webrtc/p2p/base/tcp_port_unittest.cc
Per K 6db0db5cfd Ensure TCPPort is notified of sent packets after reconnect
This fix an issue where the socket does not notify the port of sent packets after that the TCPConnection has opened a new socket. TcpConnection will open a new socket if the TCP  connection has been closed.

Bug: webrtc:361124449 b/359989715
Change-Id: Id33c5fc5292ee7d1c2d1cad6c373e2d4355d4fe1
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/360260
Reviewed-by: Jonas Oreland <jonaso@webrtc.org>
Commit-Queue: Per Kjellander <perkj@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#42865}
2024-08-27 12:29:52 +00:00

362 lines
15 KiB
C++

/*
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "p2p/base/tcp_port.h"
#include <list>
#include <memory>
#include <vector>
#include "p2p/base/basic_packet_socket_factory.h"
#include "p2p/base/p2p_constants.h"
#include "p2p/base/transport_description.h"
#include "rtc_base/crypto_random.h"
#include "rtc_base/gunit.h"
#include "rtc_base/ip_address.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
#include "rtc_base/time_utils.h"
#include "rtc_base/virtual_socket_server.h"
#include "test/gtest.h"
#include "test/scoped_key_value_config.h"
using cricket::Connection;
using cricket::ICE_PWD_LENGTH;
using cricket::ICE_UFRAG_LENGTH;
using cricket::Port;
using cricket::TCPPort;
using rtc::SocketAddress;
static int kTimeout = 1000;
static const SocketAddress kLocalAddr("11.11.11.11", 0);
static const SocketAddress kLocalIPv6Addr("2401:fa00:4:1000:be30:5bff:fee5:c3",
0);
static const SocketAddress kAlternateLocalAddr("1.2.3.4", 0);
static const SocketAddress kRemoteAddr("22.22.22.22", 0);
static const SocketAddress kRemoteIPv6Addr("2401:fa00:4:1000:be30:5bff:fee5:c4",
0);
constexpr uint64_t kTiebreakerDefault = 44444;
class ConnectionObserver : public sigslot::has_slots<> {
public:
explicit ConnectionObserver(Connection* conn) : conn_(conn) {
conn->SignalDestroyed.connect(this, &ConnectionObserver::OnDestroyed);
}
~ConnectionObserver() {
if (!connection_destroyed_) {
RTC_DCHECK(conn_);
conn_->SignalDestroyed.disconnect(this);
}
}
bool connection_destroyed() { return connection_destroyed_; }
private:
void OnDestroyed(Connection*) { connection_destroyed_ = true; }
Connection* const conn_;
bool connection_destroyed_ = false;
};
class TCPPortTest : public ::testing::Test, public sigslot::has_slots<> {
public:
TCPPortTest()
: ss_(new rtc::VirtualSocketServer()),
main_(ss_.get()),
socket_factory_(ss_.get()),
username_(rtc::CreateRandomString(ICE_UFRAG_LENGTH)),
password_(rtc::CreateRandomString(ICE_PWD_LENGTH)) {}
rtc::Network* MakeNetwork(const SocketAddress& addr) {
networks_.emplace_back("unittest", "unittest", addr.ipaddr(), 32);
networks_.back().AddIP(addr.ipaddr());
return &networks_.back();
}
std::unique_ptr<TCPPort> CreateTCPPort(const SocketAddress& addr,
bool allow_listen = true,
int port_number = 0) {
auto port = std::unique_ptr<TCPPort>(
TCPPort::Create({.network_thread = &main_,
.socket_factory = &socket_factory_,
.network = MakeNetwork(addr),
.ice_username_fragment = username_,
.ice_password = password_,
.field_trials = &field_trials_},
port_number, port_number, allow_listen));
port->SetIceTiebreaker(kTiebreakerDefault);
return port;
}
std::unique_ptr<TCPPort> CreateTCPPort(const rtc::Network* network) {
auto port = std::unique_ptr<TCPPort>(
TCPPort::Create({.network_thread = &main_,
.socket_factory = &socket_factory_,
.network = network,
.ice_username_fragment = username_,
.ice_password = password_,
.field_trials = &field_trials_},
0, 0, true));
port->SetIceTiebreaker(kTiebreakerDefault);
return port;
}
protected:
// When a "create port" helper method is called with an IP, we create a
// Network with that IP and add it to this list. Using a list instead of a
// vector so that when it grows, pointers aren't invalidated.
