/* * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "modules/video_coding/codecs/vp9/svc_rate_allocator.h" #include #include #include #include #include "rtc_base/checks.h" namespace webrtc { const float kSpatialLayeringRateScalingFactor = 0.55f; const float kTemporalLayeringRateScalingFactor = 0.55f; static size_t GetNumActiveSpatialLayers(const VideoCodec& codec) { RTC_DCHECK_EQ(codec.codecType, kVideoCodecVP9); RTC_DCHECK_GT(codec.VP9().numberOfSpatialLayers, 0u); size_t num_spatial_layers = 0; for (; num_spatial_layers < codec.VP9().numberOfSpatialLayers; ++num_spatial_layers) { if (!codec.spatialLayers[num_spatial_layers].active) { // TODO(bugs.webrtc.org/9350): Deactivation of middle layer is not // implemented. For now deactivation of a VP9 layer deactivates all // layers above the deactivated one. break; } } return num_spatial_layers; } static bool AdjustAndVerify(const VideoCodec& codec, std::vector* spatial_layer_bitrate_bps) { bool enough_bitrate = true; size_t excess_rate = 0; for (size_t sl_idx = 0; sl_idx < spatial_layer_bitrate_bps->size() && enough_bitrate; ++sl_idx) { RTC_DCHECK_GT(codec.spatialLayers[sl_idx].maxBitrate, 0); RTC_DCHECK_GE(codec.spatialLayers[sl_idx].maxBitrate, codec.spatialLayers[sl_idx].minBitrate); const size_t min_bitrate_bps = codec.spatialLayers[sl_idx].minBitrate * 1000; const size_t max_bitrate_bps = codec.spatialLayers[sl_idx].maxBitrate * 1000; spatial_layer_bitrate_bps->at(sl_idx) += excess_rate; if (spatial_layer_bitrate_bps->at(sl_idx) < max_bitrate_bps) { excess_rate = 0; } else { excess_rate = spatial_layer_bitrate_bps->at(sl_idx) - max_bitrate_bps; spatial_layer_bitrate_bps->at(sl_idx) = max_bitrate_bps; } size_t bitrate_bps = spatial_layer_bitrate_bps->at(sl_idx); enough_bitrate = (bitrate_bps >= min_bitrate_bps); } return enough_bitrate; } static std::vector SplitBitrate(size_t num_layers, size_t total_bitrate, float rate_scaling_factor) { std::vector bitrates; double denominator = 0.0; for (size_t layer_idx = 0; layer_idx < num_layers; ++layer_idx) { denominator += std::pow(rate_scaling_factor, layer_idx); } double numerator = std::pow(rate_scaling_factor, num_layers - 1); for (size_t layer_idx = 0; layer_idx < num_layers; ++layer_idx) { bitrates.push_back(numerator * total_bitrate / denominator); numerator /= rate_scaling_factor; } const size_t sum = std::accumulate(bitrates.begin(), bitrates.end(), 0); // Ensure the sum of split bitrates doesn't exceed the total bitrate. RTC_DCHECK_LE(sum, total_bitrate); // Keep the sum of split bitrates equal to the total bitrate by adding bits, // which were lost due to rounding, to the latest layer. bitrates.back() += total_bitrate - sum; return bitrates; } SvcRateAllocator::SvcRateAllocator(const VideoCodec& codec) : codec_(codec) { RTC_DCHECK_EQ(codec.codecType, kVideoCodecVP9); RTC_DCHECK_GT(codec.VP9().numberOfSpatialLayers, 0u); RTC_DCHECK_GT(codec.VP9().numberOfTemporalLayers, 0u); } VideoBitrateAllocation SvcRateAllocator::GetAllocation( uint32_t total_bitrate_bps, uint32_t framerate_fps) { if (codec_.maxBitrate != 0) { total_bitrate_bps = std::min(total_bitrate_bps, codec_.maxBitrate * 1000); } if (codec_.spatialLayers[0].targetBitrate == 0) { // Delegate rate distribution to VP9 encoder wrapper if bitrate thresholds // are not set. VideoBitrateAllocation bitrate_allocation; bitrate_allocation.SetBitrate(0, 0, total_bitrate_bps); return bitrate_allocation; } size_t num_spatial_layers = GetNumActiveSpatialLayers(codec_); if (num_spatial_layers == 0) { return VideoBitrateAllocation(); // All layers are deactivated. } if (codec_.mode == VideoCodecMode::kRealtimeVideo) { return GetAllocationNormalVideo(total_bitrate_bps, num_spatial_layers); } else { return GetAllocationScreenSharing(total_bitrate_bps, num_spatial_layers); } } VideoBitrateAllocation SvcRateAllocator::GetAllocationNormalVideo( uint32_t total_bitrate_bps, size_t num_spatial_layers) const { std::vector spatial_layer_bitrate_bps; // Distribute total bitrate across spatial layers. If there is not enough // bitrate to provide all layers with at least minimum required bitrate // then number of layers is reduced by one and distribution is repeated // until that condition is met or if number of layers is reduced to one. for (;; --num_spatial_layers) { spatial_layer_bitrate_bps = SplitBitrate(num_spatial_layers, total_bitrate_bps, kSpatialLayeringRateScalingFactor); const bool enough_bitrate = AdjustAndVerify(codec_, &spatial_layer_bitrate_bps); if (enough_bitrate || num_spatial_layers == 1) { break; } } VideoBitrateAllocation bitrate_allocation; const size_t num_temporal_layers = codec_.VP9().numberOfTemporalLayers; for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) { std::vector temporal_layer_bitrate_bps = SplitBitrate(num_temporal_layers, spatial_layer_bitrate_bps[sl_idx], kTemporalLayeringRateScalingFactor); // Distribute rate across temporal layers. Allocate more bits to lower // layers since they are used for prediction of higher layers and their // references are far apart. if (num_temporal_layers == 1) { bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[0]); } else if (num_temporal_layers == 2) { bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[1]); bitrate_allocation.SetBitrate(sl_idx, 1, temporal_layer_bitrate_bps[0]); } else { RTC_CHECK_EQ(num_temporal_layers, 3); // In case of three temporal layers the high layer has two frames and the // middle layer has one frame within GOP (in between two consecutive low // layer frames). Thus high layer requires more bits (comparing pure // bitrate of layer, excluding bitrate of base layers) to keep quality on // par with lower layers. bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[2]); bitrate_allocation.SetBitrate(sl_idx, 1, temporal_layer_bitrate_bps[0]); bitrate_allocation.SetBitrate(sl_idx, 2, temporal_layer_bitrate_bps[1]); } } return bitrate_allocation; } // Bit-rate is allocated in such a way, that the highest enabled layer will have // between min and max bitrate, and all others will have exactly target // bit-rate allocated. VideoBitrateAllocation SvcRateAllocator::GetAllocationScreenSharing( uint32_t total_bitrate_bps, size_t num_spatial_layers) const { if (num_spatial_layers == 0 || total_bitrate_bps < codec_.spatialLayers[0].minBitrate * 1000) { return VideoBitrateAllocation(); } VideoBitrateAllocation bitrate_allocation; size_t left_bitrate_bps = total_bitrate_bps; size_t sl_idx; for (sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) { const size_t min_bitrate_bps = codec_.spatialLayers[sl_idx].minBitrate * 1000; const size_t target_bitrate_bps = codec_.spatialLayers[sl_idx].targetBitrate * 1000; RTC_DCHECK_LE(min_bitrate_bps, target_bitrate_bps); const size_t bitrate_bps = std::min(left_bitrate_bps, target_bitrate_bps); if (bitrate_bps >= min_bitrate_bps) { bitrate_allocation.SetBitrate(sl_idx, 0, bitrate_bps); } else { break; } left_bitrate_bps -= bitrate_bps; } if (left_bitrate_bps > 0 && sl_idx > 0) { // Add leftover to the last allocated layer. const size_t max_bitrate_bps = codec_.spatialLayers[sl_idx - 1].maxBitrate * 1000; const size_t bitrate_bps = std::min( bitrate_allocation.GetBitrate(sl_idx - 1, 0) + left_bitrate_bps, max_bitrate_bps); bitrate_allocation.SetBitrate(sl_idx - 1, 0, bitrate_bps); } return bitrate_allocation; } uint32_t SvcRateAllocator::GetMaxBitrateBps(const VideoCodec& codec) { const size_t num_spatial_layers = GetNumActiveSpatialLayers(codec); uint32_t max_bitrate_kbps = 0; for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) { max_bitrate_kbps += codec.spatialLayers[sl_idx].maxBitrate; } if (codec.maxBitrate != 0) { max_bitrate_kbps = std::min(max_bitrate_kbps, codec.maxBitrate); } return max_bitrate_kbps * 1000; } uint32_t SvcRateAllocator::GetPaddingBitrateBps(const VideoCodec& codec) { const size_t num_spatial_layers = GetNumActiveSpatialLayers(codec); if (num_spatial_layers == 0) { return 0; // All layers are deactivated. } if (codec.mode == VideoCodecMode::kRealtimeVideo) { float scale_factor = 0.0; for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) { scale_factor += std::pow(kSpatialLayeringRateScalingFactor, sl_idx); } uint32_t min_bitrate_bps = codec.spatialLayers[num_spatial_layers - 1].minBitrate * 1000; return static_cast(min_bitrate_bps * scale_factor); } RTC_DCHECK(codec.mode == VideoCodecMode::kScreensharing); uint32_t min_bitrate_kbps = 0; for (size_t sl_idx = 0; sl_idx < num_spatial_layers - 1; ++sl_idx) { min_bitrate_kbps += codec.spatialLayers[sl_idx].targetBitrate; } min_bitrate_kbps += codec.spatialLayers[num_spatial_layers - 1].minBitrate; return min_bitrate_kbps * 1000; } } // namespace webrtc