webrtc/modules/audio_processing/test/debug_dump_replayer.h
Alex Loiko 623472219f Store RuntimeSetting in Aec Dumps.
Also read and apply settings when parsing and replaying dumps.

The implementation contains
* an extra field in debug.proto for the runtime settings
* code in AudioProcessingImpl to initiate the logging of the RS to the
  AecDump
* code in aec_dump/ to log the RS in the AecDump
* code in test/ for re-playing the RS. E.g. for APM simulation with
  audioproc_f.

Bug: webrtc:9138
Change-Id: Ia2a00537c2eb19484ff442fbffd0b95f8495516f
Reviewed-on: https://webrtc-review.googlesource.com/70502
Commit-Queue: Alex Loiko <aleloi@webrtc.org>
Reviewed-by: Alessio Bazzica <alessiob@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24647}
2018-09-10 11:40:28 +00:00

78 lines
2.2 KiB
C++

/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_PROCESSING_TEST_DEBUG_DUMP_REPLAYER_H_
#define MODULES_AUDIO_PROCESSING_TEST_DEBUG_DUMP_REPLAYER_H_
#include <memory>
#include <string>
#include "common_audio/channel_buffer.h"
#include "modules/audio_processing/include/audio_processing.h"
#include "rtc_base/ignore_wundef.h"
RTC_PUSH_IGNORING_WUNDEF()
#include "modules/audio_processing/debug.pb.h"
RTC_POP_IGNORING_WUNDEF()
namespace webrtc {
namespace test {
class DebugDumpReplayer {
public:
DebugDumpReplayer();
~DebugDumpReplayer();
// Set dump file
bool SetDumpFile(const std::string& filename);
// Return next event.
absl::optional<audioproc::Event> GetNextEvent() const;
// Run the next event. Returns true if succeeded.
bool RunNextEvent();
const ChannelBuffer<float>* GetOutput() const;
StreamConfig GetOutputConfig() const;
private:
// Following functions are facilities for replaying debug dumps.
void OnInitEvent(const audioproc::Init& msg);
void OnStreamEvent(const audioproc::Stream& msg);
void OnReverseStreamEvent(const audioproc::ReverseStream& msg);
void OnConfigEvent(const audioproc::Config& msg);
void OnRuntimeSettingEvent(const audioproc::RuntimeSetting& msg);
void MaybeRecreateApm(const audioproc::Config& msg);
void ConfigureApm(const audioproc::Config& msg);
void LoadNextMessage();
// Buffer for APM input/output.
std::unique_ptr<ChannelBuffer<float>> input_;
std::unique_ptr<ChannelBuffer<float>> reverse_;
std::unique_ptr<ChannelBuffer<float>> output_;
std::unique_ptr<AudioProcessing> apm_;
FILE* debug_file_;
StreamConfig input_config_;
StreamConfig reverse_config_;
StreamConfig output_config_;
bool has_next_event_;
audioproc::Event next_event_;
};
} // namespace test
} // namespace webrtc
#endif // MODULES_AUDIO_PROCESSING_TEST_DEBUG_DUMP_REPLAYER_H_