/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_VIDEO_CODING_JITTER_BUFFER_H_ #define MODULES_VIDEO_CODING_JITTER_BUFFER_H_ #include #include #include #include #include #include "modules/include/module_common_types.h" #include "modules/utility/include/process_thread.h" #include "modules/video_coding/decoding_state.h" #include "modules/video_coding/include/video_coding.h" #include "modules/video_coding/include/video_coding_defines.h" #include "modules/video_coding/inter_frame_delay.h" #include "modules/video_coding/jitter_buffer_common.h" #include "modules/video_coding/jitter_estimator.h" #include "rtc_base/constructormagic.h" #include "rtc_base/criticalsection.h" #include "rtc_base/thread_annotations.h" namespace webrtc { enum VCMNackMode { kNack, kNoNack }; // forward declarations class Clock; class EventFactory; class EventWrapper; class VCMFrameBuffer; class VCMPacket; class VCMEncodedFrame; typedef std::list UnorderedFrameList; struct VCMJitterSample { VCMJitterSample() : timestamp(0), frame_size(0), latest_packet_time(-1) {} uint32_t timestamp; uint32_t frame_size; int64_t latest_packet_time; }; class TimestampLessThan { public: bool operator()(uint32_t timestamp1, uint32_t timestamp2) const { return IsNewerTimestamp(timestamp2, timestamp1); } }; class FrameList : public std::map { public: void InsertFrame(VCMFrameBuffer* frame); VCMFrameBuffer* PopFrame(uint32_t timestamp); VCMFrameBuffer* Front() const; VCMFrameBuffer* Back() const; int RecycleFramesUntilKeyFrame(FrameList::iterator* key_frame_it, UnorderedFrameList* free_frames); void CleanUpOldOrEmptyFrames(VCMDecodingState* decoding_state, UnorderedFrameList* free_frames); void Reset(UnorderedFrameList* free_frames); }; class Vp9SsMap { public: typedef std::map SsMap; Vp9SsMap(); ~Vp9SsMap(); bool Insert(const VCMPacket& packet); void Reset(); // Removes SS data that are older than |timestamp|. // The |timestamp| should be an old timestamp, i.e. packets with older // timestamps should no longer be inserted. void RemoveOld(uint32_t timestamp); bool UpdatePacket(VCMPacket* packet); void UpdateFrames(FrameList* frames); // Public for testing. // Returns an iterator to the corresponding SS data for the input |timestamp|. bool Find(uint32_t timestamp, SsMap::iterator* it); private: // These two functions are called by RemoveOld. // Checks if it is time to do a clean up (done each kSsCleanupIntervalSec). bool TimeForCleanup(uint32_t timestamp) const; // Advances the oldest SS data to handle timestamp wrap in cases where SS data // are received very seldom (e.g. only once in beginning, second when // IsNewerTimestamp is not true). void AdvanceFront(uint32_t timestamp); SsMap ss_map_; }; class VCMJitterBuffer { public: VCMJitterBuffer(Clock* clock, std::unique_ptr event, NackSender* nack_sender = nullptr, KeyFrameRequestSender* keyframe_request_sender = nullptr); ~VCMJitterBuffer(); // Initializes and starts jitter buffer. void Start(); // Signals all internal events and stops the jitter buffer. void Stop(); // Returns true if the jitter buffer is running. bool Running() const; // Empty the jitter buffer of all its data. void Flush(); // Get the number of received frames, by type, since the jitter buffer // was started. FrameCounts FrameStatistics() const; // Gets number of packets received. int num_packets() const; // Gets number of duplicated packets received. int num_duplicated_packets() const; // Gets number of packets discarded by the jitter buffer. int num_discarded_packets() const; // Statistics, Calculate frame and bit rates. void IncomingRateStatistics(unsigned int* framerate, unsigned int* bitrate); // Wait |max_wait_time_ms| for a complete frame to arrive. // If found, a pointer to the frame is returned. Returns nullptr otherwise. VCMEncodedFrame* NextCompleteFrame(uint32_t max_wait_time_ms); // Locates a frame for decoding (even an incomplete) without delay. // The function returns true once such a frame is found, its corresponding // timestamp is returned. Otherwise, returns false. bool NextMaybeIncompleteTimestamp(uint32_t* timestamp); // Extract frame corresponding to input timestamp. // Frame will be set to a decoding state. VCMEncodedFrame* ExtractAndSetDecode(uint32_t timestamp); // Releases a frame returned from the jitter buffer, should be called when // done with decoding. void ReleaseFrame(VCMEncodedFrame* frame); // Returns the time in ms when the latest packet was inserted into the frame. // Retransmitted is set to true if any of the packets belonging to the frame // has been