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Bug: webrtc:342905193 No-Try: True Change-Id: Icc968be43b8830038ea9a1f5f604307220457807 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/361021 Auto-Submit: Florent Castelli <orphis@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Florent Castelli <orphis@webrtc.org> Cr-Commit-Position: refs/heads/main@{#42911}
995 lines
35 KiB
C++
995 lines
35 KiB
C++
/*
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* Copyright 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "pc/sctp_data_channel.h"
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#include <limits>
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#include <memory>
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#include <string>
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#include <utility>
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#include "api/priority.h"
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#include "media/sctp/sctp_transport_internal.h"
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#include "pc/proxy.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/system/unused.h"
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#include "rtc_base/thread.h"
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namespace webrtc {
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namespace {
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static size_t kMaxQueuedReceivedDataBytes = 16 * 1024 * 1024;
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static std::atomic<int> g_unique_id{0};
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int GenerateUniqueId() {
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return ++g_unique_id;
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}
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// Define proxy for DataChannelInterface.
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BEGIN_PROXY_MAP(DataChannel)
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PROXY_PRIMARY_THREAD_DESTRUCTOR()
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BYPASS_PROXY_METHOD1(void, RegisterObserver, DataChannelObserver*)
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BYPASS_PROXY_METHOD0(void, UnregisterObserver)
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BYPASS_PROXY_CONSTMETHOD0(std::string, label)
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BYPASS_PROXY_CONSTMETHOD0(bool, reliable)
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BYPASS_PROXY_CONSTMETHOD0(bool, ordered)
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BYPASS_PROXY_CONSTMETHOD0(uint16_t, maxRetransmitTime)
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BYPASS_PROXY_CONSTMETHOD0(uint16_t, maxRetransmits)
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BYPASS_PROXY_CONSTMETHOD0(std::optional<int>, maxRetransmitsOpt)
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BYPASS_PROXY_CONSTMETHOD0(std::optional<int>, maxPacketLifeTime)
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BYPASS_PROXY_CONSTMETHOD0(std::string, protocol)
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BYPASS_PROXY_CONSTMETHOD0(bool, negotiated)
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// Can't bypass the proxy since the id may change.
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PROXY_SECONDARY_CONSTMETHOD0(int, id)
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BYPASS_PROXY_CONSTMETHOD0(PriorityValue, priority)
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BYPASS_PROXY_CONSTMETHOD0(DataState, state)
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BYPASS_PROXY_CONSTMETHOD0(RTCError, error)
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PROXY_SECONDARY_CONSTMETHOD0(uint32_t, messages_sent)
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PROXY_SECONDARY_CONSTMETHOD0(uint64_t, bytes_sent)
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PROXY_SECONDARY_CONSTMETHOD0(uint32_t, messages_received)
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PROXY_SECONDARY_CONSTMETHOD0(uint64_t, bytes_received)
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PROXY_SECONDARY_CONSTMETHOD0(uint64_t, buffered_amount)
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PROXY_SECONDARY_METHOD0(void, Close)
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PROXY_SECONDARY_METHOD1(bool, Send, const DataBuffer&)
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BYPASS_PROXY_METHOD2(void,
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SendAsync,
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DataBuffer,
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absl::AnyInvocable<void(RTCError) &&>)
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END_PROXY_MAP(DataChannel)
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} // namespace
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InternalDataChannelInit::InternalDataChannelInit(const DataChannelInit& base)
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: DataChannelInit(base), open_handshake_role(kOpener) {
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// If the channel is externally negotiated, do not send the OPEN message.
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if (base.negotiated) {
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open_handshake_role = kNone;
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} else {
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// Datachannel is externally negotiated. Ignore the id value.
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// Specified in createDataChannel, WebRTC spec section 6.1 bullet 13.
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id = -1;
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}
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// Backwards compatibility: If maxRetransmits or maxRetransmitTime
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// are negative, the feature is not enabled.
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// Values are clamped to a 16bit range.
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if (maxRetransmits) {
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if (*maxRetransmits < 0) {
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RTC_LOG(LS_ERROR)
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<< "Accepting maxRetransmits < 0 for backwards compatibility";
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maxRetransmits = std::nullopt;
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} else if (*maxRetransmits > std::numeric_limits<uint16_t>::max()) {
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maxRetransmits = std::numeric_limits<uint16_t>::max();
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}
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}
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if (maxRetransmitTime) {
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if (*maxRetransmitTime < 0) {
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RTC_LOG(LS_ERROR)
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<< "Accepting maxRetransmitTime < 0 for backwards compatibility";
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maxRetransmitTime = std::nullopt;
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} else if (*maxRetransmitTime > std::numeric_limits<uint16_t>::max()) {
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maxRetransmitTime = std::numeric_limits<uint16_t>::max();
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}
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}
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}
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bool InternalDataChannelInit::IsValid() const {
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if (id < -1)
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return false;
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if (maxRetransmits.has_value() && maxRetransmits.value() < 0)
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return false;
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if (maxRetransmitTime.has_value() && maxRetransmitTime.value() < 0)
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return false;
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// Only one of these can be set.
