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This CL adds #includes to header files in order to make them self contained after the preprocessor pass. Bug: b/251890128 Change-Id: I81c3ba38fb8ab8a2bbd151ba99aa871fae9f1b1b Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/278422 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/main@{#38327}
34 lines
983 B
C++
34 lines
983 B
C++
/*
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* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef COMMON_VIDEO_FRAME_COUNTS_H_
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#define COMMON_VIDEO_FRAME_COUNTS_H_
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#include <cstdint>
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namespace webrtc {
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struct FrameCounts {
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FrameCounts() : key_frames(0), delta_frames(0) {}
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int key_frames;
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int delta_frames;
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};
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// Callback, used to notify an observer whenever frame counts have been updated.
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class FrameCountObserver {
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public:
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virtual ~FrameCountObserver() {}
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virtual void FrameCountUpdated(const FrameCounts& frame_counts,
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uint32_t ssrc) = 0;
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};
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} // namespace webrtc
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#endif // COMMON_VIDEO_FRAME_COUNTS_H_
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