/* * Copyright 2016 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_NETWORK_ROUTE_H_ #define RTC_BASE_NETWORK_ROUTE_H_ #include // TODO(honghaiz): Make a directory that describes the interfaces and structs // the media code can rely on and the network code can implement, and both can // depend on that, but not depend on each other. Then, move this file to that // directory. namespace rtc { struct NetworkRoute { bool connected = false; uint16_t local_network_id = 0; uint16_t remote_network_id = 0; // Last packet id sent on the PREVIOUS route. int last_sent_packet_id = -1; // The overhead in bytes from IP layer and above. int packet_overhead = 0; }; } // namespace rtc #endif // RTC_BASE_NETWORK_ROUTE_H_