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This makes it easier to maintain consistency between real time and simulated time modes. The RealTimeController is updated to use an explicit main thread, this ensures that pending destruction tasks are run as the network emulator goes out of scope. Bug: webrtc:11255 Change-Id: Ie73ab778c78a68d7c58c0f857f14a8d8ac027c67 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/166164 Commit-Queue: Sebastian Jansson <srte@webrtc.org> Reviewed-by: Steve Anton <steveanton@webrtc.org> Reviewed-by: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/master@{#30342}
184 lines
7.4 KiB
C++
184 lines
7.4 KiB
C++
/*
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* Copyright 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef TEST_SCENARIO_SCENARIO_H_
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#define TEST_SCENARIO_SCENARIO_H_
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "api/test/time_controller.h"
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#include "rtc_base/constructor_magic.h"
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#include "rtc_base/fake_clock.h"
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#include "rtc_base/task_queue.h"
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#include "rtc_base/task_utils/repeating_task.h"
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#include "test/gtest.h"
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#include "test/logging/log_writer.h"
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#include "test/network/network_emulation_manager.h"
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#include "test/scenario/audio_stream.h"
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#include "test/scenario/call_client.h"
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#include "test/scenario/column_printer.h"
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#include "test/scenario/network_node.h"
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#include "test/scenario/scenario_config.h"
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#include "test/scenario/video_stream.h"
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namespace webrtc {
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namespace test {
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// Scenario is a class owning everything for a test scenario. It creates and
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// holds network nodes, call clients and media streams. It also provides methods
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// for changing behavior at runtime. Since it always keeps ownership of the
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// created components, it generally returns non-owning pointers. It maintains
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// the life of its objects until it is destroyed.
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// For methods accepting configuration structs, a modifier function interface is
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// generally provided. This allows simple partial overriding of the default
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// configuration.
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class Scenario {
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public:
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Scenario();
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explicit Scenario(const testing::TestInfo* test_info);
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explicit Scenario(std::string file_name);
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Scenario(std::string file_name, bool real_time);
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Scenario(std::unique_ptr<LogWriterFactoryInterface> log_writer_manager,
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bool real_time);
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RTC_DISALLOW_COPY_AND_ASSIGN(Scenario);
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~Scenario();
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NetworkEmulationManagerImpl* net() { return &network_manager_; }
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EmulatedNetworkNode* CreateSimulationNode(NetworkSimulationConfig config);
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EmulatedNetworkNode* CreateSimulationNode(
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std::function<void(NetworkSimulationConfig*)> config_modifier);
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SimulationNode* CreateMutableSimulationNode(NetworkSimulationConfig config);
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SimulationNode* CreateMutableSimulationNode(
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std::function<void(NetworkSimulationConfig*)> config_modifier);
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CallClient* CreateClient(std::string name, CallClientConfig config);
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CallClient* CreateClient(
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std::string name,
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std::function<void(CallClientConfig*)> config_modifier);
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CallClientPair* CreateRoutes(CallClient* first,
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std::vector<EmulatedNetworkNode*> send_link,
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CallClient* second,
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std::vector<EmulatedNetworkNode*> return_link);
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CallClientPair* CreateRoutes(CallClient* first,
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std::vector<EmulatedNetworkNode*> send_link,
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DataSize first_overhead,
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CallClient* second,
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std::vector<EmulatedNetworkNode*> return_link,
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DataSize second_overhead);
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void ChangeRoute(std::pair<CallClient*, CallClient*> clients,
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std::vector<EmulatedNetworkNode*> over_nodes);
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void ChangeRoute(std::pair<CallClient*, CallClient*> clients,
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std::vector<EmulatedNetworkNode*> over_nodes,
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DataSize overhead);
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VideoStreamPair* CreateVideoStream(
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std::pair<CallClient*, CallClient*> clients,
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std::function<void(VideoStreamConfig*)> config_modifier);
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VideoStreamPair* CreateVideoStream(
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std::pair<CallClient*, CallClient*> clients,
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VideoStreamConfig config);
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AudioStreamPair* CreateAudioStream(
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std::pair<CallClient*, CallClient*> clients,
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std::function<void(AudioStreamConfig*)> config_modifier);
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AudioStreamPair* CreateAudioStream(
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std::pair<CallClient*, CallClient*> clients,
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AudioStreamConfig config);
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// Runs the provided function with a fixed interval. For real time tests,
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// |function| starts being called after |interval| from the call to Every().
