/* * Copyright 2015 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include #include "p2p/base/dtlstransport.h" #include "p2p/base/fakeportallocator.h" #include "p2p/base/p2ptransportchannel.h" #include "p2p/base/portallocator.h" #include "pc/test/faketransportcontroller.h" #include "pc/transportcontroller.h" #include "rtc_base/fakesslidentity.h" #include "rtc_base/gunit.h" #include "rtc_base/helpers.h" #include "rtc_base/sslidentity.h" #include "rtc_base/thread.h" static const int kTimeout = 100; static const char kIceUfrag1[] = "TESTICEUFRAG0001"; static const char kIcePwd1[] = "TESTICEPWD00000000000001"; static const char kIceUfrag2[] = "TESTICEUFRAG0002"; static const char kIcePwd2[] = "TESTICEPWD00000000000002"; static const char kIceUfrag3[] = "TESTICEUFRAG0003"; static const char kIcePwd3[] = "TESTICEPWD00000000000003"; namespace cricket { // Only subclassing from FakeTransportController because currently that's the // only way to have a TransportController with fake ICE/DTLS transports. // // TODO(deadbeef): Pass a "TransportFactory" or something similar into // TransportController, instead of using inheritance in this way for testing. typedef FakeTransportController TransportControllerForTest; class TransportControllerTest : public testing::Test, public sigslot::has_slots<> { public: TransportControllerTest() : transport_controller_(new TransportControllerForTest()), signaling_thread_(rtc::Thread::Current()) { ConnectTransportControllerSignals(); } void CreateTransportControllerWithNetworkThread() { if (!network_thread_) { network_thread_ = rtc::Thread::CreateWithSocketServer(); network_thread_->Start(); } transport_controller_.reset( new TransportControllerForTest(network_thread_.get())); ConnectTransportControllerSignals(); } void ConnectTransportControllerSignals() { transport_controller_->SignalConnectionState.connect( this, &TransportControllerTest::OnConnectionState); transport_controller_->SignalReceiving.connect( this, &TransportControllerTest::OnReceiving); transport_controller_->SignalGatheringState.connect( this, &TransportControllerTest::OnGatheringState); transport_controller_->SignalCandidatesGathered.connect( this, &TransportControllerTest::OnCandidatesGathered); } FakeDtlsTransport* CreateFakeDtlsTransport(const std::string& content, int component) { DtlsTransportInternal* transport = transport_controller_->CreateDtlsTransport_n(content, component); return static_cast(transport); } void DestroyFakeDtlsTransport(const std::string& content, int component) { transport_controller_->DestroyDtlsTransport_n(content, component); } Candidate CreateCandidate(int component) { Candidate c; c.set_address(rtc::SocketAddress("192.168.1.1", 8000)); c.set_component(1); c.set_protocol(UDP_PROTOCOL_NAME); c.set_priority(1); return c; } // Used for thread hopping test. void CreateFakeDtlsTransportsAndCompleteConnectionOnNetworkThread() { network_thread_->Invoke( RTC_FROM_HERE, rtc::Bind(&TransportControllerTest:: CreateFakeDtlsTransportsAndCompleteConnection_w, this)); } void CreateFakeDtlsTransportsAndCompleteConnection_w() { transport_controller_->SetIceRole(ICEROLE_CONTROLLING); FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); TransportDescription local_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); std::string err; transport_controller_->SetLocalTransportDescription("audio", local_desc, CA_OFFER, &err); transport_controller_->SetLocalTransportDescription("video", local_desc, CA_OFFER, &err); transport_controller_->MaybeStartGathering(); transport1->fake_ice_transport()->SignalCandidateGathered( transport1->fake_ice_transport(), CreateCandidate(1)); transport2->fake_ice_transport()->SignalCandidateGathered( transport2->fake_ice_transport(), CreateCandidate(1)); transport1->fake_ice_transport()->SetCandidatesGatheringComplete(); transport2->fake_ice_transport()->SetCandidatesGatheringComplete(); transport1->fake_ice_transport()->SetConnectionCount(2); transport2->fake_ice_transport()->SetConnectionCount(2); transport1->SetReceiving(true); transport2->SetReceiving(true); transport1->SetWritable(true); transport2->SetWritable(true); transport1->fake_ice_transport()->SetConnectionCount(1); transport2->fake_ice_transport()->SetConnectionCount(1); } IceConfig