std::list<rtc::Network> networks_;
std::unique_ptr<rtc::VirtualSocketServer> ss_;
rtc::AutoSocketServerThread main_;
rtc::BasicPacketSocketFactory socket_factory_;
std::string username_;
std::string password_;
webrtc::test::ScopedKeyValueConfig field_trials_;
};
TEST_F(TCPPortTest, TestTCPPortWithLocalhostAddress) {
SocketAddress local_address("127.0.0.1", 0);
// After calling this, when TCPPort attempts to get a socket bound to
// kLocalAddr, it will end up using localhost instead.
ss_->SetAlternativeLocalAddress(kLocalAddr.ipaddr(), local_address.ipaddr());
auto local_port = CreateTCPPort(kLocalAddr);
auto remote_port = CreateTCPPort(kRemoteAddr);
local_port->PrepareAddress();
remote_port->PrepareAddress();
Connection* conn = local_port->CreateConnection(remote_port->Candidates()[0],
Port::ORIGIN_MESSAGE);
EXPECT_TRUE_WAIT(conn->connected(), kTimeout);
// Verify that the socket actually used localhost, otherwise this test isn't
// doing what it meant to.
ASSERT_EQ(local_address.ipaddr(),
local_port->Candidates()[0].address().ipaddr());
}
// If the address the socket ends up bound to does not match any address of the
// TCPPort's Network, then the socket should be discarded and no candidates
// should be signaled. In the context of ICE, where one TCPPort is created for
// each Network, when this happens it's likely that the unexpected address is
// associated with some other Network, which another TCPPort is already
// covering.
TEST_F(TCPPortTest, TCPPortDiscardedIfBoundAddressDoesNotMatchNetwork) {
// Sockets bound to kLocalAddr will actually end up with kAlternateLocalAddr.
ss_->SetAlternativeLocalAddress(kLocalAddr.ipaddr(),
kAlternateLocalAddr.ipaddr());
// Create ports (local_port is the one whose IP will end up reassigned).
auto local_port = CreateTCPPort(kLocalAddr);
auto remote_port = CreateTCPPort(kRemoteAddr);
local_port->PrepareAddress();
remote_port->PrepareAddress();
// Tell port to create a connection; it should be destroyed when it's
// realized that it's using an unexpected address.
Connection* conn = local_port->CreateConnection(remote_port->Candidates()[0],
Port::ORIGIN_MESSAGE);
ConnectionObserver observer(conn);
EXPECT_TRUE_WAIT(observer.connection_destroyed(), kTimeout);
}
// A caveat for the above logic: if the socket ends up bound to one of the IPs
// associated with the Network, just not the "best" one, this is ok.
TEST_F(TCPPortTest, TCPPortNotDiscardedIfNotBoundToBestIP) {
// Sockets bound to kLocalAddr will actually end up with kAlternateLocalAddr.
ss_->SetAlternativeLocalAddress(kLocalAddr.ipaddr(),
kAlternateLocalAddr.ipaddr());
// Set up a network with kLocalAddr1 as the "best" IP, and kAlternateLocalAddr
// as an alternate.
rtc::Network* network = MakeNetwork(kLocalAddr);
network->AddIP(kAlternateLocalAddr.ipaddr());
ASSERT_EQ(kLocalAddr.ipaddr(), network->GetBestIP());
// Create ports (using our special 2-IP Network for local_port).
auto local_port = CreateTCPPort(network);
auto remote_port = CreateTCPPort(kRemoteAddr);
local_port->PrepareAddress();
remote_port->PrepareAddress();
// Expect connection to succeed.
