlayoutOn, kPlayoutOff, kPlayoutFax, kPlayoutStreaming }; // This is the interface class for NetEq. class NetEq { public: enum BackgroundNoiseMode { kBgnOn, // Default behavior with eternal noise. kBgnFade, // Noise fades to zero after some time. kBgnOff // Background noise is always zero. }; struct Config { Config() : sample_rate_hz(16000), enable_post_decode_vad(false), max_packets_in_buffer(50), // |max_delay_ms| has the same effect as calling SetMaximumDelay(). max_delay_ms(2000), background_noise_mode(kBgnOff), playout_mode(kPlayoutOn), enable_fast_accelerate(false) {} std::string ToString() const; int sample_rate_hz; // Initial value. Will change with input data. bool enable_post_decode_vad; size_t max_packets_in_buffer; int max_delay_ms; BackgroundNoiseMode background_noise_mode; NetEqPlayoutMode playout_mode; bool enable_fast_accelerate; bool enable_muted_state = false; }; enum ReturnCodes { kOK = 0, kFail = -1, kNotImplemented = -2 }; // Creates a new NetEq object, with parameters set in |config|. The |config| // object will only have to be valid for the duration of the call to this // method. static NetEq* Create( const NetEq::Config& config, const rtc::scoped_refptr& decoder_factory); virtual ~NetEq() {} // Inserts a new packet into NetEq. The |receive_timestamp| is an indication // of the time when the packet was received, and should be measured with // the same tick rate as the RTP timestamp of the current payload. // Returns 0 on success, -1 on failure. virtual int InsertPacket(const RTPHeader& rtp_header, rtc::ArrayView payload, uint32_t receive_timestamp) = 0; // Lets NetEq know that a packet arrived with an empty payload. This typically // happens when empty packets are used for probing the network channel, and // these packets use RTP sequence numbers from the same series as the actual // audio packets. virtual void InsertEmptyPacket(const RTPHeader& rtp_header) = 0; // Instructs NetEq to deliver 10 ms of audio data. The data is written to // |audio_frame|. All data in |audio_frame| is wiped; |data_|, |speech_type_|, // |num_channels_|, |sample_rate_hz_|, |samples_per_channel_|, and // |vad_activity_| are updated upon success. If an error is returned, some // fields may not have been updated, or may contain inconsistent values. // If muted state is enabled (through Config::enable_muted_state), |muted| // may be set to true after a prolonged expand period. When this happens, the // |data_| in |audio_frame| is not written, but should be interpreted as being // all zeros. // Returns kOK on success, or kFail in case of an error. virtual int GetAudio(AudioFrame* audio_frame, bool* muted) = 0; // Replaces the current set of decoders with the given one. virtual void SetCodecs(const std::map& codecs) = 0; // Associates |rtp_payload_type| with |codec| and |codec_name|, and stores the // information in the codec database. Returns 0 on success, -1 on failure. // The name is only used to provide information back to the caller about the // decoders. Hence, the name is arbitrary, and may be empty. virtual int RegisterPayloadType(NetEqDecoder codec, const std::string& codec_name, uint8_t rtp_payload_type) = 0; // Provides an externally created decoder object |decoder| to insert in the // decoder database. The decoder implements a decoder of type |codec| and // associates it with |rtp_payload_type| and |codec_name|. Returns kOK on // success, kFail on failure. The name is only used to provide information // back to the caller about the decoders. Hence, the name is arbitrary, and // may be empty. virtual int RegisterExternalDecoder(AudioDecoder* decoder, NetEqDecoder codec, const std::string& codec_name, uint8_t rtp_payload_type) = 0; // Associates |rtp_payload_type| with the given codec, which NetEq will // instantiate when it needs it. Returns true iff successful. virtual bool RegisterPayloadType(int rtp_payload_type, const SdpAudioFormat& audio_format) = 0; // Removes |rtp_payload_type| from the codec database. Returns 0 on success, // -1 on failure. Removing a payload type that is not registered is ok and // will not result in an error. virtual int RemovePayloadType(uint8_t rtp_payload_type) = 0; // Removes all payload types from the codec database. virtual void RemoveAllPayloadTypes() = 0; // Sets a minimum delay in millisecond for packet buffer. The minimum is // maintained unless a higher latency is dictated by channel condition. // Returns true if the minimum is successfully applied, otherwise false is // returned. virtual bool SetMinimumDelay(int delay_ms) = 0; // Sets a maximum delay in milliseconds for packet