retransmitted. int64_t LastPacketTime(const VCMEncodedFrame* frame, bool* retransmitted) const; // Inserts a packet into a frame returned from GetFrame(). // If the return value is <= 0, |frame| is invalidated and the pointer must // be dropped after this function returns. VCMFrameBufferEnum InsertPacket(const VCMPacket& packet, bool* retransmitted); // Returns the estimated jitter in milliseconds. uint32_t EstimatedJitterMs(); // Updates the round-trip time estimate. void UpdateRtt(int64_t rtt_ms); // Set the NACK mode. |high_rtt_nack_threshold_ms| is an RTT threshold in ms // above which NACK will be disabled if the NACK mode is |kNack|, -1 meaning // that NACK is always enabled in the |kNack| mode. // |low_rtt_nack_threshold_ms| is an RTT threshold in ms below which we expect // to rely on NACK only, and therefore are using larger buffers to have time // to wait for retransmissions. void SetNackMode(VCMNackMode mode, int64_t low_rtt_nack_threshold_ms, int64_t high_rtt_nack_threshold_ms); void SetNackSettings(size_t max_nack_list_size, int max_packet_age_to_nack, int max_incomplete_time_ms); // Returns the current NACK mode. VCMNackMode nack_mode() const; // Returns a list of the sequence numbers currently missing. std::vector GetNackList(bool* request_key_frame); // Set decode error mode - Should not be changed in the middle of the // session. Changes will not influence frames already in the buffer. void SetDecodeErrorMode(VCMDecodeErrorMode error_mode); VCMDecodeErrorMode decode_error_mode() const { return decode_error_mode_; } void RegisterStatsCallback(VCMReceiveStatisticsCallback* callback); private: class SequenceNumberLessThan { public: bool operator()(const uint16_t& sequence_number1, const uint16_t& sequence_number2) const { return IsNewerSequenceNumber(sequence_number2, sequence_number1); } }; typedef std::set SequenceNumberSet; // Gets the frame assigned to the timestamp of the packet. May recycle // existing frames if no free frames are available. Returns an error code if // failing, or kNoError on success. |frame_list| contains which list the // packet was in, or NULL if it was not in a FrameList (a new frame). VCMFrameBufferEnum GetFrame(const VCMPacket& packet, VCMFrameBuffer** frame, FrameList** frame_list) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Returns true if |frame| is continuous in |decoding_state|, not taking // decodable frames into account. bool IsContinuousInState(const VCMFrameBuffer& frame, const VCMDecodingState& decoding_state) const RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Returns true if |frame| is continuous in the |last_decoded_state_|, taking // all decodable frames into account. bool IsContinuous(const VCMFrameBuffer& frame) const RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Looks for frames in |incomplete_frames_| which are continuous in the // provided |decoded_state|. Starts the search from the timestamp of // |decoded_state|. void FindAndInsertContinuousFramesWithState( const VCMDecodingState& decoded_state) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Looks for frames in |incomplete_frames_| which are continuous in // |last_decoded_state_| taking all decodable frames into account. Starts // the search from |new_frame|. void FindAndInsertContinuousFrames(const VCMFrameBuffer& new_frame) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); VCMFrameBuffer* NextFrame() const RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Returns true if the NACK list was updated to cover sequence numbers up to // |sequence_number|. If false a key frame is needed to get into a state where // we can continue decoding. bool UpdateNackList(uint16_t sequence_number) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); bool TooLargeNackList() const; // Returns true if the NACK list was reduced without problem. If false a key // frame is needed to get into a state where we can continue decoding. bool HandleTooLargeNackList() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); bool MissingTooOldPacket(uint16_t latest_sequence_number) const RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Returns true if the too old packets was successfully removed from the NACK // list. If false, a key frame is needed to get into a state where we can // continue decoding. bool HandleTooOldPackets(uint16_t latest_sequence_number) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Drops all packets in the NACK list up until |last_decoded_sequence_number|. void DropPacketsFromNackList(uint16_t