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if (maxRetransmits.has_value() && maxRetransmitTime.has_value())
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return false;
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return true;
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}
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std::optional<StreamId> SctpSidAllocator::AllocateSid(rtc::SSLRole role) {
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RTC_DCHECK_RUN_ON(&sequence_checker_);
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int potential_sid = (role == rtc::SSL_CLIENT) ? 0 : 1;
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while (potential_sid <= static_cast<int>(cricket::kMaxSctpSid)) {
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StreamId sid(potential_sid);
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if (used_sids_.insert(sid).second)
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return sid;
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potential_sid += 2;
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}
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RTC_LOG(LS_ERROR) << "SCTP sid allocation pool exhausted.";
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return std::nullopt;
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}
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bool SctpSidAllocator::ReserveSid(StreamId sid) {
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RTC_DCHECK_RUN_ON(&sequence_checker_);
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return used_sids_.insert(sid).second;
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}
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void SctpSidAllocator::ReleaseSid(StreamId sid) {
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RTC_DCHECK_RUN_ON(&sequence_checker_);
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used_sids_.erase(sid);
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}
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// A DataChannelObserver implementation that offers backwards compatibility with
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// implementations that aren't yet ready to be called back on the network
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// thread. This implementation posts events to the signaling thread where
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// events are delivered.
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// In the class, and together with the `SctpDataChannel` implementation, there's
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// special handling for the `state()` property whereby if that property is
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// queried on the channel object while inside an event callback, we return
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// the state that was active at the time the event was issued. This is to avoid
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// a problem with calling the `state()` getter on the proxy, which would do
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// a blocking call to the network thread, effectively flushing operations on
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// the network thread that could cause the state to change and eventually return
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// a misleading or arguably, wrong, state value to the callback implementation.
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// As a future improvement to the ObserverAdapter, we could do the same for
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// other properties that need to be read on the network thread. Eventually
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// all implementations should expect to be called on the network thread though
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// and the ObserverAdapter no longer be necessary.
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class SctpDataChannel::ObserverAdapter : public DataChannelObserver {
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public:
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explicit ObserverAdapter(
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SctpDataChannel* channel,
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rtc::scoped_refptr<PendingTaskSafetyFlag> signaling_safety)
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: channel_(channel), signaling_safety_(std::move(signaling_safety)) {}
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bool IsInsideCallback() const {
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RTC_DCHECK_RUN_ON(signaling_thread());
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return cached_getters_ != nullptr;
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}
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DataChannelInterface::DataState cached_state() const {
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RTC_DCHECK_RUN_ON(signaling_thread());
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RTC_DCHECK(IsInsideCallback());
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return cached_getters_->state();
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}
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RTCError cached_error() const {
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RTC_DCHECK_RUN_ON(signaling_thread());
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RTC_DCHECK(IsInsideCallback());
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return cached_getters_->error();
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}
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void SetDelegate(DataChannelObserver* delegate) {
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RTC_DCHECK_RUN_ON(signaling_thread());
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delegate_ = delegate;
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safety_.reset(PendingTaskSafetyFlag::CreateDetached());
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}
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static void DeleteOnSignalingThread(
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std::unique_ptr<ObserverAdapter> observer) {
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auto* signaling_thread = observer->signaling_thread();
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if (!signaling_thread->IsCurrent())
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signaling_thread->PostTask([observer = std::move(observer)]() {});
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}
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private:
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class CachedGetters {
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public:
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explicit CachedGetters(ObserverAdapter* adapter)
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: adapter_(adapter),
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cached_state_(adapter_->channel_->state()),
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cached_error_(adapter_->channel_->error()) {
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RTC_DCHECK_RUN_ON(adapter->network_thread());
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}
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~CachedGetters() {
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if (!was_dropped_) {
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RTC_DCHECK_RUN_ON(adapter_->signaling_thread());
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RTC_DCHECK_EQ(adapter_->cached_getters_, this);
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adapter_->cached_getters_ = nullptr;
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}
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}
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bool PrepareForCallback() {
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RTC_DCHECK_RUN_ON(adapter_->signaling_thread());
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RTC_DCHECK(was_dropped_);
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was_dropped_ = false;
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adapter_->cached_getters_ = this;
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return adapter_->delegate_ && adapter_->signaling_safety_->alive();
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}
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RTCError error() { return cached_error_; }
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DataChannelInterface::DataState state() { return cached_state_; }
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private:
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ObserverAdapter* const adapter_;
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bool was_dropped_ = true;
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const DataChannelInterface::DataState cached_state_;
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const RTCError cached_error_;
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};
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void OnStateChange() override {
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RTC_DCHECK_RUN_ON(network_thread());
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signaling_thread()->PostTask(
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SafeTask(safety_.flag(),
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[this, cached_state = std::make_unique<CachedGetters>(this)] {
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RTC_DCHECK_RUN_ON(signaling_thread());
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if (cached_state->PrepareForCallback())
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delegate_->OnStateChange();
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}));
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}
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void OnMessage(const DataBuffer& buffer) override {
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RTC_DCHECK_RUN_ON(network_thread());
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signaling_thread()->PostTask(SafeTask(
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safety_.flag(), [this, buffer = buffer,
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cached_state = std::make_unique<CachedGetters>(this)] {
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RTC_DCHECK_RUN_ON(signaling_thread());
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if (cached_state->PrepareForCallback())
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delegate_->OnMessage(buffer);
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}));
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}
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void OnBufferedAmountChange(uint64_t sent_data_size) override {
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RTC_DCHECK_RUN_ON(network_thread());
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signaling_thread()->PostTask(SafeTask(
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safety_.flag(), [this, sent_data_size,
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cached_state = std::make_unique<CachedGetters>(this)] {
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RTC_DCHECK_RUN_ON(signaling_thread());
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if (cached_state->PrepareForCallback())
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delegate_->OnBufferedAmountChange(sent_data_size);
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}));
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}
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bool IsOkToCallOnTheNetworkThread() override { return true; }
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rtc::Thread* signaling_thread() const { return signaling_thread_; }
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rtc::Thread* network_thread() const { return channel_->network_thread_; }
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DataChannelObserver* delegate_ RTC_GUARDED_BY(signaling_thread()) = nullptr;
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SctpDataChannel* const channel_;
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// Make sure to keep our own signaling_thread_ pointer to avoid dereferencing
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// `channel_` in the `RTC_DCHECK_RUN_ON` checks on the signaling thread.
