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Followup to https://webrtc-review.googlesource.com/c/4821 Bug: webrtc:6424, webrtc:7811 Change-Id: I6a4d8b52937256832509ebd33123c7b004263d8f Reviewed-on: https://webrtc-review.googlesource.com/c/101181 Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Commit-Queue: Niels Moller <nisse@webrtc.org> Cr-Commit-Position: refs/heads/master@{#26199}
362 lines
14 KiB
C++
362 lines
14 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_STREAM_H_
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#define RTC_BASE_STREAM_H_
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#include <stdio.h>
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#include <memory>
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#include "rtc_base/buffer.h"
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#include "rtc_base/constructormagic.h"
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#include "rtc_base/criticalsection.h"
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#include "rtc_base/messagehandler.h"
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#include "rtc_base/messagequeue.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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namespace rtc {
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///////////////////////////////////////////////////////////////////////////////
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// StreamInterface is a generic asynchronous stream interface, supporting read,
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// write, and close operations, and asynchronous signalling of state changes.
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// The interface is designed with file, memory, and socket implementations in
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// mind. Some implementations offer extended operations, such as seeking.
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///////////////////////////////////////////////////////////////////////////////
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// The following enumerations are declared outside of the StreamInterface
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// class for brevity in use.
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// The SS_OPENING state indicates that the stream will signal open or closed
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// in the future.
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enum StreamState { SS_CLOSED, SS_OPENING, SS_OPEN };
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// Stream read/write methods return this value to indicate various success
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// and failure conditions described below.
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enum StreamResult { SR_ERROR, SR_SUCCESS, SR_BLOCK, SR_EOS };
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// StreamEvents are used to asynchronously signal state transitionss. The flags
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// may be combined.
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// SE_OPEN: The stream has transitioned to the SS_OPEN state
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// SE_CLOSE: The stream has transitioned to the SS_CLOSED state
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// SE_READ: Data is available, so Read is likely to not return SR_BLOCK
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// SE_WRITE: Data can be written, so Write is likely to not return SR_BLOCK
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enum StreamEvent { SE_OPEN = 1, SE_READ = 2, SE_WRITE = 4, SE_CLOSE = 8 };
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class Thread;
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struct StreamEventData : public MessageData {
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int events, error;
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StreamEventData(int ev, int er) : events(ev), error(er) {}
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};
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class StreamInterface : public MessageHandler {
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public:
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enum { MSG_POST_EVENT = 0xF1F1, MSG_MAX = MSG_POST_EVENT };
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~StreamInterface() override;
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virtual StreamState GetState() const = 0;
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// Read attempts to fill buffer of size buffer_len. Write attempts to send
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// data_len bytes stored in data. The variables read and write are set only
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// on SR_SUCCESS (see below). Likewise, error is only set on SR_ERROR.
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// Read and Write return a value indicating:
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// SR_ERROR: an error occurred, which is returned in a non-null error
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// argument. Interpretation of the error requires knowledge of the
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// stream's concrete type, which limits its usefulness.
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// SR_SUCCESS: some number of bytes were successfully written, which is
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// returned in a non-null read/write argument.
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// SR_BLOCK: the stream is in non-blocking mode, and the operation would
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// block, or the stream is in SS_OPENING state.
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// SR_EOS: the end-of-stream has been reached, or the stream is in the
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// SS_CLOSED state.
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virtual StreamResult Read(void* buffer,
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size_t buffer_len,
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size_t* read,
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int* error) = 0;
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virtual StreamResult Write(const void* data,
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size_t data_len,
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size_t* written,
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int* error) = 0;
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// Attempt to transition to the SS_CLOSED state. SE_CLOSE will not be
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// signalled as a result of this call.
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virtual void Close() = 0;
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// Streams may signal one or more StreamEvents to indicate state changes.
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// The first argument identifies the stream on which the state change occured.
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// The second argument is a bit-wise combination of StreamEvents.
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// If SE_CLOSE is signalled, then the third argument is the associated error
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// code. Otherwise, the value is undefined.
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// Note: Not all streams will support asynchronous event signalling. However,
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// SS_OPENING and SR_BLOCK returned from stream member functions imply that
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// certain events will be raised in the future.
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sigslot::signal3<StreamInterface*, int, int> SignalEvent;
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// Like calling SignalEvent, but posts a message to the specified thread,
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// which will call SignalEvent. This helps unroll the stack and prevent
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// re-entrancy.
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void PostEvent(Thread* t, int events, int err);
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// Like the aforementioned method, but posts to the current thread.
