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This refactoring makes it easier to experiment with injectable components. Bug: webrtc:8732 Change-Id: I2cd2a8ff80516a76aec814af02b61778915f2217 Reviewed-on: https://webrtc-review.googlesource.com/60863 Commit-Queue: Ivo Creusen <ivoc@webrtc.org> Reviewed-by: Henrik Lundin <henrik.lundin@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22372}
29 lines
949 B
C++
29 lines
949 B
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_PROCESSING_TEST_AUDIOPROC_FLOAT_H_
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#define MODULES_AUDIO_PROCESSING_TEST_AUDIOPROC_FLOAT_H_
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#include <memory>
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#include "modules/audio_processing/include/audio_processing.h"
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namespace webrtc {
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namespace test {
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// This function implements the audio processing simulation utility.
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int audioproc_f(std::unique_ptr<AudioProcessingBuilder> ap_builder,
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int argc,
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char* argv[]);
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} // namespace test
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} // namespace webrtc
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#endif // MODULES_AUDIO_PROCESSING_TEST_AUDIOPROC_FLOAT_H_
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