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rtc::Thread* const signaling_thread_{channel_->signaling_thread_};
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ScopedTaskSafety safety_;
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rtc::scoped_refptr<PendingTaskSafetyFlag> signaling_safety_;
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CachedGetters* cached_getters_ RTC_GUARDED_BY(signaling_thread()) = nullptr;
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};
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// static
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rtc::scoped_refptr<SctpDataChannel> SctpDataChannel::Create(
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rtc::WeakPtr<SctpDataChannelControllerInterface> controller,
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const std::string& label,
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bool connected_to_transport,
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const InternalDataChannelInit& config,
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rtc::Thread* signaling_thread,
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rtc::Thread* network_thread) {
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RTC_DCHECK(config.IsValid());
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return rtc::make_ref_counted<SctpDataChannel>(
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config, std::move(controller), label, connected_to_transport,
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signaling_thread, network_thread);
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}
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// static
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rtc::scoped_refptr<DataChannelInterface> SctpDataChannel::CreateProxy(
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rtc::scoped_refptr<SctpDataChannel> channel,
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rtc::scoped_refptr<PendingTaskSafetyFlag> signaling_safety) {
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// Copy thread params to local variables before `std::move()`.
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auto* signaling_thread = channel->signaling_thread_;
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auto* network_thread = channel->network_thread_;
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channel->observer_adapter_ = std::make_unique<ObserverAdapter>(
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channel.get(), std::move(signaling_safety));
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return DataChannelProxy::Create(signaling_thread, network_thread,
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std::move(channel));
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}
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SctpDataChannel::SctpDataChannel(
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const InternalDataChannelInit& config,
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rtc::WeakPtr<SctpDataChannelControllerInterface> controller,
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const std::string& label,
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bool connected_to_transport,
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rtc::Thread* signaling_thread,
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rtc::Thread* network_thread)
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: signaling_thread_(signaling_thread),
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network_thread_(network_thread),
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id_n_(config.id == -1 ? std::nullopt : std::make_optional(config.id)),
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internal_id_(GenerateUniqueId()),
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label_(label),
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protocol_(config.protocol),
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max_retransmit_time_(config.maxRetransmitTime),
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max_retransmits_(config.maxRetransmits),
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priority_(config.priority),
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negotiated_(config.negotiated),
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ordered_(config.ordered),
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observer_(nullptr),
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controller_(std::move(controller)) {
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RTC_DCHECK_RUN_ON(network_thread_);
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// Since we constructed on the network thread we can't (yet) check the
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// `controller_` pointer since doing so will trigger a thread check.
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RTC_UNUSED(network_thread_);
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RTC_DCHECK(config.IsValid());
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if (connected_to_transport)
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network_safety_->SetAlive();
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switch (config.open_handshake_role) {
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case InternalDataChannelInit::kNone: // pre-negotiated
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handshake_state_ = kHandshakeReady;
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break;
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case InternalDataChannelInit::kOpener:
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handshake_state_ = kHandshakeShouldSendOpen;
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break;
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case InternalDataChannelInit::kAcker:
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handshake_state_ = kHandshakeShouldSendAck;
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break;
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}
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}
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SctpDataChannel::~SctpDataChannel() {
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if (observer_adapter_)
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ObserverAdapter::DeleteOnSignalingThread(std::move(observer_adapter_));
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}
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void SctpDataChannel::RegisterObserver(DataChannelObserver* observer) {
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// Note: at this point, we do not know on which thread we're being called
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// from since this method bypasses the proxy. On Android in particular,
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// registration methods are called from unknown threads.
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// Check if we should set up an observer adapter that will make sure that
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// callbacks are delivered on the signaling thread rather than directly
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// on the network thread.
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const auto* current_thread = rtc::Thread::Current();
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// TODO(webrtc:11547): Eventually all DataChannelObserver implementations
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// should be called on the network thread and IsOkToCallOnTheNetworkThread().