Connection* conn = local_port->CreateConnection(remote_port->Candidates()[0],
Port::ORIGIN_MESSAGE);
EXPECT_TRUE_WAIT(conn->connected(), kTimeout);
// Verify that the socket actually used the alternate address, otherwise this
// test isn't doing what it meant to.
ASSERT_EQ(kAlternateLocalAddr.ipaddr(),
local_port->Candidates()[0].address().ipaddr());
}
// Regression test for crbug.com/webrtc/8972, caused by buggy comparison
// between rtc::IPAddress and rtc::InterfaceAddress.
TEST_F(TCPPortTest, TCPPortNotDiscardedIfBoundToTemporaryIP) {
networks_.emplace_back("unittest", "unittest", kLocalIPv6Addr.ipaddr(), 32);
networks_.back().AddIP(rtc::InterfaceAddress(
kLocalIPv6Addr.ipaddr(), rtc::IPV6_ADDRESS_FLAG_TEMPORARY));
auto local_port = CreateTCPPort(&networks_.back());
auto remote_port = CreateTCPPort(kRemoteIPv6Addr);
local_port->PrepareAddress();
remote_port->PrepareAddress();
// Connection should succeed if the port isn't discarded.
Connection* conn = local_port->CreateConnection(remote_port->Candidates()[0],
Port::ORIGIN_MESSAGE);
ASSERT_NE(nullptr, conn);
EXPECT_TRUE_WAIT(conn->connected(), kTimeout);
}
class SentPacketCounter : public sigslot::has_slots<> {
public:
explicit SentPacketCounter(TCPPort* p) {
p->SignalSentPacket.connect(this, &SentPacketCounter::OnSentPacket);
}
int sent_packets() const { return sent_packets_; }
private:
void OnSentPacket(const rtc::SentPacket&) { ++sent_packets_; }
int sent_packets_ = 0;
};
// Test that SignalSentPacket is fired when a packet is successfully sent, for
// both TCP client and server sockets.
TEST_F(TCPPortTest, SignalSentPacket) {
std::unique_ptr<TCPPort> client(CreateTCPPort(kLocalAddr));
std::unique_ptr<TCPPort> server(CreateTCPPort(kRemoteAddr));
client->SetIceRole(cricket::ICEROLE_CONTROLLING);
server->SetIceRole(cricket::ICEROLE_CONTROLLED);
client->PrepareAddress();
server->PrepareAddress();
Connection* client_conn =
client->CreateConnection(server->Candidates()[0], Port::ORIGIN_MESSAGE);
ASSERT_NE(nullptr, client_conn);
ASSERT_TRUE_WAIT(client_conn->connected(), kTimeout);
// Need to get the port of the actual outgoing socket, not the server socket..
cricket::Candidate client_candidate = client->Candidates()[0];
client_candidate.set_address(static_cast<cricket::TCPConnection*>(client_conn)
->socket()
->GetLocalAddress());
Connection* server_conn =
server->CreateConnection(client_candidate, Port::ORIGIN_THIS_PORT);
ASSERT_NE(nullptr, server_conn);
ASSERT_TRUE_WAIT(server_conn->connected(), kTimeout);
client_conn->Ping(rtc::TimeMillis());
server_conn->Ping(rtc::TimeMillis());
ASSERT_TRUE_WAIT(client_conn->writable(), kTimeout);
ASSERT_TRUE_WAIT(server_conn->writable(), kTimeout);
SentPacketCounter client_counter(client.get());
SentPacketCounter server_counter(server.get());
static const char kData[] = "hello";
for (int i = 0; i < 10; ++i) {
client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions());
server_conn->Send(&kData, sizeof(kData), rtc::PacketOptions());
}
EXPECT_EQ_WAIT(10, client_counter.sent_packets(), kTimeout);
EXPECT_EQ_WAIT(10, server_counter.sent_packets(), kTimeout);
}
// Test that SignalSentPacket is fired when a packet is successfully sent, even
// after a remote server has been restarted.
