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Construction in StunRequest and derived classes now happens in the ctor. Bug: none Change-Id: I803f6fd2b6d0ac1d9426304d1e1de10dec855eed Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/264942 Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/main@{#37126}
147 lines
4.5 KiB
C++
147 lines
4.5 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_STUN_REQUEST_H_
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#define P2P_BASE_STUN_REQUEST_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <functional>
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#include <map>
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#include <memory>
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#include <string>
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#include "api/transport/stun.h"
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#include "rtc_base/message_handler.h"
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#include "rtc_base/thread.h"
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namespace cricket {
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class StunRequest;
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const int kAllRequests = 0;
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// Total max timeouts: 39.75 seconds
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// For years, this was 9.5 seconds, but for networks that experience moments of
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// high RTT (such as 40s on 2G networks), this doesn't work well.
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const int STUN_TOTAL_TIMEOUT = 39750; // milliseconds
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// Manages a set of STUN requests, sending and resending until we receive a
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// response or determine that the request has timed out.
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class StunRequestManager {
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public:
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StunRequestManager(
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rtc::Thread* thread,
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std::function<void(const void*, size_t, StunRequest*)> send_packet);
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~StunRequestManager();
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// Starts sending the given request (perhaps after a delay).
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void Send(StunRequest* request);
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void SendDelayed(StunRequest* request, int delay);
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// If `msg_type` is kAllRequests, sends all pending requests right away.
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// Otherwise, sends those that have a matching type right away.
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// Only for testing.
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void FlushForTest(int msg_type);
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// Returns true if at least one request with `msg_type` is scheduled for
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// transmission. For testing only.
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bool HasRequestForTest(int msg_type);
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// Removes all stun requests that were added previously.
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void Clear();
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// Determines whether the given message is a response to one of the
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// outstanding requests, and if so, processes it appropriately.
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bool CheckResponse(StunMessage* msg);
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bool CheckResponse(const char* data, size_t size);
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// Called from a StunRequest when a timeout occurs.
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void OnRequestTimedOut(StunRequest* request);
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bool empty() const;
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// TODO(tommi): Use TaskQueueBase* instead of rtc::Thread.
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rtc::Thread* network_thread() const { return thread_; }
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void SendPacket(const void* data, size_t size, StunRequest* request);
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private:
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typedef std::map<std::string, std::unique_ptr<StunRequest>> RequestMap;
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rtc::Thread* const thread_;
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RequestMap requests_ RTC_GUARDED_BY(thread_);
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const std::function<void(const void*, size_t, StunRequest*)> send_packet_;
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};
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// Represents an individual request to be sent. The STUN message can either be
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// constructed beforehand or built on demand.
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class StunRequest : public rtc::MessageHandler {
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public:
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explicit StunRequest(StunRequestManager& manager);
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StunRequest(StunRequestManager& manager,
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std::unique_ptr<StunMessage> message);
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~StunRequest() override;
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// The manager handling this request (if it has been scheduled for sending).
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StunRequestManager* manager() { return &manager_; }
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// Returns the transaction ID of this request.
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const std::string& id() const { return msg_->transaction_id(); }
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// Returns the reduced transaction ID of this request.
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uint32_t reduced_transaction_id() const {
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return msg_->reduced_transaction_id();
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}
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// Returns the STUN type of the request message.
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int type();
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// Returns a const pointer to `msg_`.
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const StunMessage* msg() const;
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// Time elapsed since last send (in ms)
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int Elapsed() const;
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protected:
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friend class StunRequestManager;
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StunMessage* mutable_msg() { return msg_.get(); }
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// Called when the message receives a response or times out.
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virtual void OnResponse(StunMessage* response) {}
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virtual void OnErrorResponse(StunMessage* response) {}
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virtual void OnTimeout() {}
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// Called when the message is sent.
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virtual void OnSent();
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// Returns the next delay for resends.
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virtual int resend_delay();
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webrtc::TaskQueueBase* network_thread() const {
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return manager_.network_thread();
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}
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void set_timed_out();
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private:
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// Handles messages for sending and timeout.
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void OnMessage(rtc::Message* pmsg) override;
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StunRequestManager& manager_;
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const std::unique_ptr<StunMessage> msg_;
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int64_t tstamp_ RTC_GUARDED_BY(network_thread());
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int count_ RTC_GUARDED_BY(network_thread());
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bool timeout_ RTC_GUARDED_BY(network_thread());
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};
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} // namespace cricket
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#endif // P2P_BASE_STUN_REQUEST_H_
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