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if (!observer->IsOkToCallOnTheNetworkThread()) {
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RTC_LOG(LS_WARNING) << "DataChannelObserver - adapter needed";
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auto prepare_observer = [&]() {
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RTC_DCHECK(observer_adapter_) << "CreateProxy hasn't been called";
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observer_adapter_->SetDelegate(observer);
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return observer_adapter_.get();
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};
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// Instantiate the adapter in the right context and then substitute the
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// observer pointer the SctpDataChannel will call back on, with the adapter.
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if (signaling_thread_ == current_thread) {
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observer = prepare_observer();
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} else {
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observer = signaling_thread_->BlockingCall(std::move(prepare_observer));
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}
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}
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// Now do the observer registration on the network thread. In the common case,
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// we'll do this asynchronously via `PostTask()`. For that reason we grab
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// a reference to ourselves while the task is in flight. We can't use
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// `SafeTask(network_safety_, ...)` for this since we can't assume that we
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// have a transport (network_safety_ represents the transport connection).
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rtc::scoped_refptr<SctpDataChannel> me(this);
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auto register_observer = [me = std::move(me), observer = observer] {
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RTC_DCHECK_RUN_ON(me->network_thread_);
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me->observer_ = observer;
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me->DeliverQueuedReceivedData();
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};
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if (network_thread_ == current_thread) {
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register_observer();
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} else {
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network_thread_->BlockingCall(std::move(register_observer));
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}
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}
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void SctpDataChannel::UnregisterObserver() {
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// Note: As with `RegisterObserver`, the proxy is being bypassed.
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const auto* current_thread = rtc::Thread::Current();
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// Callers must not be invoking the unregistration from the network thread
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// (assuming a multi-threaded environment where we have a dedicated network
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// thread). That would indicate non-network related work happening on the
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// network thread or that unregistration is being done from within a callback
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// (without unwinding the stack, which is a requirement).
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// The network thread is not allowed to make blocking calls to the signaling
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// thread, so that would blow up if attempted. Since we support an adapter
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// for observers that are not safe to call on the network thread, we do
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// need to check+free it on the signaling thread.
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RTC_DCHECK(current_thread != network_thread_ ||
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network_thread_ == signaling_thread_);
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auto unregister_observer = [&] {
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RTC_DCHECK_RUN_ON(network_thread_);
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observer_ = nullptr;
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};
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if (current_thread == network_thread_) {
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unregister_observer();
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} else {
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network_thread_->BlockingCall(std::move(unregister_observer));
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}
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auto clear_observer = [&]() {
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if (observer_adapter_)
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observer_adapter_->SetDelegate(nullptr);
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};
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if (current_thread != signaling_thread_) {
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signaling_thread_->BlockingCall(std::move(clear_observer));
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} else {
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clear_observer();
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}
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}
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std::string SctpDataChannel::label() const {
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return label_;
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}
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bool SctpDataChannel::reliable() const {
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// May be called on any thread.
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return !max_retransmits_ && !max_retransmit_time_;
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}
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bool SctpDataChannel::ordered() const {
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return ordered_;
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}
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uint16_t SctpDataChannel::maxRetransmitTime() const {
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return max_retransmit_time_ ? *max_retransmit_time_
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: static_cast<uint16_t>(-1);
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}
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uint16_t SctpDataChannel::maxRetransmits() const {
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return max_retransmits_ ? *max_retransmits_ : static_cast<uint16_t>(-1);
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}
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|
|
std::optional<int> SctpDataChannel::maxPacketLifeTime() const {
|
|
return max_retransmit_time_;
|
|
}
|
|
|
|
std::optional<int> SctpDataChannel::maxRetransmitsOpt() const {
|
|
return max_retransmits_;
|
|
}
|
|
|
|
std::string SctpDataChannel::protocol() const {
|
|
return protocol_;
|
|
}
|
|
|
|
bool SctpDataChannel::negotiated() const {
|
|
return negotiated_;
|
|
}
|
|
|
|
int SctpDataChannel::id() const {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
return id_n_.has_value() ? id_n_->stream_id_int() : -1;
|
|
}
|
|
|
|
PriorityValue SctpDataChannel::priority() const {
|
|
return priority_.value_or(PriorityValue(Priority::kLow));
|
|
}
|
|
|
|
uint64_t SctpDataChannel::buffered_amount() const {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
if (controller_ != nullptr && id_n_.has_value()) {
|
|
return controller_->buffered_amount(*id_n_);
|
|
}
|
|
return 0u;
|
|
}
|
|
|
|
void SctpDataChannel::Close() {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
if (state_ == kClosing || state_ == kClosed)
|
|
return;
|
|
SetState(kClosing);
|
|
// Will send queued data before beginning the underlying closing procedure.
|
|
UpdateState();
|
|
}
|
|
|
|
SctpDataChannel::DataState SctpDataChannel::state() const {
|
|
// Note: The proxy is bypassed for the `state()` accessor. This is to allow
|
|
// observer callbacks to query what the new state is from within a state
|
|
// update notification without having to do a blocking call to the network
|
|
// thread from within a callback. This also makes it so that the returned
|
|
// state is guaranteed to be the new state that provoked the state change
|
|
// notification, whereby a blocking call to the network thread might end up
|
|
// getting put behind other messages on the network thread and eventually
|
|
// fetch a different state value (since pending messages might cause the
|
|
// state to change in the meantime).
