/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_ #define MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_ #include #include "modules/audio_processing/test/audio_processing_simulator.h" #include "rtc_base/constructormagic.h" namespace webrtc { namespace test { // Used to perform an audio processing simulation from wav files. class WavBasedSimulator final : public AudioProcessingSimulator { public: WavBasedSimulator(const SimulationSettings& settings, std::unique_ptr ap_builder); ~WavBasedSimulator() override; // Processes the WAV input. void Process() override; private: enum SimulationEventType { kProcessStream, kProcessReverseStream, }; void Initialize(); bool HandleProcessStreamCall(); bool HandleProcessReverseStreamCall(); void PrepareProcessStreamCall(); void PrepareReverseProcessStreamCall(); static std::vector GetDefaultEventChain(); static std::vector GetCustomEventChain( const std::string& filename); std::vector call_chain_; RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(WavBasedSimulator); }; } // namespace test } // namespace webrtc #endif // MODULES_AUDIO_PROCESSING_TEST_WAV_BASED_SIMULATOR_H_