webrtc/modules/utility/include/process_thread.h
Danil Chapovalov 14273de88b Make ProcessThread be a TaskQueue implementation
That would allow to switch components from relying on ProcessThreads to
relying on TaskQueue one by one, without introducing new threads.

Bug: webrtc:6289
Change-Id: I18fe5d679d4d4d0ddf4a11900c9814eb570284d6
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/167533
Commit-Queue: Danil Chapovalov <danilchap@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Reviewed-by: Sebastian Jansson <srte@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#30631}
2020-02-27 14:29:03 +00:00

60 lines
2.1 KiB
C++

/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_UTILITY_INCLUDE_PROCESS_THREAD_H_
#define MODULES_UTILITY_INCLUDE_PROCESS_THREAD_H_
#include <memory>
#include "api/task_queue/queued_task.h"
#include "api/task_queue/task_queue_base.h"
namespace rtc {
class Location;
}
namespace webrtc {
class Module;
// TODO(tommi): ProcessThread probably doesn't need to be a virtual
// interface. There exists one override besides ProcessThreadImpl,
// MockProcessThread, but when looking at how it is used, it seems
// a nullptr might suffice (or simply an actual ProcessThread instance).
class ProcessThread : public TaskQueueBase {
public:
~ProcessThread() override;
static std::unique_ptr<ProcessThread> Create(const char* thread_name);
// Starts the worker thread. Must be called from the construction thread.
virtual void Start() = 0;
// Stops the worker thread. Must be called from the construction thread.
virtual void Stop() = 0;
// Wakes the thread up to give a module a chance to do processing right
// away. This causes the worker thread to wake up and requery the specified
// module for when it should be called back. (Typically the module should
// return 0 from TimeUntilNextProcess on the worker thread at that point).
// Can be called on any thread.
virtual void WakeUp(Module* module) = 0;
// Adds a module that will start to receive callbacks on the worker thread.
// Can be called from any thread.
virtual void RegisterModule(Module* module, const rtc::Location& from) = 0;
// Removes a previously registered module.
// Can be called from any thread.
virtual void DeRegisterModule(Module* module) = 0;
};
} // namespace webrtc
#endif // MODULES_UTILITY_INCLUDE_PROCESS_THREAD_H_