TEST_F(TCPPortTest, SignalSentPacketAfterReconnect) {
std::unique_ptr<TCPPort> client(
CreateTCPPort(kLocalAddr, /*allow_listen=*/false));
constexpr int kServerPort = 123;
std::unique_ptr<TCPPort> server(
CreateTCPPort(kRemoteAddr, /*allow_listen=*/true, kServerPort));
client->SetIceRole(cricket::ICEROLE_CONTROLLING);
server->SetIceRole(cricket::ICEROLE_CONTROLLED);
client->PrepareAddress();
server->PrepareAddress();
Connection* client_conn =
client->CreateConnection(server->Candidates()[0], Port::ORIGIN_MESSAGE);
ASSERT_NE(nullptr, client_conn);
ASSERT_TRUE_WAIT(client_conn->connected(), kTimeout);
// Need to get the port of the actual outgoing socket.
cricket::Candidate client_candidate = client->Candidates()[0];
client_candidate.set_address(static_cast<cricket::TCPConnection*>(client_conn)
->socket()
->GetLocalAddress());
client_candidate.set_tcptype("");
Connection* server_conn =
server->CreateConnection(client_candidate, Port::ORIGIN_THIS_PORT);
ASSERT_TRUE_WAIT(server_conn->connected(), kTimeout);
EXPECT_FALSE(client_conn->writable());
client_conn->Ping(rtc::TimeMillis());
ASSERT_TRUE_WAIT(client_conn->writable(), kTimeout);
SentPacketCounter client_counter(client.get());
static const char kData[] = "hello";
int result = client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions());
EXPECT_EQ(result, 6);
// Deleting the server port should break the current connection.
server = nullptr;
server_conn = nullptr;
ASSERT_TRUE_WAIT(!client_conn->connected(), kTimeout);
// Recreate the server port with the same port number.
server = CreateTCPPort(kRemoteAddr, /*allow_listen=*/true, kServerPort);
server->SetIceRole(cricket::ICEROLE_CONTROLLED);
server->PrepareAddress();
// Sending a packet from the client will trigger a reconnect attempt but the
// packet will be discarded.
result = client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions());
EXPECT_EQ(result, SOCKET_ERROR);
ASSERT_TRUE_WAIT(client_conn->connected(), kTimeout);
// For unknown reasons, connection is still supposed to be writable....
EXPECT_TRUE(client_conn->writable());
for (int i = 0; i < 10; ++i) {
// All sent packets still fail to send.
EXPECT_EQ(client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions()),
SOCKET_ERROR);
}
// And are not reported as sent.
EXPECT_EQ_WAIT(client_counter.sent_packets(), 1, kTimeout);
// Create the server connection again so server can reply to STUN pings.
// Client outgoing socket port will have changed since the client create a new
// socket when it reconnect.
client_candidate = client->Candidates()[0];
client_candidate.set_address(static_cast<cricket::TCPConnection*>(client_conn)
->socket()
->GetLocalAddress());
client_candidate.set_tcptype("");
server_conn =
server->CreateConnection(client_candidate, Port::ORIGIN_THIS_PORT);
ASSERT_TRUE_WAIT(server_conn->connected(), kTimeout);
EXPECT_EQ_WAIT(client_counter.sent_packets(), 1, kTimeout);
// Send Stun Binding request.
client_conn->Ping(rtc::TimeMillis());
// The Stun Binding request is reported as sent.
EXPECT_EQ_WAIT(client_counter.sent_packets(), 2, kTimeout);
// Wait a bit for the Stun response to be received.
rtc::Thread::Current()->ProcessMessages(100);
// After the Stun Ping response has been received, packets can be sent again
// and SignalSentPacket should be invoked.
for (int i = 0; i < 5; ++i) {
EXPECT_EQ(client_conn->Send(&kData, sizeof(kData), rtc::PacketOptions()),
6);
}
EXPECT_EQ_WAIT(client_counter.sent_packets(), 2 + 5, kTimeout);
}