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void PostEvent(int events, int err);
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// Seek to a byte offset from the beginning of the stream. Returns false if
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// the stream does not support seeking, or cannot seek to the specified
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// position.
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virtual bool SetPosition(size_t position);
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// Get the byte offset of the current position from the start of the stream.
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// Returns false if the position is not known.
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virtual bool GetPosition(size_t* position) const;
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// Return true if flush is successful.
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virtual bool Flush();
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// Communicates the amount of data which will be written to the stream. The
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// stream may choose to preallocate memory to accomodate this data. The
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// stream may return false to indicate that there is not enough room (ie,
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// Write will return SR_EOS/SR_ERROR at some point). Note that calling this
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// function should not affect the existing state of data in the stream.
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virtual bool ReserveSize(size_t size);
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//
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// CONVENIENCE METHODS
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//
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// These methods are implemented in terms of other methods, for convenience.
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//
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// Seek to the start of the stream.
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inline bool Rewind() { return SetPosition(0); }
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// WriteAll is a helper function which repeatedly calls Write until all the
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// data is written, or something other than SR_SUCCESS is returned. Note that
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// unlike Write, the argument 'written' is always set, and may be non-zero
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// on results other than SR_SUCCESS. The remaining arguments have the
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// same semantics as Write.
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StreamResult WriteAll(const void* data,
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size_t data_len,
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size_t* written,
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int* error);
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// Similar to ReadAll. Calls Read until buffer_len bytes have been read, or
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// until a non-SR_SUCCESS result is returned. 'read' is always set.
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StreamResult ReadAll(void* buffer,
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size_t buffer_len,
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size_t* read,
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int* error);
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protected:
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StreamInterface();
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// MessageHandler Interface
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void OnMessage(Message* msg) override;
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private:
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RTC_DISALLOW_COPY_AND_ASSIGN(StreamInterface);
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};
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///////////////////////////////////////////////////////////////////////////////
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// StreamAdapterInterface is a convenient base-class for adapting a stream.
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// By default, all operations are pass-through. Override the methods that you
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// require adaptation. Streams should really be upgraded to reference-counted.
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// In the meantime, use the owned flag to indicate whether the adapter should
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// own the adapted stream.
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///////////////////////////////////////////////////////////////////////////////
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class StreamAdapterInterface : public StreamInterface,
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public sigslot::has_slots<> {
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public:
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explicit StreamAdapterInterface(StreamInterface* stream, bool owned = true);
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// Core Stream Interface
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StreamState GetState() const override;
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StreamResult Read(void* buffer,
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size_t buffer_len,
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size_t* read,
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int* error) override;
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StreamResult Write(const void* data,
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size_t data_len,
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size_t* written,
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int* error) override;
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void Close() override;
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bool SetPosition(size_t position) override;
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bool GetPosition(size_t* position) const override;
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bool ReserveSize(size_t size) override;
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bool Flush() override;
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void Attach(StreamInterface* stream, bool owned = true);
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StreamInterface* Detach();
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protected:
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~StreamAdapterInterface() override;
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// Note that the adapter presents itself as the origin of the stream events,
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// since users of the adapter may not recognize the adapted object.
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virtual void OnEvent(StreamInterface* stream, int events, int err);
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StreamInterface* stream() { return stream_; }
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private:
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StreamInterface* stream_;
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bool owned_;
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RTC_DISALLOW_COPY_AND_ASSIGN(StreamAdapterInterface);
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};
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///////////////////////////////////////////////////////////////////////////////
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// FileStream is a simple implementation of a StreamInterface, which does not
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// support asynchronous notification.
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///////////////////////////////////////////////////////////////////////////////
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class FileStream : public StreamInterface {
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public:
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FileStream();
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~FileStream() override;
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// The semantics of filename and mode are the same as stdio's fopen
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virtual bool Open(const std::string& filename, const char* mode, int* error);
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virtual bool OpenShare(const std::string& filename,
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const char* mode,
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int shflag,
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int* error);
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// By default, reads and writes are buffered for efficiency. Disabling
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// buffering causes writes to block until the bytes on disk are updated.