CreateIceConfig( int receiving_timeout, ContinualGatheringPolicy continual_gathering_policy) { IceConfig config; config.receiving_timeout = receiving_timeout; config.continual_gathering_policy = continual_gathering_policy; return config; } protected: void OnConnectionState(IceConnectionState state) { if (!signaling_thread_->IsCurrent()) { signaled_on_non_signaling_thread_ = true; } connection_state_ = state; ++connection_state_signal_count_; } void OnReceiving(bool receiving) { if (!signaling_thread_->IsCurrent()) { signaled_on_non_signaling_thread_ = true; } receiving_ = receiving; ++receiving_signal_count_; } void OnGatheringState(IceGatheringState state) { if (!signaling_thread_->IsCurrent()) { signaled_on_non_signaling_thread_ = true; } gathering_state_ = state; ++gathering_state_signal_count_; } void OnCandidatesGathered(const std::string& transport_name, const Candidates& candidates) { if (!signaling_thread_->IsCurrent()) { signaled_on_non_signaling_thread_ = true; } candidates_[transport_name].insert(candidates_[transport_name].end(), candidates.begin(), candidates.end()); ++candidates_signal_count_; } std::unique_ptr network_thread_; // Not used for most tests. std::unique_ptr transport_controller_; // Information received from signals from transport controller. IceConnectionState connection_state_ = kIceConnectionConnecting; bool receiving_ = false; IceGatheringState gathering_state_ = kIceGatheringNew; // transport_name => candidates std::map candidates_; // Counts of each signal emitted. int connection_state_signal_count_ = 0; int receiving_signal_count_ = 0; int gathering_state_signal_count_ = 0; int candidates_signal_count_ = 0; // Used to make sure signals only come on signaling thread. rtc::Thread* const signaling_thread_ = nullptr; bool signaled_on_non_signaling_thread_ = false; }; TEST_F(TransportControllerTest, TestSetIceConfig) { FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); transport_controller_->SetIceConfig( CreateIceConfig(1000, GATHER_CONTINUALLY)); EXPECT_EQ(1000, transport1->fake_ice_transport()->receiving_timeout()); EXPECT_TRUE(transport1->fake_ice_transport()->gather_continually()); transport_controller_->SetIceConfig( CreateIceConfig(1000, GATHER_CONTINUALLY_AND_RECOVER)); // Test that value stored in controller is applied to new transports. FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); EXPECT_EQ(1000, transport2->fake_ice_transport()->receiving_timeout()); EXPECT_TRUE(transport2->fake_ice_transport()->gather_continually()); } TEST_F(TransportControllerTest, TestSetSslMaxProtocolVersion) { EXPECT_TRUE(transport_controller_->SetSslMaxProtocolVersion( rtc::SSL_PROTOCOL_DTLS_12)); FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); EXPECT_EQ(rtc::SSL_PROTOCOL_DTLS_12, transport->ssl_max_protocol_version()); // Setting max version after transport is created should fail. EXPECT_FALSE(transport_controller_->SetSslMaxProtocolVersion( rtc::SSL_PROTOCOL_DTLS_10)); } TEST_F(TransportControllerTest, TestSetIceRole) { FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); transport_controller_->SetIceRole(ICEROLE_CONTROLLING); EXPECT_EQ(ICEROLE_CONTROLLING, transport1->fake_ice_transport()->GetIceRole()); transport_controller_->SetIceRole(ICEROLE_CONTROLLED); EXPECT_EQ(ICEROLE_CONTROLLED, transport1->fake_ice_transport()->GetIceRole()); // Test that value stored in controller is applied to new transports. FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); EXPECT_EQ(ICEROLE_CONTROLLED, transport2->fake_ice_transport()->GetIceRole()); } // Test that when one transport encounters a role conflict, the ICE role is // swapped on every