webrtc/modules/audio_processing/aec3/render_delay_buffer_unittest.cc
Gustaf Ullberg 11539f0b29 AEC3: Simplify render buffering
This CL simplifies the buffering of render data. Instead of making assumptions
about the worst possible platform, it leverages recent improvements in
the delay estimator to quickly adapt when the conditions change.

Pros:
- No capture delay, delay is found ~200 ms faster.
- Cleaner code that makes the concept of delay more clear.
- Allows for removal of one matched filter because of the jitter headroom
removal.

Cons:
- Delay estimator needs to re-adapt when the call jitter increases.

The code can be deactivated by a kill switch. When the kill switch is
pulled the CL is bit exact.

Bug: webrtc:9726,chromium:895338
Change-Id: Ie2f9c8c5ce5b5a4510b4bdb95db2b970b57cd5d0
Reviewed-on: https://webrtc-review.googlesource.com/c/96920
Commit-Queue: Gustaf Ullberg <gustaf@webrtc.org>
Reviewed-by: Per Åhgren <peah@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#25169}
2018-10-15 13:31:50 +00:00

127 lines
4.5 KiB
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_processing/aec3/render_delay_buffer.h"
#include <memory>
#include <string>
#include <vector>
#include "api/array_view.h"
#include "modules/audio_processing/aec3/aec3_common.h"
#include "modules/audio_processing/logging/apm_data_dumper.h"
#include "rtc_base/random.h"
#include "rtc_base/strings/string_builder.h"
#include "test/gtest.h"
namespace webrtc {
namespace {
std::string ProduceDebugText(int sample_rate_hz) {
rtc::StringBuilder ss;
ss << "Sample rate: " << sample_rate_hz;
return ss.Release();
}
} // namespace
// Verifies that the buffer overflow is correctly reported.
TEST(RenderDelayBuffer, BufferOverflow) {
const EchoCanceller3Config config;
for (auto rate : {8000, 16000, 32000, 48000}) {
SCOPED_TRACE(ProduceDebugText(rate));
std::unique_ptr<RenderDelayBuffer> delay_buffer(
RenderDelayBuffer::Create2(config, NumBandsForRate(rate)));
std::vector<std::vector<float>> block_to_insert(
NumBandsForRate(rate), std::vector<float>(kBlockSize, 0.f));
for (size_t k = 0; k < 10; ++k) {
EXPECT_EQ(RenderDelayBuffer::BufferingEvent::kNone,
delay_buffer->Insert(block_to_insert));
}
bool overrun_occurred = false;
for (size_t k = 0; k < 1000; ++k) {
RenderDelayBuffer::BufferingEvent event =
delay_buffer->Insert(block_to_insert);
overrun_occurred =
overrun_occurred ||
RenderDelayBuffer::BufferingEvent::kRenderOverrun == event;
}
EXPECT_TRUE(overrun_occurred);
}
}
// Verifies that the check for available block works.
TEST(RenderDelayBuffer, AvailableBlock) {
constexpr size_t kNumBands = 1;
std::unique_ptr<RenderDelayBuffer> delay_buffer(
RenderDelayBuffer::Create2(EchoCanceller3Config(), kNumBands));
std::vector<std::vector<float>> input_block(
kNumBands, std::vector<float>(kBlockSize, 1.f));
EXPECT_EQ(RenderDelayBuffer::BufferingEvent::kNone,
delay_buffer->Insert(input_block));
delay_buffer->PrepareCaptureProcessing();
}
// Verifies the SetDelay method.
TEST(RenderDelayBuffer, SetDelay) {
EchoCanceller3Config config;
std::unique_ptr<RenderDelayBuffer> delay_buffer(
RenderDelayBuffer::Create2(config, 1));
ASSERT_TRUE(delay_buffer->Delay());
delay_buffer->Reset();
size_t initial_internal_delay = config.delay.min_echo_path_delay_blocks +
config.delay.api_call_jitter_blocks;
for (size_t delay = initial_internal_delay;
delay < initial_internal_delay + 20; ++delay) {
ASSERT_TRUE(delay_buffer->SetDelay(delay));
EXPECT_EQ(delay, delay_buffer->Delay());
}
}
#if RTC_DCHECK_IS_ON && GTEST_HAS_DEATH_TEST && !defined(WEBRTC_ANDROID)
// Verifies the check for feasible delay.
// TODO(peah): Re-enable the test once the issue with memory leaks during DEATH
// tests on test bots has been fixed.
TEST(RenderDelayBuffer, DISABLED_WrongDelay) {
std::unique_ptr<RenderDelayBuffer> delay_buffer(
RenderDelayBuffer::Create2(EchoCanceller3Config(), 3));
EXPECT_DEATH(delay_buffer->SetDelay(21), "");
}
// Verifies the check for the number of bands in the inserted blocks.
TEST(RenderDelayBuffer, WrongNumberOfBands) {
for (auto rate : {16000, 32000, 48000}) {
SCOPED_TRACE(ProduceDebugText(rate));
std::unique_ptr<RenderDelayBuffer> delay_buffer(RenderDelayBuffer::Create2(
EchoCanceller3Config(), NumBandsForRate(rate)));
std::vector<std::vector<float>> block_to_insert(
NumBandsForRate(rate < 48000 ? rate + 16000 : 16000),
std::vector<float>(kBlockSize, 0.f));
EXPECT_DEATH(delay_buffer->Insert(block_to_insert), "");
}
}
// Verifies the check of the length of the inserted blocks.
TEST(RenderDelayBuffer, WrongBlockLength) {
for (auto rate : {8000, 16000, 32000, 48000}) {
SCOPED_TRACE(ProduceDebugText(rate));
std::unique_ptr<RenderDelayBuffer> delay_buffer(
RenderDelayBuffer::Create2(EchoCanceller3Config(), 3));
std::vector<std::vector<float>> block_to_insert(
NumBandsForRate(rate), std::vector<float>(kBlockSize - 1, 0.f));
EXPECT_DEATH(delay_buffer->Insert(block_to_insert), "");
}
}
#endif
} // namespace webrtc