webrtc/modules/audio_processing/aec3/echo_audibility.cc
Per Åhgren 8718afb283 AEC3: Made EchoAudibility multichannel
This CL corrects the EchoAudibility and StationarityEstimator
code to work properly with multiple channels.

It also changes the naming of the FilterDelayBlocks() method
to better reflect what it does.

The changes have been verified to be bitexact over a large number
of recordings.

Bug: webrtc:10913
Change-Id: I070b531efcdff4c33f70fd5b37fbb556dcebe5b4
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/156565
Reviewed-by: Sam Zackrisson <saza@webrtc.org>
Commit-Queue: Per Åhgren <peah@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29482}
2019-10-15 09:25:46 +00:00

118 lines
4.3 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_processing/aec3/echo_audibility.h"
#include <algorithm>
#include <cmath>
#include <utility>
#include <vector>
#include "api/array_view.h"
#include "modules/audio_processing/aec3/block_buffer.h"
#include "modules/audio_processing/aec3/spectrum_buffer.h"
#include "modules/audio_processing/aec3/stationarity_estimator.h"
namespace webrtc {
EchoAudibility::EchoAudibility(bool use_render_stationarity_at_init)
: use_render_stationarity_at_init_(use_render_stationarity_at_init) {
Reset();
}
EchoAudibility::~EchoAudibility() = default;
void EchoAudibility::Update(const RenderBuffer& render_buffer,
rtc::ArrayView<const float> average_reverb,
int delay_blocks,
bool external_delay_seen) {
UpdateRenderNoiseEstimator(render_buffer.GetSpectrumBuffer(),
render_buffer.GetBlockBuffer(),
external_delay_seen);
if (external_delay_seen || use_render_stationarity_at_init_) {
UpdateRenderStationarityFlags(render_buffer, average_reverb, delay_blocks);
}
}
void EchoAudibility::Reset() {
render_stationarity_.Reset();
non_zero_render_seen_ = false;
render_spectrum_write_prev_ = absl::nullopt;
}
void EchoAudibility::UpdateRenderStationarityFlags(
const RenderBuffer& render_buffer,
rtc::ArrayView<const float> average_reverb,
int min_channel_delay_blocks) {
const SpectrumBuffer& spectrum_buffer = render_buffer.GetSpectrumBuffer();
int idx_at_delay = spectrum_buffer.OffsetIndex(spectrum_buffer.read,
min_channel_delay_blocks);
int num_lookahead = render_buffer.Headroom() - min_channel_delay_blocks + 1;
num_lookahead = std::max(0, num_lookahead);
render_stationarity_.UpdateStationarityFlags(spectrum_buffer, average_reverb,
idx_at_delay, num_lookahead);
}
void EchoAudibility::UpdateRenderNoiseEstimator(
const SpectrumBuffer& spectrum_buffer,
const BlockBuffer& block_buffer,
bool external_delay_seen) {
if (!render_spectrum_write_prev_) {
render_spectrum_write_prev_ = spectrum_buffer.write;
render_block_write_prev_ = block_buffer.write;
return;
}
int render_spectrum_write_current = spectrum_buffer.write;
if (!non_zero_render_seen_ && !external_delay_seen) {
non_zero_render_seen_ = !IsRenderTooLow(block_buffer);
}
if (non_zero_render_seen_) {
for (int idx = render_spectrum_write_prev_.value();
idx != render_spectrum_write_current;
idx = spectrum_buffer.DecIndex(idx)) {
render_stationarity_.UpdateNoiseEstimator(spectrum_buffer.buffer[idx]);
}
}
render_spectrum_write_prev_ = render_spectrum_write_current;
}
bool EchoAudibility::IsRenderTooLow(const BlockBuffer& block_buffer) {
const int num_render_channels =
static_cast<int>(block_buffer.buffer[0].size());
bool too_low = false;
const int render_block_write_current = block_buffer.write;
if (render_block_write_current == render_block_write_prev_) {
too_low = true;
} else {
for (int idx = render_block_write_prev_; idx != render_block_write_current;
idx = block_buffer.IncIndex(idx)) {
float max_abs_over_channels = 0.f;
for (int ch = 0; ch < num_render_channels; ++ch) {
auto block = block_buffer.buffer[idx][0][ch];
auto r = std::minmax_element(block.cbegin(), block.cend());
float max_abs_channel =
std::max(std::fabs(*r.first), std::fabs(*r.second));
max_abs_over_channels =
std::max(max_abs_over_channels, max_abs_channel);
}
if (max_abs_over_channels < 10.f) {
too_low = true; // Discards all blocks if one of them is too low.
break;
}
}
}
render_block_write_prev_ = render_block_write_current;
return too_low;
}
} // namespace webrtc