webrtc/modules/audio_processing/aec3/spectrum_buffer.cc
Sam Zackrisson 98872dc556 AEC3: Update SpectrumBuffer API
- RenderBuffer::Spectrum() loses its channel argument, allowing for
  greater flexibility in passing the multi-channel spectrum data into
  functions.
- The FFT spectra lengths are made compile-time constant, rendering
  some DCHECKs obsolete.

Bug: webrtc:10913
Change-Id: Ied0c50cf72d974cfef7279fd2b9c572d049b8b16
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/157104
Commit-Queue: Sam Zackrisson <saza@webrtc.org>
Reviewed-by: Per Åhgren <peah@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29528}
2019-10-18 07:01:42 +00:00

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/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_processing/aec3/spectrum_buffer.h"
#include <algorithm>
namespace webrtc {
SpectrumBuffer::SpectrumBuffer(size_t size, size_t num_channels)
: size(static_cast<int>(size)),
buffer(size,
std::vector<std::array<float, kFftLengthBy2Plus1>>(num_channels)) {
for (auto& channel : buffer) {
for (auto& c : channel) {
std::fill(c.begin(), c.end(), 0.f);
}
}
}
SpectrumBuffer::~SpectrumBuffer() = default;
} // namespace webrtc