buffer. The latency will // not exceed the given value, even required delay (given the channel // conditions) is higher. Calling this method has the same effect as setting // the |max_delay_ms| value in the NetEq::Config struct. virtual bool SetMaximumDelay(int delay_ms) = 0; // The smallest latency required. This is computed bases on inter-arrival // time and internal NetEq logic. Note that in computing this latency none of // the user defined limits (applied by calling setMinimumDelay() and/or // SetMaximumDelay()) are applied. virtual int LeastRequiredDelayMs() const = 0; // Not implemented. virtual int SetTargetDelay() = 0; // Returns the current target delay in ms. This includes any extra delay // requested through SetMinimumDelay. virtual int TargetDelayMs() = 0; // Returns the current total delay (packet buffer and sync buffer) in ms. virtual int CurrentDelayMs() const = 0; // Returns the current total delay (packet buffer and sync buffer) in ms, // with smoothing applied to even out short-time fluctuations due to jitter. // The packet buffer part of the delay is not updated during DTX/CNG periods. virtual int FilteredCurrentDelayMs() const = 0; // Sets the playout mode to |mode|. // Deprecated. Set the mode in the Config struct passed to the constructor. // TODO(henrik.lundin) Delete. virtual void SetPlayoutMode(NetEqPlayoutMode mode) = 0; // Returns the current playout mode. // Deprecated. // TODO(henrik.lundin) Delete. virtual NetEqPlayoutMode PlayoutMode() const = 0; // Writes the current network statistics to |stats|. The statistics are reset // after the call. virtual int NetworkStatistics(NetEqNetworkStatistics* stats) = 0; // Returns a copy of this class's lifetime statistics. These statistics are // never reset. virtual NetEqLifetimeStatistics GetLifetimeStatistics() const = 0; // Writes the current RTCP statistics to |stats|. The statistics are reset // and a new report period is started with the call. virtual void GetRtcpStatistics(RtcpStatistics* stats) = 0; // Same as RtcpStatistics(), but does not reset anything. virtual void GetRtcpStatisticsNoReset(RtcpStatistics* stats) = 0; // Enables post-decode VAD. When enabled, GetAudio() will return // kOutputVADPassive when the signal contains no speech. virtual void EnableVad() = 0; // Disables post-decode VAD. virtual void DisableVad() = 0; // Returns the RTP timestamp for the last sample delivered by GetAudio(). // The return value will be empty if no valid timestamp is available. virtual rtc::Optional GetPlayoutTimestamp() const = 0; // Returns the sample rate in Hz of the audio produced in the last GetAudio // call. If GetAudio has not been called yet, the configured sample rate // (Config::sample_rate_hz) is returned. virtual int last_output_sample_rate_hz() const = 0; // Returns info about the decoder for the given payload type, or an empty // value if we have no decoder for that payload type. virtual rtc::Optional GetDecoder(int payload_type) const = 0; // Returns the decoder format for the given payload type. Returns empty if no // such payload type was registered. virtual rtc::Optional GetDecoderFormat( int payload_type) const = 0; // Not implemented. virtual int SetTargetNumberOfChannels() = 0; // Not implemented. virtual int SetTargetSampleRate() = 0; // Flushes both the packet buffer and the sync buffer. virtual void FlushBuffers() = 0; // Current usage of packet-buffer and it's limits. virtual void PacketBufferStatistics(int* current_num_packets, int* max_num_packets) const = 0; // Enables NACK and sets the maximum size of the NACK list, which should be // positive and no larger than Nack::kNackListSizeLimit. If NACK is already // enabled then the maximum NACK list size is modified accordingly. virtual void EnableNack(size_t max_nack_list_size) = 0; virtual void DisableNack() = 0; // Returns a list of RTP sequence numbers corresponding to packets to be // retransmitted, given an estimate of the round-trip time in milliseconds. virtual std::vector GetNackList( int64_t round_trip_time_ms) const = 0; // Returns a vector containing the timestamps of the packets that were decoded // in the last GetAudio call. If no packets were decoded in the last call, the // vector is empty. // Mainly intended for testing. virtual std::vector LastDecodedTimestamps() const = 0; // Returns the length of the audio yet to play in the sync buffer. // Mainly intended for testing. virtual int SyncBufferSizeMs() const = 0; protected: NetEq() {} private: RTC_DISALLOW_COPY_AND_ASSIGN(NetEq); }; } // namespace webrtc #endif // MODULES_AUDIO_CODING_NETEQ_INCLUDE_NETEQ_H_