webrtc/modules/audio_processing/agc2/vector_float_frame.h
Tommi 6056976709 Updates to AudioFrameView and VectorFloatFrame
Using DeinterleavedView<> simplifies these two classes, so now the
classes are arguably thin wrappers on top of DeinterleavedView<> and
AudioFrameView<> can be replaced with DeinterleavedView<>.

The changes are:
* Make VectorFloatFrame not use a vector of vectors but rather
  just hold a one dimensional vector of samples and leaves the mapping
  into the buffer up to DeinterleavedView<>.
* Remove the `channel_ptrs_` vector which was required due to an
  issue with AudioFrameView.
* AudioFrameView is now a wrapper over DeinterleavedView<>. The most
  important change is to remove the `audio_samples_` pointer, which
  pointed into an externally owned pointer array (in addition to
  the array that holds the samples themselves). Now AudioFrameView
  can be initialized without requiring such a long-lived array.

Bug: chromium:335805780
Change-Id: I8f3c23c0ac4b5a337f68e9161fc3a97271f4e87d
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/352504
Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org>
Reviewed-by: Per Åhgren <peah@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#42498}
2024-06-17 12:13:40 +00:00

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/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_
#define MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_
#include <vector>
#include "api/audio/audio_view.h"
#include "modules/audio_processing/include/audio_frame_view.h"
namespace webrtc {
// A construct consisting of a multi-channel audio frame, and a FloatFrame view
// of it.
class VectorFloatFrame {
public:
VectorFloatFrame(int num_channels,
int samples_per_channel,
float start_value);
~VectorFloatFrame();
AudioFrameView<float> float_frame_view();
AudioFrameView<const float> float_frame_view() const;
DeinterleavedView<float> view() { return view_; }
DeinterleavedView<const float> view() const { return view_; }
private:
std::vector<float> channels_;
DeinterleavedView<float> view_;
};
} // namespace webrtc
#endif // MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_