/* * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_ #define WEBRTC_API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_ #include #include #include "webrtc/api/audio_codecs/audio_encoder.h" #include "webrtc/api/audio_codecs/audio_format.h" #include "webrtc/rtc_base/refcount.h" namespace webrtc { // A factory that creates AudioEncoders. // NOTE: This class is still under development and may change without notice. class AudioEncoderFactory : public rtc::RefCountInterface { public: // Returns a prioritized list of audio codecs, to use for signaling etc. virtual std::vector GetSupportedEncoders() = 0; // Returns information about how this format would be encoded, provided it's // supported. More format and format variations may be supported than those // returned by GetSupportedEncoders(). virtual rtc::Optional QueryAudioEncoder( const SdpAudioFormat& format) = 0; // Creates an AudioEncoder for the specified format. The encoder will tags its // payloads with the specified payload type. // TODO(ossu): Try to avoid audio encoders having to know their payload type. virtual std::unique_ptr MakeAudioEncoder( int payload_type, const SdpAudioFormat& format) = 0; }; } // namespace webrtc #endif // WEBRTC_API_AUDIO_CODECS_AUDIO_ENCODER_FACTORY_H_