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virtual bool DisableBuffering();
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StreamState GetState() const override;
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StreamResult Read(void* buffer,
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size_t buffer_len,
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size_t* read,
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int* error) override;
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StreamResult Write(const void* data,
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size_t data_len,
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size_t* written,
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int* error) override;
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void Close() override;
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bool SetPosition(size_t position) override;
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bool GetPosition(size_t* position) const override;
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bool ReserveSize(size_t size) override;
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bool Flush() override;
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protected:
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virtual void DoClose();
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FILE* file_;
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private:
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RTC_DISALLOW_COPY_AND_ASSIGN(FileStream);
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};
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// FifoBuffer allows for efficient, thread-safe buffering of data between
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// writer and reader. As the data can wrap around the end of the buffer,
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// MemoryStreamBase can't help us here.
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class FifoBuffer final : public StreamInterface {
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public:
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// Creates a FIFO buffer with the specified capacity.
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explicit FifoBuffer(size_t length);
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// Creates a FIFO buffer with the specified capacity and owner
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FifoBuffer(size_t length, Thread* owner);
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~FifoBuffer() override;
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// Gets the amount of data currently readable from the buffer.
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bool GetBuffered(size_t* data_len) const;
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// Resizes the buffer to the specified capacity. Fails if data_length_ > size
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bool SetCapacity(size_t length);
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// Read into |buffer| with an offset from the current read position, offset
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// is specified in number of bytes.
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// This method doesn't adjust read position nor the number of available
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// bytes, user has to call ConsumeReadData() to do this.
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StreamResult ReadOffset(void* buffer,
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size_t bytes,
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size_t offset,
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size_t* bytes_read);
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// Write |buffer| with an offset from the current write position, offset is
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// specified in number of bytes.
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// This method doesn't adjust the number of buffered bytes, user has to call
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// ConsumeWriteBuffer() to do this.
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StreamResult WriteOffset(const void* buffer,
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size_t bytes,
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size_t offset,
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size_t* bytes_written);
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// StreamInterface methods
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StreamState GetState() const override;
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StreamResult Read(void* buffer,
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size_t bytes,
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size_t* bytes_read,
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int* error) override;
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StreamResult Write(const void* buffer,
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size_t bytes,
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size_t* bytes_written,
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int* error) override;
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void Close() override;
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// GetReadData returns a pointer to a buffer which is owned by the stream.
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// The buffer contains data_len bytes. null is returned if no data is
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// available, or if the method fails. If the caller processes the data, it
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// must call ConsumeReadData with the number of processed bytes. GetReadData
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// does not require a matching call to ConsumeReadData if the data is not
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// processed. Read and ConsumeReadData invalidate the buffer returned by
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// GetReadData.
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const void* GetReadData(size_t* data_len);
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void ConsumeReadData(size_t used);
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// GetWriteBuffer returns a pointer to a buffer which is owned by the stream.
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// The buffer has a capacity of buf_len bytes. null is returned if there is
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// no buffer available, or if the method fails. The call may write data to
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// the buffer, and then call ConsumeWriteBuffer with the number of bytes
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// written. GetWriteBuffer does not require a matching call to
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// ConsumeWriteData if no data is written. Write and
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// ConsumeWriteData invalidate the buffer returned by GetWriteBuffer.
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void* GetWriteBuffer(size_t* buf_len);
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void ConsumeWriteBuffer(size_t used);
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// Return the number of Write()-able bytes remaining before end-of-stream.
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// Returns false if not known.
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bool GetWriteRemaining(size_t* size) const;
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private:
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// Helper method that implements ReadOffset. Caller must acquire a lock
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// when calling this method.
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StreamResult ReadOffsetLocked(void* buffer,
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size_t bytes,
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size_t offset,
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size_t* bytes_read)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
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// Helper method that implements WriteOffset. Caller must acquire a lock
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// when calling this method.
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StreamResult WriteOffsetLocked(const void* buffer,
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size_t bytes,
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size_t offset,
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size_t* bytes_written)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
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// keeps the opened/closed state of the stream
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StreamState state_ RTC_GUARDED_BY(crit_);
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// the allocated buffer
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std::unique_ptr<char[]> buffer_ RTC_GUARDED_BY(crit_);
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// size of the allocated buffer
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size_t buffer_length_ RTC_GUARDED_BY(crit_);
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// amount of readable data in the buffer
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size_t data_length_ RTC_GUARDED_BY(crit_);
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// offset to the readable data
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size_t read_position_ RTC_GUARDED_BY(crit_);
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// stream callbacks are dispatched on this thread
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Thread* owner_;
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// object lock
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CriticalSection crit_;
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RTC_DISALLOW_COPY_AND_ASSIGN(FifoBuffer);
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};
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} // namespace rtc
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#endif // RTC_BASE_STREAM_H_
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