webrtc/rtc_base/async_tcp_socket.h
Per Kjellander 264547d084 Revert "Refactor AsyncTcpSocket(s) to use rtc::ReceivedPackets"
This reverts commit 211daadb66.

Reason for revert: AsyncStunTCPSocket::ProcessInput , Bug introduced, not reading length of each stun message in a tcp fetch

Original change's description:
> Refactor AsyncTcpSocket(s) to use rtc::ReceivedPackets
>
> Instead of using raw pointers.
>
> Bug: webrtc:15368, webrtc:11943
> Change-Id: Id28a0a4fc3d00680e972bd95e0c60344c7886892
> Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/328500
> Reviewed-by: Harald Alvestrand <hta@webrtc.org>
> Commit-Queue: Per Kjellander <perkj@webrtc.org>
> Cr-Commit-Position: refs/heads/main@{#41237}

Bug: webrtc:15368, webrtc:11943
Change-Id: Id15261579a61dd200e7c3b1a013877575b87db2e
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/328760
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Per Kjellander <perkj@webrtc.org>
Commit-Queue: Per Kjellander <perkj@webrtc.org>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#41245}
2023-11-27 10:44:49 +00:00

124 lines
4 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_ASYNC_TCP_SOCKET_H_
#define RTC_BASE_ASYNC_TCP_SOCKET_H_
#include <stddef.h>
#include <cstdint>
#include <memory>
#include "rtc_base/async_packet_socket.h"
#include "rtc_base/buffer.h"
#include "rtc_base/socket.h"
#include "rtc_base/socket_address.h"
namespace rtc {
// Simulates UDP semantics over TCP. Send and Recv packet sizes
// are preserved, and drops packets silently on Send, rather than
// buffer them in user space.
class AsyncTCPSocketBase : public AsyncPacketSocket {
public:
AsyncTCPSocketBase(Socket* socket, size_t max_packet_size);
~AsyncTCPSocketBase() override;
AsyncTCPSocketBase(const AsyncTCPSocketBase&) = delete;
AsyncTCPSocketBase& operator=(const AsyncTCPSocketBase&) = delete;
// Pure virtual methods to send and recv data.
int Send(const void* pv,
size_t cb,
const rtc::PacketOptions& options) override = 0;
virtual void ProcessInput(char* data, size_t* len) = 0;
SocketAddress GetLocalAddress() const override;
SocketAddress GetRemoteAddress() const override;
int SendTo(const void* pv,
size_t cb,
const SocketAddress& addr,
const rtc::PacketOptions& options) override;
int Close() override;
State GetState() const override;
int GetOption(Socket::Option opt, int* value) override;
int SetOption(Socket::Option opt, int value) override;
int GetError() const override;
void SetError(int error) override;
protected:
// Binds and connects `socket` and creates AsyncTCPSocket for
// it. Takes ownership of `socket`. Returns null if bind() or
// connect() fail (`socket` is destroyed in that case).
static Socket* ConnectSocket(Socket* socket,
const SocketAddress& bind_address,
const SocketAddress& remote_address);
int FlushOutBuffer();
// Add data to `outbuf_`.
void AppendToOutBuffer(const void* pv, size_t cb);
// Helper methods for `outpos_`.
bool IsOutBufferEmpty() const { return outbuf_.size() == 0; }
void ClearOutBuffer() { outbuf_.Clear(); }
private:
// Called by the underlying socket
void OnConnectEvent(Socket* socket);
void OnReadEvent(Socket* socket);
void OnWriteEvent(Socket* socket);
void OnCloseEvent(Socket* socket, int error);
std::unique_ptr<Socket> socket_;
Buffer inbuf_;
Buffer outbuf_;
size_t max_insize_;
size_t max_outsize_;
};
class AsyncTCPSocket : public AsyncTCPSocketBase {
public:
// Binds and connects `socket` and creates AsyncTCPSocket for
// it. Takes ownership of `socket`. Returns null if bind() or
// connect() fail (`socket` is destroyed in that case).
static AsyncTCPSocket* Create(Socket* socket,
const SocketAddress& bind_address,
const SocketAddress& remote_address);
explicit AsyncTCPSocket(Socket* socket);
~AsyncTCPSocket() override {}
AsyncTCPSocket(const AsyncTCPSocket&) = delete;
AsyncTCPSocket& operator=(const AsyncTCPSocket&) = delete;
int Send(const void* pv,
size_t cb,
const rtc::PacketOptions& options) override;
void ProcessInput(char* data, size_t* len) override;
};
class AsyncTcpListenSocket : public AsyncListenSocket {
public:
explicit AsyncTcpListenSocket(std::unique_ptr<Socket> socket);
State GetState() const override;
SocketAddress GetLocalAddress() const override;
virtual void HandleIncomingConnection(rtc::Socket* socket);
private:
// Called by the underlying socket
void OnReadEvent(Socket* socket);
std::unique_ptr<Socket> socket_;
};
} // namespace rtc
#endif // RTC_BASE_ASYNC_TCP_SOCKET_H_