last_decoded_sequence_number); // Gets an empty frame, creating a new frame if necessary (i.e. increases // jitter buffer size). VCMFrameBuffer* GetEmptyFrame() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Attempts to increase the size of the jitter buffer. Returns true on // success, false otherwise. bool TryToIncreaseJitterBufferSize() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Recycles oldest frames until a key frame is found. Used if jitter buffer is // completely full. Returns true if a key frame was found. bool RecycleFramesUntilKeyFrame() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Updates the frame statistics. // Counts only complete frames, so decodable incomplete frames will not be // counted. void CountFrame(const VCMFrameBuffer& frame) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Update rolling average of packets per frame. void UpdateAveragePacketsPerFrame(int current_number_packets_); // Cleans the frame list in the JB from old/empty frames. // Should only be called prior to actual use. void CleanUpOldOrEmptyFrames() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Returns true if |packet| is likely to have been retransmitted. bool IsPacketRetransmitted(const VCMPacket& packet) const; // The following three functions update the jitter estimate with the // payload size, receive time and RTP timestamp of a frame. void UpdateJitterEstimate(const VCMJitterSample& sample, bool incomplete_frame); void UpdateJitterEstimate(const VCMFrameBuffer& frame, bool incomplete_frame); void UpdateJitterEstimate(int64_t latest_packet_time_ms, uint32_t timestamp, unsigned int frame_size, bool incomplete_frame); // Returns true if we should wait for retransmissions, false otherwise. bool WaitForRetransmissions(); int NonContinuousOrIncompleteDuration() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); uint16_t EstimatedLowSequenceNumber(const VCMFrameBuffer& frame) const; void UpdateHistograms() RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); // Reset frame buffer and return it to free_frames_. void RecycleFrameBuffer(VCMFrameBuffer* frame) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); Clock* clock_; // If we are running (have started) or not. bool running_; rtc::CriticalSection crit_sect_; // Event to signal when we have a frame ready for decoder. std::unique_ptr frame_event_; // Number of allocated frames. int max_number_of_frames_; UnorderedFrameList free_frames_ RTC_GUARDED_BY(crit_sect_); FrameList decodable_frames_ RTC_GUARDED_BY(crit_sect_); FrameList incomplete_frames_ RTC_GUARDED_BY(crit_sect_); VCMDecodingState last_decoded_state_ RTC_GUARDED_BY(crit_sect_); bool first_packet_since_reset_; // Statistics. VCMReceiveStatisticsCallback* stats_callback_ RTC_GUARDED_BY(crit_sect_); // Frame counts for each type (key, delta, ...) FrameCounts receive_statistics_; // Latest calculated frame rates of incoming stream. unsigned int incoming_frame_rate_; unsigned int incoming_frame_count_; int64_t time_last_incoming_frame_count_; unsigned int incoming_bit_count_; unsigned int incoming_bit_rate_; // Number of packets in a row that have been too old. int num_consecutive_old_packets_; // Number of packets received. int num_packets_ RTC_GUARDED_BY(crit_sect_); // Number of duplicated packets received. int num_duplicated_packets_ RTC_GUARDED_BY(crit_sect_); // Number of packets discarded by the jitter buffer. int num_discarded_packets_ RTC_GUARDED_BY(crit_sect_); // Time when first packet is received. int64_t time_first_packet_ms_ RTC_GUARDED_BY(crit_sect_); // Jitter estimation. // Filter for estimating jitter. VCMJitterEstimator jitter_estimate_; // Calculates network delays used for jitter calculations. VCMInterFrameDelay inter_frame_delay_; VCMJitterSample waiting_for_completion_; int64_t rtt_ms_; // NACK and retransmissions. VCMNackMode nack_mode_; int64_t low_rtt_nack_threshold_ms_; int64_t high_rtt_nack_threshold_ms_; // Holds the internal NACK list (the missing sequence numbers). SequenceNumberSet missing_sequence_numbers_; uint16_t latest_received_sequence_number_; size_t max_nack_list_size_; int max_packet_age_to_nack_; // Measured in sequence numbers. int max_incomplete_time_ms_; VCMDecodeErrorMode decode_error_mode_; // Estimated rolling average of packets per frame float average_packets_per_frame_; // average_packets_per_frame converges fast if we have fewer than this many // frames. int frame_counter_; RTC_DISALLOW_COPY_AND_ASSIGN(VCMJitterBuffer); }; } // namespace webrtc #endif // MODULES_VIDEO_CODING_JITTER_BUFFER_H_