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This change does not affect downstream dependencies as androidx.annotation is fully compatible with android.support.annotation. Bug: webrtc:11962 Change-Id: I714b473df8d0fee8000ddf3a9beca7c5613db5ff Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/226881 Commit-Queue: Xavier Lepaul <xalep@webrtc.org> Reviewed-by: Xavier Lepaul <xalep@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/main@{#34839}
241 lines
9.7 KiB
Java
241 lines
9.7 KiB
Java
/*
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* Copyright 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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package org.webrtc;
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import android.graphics.Matrix;
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import android.graphics.Point;
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import android.opengl.GLES20;
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import androidx.annotation.Nullable;
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import java.nio.ByteBuffer;
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/**
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* Helper class to draw VideoFrames. Calls either drawer.drawOes, drawer.drawRgb, or
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* drawer.drawYuv depending on the type of the buffer. The frame will be rendered with rotation
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* taken into account. You can supply an additional render matrix for custom transformations.
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*/
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public class VideoFrameDrawer {
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public static final String TAG = "VideoFrameDrawer";
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/**
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* Draws a VideoFrame.TextureBuffer. Calls either drawer.drawOes or drawer.drawRgb
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* depending on the type of the buffer. You can supply an additional render matrix. This is
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* used multiplied together with the transformation matrix of the frame. (M = renderMatrix *
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* transformationMatrix)
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*/
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public static void drawTexture(RendererCommon.GlDrawer drawer, VideoFrame.TextureBuffer buffer,
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Matrix renderMatrix, int frameWidth, int frameHeight, int viewportX, int viewportY,
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int viewportWidth, int viewportHeight) {
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Matrix finalMatrix = new Matrix(buffer.getTransformMatrix());
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finalMatrix.preConcat(renderMatrix);
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float[] finalGlMatrix = RendererCommon.convertMatrixFromAndroidGraphicsMatrix(finalMatrix);
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switch (buffer.getType()) {
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case OES:
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drawer.drawOes(buffer.getTextureId(), finalGlMatrix, frameWidth, frameHeight, viewportX,
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viewportY, viewportWidth, viewportHeight);
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break;
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case RGB:
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drawer.drawRgb(buffer.getTextureId(), finalGlMatrix, frameWidth, frameHeight, viewportX,
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viewportY, viewportWidth, viewportHeight);
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break;
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default:
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throw new RuntimeException("Unknown texture type.");
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}
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}
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/**
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* Helper class for uploading YUV bytebuffer frames to textures that handles stride > width. This
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* class keeps an internal ByteBuffer to avoid unnecessary allocations for intermediate copies.
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*/
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private static class YuvUploader {
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// Intermediate copy buffer for uploading yuv frames that are not packed, i.e. stride > width.
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// TODO(magjed): Investigate when GL_UNPACK_ROW_LENGTH is available, or make a custom shader
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// that handles stride and compare performance with intermediate copy.
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@Nullable private ByteBuffer copyBuffer;
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@Nullable private int[] yuvTextures;
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/**
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* Upload `planes` into OpenGL textures, taking stride into consideration.
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*
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* @return Array of three texture indices corresponding to Y-, U-, and V-plane respectively.
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*/
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@Nullable
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public int[] uploadYuvData(int width, int height, int[] strides, ByteBuffer[] planes) {
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final int[] planeWidths = new int[] {width, width / 2, width / 2};
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final int[] planeHeights = new int[] {height, height / 2, height / 2};
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// Make a first pass to see if we need a temporary copy buffer.
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int copyCapacityNeeded = 0;
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for (int i = 0; i < 3; ++i) {
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if (strides[i] > planeWidths[i]) {
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copyCapacityNeeded = Math.max(copyCapacityNeeded, planeWidths[i] * planeHeights[i]);
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}
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}
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// Allocate copy buffer if necessary.
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if (copyCapacityNeeded > 0
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&& (copyBuffer == null || copyBuffer.capacity() < copyCapacityNeeded)) {
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copyBuffer = ByteBuffer.allocateDirect(copyCapacityNeeded);
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}
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// Make sure YUV textures are allocated.
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if (yuvTextures == null) {
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yuvTextures = new int[3];
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for (int i = 0; i < 3; i++) {
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yuvTextures[i] = GlUtil.generateTexture(GLES20.GL_TEXTURE_2D);
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}
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}
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// Upload each plane.
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for (int i = 0; i < 3; ++i) {
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GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
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GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
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// GLES only accepts packed data, i.e. stride == planeWidth.
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final ByteBuffer packedByteBuffer;
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if (strides[i] == planeWidths[i]) {
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// Input is packed already.
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packedByteBuffer = planes[i];
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} else {
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YuvHelper.copyPlane(
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planes[i], strides[i], copyBuffer, planeWidths[i], planeWidths[i], planeHeights[i]);
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packedByteBuffer = copyBuffer;
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}
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GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidths[i],
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planeHeights[i], 0, GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer);
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}
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return yuvTextures;
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}
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@Nullable
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public int[] uploadFromBuffer(VideoFrame.I420Buffer buffer) {
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int[] strides = {buffer.getStrideY(), buffer.getStrideU(), buffer.getStrideV()};
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ByteBuffer[] planes = {buffer.getDataY(), buffer.getDataU(), buffer.getDataV()};
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return uploadYuvData(buffer.getWidth(), buffer.getHeight(), strides, planes);
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}
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@Nullable
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public int[] getYuvTextures() {
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return yuvTextures;
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}
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/**
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* Releases cached resources. Uploader can still be used and the resources will be reallocated
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* on first use.
