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![]() Because of a low bitrate target, base layer has drops much more frequently than other layers. But it reduces overall framerate, especially then input framerate is low (5 fps). This CL allows pre-layer drops and disables droppoing on higher spatial layers for screenshare, solving the issue. Additional care have to be taken then new spatial layers are enabled dynamically to not create non-compatible with RTP references. Bug: webrtc:10257 Change-Id: Ie056484c99a3f35ff4405ef71337dc2d034db8bb Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/138262 Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org> Reviewed-by: Sergey Silkin <ssilkin@webrtc.org> Cr-Commit-Position: refs/heads/master@{#28063} |
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h264 | ||
interface | ||
multiplex | ||
test | ||
vp8 | ||
vp9 |