transport. TEST_F(TransportControllerTest, TestIceRoleConflict) { FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); transport_controller_->SetIceRole(ICEROLE_CONTROLLING); EXPECT_EQ(ICEROLE_CONTROLLING, transport1->fake_ice_transport()->GetIceRole()); EXPECT_EQ(ICEROLE_CONTROLLING, transport2->fake_ice_transport()->GetIceRole()); transport1->fake_ice_transport()->SignalRoleConflict( transport1->fake_ice_transport()); EXPECT_EQ(ICEROLE_CONTROLLED, transport1->fake_ice_transport()->GetIceRole()); EXPECT_EQ(ICEROLE_CONTROLLED, transport2->fake_ice_transport()->GetIceRole()); // Should be able to handle a second role conflict. The remote endpoint can // change its role/tie-breaker when it does an ICE restart. transport2->fake_ice_transport()->SignalRoleConflict( transport2->fake_ice_transport()); EXPECT_EQ(ICEROLE_CONTROLLING, transport1->fake_ice_transport()->GetIceRole()); EXPECT_EQ(ICEROLE_CONTROLLING, transport2->fake_ice_transport()->GetIceRole()); } TEST_F(TransportControllerTest, TestGetSslRole) { rtc::SSLRole role; CreateFakeDtlsTransport("audio", 1); // Should return false before role has been negotiated. EXPECT_FALSE(transport_controller_->GetSslRole("audio", &role)); // To negotiate an SSL role, need to set a local certificate, and // local/remote transport descriptions with DTLS info. rtc::scoped_refptr certificate = rtc::RTCCertificate::Create(std::unique_ptr( rtc::SSLIdentity::Generate("testing", rtc::KT_ECDSA))); std::unique_ptr fingerprint( rtc::SSLFingerprint::CreateFromCertificate(certificate)); transport_controller_->SetLocalCertificate(certificate); // Set the same fingerprint on both sides since the remote fingerprint // doesn't really matter for this test. TransportDescription local_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, fingerprint.get()); TransportDescription remote_desc(std::vector(), kIceUfrag2, kIcePwd2, ICEMODE_FULL, CONNECTIONROLE_ACTIVE, fingerprint.get()); std::string err; EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, cricket::CA_OFFER, &err)); EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, cricket::CA_ANSWER, &err)); // Finally we can get the role. Should be "server" since the remote // endpoint's role was "active". EXPECT_TRUE(transport_controller_->GetSslRole("audio", &role)); EXPECT_EQ(rtc::SSL_SERVER, role); // Lastly, test that GetSslRole returns false for a nonexistent transport. EXPECT_FALSE(transport_controller_->GetSslRole("video", &role)); } TEST_F(TransportControllerTest, TestSetAndGetLocalCertificate) { rtc::scoped_refptr certificate1 = rtc::RTCCertificate::Create(std::unique_ptr( rtc::SSLIdentity::Generate("session1", rtc::KT_DEFAULT))); rtc::scoped_refptr certificate2 = rtc::RTCCertificate::Create(std::unique_ptr( rtc::SSLIdentity::Generate("session2", rtc::KT_DEFAULT))); rtc::scoped_refptr returned_certificate; FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); EXPECT_TRUE(transport_controller_->SetLocalCertificate(certificate1)); EXPECT_TRUE(transport_controller_->GetLocalCertificate( "audio", &returned_certificate)); EXPECT_EQ(certificate1->identity()->certificate().ToPEMString(), returned_certificate->identity()->certificate().ToPEMString()); // Should fail if called for a nonexistant transport. EXPECT_FALSE(transport_controller_->GetLocalCertificate( "video", &returned_certificate)); // Test that identity stored in controller is applied to new transports. FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); EXPECT_TRUE(transport_controller_->GetLocalCertificate( "video", &returned_certificate)); EXPECT_EQ(certificate1->identity()->certificate().ToPEMString(), returned_certificate->identity()->certificate().ToPEMString()); // Shouldn't be able to change the identity once set. EXPECT_FALSE(transport_controller_->SetLocalCertificate(certificate2)); } TEST_F(TransportControllerTest, TestGetRemoteSSLCertificate) { rtc::FakeSSLCertificate fake_certificate("fake_data"); FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); transport->SetRemoteSSLCertificate(&fake_certificate); std::unique_ptr returned_certificate = transport_controller_->GetRemoteSSLCertificate("audio"); EXPECT_TRUE(returned_certificate); EXPECT_EQ(fake_certificate.ToPEMString(), returned_certificate->ToPEMString()); // Should fail if called for a nonexistant