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*/
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public void release() {
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copyBuffer = null;
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if (yuvTextures != null) {
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GLES20.glDeleteTextures(3, yuvTextures, 0);
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yuvTextures = null;
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}
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}
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}
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private static int distance(float x0, float y0, float x1, float y1) {
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return (int) Math.round(Math.hypot(x1 - x0, y1 - y0));
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}
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// These points are used to calculate the size of the part of the frame we are rendering.
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final static float[] srcPoints =
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new float[] {0f /* x0 */, 0f /* y0 */, 1f /* x1 */, 0f /* y1 */, 0f /* x2 */, 1f /* y2 */};
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private final float[] dstPoints = new float[6];
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private final Point renderSize = new Point();
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private int renderWidth;
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private int renderHeight;
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// Calculate the frame size after `renderMatrix` is applied. Stores the output in member variables
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// `renderWidth` and `renderHeight` to avoid allocations since this function is called for every
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// frame.
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private void calculateTransformedRenderSize(
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int frameWidth, int frameHeight, @Nullable Matrix renderMatrix) {
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if (renderMatrix == null) {
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renderWidth = frameWidth;
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renderHeight = frameHeight;
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return;
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}
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// Transform the texture coordinates (in the range [0, 1]) according to `renderMatrix`.
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renderMatrix.mapPoints(dstPoints, srcPoints);
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// Multiply with the width and height to get the positions in terms of pixels.
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for (int i = 0; i < 3; ++i) {
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dstPoints[i * 2 + 0] *= frameWidth;
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dstPoints[i * 2 + 1] *= frameHeight;
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}
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// Get the length of the sides of the transformed rectangle in terms of pixels.
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renderWidth = distance(dstPoints[0], dstPoints[1], dstPoints[2], dstPoints[3]);
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renderHeight = distance(dstPoints[0], dstPoints[1], dstPoints[4], dstPoints[5]);
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}
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private final YuvUploader yuvUploader = new YuvUploader();
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// This variable will only be used for checking reference equality and is used for caching I420
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// textures.
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@Nullable private VideoFrame lastI420Frame;
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private final Matrix renderMatrix = new Matrix();
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public void drawFrame(VideoFrame frame, RendererCommon.GlDrawer drawer) {
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drawFrame(frame, drawer, null /* additionalRenderMatrix */);
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}
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public void drawFrame(
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VideoFrame frame, RendererCommon.GlDrawer drawer, Matrix additionalRenderMatrix) {
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drawFrame(frame, drawer, additionalRenderMatrix, 0 /* viewportX */, 0 /* viewportY */,
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frame.getRotatedWidth(), frame.getRotatedHeight());
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}
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public void drawFrame(VideoFrame frame, RendererCommon.GlDrawer drawer,
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@Nullable Matrix additionalRenderMatrix, int viewportX, int viewportY, int viewportWidth,
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int viewportHeight) {
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final int width = frame.getRotatedWidth();
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final int height = frame.getRotatedHeight();
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calculateTransformedRenderSize(width, height, additionalRenderMatrix);
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if (renderWidth <= 0 || renderHeight <= 0) {
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Logging.w(TAG, "Illegal frame size: " + renderWidth + "x" + renderHeight);
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return;
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}
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final boolean isTextureFrame = frame.getBuffer() instanceof VideoFrame.TextureBuffer;
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renderMatrix.reset();
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renderMatrix.preTranslate(0.5f, 0.5f);
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if (!isTextureFrame) {
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renderMatrix.preScale(1f, -1f); // I420-frames are upside down
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}
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renderMatrix.preRotate(frame.getRotation());
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renderMatrix.preTranslate(-0.5f, -0.5f);
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if (additionalRenderMatrix != null) {
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renderMatrix.preConcat(additionalRenderMatrix);
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}
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if (isTextureFrame) {
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lastI420Frame = null;
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drawTexture(drawer, (VideoFrame.TextureBuffer) frame.getBuffer(), renderMatrix, renderWidth,
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renderHeight, viewportX, viewportY, viewportWidth, viewportHeight);
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} else {
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// Only upload the I420 data to textures once per frame, if we are called multiple times
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// with the same frame.
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if (frame != lastI420Frame) {
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lastI420Frame = frame;
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final VideoFrame.I420Buffer i420Buffer = frame.getBuffer().toI420();
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yuvUploader.uploadFromBuffer(i420Buffer);
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i420Buffer.release();
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}
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drawer.drawYuv(yuvUploader.getYuvTextures(),
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RendererCommon.convertMatrixFromAndroidGraphicsMatrix(renderMatrix), renderWidth,
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renderHeight, viewportX, viewportY, viewportWidth, viewportHeight);
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}
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}
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public VideoFrame.Buffer prepareBufferForViewportSize(
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VideoFrame.Buffer buffer, int width, int height) {
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buffer.retain();
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return buffer;
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}
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public void release() {
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yuvUploader.release();
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lastI420Frame = null;
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}
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}
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