|
|
const auto* current_thread = rtc::Thread::Current();
|
|
if (current_thread == signaling_thread_ && observer_adapter_ &&
|
|
observer_adapter_->IsInsideCallback()) {
|
|
return observer_adapter_->cached_state();
|
|
}
|
|
|
|
auto return_state = [&] {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
return state_;
|
|
};
|
|
|
|
return current_thread == network_thread_
|
|
? return_state()
|
|
: network_thread_->BlockingCall(std::move(return_state));
|
|
}
|
|
|
|
RTCError SctpDataChannel::error() const {
|
|
const auto* current_thread = rtc::Thread::Current();
|
|
if (current_thread == signaling_thread_ && observer_adapter_ &&
|
|
observer_adapter_->IsInsideCallback()) {
|
|
return observer_adapter_->cached_error();
|
|
}
|
|
|
|
auto return_error = [&] {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
return error_;
|
|
};
|
|
|
|
return current_thread == network_thread_
|
|
? return_error()
|
|
: network_thread_->BlockingCall(std::move(return_error));
|
|
}
|
|
|
|
uint32_t SctpDataChannel::messages_sent() const {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
return messages_sent_;
|
|
}
|
|
|
|
uint64_t SctpDataChannel::bytes_sent() const {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
return bytes_sent_;
|
|
}
|
|
|
|
uint32_t SctpDataChannel::messages_received() const {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
return messages_received_;
|
|
}
|
|
|
|
uint64_t SctpDataChannel::bytes_received() const {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
return bytes_received_;
|
|
}
|
|
|
|
bool SctpDataChannel::Send(const DataBuffer& buffer) {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
RTCError err = SendImpl(buffer);
|
|
if (err.type() == RTCErrorType::INVALID_STATE ||
|
|
err.type() == RTCErrorType::RESOURCE_EXHAUSTED) {
|
|
return false;
|
|
}
|
|
|
|
// Always return true for SCTP DataChannel per the spec.
|
|
return true;
|
|
}
|
|
|
|
// RTC_RUN_ON(network_thread_);
|
|
RTCError SctpDataChannel::SendImpl(DataBuffer buffer) {
|
|
// The caller increases the cached `bufferedAmount` even if there are errors.
|
|
expected_buffer_amount_ += buffer.size();
|
|
|
|
if (state_ != kOpen) {
|
|
error_ = RTCError(RTCErrorType::INVALID_STATE);
|
|
return error_;
|
|
}
|
|
|
|
return SendDataMessage(buffer, true);
|
|
}
|
|
|
|
void SctpDataChannel::SendAsync(
|
|
DataBuffer buffer,
|
|
absl::AnyInvocable<void(RTCError) &&> on_complete) {
|
|
// Note: at this point, we do not know on which thread we're being called
|
|
// since this method bypasses the proxy. On Android the thread might be VM
|
|
// owned, on other platforms it might be the signaling thread, or in Chrome
|
|
// it can be the JS thread. We also don't know if it's consistently the same
|
|
// thread. So we always post to the network thread (even if the current thread
|
|
// might be the network thread - in theory a call could even come from within
|
|
// the `on_complete` callback).
|
|
network_thread_->PostTask(SafeTask(
|
|
network_safety_, [this, buffer = std::move(buffer),
|
|
on_complete = std::move(on_complete)]() mutable {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
RTCError err = SendImpl(std::move(buffer));
|
|
if (on_complete)
|
|
std::move(on_complete)(err);
|
|
}));
|
|
}
|
|
|
|
void SctpDataChannel::SetSctpSid_n(StreamId sid) {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
RTC_DCHECK(!id_n_.has_value());
|
|
RTC_DCHECK_NE(handshake_state_, kHandshakeWaitingForAck);
|
|
RTC_DCHECK_EQ(state_, kConnecting);
|
|
id_n_ = sid;
|
|
}
|
|
|
|
void SctpDataChannel::OnClosingProcedureStartedRemotely() {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
if (state_ != kClosing && state_ != kClosed) {
|
|
// Don't bother sending queued data since the side that initiated the
|
|
// closure wouldn't receive it anyway. See crbug.com/559394 for a lengthy
|
|
// discussion about this.
|
|
|
|
// Note that this is handled by the SctpTransport, when an incoming stream
|
|
// reset notification comes in, the outgoing stream is closed, which
|
|
// discards data.
|
|
|
|
// Just need to change state to kClosing, SctpTransport will handle the
|
|
// rest of the closing procedure and OnClosingProcedureComplete will be
|
|
// called later.
|
|
started_closing_procedure_ = true;
|
|
SetState(kClosing);
|
|
}
|
|
}
|
|
|
|
void SctpDataChannel::OnClosingProcedureComplete() {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
// If the closing procedure is complete, we should have finished sending
|
|
// all pending data and transitioned to kClosing already.
