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In https://webrtc-review.googlesource.com/c/src/+/1560 we moved WebRTC from src/webrtc to src/ (in order to preserve an healthy git history). This CL takes care of fixing header guards, #include paths, etc... NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iea91618212bee0af16aa3f05071eab8f93706578 Reviewed-on: https://webrtc-review.googlesource.com/1561 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19846}
124 lines
5.2 KiB
C++
124 lines
5.2 KiB
C++
/*
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* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*
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*/
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#ifndef MODULES_VIDEO_CODING_CODECS_VP9_VP9_FRAME_BUFFER_POOL_H_
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#define MODULES_VIDEO_CODING_CODECS_VP9_VP9_FRAME_BUFFER_POOL_H_
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#include <vector>
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#include "rtc_base/basictypes.h"
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#include "rtc_base/buffer.h"
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#include "rtc_base/criticalsection.h"
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#include "rtc_base/refcount.h"
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#include "rtc_base/scoped_ref_ptr.h"
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struct vpx_codec_ctx;
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struct vpx_codec_frame_buffer;
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namespace webrtc {
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// This memory pool is used to serve buffers to libvpx for decoding purposes in
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// VP9, which is set up in InitializeVPXUsePool. After the initialization any
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// time libvpx wants to decode a frame it will use buffers provided and released
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// through VpxGetFrameBuffer and VpxReleaseFrameBuffer.
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// The benefit of owning the pool that libvpx relies on for decoding is that the
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// decoded frames returned by libvpx (from vpx_codec_get_frame) use parts of our
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// buffers for the decoded image data. By retaining ownership of this buffer
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// using scoped_refptr, the image buffer can be reused by VideoFrames and no
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// frame copy has to occur during decoding and frame delivery.
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//
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// Pseudo example usage case:
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// Vp9FrameBufferPool pool;
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// pool.InitializeVpxUsePool(decoder_ctx);
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// ...
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//
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// // During decoding, libvpx will get and release buffers from the pool.
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// vpx_codec_decode(decoder_ctx, ...);
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//
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// vpx_image_t* img = vpx_codec_get_frame(decoder_ctx, &iter);
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// // Important to use scoped_refptr to protect it against being recycled by
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// // the pool.
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// scoped_refptr<Vp9FrameBuffer> img_buffer = (Vp9FrameBuffer*)img->fb_priv;
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// ...
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//
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// // Destroying the codec will make libvpx release any buffers it was using.
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// vpx_codec_destroy(decoder_ctx);
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class Vp9FrameBufferPool {
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public:
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class Vp9FrameBuffer : public rtc::RefCountInterface {
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public:
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uint8_t* GetData();
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size_t GetDataSize() const;
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void SetSize(size_t size);
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virtual bool HasOneRef() const = 0;
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private:
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// Data as an easily resizable buffer.
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rtc::Buffer data_;
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};
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// Configures libvpx to, in the specified context, use this memory pool for
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// buffers used to decompress frames. This is only supported for VP9.
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bool InitializeVpxUsePool(vpx_codec_ctx* vpx_codec_context);
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// Gets a frame buffer of at least |min_size|, recycling an available one or
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// creating a new one. When no longer referenced from the outside the buffer
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// becomes recyclable.
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rtc::scoped_refptr<Vp9FrameBuffer> GetFrameBuffer(size_t min_size);
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// Gets the number of buffers currently in use (not ready to be recycled).
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int GetNumBuffersInUse() const;
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// Releases allocated buffers, deleting available buffers. Buffers in use are
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// not deleted until they are no longer referenced.
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void ClearPool();
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// InitializeVpxUsePool configures libvpx to call this function when it needs
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// a new frame buffer. Parameters:
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// |user_priv| Private data passed to libvpx, InitializeVpxUsePool sets it up
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// to be a pointer to the pool.
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// |min_size| Minimum size needed by libvpx (to decompress a frame).
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// |fb| Pointer to the libvpx frame buffer object, this is updated to
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// use the pool's buffer.
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// Returns 0 on success. Returns < 0 on failure.
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static int32_t VpxGetFrameBuffer(void* user_priv,
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size_t min_size,
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vpx_codec_frame_buffer* fb);
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// InitializeVpxUsePool configures libvpx to call this function when it has
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// finished using one of the pool's frame buffer. Parameters:
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// |user_priv| Private data passed to libvpx, InitializeVpxUsePool sets it up
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// to be a pointer to the pool.
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// |fb| Pointer to the libvpx frame buffer object, its |priv| will be
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// a pointer to one of the pool's Vp9FrameBuffer.
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static int32_t VpxReleaseFrameBuffer(void* user_priv,
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vpx_codec_frame_buffer* fb);
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private:
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// Protects |allocated_buffers_|.
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rtc::CriticalSection buffers_lock_;
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// All buffers, in use or ready to be recycled.
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std::vector<rtc::scoped_refptr<Vp9FrameBuffer>> allocated_buffers_
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RTC_GUARDED_BY(buffers_lock_);
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// If more buffers than this are allocated we print warnings and crash if in
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// debug mode. VP9 is defined to have 8 reference buffers, of which 3 can be
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// referenced by any frame, see
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// https://tools.ietf.org/html/draft-grange-vp9-bitstream-00#section-2.2.2.
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// Assuming VP9 holds on to at most 8 buffers, any more buffers than that
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// would have to be by application code. Decoded frames should not be
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// referenced for longer than necessary. If we allow ~60 additional buffers
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// then the application has ~1 second to e.g. render each frame of a 60 fps
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// video.
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static const size_t max_num_buffers_ = 68;
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};
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} // namespace webrtc
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#endif // MODULES_VIDEO_CODING_CODECS_VP9_VP9_FRAME_BUFFER_POOL_H_
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