transport. EXPECT_FALSE(transport_controller_->GetRemoteSSLCertificate("video")); } TEST_F(TransportControllerTest, TestSetLocalTransportDescription) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); TransportDescription local_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); std::string err; EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_OFFER, &err)); // Check that ICE ufrag and pwd were propagated to transport. EXPECT_EQ(kIceUfrag1, transport->fake_ice_transport()->ice_ufrag()); EXPECT_EQ(kIcePwd1, transport->fake_ice_transport()->ice_pwd()); // After setting local description, we should be able to start gathering // candidates. transport_controller_->MaybeStartGathering(); EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(1, gathering_state_signal_count_); } TEST_F(TransportControllerTest, TestSetRemoteTransportDescription) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); std::string err; EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_OFFER, &err)); // Check that ICE ufrag and pwd were propagated to transport. EXPECT_EQ(kIceUfrag1, transport->fake_ice_transport()->remote_ice_ufrag()); EXPECT_EQ(kIcePwd1, transport->fake_ice_transport()->remote_ice_pwd()); } TEST_F(TransportControllerTest, TestAddRemoteCandidates) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); Candidates candidates; candidates.push_back(CreateCandidate(1)); std::string err; EXPECT_TRUE( transport_controller_->AddRemoteCandidates("audio", candidates, &err)); EXPECT_EQ(1U, transport->fake_ice_transport()->remote_candidates().size()); } TEST_F(TransportControllerTest, TestReadyForRemoteCandidates) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); // We expect to be ready for remote candidates only after local and remote // descriptions are set. EXPECT_FALSE(transport_controller_->ReadyForRemoteCandidates("audio")); std::string err; TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_OFFER, &err)); EXPECT_FALSE(transport_controller_->ReadyForRemoteCandidates("audio")); TransportDescription local_desc(std::vector(), kIceUfrag2, kIcePwd2, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_ANSWER, &err)); EXPECT_TRUE(transport_controller_->ReadyForRemoteCandidates("audio")); } TEST_F(TransportControllerTest, TestGetStats) { FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("audio", 2); ASSERT_NE(nullptr, transport2); FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport3); TransportStats stats; EXPECT_TRUE(transport_controller_->GetStats("audio", &stats)); EXPECT_EQ("audio", stats.transport_name); EXPECT_EQ(2U, stats.channel_stats.size()); } // Test that a "transport" from a stats perspective (combination of RTP/RTCP // transports) goes away when all references to its transports are gone. TEST_F(TransportControllerTest, TestCreateAndDestroyFakeDtlsTransport) { FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport2); ASSERT_EQ(transport1, transport2); FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("audio", 2); ASSERT_NE(nullptr, transport3); // Using GetStats to check if transport is destroyed from an outside class's // perspective. TransportStats stats; EXPECT_TRUE(transport_controller_->GetStats("audio", &stats)); DestroyFakeDtlsTransport("audio", 2); DestroyFakeDtlsTransport("audio", 1); EXPECT_TRUE(transport_controller_->GetStats("audio", &stats)); DestroyFakeDtlsTransport("audio", 1); EXPECT_FALSE(transport_controller_->GetStats("audio", &stats)); } TEST_F(TransportControllerTest, TestSignalConnectionStateFailed) { // Need controlling ICE role to get in failed state. transport_controller_->SetIceRole(ICEROLE_CONTROLLING); FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); // Should signal "failed" if any transport failed; transport is considered // failed // if it previously had a connection but now has none, and gathering is // complete. transport1->fake_ice_transport()->SetCandidatesGatheringComplete(); transport1->fake_ice_transport()->SetConnectionCount(1); transport1->fake_ice_transport()->SetConnectionCount(0); EXPECT_EQ_WAIT(kIceConnectionFailed, connection_state_, kTimeout); EXPECT_EQ(1, connection_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalConnectionStateConnected) { transport_controller_->SetIceRole(ICEROLE_CONTROLLING); FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("video", 