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Using DeinterleavedView<> simplifies these two classes, so now the classes are arguably thin wrappers on top of DeinterleavedView<> and AudioFrameView<> can be replaced with DeinterleavedView<>. The changes are: * Make VectorFloatFrame not use a vector of vectors but rather just hold a one dimensional vector of samples and leaves the mapping into the buffer up to DeinterleavedView<>. * Remove the `channel_ptrs_` vector which was required due to an issue with AudioFrameView. * AudioFrameView is now a wrapper over DeinterleavedView<>. The most important change is to remove the `audio_samples_` pointer, which pointed into an externally owned pointer array (in addition to the array that holds the samples themselves). Now AudioFrameView can be initialized without requiring such a long-lived array. Bug: chromium:335805780 Change-Id: I8f3c23c0ac4b5a337f68e9161fc3a97271f4e87d Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/352504 Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Reviewed-by: Per Åhgren <peah@webrtc.org> Cr-Commit-Position: refs/heads/main@{#42498}
43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_
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#define MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_
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#include <vector>
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#include "api/audio/audio_view.h"
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#include "modules/audio_processing/include/audio_frame_view.h"
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namespace webrtc {
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// A construct consisting of a multi-channel audio frame, and a FloatFrame view
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// of it.
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class VectorFloatFrame {
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public:
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VectorFloatFrame(int num_channels,
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int samples_per_channel,
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float start_value);
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~VectorFloatFrame();
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AudioFrameView<float> float_frame_view();
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AudioFrameView<const float> float_frame_view() const;
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DeinterleavedView<float> view() { return view_; }
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DeinterleavedView<const float> view() const { return view_; }
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private:
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std::vector<float> channels_;
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DeinterleavedView<float> view_;
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};
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} // namespace webrtc
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#endif // MODULES_AUDIO_PROCESSING_AGC2_VECTOR_FLOAT_FRAME_H_
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