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void Every(TimeDelta interval, std::function<void(TimeDelta)> function);
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void Every(TimeDelta interval, std::function<void()> function);
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// Runs the provided function on the internal task queue. This ensure that
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// it's run on the main thread for simulated time tests.
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void Post(std::function<void()> function);
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// Runs the provided function after given duration has passed. For real time
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// tests, |function| is called after |target_time_since_start| from the call
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// to Every().
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void At(TimeDelta offset, std::function<void()> function);
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// Sends a packet over the nodes and runs |action| when it has been delivered.
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void NetworkDelayedAction(std::vector<EmulatedNetworkNode*> over_nodes,
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size_t packet_size,
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std::function<void()> action);
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// Runs the scenario for the given time.
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void RunFor(TimeDelta duration);
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// Runs the scenario until |target_time_since_start|.
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void RunUntil(TimeDelta target_time_since_start);
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// Runs the scenario until |target_time_since_start| or |exit_function|
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// returns true. |exit_function| is polled after each |check_interval| has
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// passed.
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void RunUntil(TimeDelta target_time_since_start,
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TimeDelta check_interval,
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std::function<bool()> exit_function);
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void Start();
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void Stop();
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// Triggers sending of dummy packets over the given nodes.
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void TriggerPacketBurst(std::vector<EmulatedNetworkNode*> over_nodes,
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size_t num_packets,
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size_t packet_size);
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ColumnPrinter TimePrinter();
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StatesPrinter* CreatePrinter(std::string name,
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TimeDelta interval,
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std::vector<ColumnPrinter> printers);
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// Returns the current time.
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Timestamp Now();
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// Return the duration of the current session so far.
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TimeDelta TimeSinceStart();
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std::unique_ptr<RtcEventLogOutput> GetLogWriter(std::string name) {
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if (!log_writer_factory_ || name.empty())
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return nullptr;
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return log_writer_factory_->Create(name);
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}
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std::unique_ptr<LogWriterFactoryInterface> GetLogWriterFactory(
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std::string name) {
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if (!log_writer_factory_ || name.empty())
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return nullptr;
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return std::make_unique<LogWriterFactoryAddPrefix>(
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log_writer_factory_.get(), name);
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}
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private:
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TimeDelta TimeUntilTarget(TimeDelta target_time_offset);
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const std::unique_ptr<LogWriterFactoryInterface> log_writer_factory_;
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NetworkEmulationManagerImpl network_manager_;
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Clock* clock_;
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std::vector<std::unique_ptr<CallClient>> clients_;
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std::vector<std::unique_ptr<CallClientPair>> client_pairs_;
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std::vector<std::unique_ptr<VideoStreamPair>> video_streams_;
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std::vector<std::unique_ptr<AudioStreamPair>> audio_streams_;
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std::vector<std::unique_ptr<SimulationNode>> simulation_nodes_;
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std::vector<std::unique_ptr<StatesPrinter>> printers_;
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rtc::scoped_refptr<AudioDecoderFactory> audio_decoder_factory_;
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rtc::scoped_refptr<AudioEncoderFactory> audio_encoder_factory_;
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Timestamp start_time_ = Timestamp::PlusInfinity();
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// Defined last so it's destroyed first.
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rtc::TaskQueue task_queue_;
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};
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} // namespace test
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} // namespace webrtc
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#endif // TEST_SCENARIO_SCENARIO_H_
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