|
|
RTC_DCHECK_EQ(state_, kClosing);
|
|
if (controller_ && id_n_.has_value()) {
|
|
RTC_DCHECK_EQ(controller_->buffered_amount(*id_n_), 0);
|
|
}
|
|
SetState(kClosed);
|
|
}
|
|
|
|
void SctpDataChannel::OnTransportChannelCreated() {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
network_safety_->SetAlive();
|
|
}
|
|
|
|
void SctpDataChannel::OnTransportChannelClosed(RTCError error) {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
// The SctpTransport is unusable, which could come from multiple reasons:
|
|
// - the SCTP m= section was rejected
|
|
// - the DTLS transport is closed
|
|
// - the SCTP transport is closed
|
|
CloseAbruptlyWithError(std::move(error));
|
|
}
|
|
|
|
void SctpDataChannel::OnBufferedAmountLow() {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
MaybeSendOnBufferedAmountChanged();
|
|
|
|
if (state_ == DataChannelInterface::kClosing && !started_closing_procedure_ &&
|
|
id_n_.has_value() && buffered_amount() == 0) {
|
|
started_closing_procedure_ = true;
|
|
controller_->RemoveSctpDataStream(*id_n_);
|
|
}
|
|
}
|
|
|
|
DataChannelStats SctpDataChannel::GetStats() const {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
DataChannelStats stats{internal_id_, id(), label(),
|
|
protocol(), state(), messages_sent(),
|
|
messages_received(), bytes_sent(), bytes_received()};
|
|
return stats;
|
|
}
|
|
|
|
void SctpDataChannel::OnDataReceived(DataMessageType type,
|
|
const rtc::CopyOnWriteBuffer& payload) {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
RTC_DCHECK(id_n_.has_value());
|
|
|
|
if (type == DataMessageType::kControl) {
|
|
if (handshake_state_ != kHandshakeWaitingForAck) {
|
|
// Ignore it if we are not expecting an ACK message.
|
|
RTC_LOG(LS_WARNING)
|
|
<< "DataChannel received unexpected CONTROL message, sid = "
|
|
<< id_n_->stream_id_int();
|
|
return;
|
|
}
|
|
if (ParseDataChannelOpenAckMessage(payload)) {
|
|
// We can send unordered as soon as we receive the ACK message.
|
|
handshake_state_ = kHandshakeReady;
|
|
RTC_LOG(LS_INFO) << "DataChannel received OPEN_ACK message, sid = "
|
|
<< id_n_->stream_id_int();
|
|
} else {
|
|
RTC_LOG(LS_WARNING)
|
|
<< "DataChannel failed to parse OPEN_ACK message, sid = "
|
|
<< id_n_->stream_id_int();
|
|
}
|
|
return;
|
|
}
|
|
|
|
RTC_DCHECK(type == DataMessageType::kBinary ||
|
|
type == DataMessageType::kText);
|
|
|
|
RTC_DLOG(LS_VERBOSE) << "DataChannel received DATA message, sid = "
|
|
<< id_n_->stream_id_int();
|
|
// We can send unordered as soon as we receive any DATA message since the
|
|
// remote side must have received the OPEN (and old clients do not send
|
|
// OPEN_ACK).
|
|
if (handshake_state_ == kHandshakeWaitingForAck) {
|
|
handshake_state_ = kHandshakeReady;
|
|
}
|
|
|
|
bool binary = (type == DataMessageType::kBinary);
|
|
auto buffer = std::make_unique<DataBuffer>(payload, binary);
|
|
if (state_ == kOpen && observer_) {
|
|
++messages_received_;
|
|
bytes_received_ += buffer->size();
|
|
observer_->OnMessage(*buffer.get());
|
|
} else {
|
|
if (queued_received_data_.byte_count() + payload.size() >
|
|
kMaxQueuedReceivedDataBytes) {
|
|
RTC_LOG(LS_ERROR) << "Queued received data exceeds the max buffer size.";
|
|
|
|
queued_received_data_.Clear();
|
|
CloseAbruptlyWithError(
|
|
RTCError(RTCErrorType::RESOURCE_EXHAUSTED,
|
|
"Queued received data exceeds the max buffer size."));
|
|
|
|
return;
|
|
}
|
|
queued_received_data_.PushBack(std::move(buffer));
|
|
}
|
|
}
|
|
|
|
void SctpDataChannel::OnTransportReady() {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
RTC_DCHECK(connected_to_transport());
|
|
RTC_DCHECK(id_n_.has_value());
|
|
|
|
UpdateState();
|
|
}
|
|
|
|
void SctpDataChannel::CloseAbruptlyWithError(RTCError error) {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
|
|
if (state_ == kClosed) {
|
|
return;
|
|
}
|
|
|
|
network_safety_->SetNotAlive();
|
|
|
|
// Still go to "kClosing" before "kClosed", since observers may be expecting
|
|
// that.
|
|
SetState(kClosing);
|
|
error_ = std::move(error);
|
|
SetState(kClosed);
|
|
}
|
|
|
|
void SctpDataChannel::CloseAbruptlyWithDataChannelFailure(
|
|
const std::string& message) {
|
|
RTC_DCHECK_RUN_ON(network_thread_);
|
|
RTCError error(RTCErrorType::OPERATION_ERROR_WITH_DATA, message);
|
|
error.set_error_detail(RTCErrorDetailType::DATA_CHANNEL_FAILURE);
|
|
CloseAbruptlyWithError(std::move(error));
|
|
}
|
|
|
|
// RTC_RUN_ON(network_thread_).