2); ASSERT_NE(nullptr, transport3); // First, have one transport connect, and another fail, to ensure that // the first transport connecting didn't trigger a "connected" state signal. // We should only get a signal when all are connected. transport1->fake_ice_transport()->SetConnectionCount(2); transport1->SetWritable(true); transport3->fake_ice_transport()->SetCandidatesGatheringComplete(); transport3->fake_ice_transport()->SetConnectionCount(1); transport3->fake_ice_transport()->SetConnectionCount(0); EXPECT_EQ_WAIT(kIceConnectionFailed, connection_state_, kTimeout); // Signal count of 1 means that the only signal emitted was "failed". EXPECT_EQ(1, connection_state_signal_count_); // Destroy the failed transport to return to "connecting" state. DestroyFakeDtlsTransport("video", 2); EXPECT_EQ_WAIT(kIceConnectionConnecting, connection_state_, kTimeout); EXPECT_EQ(2, connection_state_signal_count_); // Make the remaining transport reach a connected state. transport2->fake_ice_transport()->SetConnectionCount(2); transport2->SetWritable(true); EXPECT_EQ_WAIT(kIceConnectionConnected, connection_state_, kTimeout); EXPECT_EQ(3, connection_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalConnectionStateComplete) { transport_controller_->SetIceRole(ICEROLE_CONTROLLING); FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("video", 2); ASSERT_NE(nullptr, transport3); // Similar to above test, but we're now reaching the completed state, which // means only one connection per FakeDtlsTransport. transport1->fake_ice_transport()->SetCandidatesGatheringComplete(); transport1->fake_ice_transport()->SetConnectionCount(1); transport1->SetWritable(true); transport3->fake_ice_transport()->SetCandidatesGatheringComplete(); transport3->fake_ice_transport()->SetConnectionCount(1); transport3->fake_ice_transport()->SetConnectionCount(0); EXPECT_EQ_WAIT(kIceConnectionFailed, connection_state_, kTimeout); // Signal count of 1 means that the only signal emitted was "failed". EXPECT_EQ(1, connection_state_signal_count_); // Destroy the failed transport to return to "connecting" state. DestroyFakeDtlsTransport("video", 2); EXPECT_EQ_WAIT(kIceConnectionConnecting, connection_state_, kTimeout); EXPECT_EQ(2, connection_state_signal_count_); // Make the remaining transport reach a connected state. transport2->fake_ice_transport()->SetCandidatesGatheringComplete(); transport2->fake_ice_transport()->SetConnectionCount(2); transport2->SetWritable(true); EXPECT_EQ_WAIT(kIceConnectionConnected, connection_state_, kTimeout); EXPECT_EQ(3, connection_state_signal_count_); // Finally, transition to completed state. transport2->fake_ice_transport()->SetConnectionCount(1); EXPECT_EQ_WAIT(kIceConnectionCompleted, connection_state_, kTimeout); EXPECT_EQ(4, connection_state_signal_count_); } // Make sure that if we're "connected" and remove a transport, we stay in the // "connected" state. TEST_F(TransportControllerTest, TestDestroyTransportAndStayConnected) { FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); transport1->fake_ice_transport()->SetCandidatesGatheringComplete(); transport1->fake_ice_transport()->SetConnectionCount(2); transport1->SetWritable(true); transport2->fake_ice_transport()->SetCandidatesGatheringComplete(); transport2->fake_ice_transport()->SetConnectionCount(2); transport2->SetWritable(true); EXPECT_EQ_WAIT(kIceConnectionConnected, connection_state_, kTimeout); EXPECT_EQ(1, connection_state_signal_count_); // Destroy one transport, then "complete" the other one, so we reach // a known state. DestroyFakeDtlsTransport("video", 1); transport1->fake_ice_transport()->SetConnectionCount(1); EXPECT_EQ_WAIT(kIceConnectionCompleted, connection_state_, kTimeout); // Signal count of 2 means the deletion didn't cause any unexpected signals EXPECT_EQ(2, connection_state_signal_count_); } // If we destroy the last/only transport, we should simply transition to // "connecting". TEST_F(TransportControllerTest, TestDestroyLastTransportWhileConnected) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); transport->fake_ice_transport()->SetCandidatesGatheringComplete(); transport->fake_ice_transport()->SetConnectionCount(2); transport->SetWritable(true); EXPECT_EQ_WAIT(kIceConnectionConnected, connection_state_, kTimeout); EXPECT_EQ(1, connection_state_signal_count_); DestroyFakeDtlsTransport("audio", 1); EXPECT_EQ_WAIT(kIceConnectionConnecting, connection_state_, kTimeout); // Signal count of 2 means the deletion didn't cause any unexpected signals EXPECT_EQ(2, connection_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalReceiving) { FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); // Should signal receiving as soon as any transport is receiving. transport1->SetReceiving(true); EXPECT_TRUE_WAIT(receiving_, kTimeout); EXPECT_EQ(1, receiving_signal_count_); transport2->SetReceiving(true); transport1->SetReceiving(false); transport2->SetReceiving(false); EXPECT_TRUE_WAIT(!receiving_, kTimeout); EXPECT_EQ(2, receiving_signal_count_); } TEST_F(TransportControllerTest, TestSignalGatheringStateGathering) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); transport->fake_ice_transport()->MaybeStartGathering(); // Should be in the gathering state as soon as any transport starts gathering. EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(1, gathering_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalGatheringStateComplete) { FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); FakeDtlsTransport* transport3 = CreateFakeDtlsTransport("data", 1); ASSERT_NE(nullptr, transport3); transport3->fake_ice_transport()->MaybeStartGathering(); EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(1, gathering_state_signal_count_); // Have one transport finish gathering, then destroy it, to make sure // gathering // completion wasn't signalled if only one transport finished gathering. transport3->fake_ice_transport()->SetCandidatesGatheringComplete(); DestroyFakeDtlsTransport("data", 1); EXPECT_EQ_WAIT(kIceGatheringNew, gathering_state_, kTimeout); EXPECT_EQ(2, gathering_state_signal_count_); // Make remaining transports start and then finish gathering. transport1->fake_ice_transport()->MaybeStartGathering(); transport2->fake_ice_transport()->MaybeStartGathering(); EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(3, gathering_state_signal_count_); transport1->fake_ice_transport()->SetCandidatesGatheringComplete(); transport2->fake_ice_transport()->SetCandidatesGatheringComplete(); EXPECT_EQ_WAIT(kIceGatheringComplete, gathering_state_, kTimeout); EXPECT_EQ(4, gathering_state_signal_count_); } // Test that when the last transport that hasn't finished connecting and/or // gathering is destroyed, the aggregate state jumps to "completed". This can // happen if, for example, we have an audio and video transport, the audio // transport completes, then we start bundling video on the audio transport. TEST_F(TransportControllerTest, TestSignalingWhenLastIncompleteTransportDestroyed) { transport_controller_->SetIceRole(ICEROLE_CONTROLLING); FakeDtlsTransport* transport1 = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport1); FakeDtlsTransport* transport2 = CreateFakeDtlsTransport("video", 1); ASSERT_NE(nullptr, transport2); transport1->fake_ice_transport()->SetCandidatesGatheringComplete(); EXPECT_EQ_WAIT(kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(1, gathering_state_signal_count_); transport1->fake_ice_transport()->SetConnectionCount(1); transport1->SetWritable(true); DestroyFakeDtlsTransport("video", 1); EXPECT_EQ_WAIT(kIceConnectionCompleted, connection_state_, kTimeout); EXPECT_EQ(1, connection_state_signal_count_); EXPECT_EQ_WAIT(kIceGatheringComplete, gathering_state_, kTimeout); EXPECT_EQ(2, gathering_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalCandidatesGathered) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); // Transport won't signal candidates until it has a local description. TransportDescription local_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); std::string err; EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_OFFER, &err)); transport_controller_->MaybeStartGathering(); transport->fake_ice_transport()->SignalCandidateGathered( transport->fake_ice_transport(), CreateCandidate(1)); EXPECT_EQ_WAIT(1, candidates_signal_count_, kTimeout); EXPECT_EQ(1U, candidates_["audio"].size()); } TEST_F(TransportControllerTest, TestSignalingOccursOnSignalingThread) { CreateTransportControllerWithNetworkThread(); CreateFakeDtlsTransportsAndCompleteConnectionOnNetworkThread(); // connecting --> connected --> completed EXPECT_EQ_WAIT(kIceConnectionCompleted, connection_state_, kTimeout); EXPECT_EQ(2, connection_state_signal_count_); EXPECT_TRUE_WAIT(receiving_, kTimeout); EXPECT_EQ(1, receiving_signal_count_); // new --> gathering --> complete EXPECT_EQ_WAIT(kIceGatheringComplete, gathering_state_, kTimeout); EXPECT_EQ(2, gathering_state_signal_count_); EXPECT_EQ_WAIT(1U, candidates_["audio"].size(), kTimeout); EXPECT_EQ_WAIT(1U, candidates_["video"].size(), kTimeout); EXPECT_EQ(2, candidates_signal_count_); EXPECT_TRUE(!signaled_on_non_signaling_thread_); } // Older versions of Chrome expect the ICE role to be re-determined when an // ICE restart occurs, and also don't perform conflict resolution correctly, // so for now we can't safely stop doing this. // See: https://bugs.chromium.org/p/chromium/issues/detail?id=628676 // TODO(deadbeef): Remove this when these old versions of Chrome reach a low // enough population. TEST_F(TransportControllerTest, IceRoleRedeterminedOnIceRestartByDefault) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); std::string err; // Do an initial offer answer, so that the next offer is an ICE restart. transport_controller_->SetIceRole(ICEROLE_CONTROLLED); TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_OFFER, &err)); TransportDescription local_desc(std::vector(), kIceUfrag2, kIcePwd2, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_ANSWER, &err)); EXPECT_EQ(ICEROLE_CONTROLLED, transport->fake_ice_transport()->GetIceRole()); // The endpoint that initiated an ICE restart should take the controlling // role. TransportDescription ice_restart_desc(std::vector(), kIceUfrag3, kIcePwd3, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", ice_restart_desc, CA_OFFER, &err)); EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole()); } // Test that if the TransportController was created with the // |redetermine_role_on_ice_restart| parameter set to false, the role is *not* // redetermined on an ICE restart. TEST_F(TransportControllerTest, IceRoleNotRedetermined) { bool redetermine_role = false; transport_controller_.reset(new TransportControllerForTest(redetermine_role)); FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); std::string err; // Do an initial offer answer, so that the next offer is an ICE restart. transport_controller_->SetIceRole(ICEROLE_CONTROLLED); TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_OFFER, &err)); TransportDescription local_desc(std::vector(), kIceUfrag2, kIcePwd2, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_ANSWER, &err)); EXPECT_EQ(ICEROLE_CONTROLLED, transport->fake_ice_transport()->GetIceRole()); // The endpoint that initiated an ICE restart should keep the existing role. TransportDescription ice_restart_desc(std::vector(), kIceUfrag3, kIcePwd3, ICEMODE_FULL, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", ice_restart_desc, CA_OFFER, &err)); EXPECT_EQ(ICEROLE_CONTROLLED, transport->fake_ice_transport()->GetIceRole()); } // Tests ICE role is reversed after receiving ice-lite from remote. TEST_F(TransportControllerTest, TestSetRemoteIceLiteInOffer) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); std::string err; transport_controller_->SetIceRole(ICEROLE_CONTROLLED); TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_LITE, CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_OFFER, &err)); TransportDescription local_desc(kIceUfrag1, kIcePwd1); ASSERT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_ANSWER, nullptr)); EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole()); EXPECT_EQ(ICEMODE_LITE, transport->fake_ice_transport()->remote_ice_mode()); } // Tests