/* * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_ #define WEBRTC_MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_ #include "webrtc/api/array_view.h" #include "webrtc/api/optional.h" #include "webrtc/modules/audio_processing/aec3/downsampled_render_buffer.h" #include "webrtc/modules/audio_processing/aec3/render_delay_buffer.h" #include "webrtc/modules/audio_processing/include/audio_processing.h" #include "webrtc/modules/audio_processing/logging/apm_data_dumper.h" namespace webrtc { // Class for aligning the render and capture signal using a RenderDelayBuffer. class RenderDelayController { public: static RenderDelayController* Create( const AudioProcessing::Config::EchoCanceller3& config, int sample_rate_hz); virtual ~RenderDelayController() = default; // Resets the delay controller. virtual void Reset() = 0; // Receives the externally used delay. virtual void SetDelay(size_t render_delay) = 0; // Aligns the render buffer content with the capture signal. virtual size_t GetDelay(const DownsampledRenderBuffer& render_buffer, rtc::ArrayView capture) = 0; // Returns an approximate value for the headroom in the buffer alignment. virtual rtc::Optional AlignmentHeadroomSamples() const = 0; }; } // namespace webrtc #endif // WEBRTC_MODULES_AUDIO_PROCESSING_AEC3_RENDER_DELAY_CONTROLLER_H_