|
|
void SctpDataChannel::UpdateState() {
|
|
// UpdateState determines what to do from a few state variables. Include
|
|
// all conditions required for each state transition here for
|
|
// clarity. OnTransportReady(true) will send any queued data and then invoke
|
|
// UpdateState().
|
|
|
|
switch (state_) {
|
|
case kConnecting: {
|
|
if (connected_to_transport() && controller_) {
|
|
if (handshake_state_ == kHandshakeShouldSendOpen) {
|
|
rtc::CopyOnWriteBuffer payload;
|
|
WriteDataChannelOpenMessage(label_, protocol_, priority_, ordered_,
|
|
max_retransmits_, max_retransmit_time_,
|
|
&payload);
|
|
SendControlMessage(payload);
|
|
} else if (handshake_state_ == kHandshakeShouldSendAck) {
|
|
rtc::CopyOnWriteBuffer payload;
|
|
WriteDataChannelOpenAckMessage(&payload);
|
|
SendControlMessage(payload);
|
|
}
|
|
if (handshake_state_ == kHandshakeReady ||
|
|
handshake_state_ == kHandshakeWaitingForAck) {
|
|
SetState(kOpen);
|
|
// If we have received buffers before the channel got writable.
|
|
// Deliver them now.
|
|
DeliverQueuedReceivedData();
|
|
}
|
|
} else {
|
|
RTC_DCHECK(!id_n_.has_value());
|
|
}
|
|
break;
|
|
}
|
|
case kOpen: {
|
|
break;
|
|
}
|
|
case kClosing: {
|
|
if (connected_to_transport() && controller_ && id_n_.has_value()) {
|
|
// Wait for all queued data to be sent before beginning the closing
|
|
// procedure.
|
|
if (controller_->buffered_amount(*id_n_) == 0) {
|
|
// For SCTP data channels, we need to wait for the closing procedure
|
|
// to complete; after calling RemoveSctpDataStream,
|
|
// OnClosingProcedureComplete will end up called asynchronously
|
|
// afterwards.
|
|
if (!started_closing_procedure_ && id_n_.has_value()) {
|
|
started_closing_procedure_ = true;
|
|
controller_->RemoveSctpDataStream(*id_n_);
|
|
}
|
|
}
|
|
} else {
|
|
// When we're not connected to a transport, we'll transition
|
|
// directly to the `kClosed` state from here.
|
|
SetState(kClosed);
|
|
}
|
|
break;
|
|
}
|
|
case kClosed:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// RTC_RUN_ON(network_thread_).
|
|
void SctpDataChannel::SetState(DataState state) {
|
|
if (state_ == state) {
|
|
return;
|
|
}
|
|
|
|
state_ = state;
|
|
if (observer_) {
|
|
observer_->OnStateChange();
|
|
}
|
|
|
|
if (controller_)
|
|
controller_->OnChannelStateChanged(this, state_);
|
|
}
|
|
|
|
// RTC_RUN_ON(network_thread_).
|
|
void SctpDataChannel::DeliverQueuedReceivedData() {
|
|
if (!observer_ || state_ != kOpen) {
|
|
return;
|
|
}
|
|
|
|
while (!queued_received_data_.Empty()) {
|
|
std::unique_ptr<DataBuffer> buffer = queued_received_data_.PopFront();
|
|
++messages_received_;
|
|
bytes_received_ += buffer->size();
|
|
observer_->OnMessage(*buffer);
|
|
}
|
|
}
|
|
|
|
// RTC_RUN_ON(network_thread_)
|
|
void SctpDataChannel::MaybeSendOnBufferedAmountChanged() {
|
|
// The `buffered_amount` in the signaling thread (RTCDataChannel in Blink)
|
|
// has a cached variant of the SCTP socket's buffered_amount, which it
|
|
// increases for every data sent and decreased when `OnBufferedAmountChange`
|
|
// is sent.
|
|
//
|
|
// To ensure it's consistent, this object maintains its own view of that value
|
|
// and if it changes with a reasonable amount (10kb, or down to zero), send
|
|
// the `OnBufferedAmountChange` to update the caller's cached variable.
|
|
if (!controller_ || !id_n_.has_value() || !observer_) {
|
|
return;
|
|
}
|
|
|
|
// This becomes the resolution of how often the bufferedAmount is updated on
|
|
// the signaling thread and exists to avoid doing cross-thread communication
|
|
// too often. On benchmarks, Chrome handle around 300Mbps, which with this
|
|
// size results in a rate of ~400 updates per second - a reasonable number.
|
|
static constexpr int64_t kMinBufferedAmountDiffToTriggerCallback = 100 * 1024;
|
|
size_t actual_buffer_amount = controller_->buffered_amount(*id_n_);
|
|
if (actual_buffer_amount > expected_buffer_amount_) {
|
|
RTC_DLOG(LS_ERROR) << "Actual buffer_amount larger than expected";
|
|
return;
|
|
}
|
|
|
|
// Fire OnBufferedAmountChange to decrease the cached view if it represents a
|
|
// big enough change (to reduce the frequency of cross-thread communication),
|
|
// or if it reaches zero.