ice-lite in remote answer. TEST_F(TransportControllerTest, TestSetRemoteIceLiteInAnswer) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); std::string err; transport_controller_->SetIceRole(ICEROLE_CONTROLLING); TransportDescription local_desc(kIceUfrag1, kIcePwd1); ASSERT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_OFFER, nullptr)); EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole()); // Transports will be created in ICEFULL_MODE. EXPECT_EQ(ICEMODE_FULL, transport->fake_ice_transport()->remote_ice_mode()); TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_LITE, CONNECTIONROLE_NONE, nullptr); ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_ANSWER, nullptr)); EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole()); // After receiving remote description with ICEMODE_LITE, transport should // have mode set to ICEMODE_LITE. EXPECT_EQ(ICEMODE_LITE, transport->fake_ice_transport()->remote_ice_mode()); } // Tests that the ICE role remains "controlling" if a subsequent offer that // does an ICE restart is received from an ICE lite endpoint. Regression test // for: https://crbug.com/710760 TEST_F(TransportControllerTest, IceRoleIsControllingAfterIceRestartFromIceLiteEndpoint) { FakeDtlsTransport* transport = CreateFakeDtlsTransport("audio", 1); ASSERT_NE(nullptr, transport); std::string err; // Initial offer/answer. TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, ICEMODE_LITE, CONNECTIONROLE_ACTPASS, nullptr); TransportDescription local_desc(kIceUfrag1, kIcePwd1); ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_OFFER, &err)); ASSERT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_ANSWER, nullptr)); // Subsequent ICE restart offer/answer. remote_desc.ice_ufrag = kIceUfrag2; remote_desc.ice_pwd = kIcePwd2; local_desc.ice_ufrag = kIceUfrag2; local_desc.ice_pwd = kIcePwd2; ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_OFFER, &err)); ASSERT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_ANSWER, nullptr)); EXPECT_EQ(ICEROLE_CONTROLLING, transport->fake_ice_transport()->GetIceRole()); } // Tests SetNeedsIceRestartFlag and NeedsIceRestart, setting the flag and then // initiating an ICE restart for one of the transports. TEST_F(TransportControllerTest, NeedsIceRestart) { CreateFakeDtlsTransport("audio", 1); CreateFakeDtlsTransport("video", 1); // Do initial offer/answer so there's something to restart. TransportDescription local_desc(kIceUfrag1, kIcePwd1); TransportDescription remote_desc(kIceUfrag1, kIcePwd1); ASSERT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, CA_OFFER, nullptr)); ASSERT_TRUE(transport_controller_->SetLocalTransportDescription( "video", local_desc, CA_OFFER, nullptr)); ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, CA_ANSWER, nullptr)); ASSERT_TRUE(transport_controller_->SetRemoteTransportDescription( "video", remote_desc, CA_ANSWER, nullptr)); // Initially NeedsIceRestart should return false. EXPECT_FALSE(transport_controller_->NeedsIceRestart("audio")); EXPECT_FALSE(transport_controller_->NeedsIceRestart("video")); // Set the needs-ice-restart flag and verify NeedsIceRestart starts returning // true. transport_controller_->SetNeedsIceRestartFlag(); EXPECT_TRUE(transport_controller_->NeedsIceRestart("audio")); EXPECT_TRUE(transport_controller_->NeedsIceRestart("video")); // For a nonexistent transport, false should be returned. EXPECT_FALSE(transport_controller_->NeedsIceRestart("deadbeef")); // Do ICE restart but only for audio. TransportDescription ice_restart_local_desc(kIceUfrag2, kIcePwd2); ASSERT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", ice_restart_local_desc, CA_OFFER, nullptr)); ASSERT_TRUE(transport_controller_->SetLocalTransportDescription( "video", local_desc, CA_OFFER, nullptr)); // NeedsIceRestart should still be true for video. EXPECT_FALSE(transport_controller_->NeedsIceRestart("audio")); EXPECT_TRUE(transport_controller_->NeedsIceRestart("video")); } } // namespace cricket