webrtc/sdk/objc/components/audio/RTCAudioSessionConfiguration.m
Yury Yarashevich 36d4155112 Removed unused members of UIDevice extension.
Bug: webrtc:15094
Change-Id: I9b9dd8d7cba3ccfb1e8acdb6e1df42f9efe1cea6
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/303780
Reviewed-by: Kári Helgason <kthelgason@webrtc.org>
Commit-Queue: Kári Helgason <kthelgason@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#39984}
2023-05-04 14:48:05 +00:00

112 lines
4.7 KiB
Objective-C
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#import "RTCAudioSessionConfiguration.h"
#import "RTCAudioSession.h"
#import "helpers/RTCDispatcher.h"
#import "helpers/UIDevice+RTCDevice.h"
// Try to use mono to save resources. Also avoids channel format conversion
// in the I/O audio unit. Initial tests have shown that it is possible to use
// mono natively for built-in microphones and for BT headsets but not for
// wired headsets. Wired headsets only support stereo as native channel format
// but it is a low cost operation to do a format conversion to mono in the
// audio unit. Hence, we will not hit a RTC_CHECK in
// VerifyAudioParametersForActiveAudioSession() for a mismatch between the
// preferred number of channels and the actual number of channels.
const int kRTCAudioSessionPreferredNumberOfChannels = 1;
// Preferred hardware sample rate (unit is in Hertz). The client sample rate
// will be set to this value as well to avoid resampling the the audio unit's
// format converter. Note that, some devices, e.g. BT headsets, only supports
// 8000Hz as native sample rate.
const double kRTCAudioSessionHighPerformanceSampleRate = 48000.0;
// Use a hardware I/O buffer size (unit is in seconds) that matches the 10ms
// size used by WebRTC. The exact actual size will differ between devices.
// Example: using 48kHz on iPhone 6 results in a native buffer size of
// ~10.6667ms or 512 audio frames per buffer. The FineAudioBuffer instance will
// take care of any buffering required to convert between native buffers and
// buffers used by WebRTC. It is beneficial for the performance if the native
// size is as an even multiple of 10ms as possible since it results in "clean"
// callback sequence without bursts of callbacks back to back.
const double kRTCAudioSessionHighPerformanceIOBufferDuration = 0.02;
static RTC_OBJC_TYPE(RTCAudioSessionConfiguration) *gWebRTCConfiguration = nil;
@implementation RTC_OBJC_TYPE (RTCAudioSessionConfiguration)
@synthesize category = _category;
@synthesize categoryOptions = _categoryOptions;
@synthesize mode = _mode;
@synthesize sampleRate = _sampleRate;
@synthesize ioBufferDuration = _ioBufferDuration;
@synthesize inputNumberOfChannels = _inputNumberOfChannels;
@synthesize outputNumberOfChannels = _outputNumberOfChannels;
- (instancetype)init {
if (self = [super init]) {
// Use a category which supports simultaneous recording and playback.
// By default, using this category implies that our apps audio is
// nonmixable, hence activating the session will interrupt any other
// audio sessions which are also nonmixable.
_category = AVAudioSessionCategoryPlayAndRecord;
_categoryOptions = AVAudioSessionCategoryOptionAllowBluetooth;
// Specify mode for two-way voice communication (e.g. VoIP).
_mode = AVAudioSessionModeVoiceChat;
// Use best sample rate and buffer duration if the CPU has more than one
// core.
_sampleRate = kRTCAudioSessionHighPerformanceSampleRate;
_ioBufferDuration = kRTCAudioSessionHighPerformanceIOBufferDuration;
// We try to use mono in both directions to save resources and format
// conversions in the audio unit. Some devices does only support stereo;
// e.g. wired headset on iPhone 6.
// TODO(henrika): add support for stereo if needed.
_inputNumberOfChannels = kRTCAudioSessionPreferredNumberOfChannels;
_outputNumberOfChannels = kRTCAudioSessionPreferredNumberOfChannels;
}
return self;
}
+ (void)initialize {
gWebRTCConfiguration = [[self alloc] init];
}
+ (instancetype)currentConfiguration {
RTC_OBJC_TYPE(RTCAudioSession) *session = [RTC_OBJC_TYPE(RTCAudioSession) sharedInstance];
RTC_OBJC_TYPE(RTCAudioSessionConfiguration) *config =
[[RTC_OBJC_TYPE(RTCAudioSessionConfiguration) alloc] init];
config.category = session.category;
config.categoryOptions = session.categoryOptions;
config.mode = session.mode;
config.sampleRate = session.sampleRate;
config.ioBufferDuration = session.IOBufferDuration;
config.inputNumberOfChannels = session.inputNumberOfChannels;
config.outputNumberOfChannels = session.outputNumberOfChannels;
return config;
}
+ (instancetype)webRTCConfiguration {
@synchronized(self) {
return (RTC_OBJC_TYPE(RTCAudioSessionConfiguration) *)gWebRTCConfiguration;
}
}
+ (void)setWebRTCConfiguration:(RTC_OBJC_TYPE(RTCAudioSessionConfiguration) *)configuration {
@synchronized(self) {
gWebRTCConfiguration = configuration;
}
}
@end