|
|
if ((actual_buffer_amount == 0 && expected_buffer_amount_ != 0) ||
|
|
(expected_buffer_amount_ - actual_buffer_amount >
|
|
kMinBufferedAmountDiffToTriggerCallback)) {
|
|
uint64_t diff = expected_buffer_amount_ - actual_buffer_amount;
|
|
expected_buffer_amount_ = actual_buffer_amount;
|
|
observer_->OnBufferedAmountChange(diff);
|
|
}
|
|
|
|
// The threshold is always updated to ensure it's lower than what it's now.
|
|
// This ensures that this function will be called again, until the channel is
|
|
// completely drained.
|
|
controller_->SetBufferedAmountLowThreshold(
|
|
*id_n_,
|
|
actual_buffer_amount > kMinBufferedAmountDiffToTriggerCallback
|
|
? actual_buffer_amount - kMinBufferedAmountDiffToTriggerCallback
|
|
: 0);
|
|
}
|
|
|
|
// RTC_RUN_ON(network_thread_).
|
|
RTCError SctpDataChannel::SendDataMessage(const DataBuffer& buffer,
|
|
bool queue_if_blocked) {
|
|
SendDataParams send_params;
|
|
if (!controller_ || !id_n_.has_value()) {
|
|
error_ = RTCError(RTCErrorType::INVALID_STATE);
|
|
return error_;
|
|
}
|
|
|
|
send_params.ordered = ordered_;
|
|
// Send as ordered if it is still going through OPEN/ACK signaling.
|
|
if (handshake_state_ != kHandshakeReady && !ordered_) {
|
|
send_params.ordered = true;
|
|
RTC_DLOG(LS_VERBOSE)
|
|
<< "Sending data as ordered for unordered DataChannel "
|
|
"because the OPEN_ACK message has not been received.";
|
|
}
|
|
|
|
send_params.max_rtx_count = max_retransmits_;
|
|
send_params.max_rtx_ms = max_retransmit_time_;
|
|
send_params.type =
|
|
buffer.binary ? DataMessageType::kBinary : DataMessageType::kText;
|
|
|
|
error_ = controller_->SendData(*id_n_, send_params, buffer.data);
|
|
MaybeSendOnBufferedAmountChanged();
|
|
if (error_.ok()) {
|
|
++messages_sent_;
|
|
bytes_sent_ += buffer.size();
|
|
return error_;
|
|
}
|
|
|
|
// Close the channel if the error is not SDR_BLOCK, or if queuing the
|
|
// message failed.
|
|
RTC_LOG(LS_ERROR) << "Closing the DataChannel due to a failure to send data, "
|
|
"send_result = "
|
|
<< ToString(error_.type()) << ":" << error_.message();
|
|
CloseAbruptlyWithError(
|
|
RTCError(RTCErrorType::NETWORK_ERROR, "Failure to send data"));
|
|
|
|
return error_;
|
|
}
|
|
|
|
// RTC_RUN_ON(network_thread_).
|
|
bool SctpDataChannel::SendControlMessage(const rtc::CopyOnWriteBuffer& buffer) {
|
|
RTC_DCHECK(connected_to_transport());
|
|
RTC_DCHECK(id_n_.has_value());
|
|
RTC_DCHECK(controller_);
|
|
|
|
bool is_open_message = handshake_state_ == kHandshakeShouldSendOpen;
|
|
RTC_DCHECK(!is_open_message || !negotiated_);
|
|
|
|
SendDataParams send_params;
|
|
// Send data as ordered before we receive any message from the remote peer to
|
|
// make sure the remote peer will not receive any data before it receives the
|
|
// OPEN message.
|
|
send_params.ordered = ordered_ || is_open_message;
|
|
send_params.type = DataMessageType::kControl;
|
|
|
|
RTCError err = controller_->SendData(*id_n_, send_params, buffer);
|
|
if (err.ok()) {
|
|
RTC_DLOG(LS_VERBOSE) << "Sent CONTROL message on channel "
|
|
<< id_n_->stream_id_int();
|
|
|
|
if (handshake_state_ == kHandshakeShouldSendAck) {
|
|
handshake_state_ = kHandshakeReady;
|
|
} else if (handshake_state_ == kHandshakeShouldSendOpen) {
|
|
handshake_state_ = kHandshakeWaitingForAck;
|
|
}
|
|
} else {
|
|
RTC_LOG(LS_ERROR) << "Closing the DataChannel due to a failure to send"
|
|
" the CONTROL message, send_result = "
|
|
<< ToString(err.type());
|
|
err.set_message("Failed to send a CONTROL message");
|
|
CloseAbruptlyWithError(err);
|
|
}
|
|
return err.ok();
|
|
}
|
|
|
|
// static
|
|
void SctpDataChannel::ResetInternalIdAllocatorForTesting(int new_value) {
|
|
g_unique_id = new_value;
|
|
}
|
|
|
|
} // namespace webrtc
|