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int32_t SetLoudspeakerStatus(bool enable) int32_t GetLoudspeakerStatus(bool* enabled) const These APIs are only implemented on iOS and they do not belong in the native audio layer since the client can achieve the same functionality by using the shared audio session in sdk/objc/Framework/Headers/WebRTC/RTCAudioSession.h. It also gives the client a better flexibility in how the audio routing is done. Bug: webrtc:7306 Change-Id: I853e2f57e0f5ae0a0f9fc4729ce961d81f92588b Reviewed-on: https://webrtc-review.googlesource.com/23740 Commit-Queue: Henrik Andreassson <henrika@webrtc.org> Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20721}
174 lines
6 KiB
C++
174 lines
6 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H_
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#define MODULES_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H_
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#if defined(WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE)
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#include <memory>
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#include "modules/audio_device/audio_device_buffer.h"
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#include "modules/audio_device/include/audio_device.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/criticalsection.h"
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namespace webrtc {
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class AudioDeviceGeneric;
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class AudioManager;
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class AudioDeviceModuleImpl : public AudioDeviceModule {
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public:
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enum PlatformType {
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kPlatformNotSupported = 0,
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kPlatformWin32 = 1,
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kPlatformWinCe = 2,
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kPlatformLinux = 3,
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kPlatformMac = 4,
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kPlatformAndroid = 5,
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kPlatformIOS = 6
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};
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int32_t CheckPlatform();
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int32_t CreatePlatformSpecificObjects();
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int32_t AttachAudioBuffer();
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AudioDeviceModuleImpl(const AudioLayer audioLayer);
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~AudioDeviceModuleImpl() override;
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// Retrieve the currently utilized audio layer
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int32_t ActiveAudioLayer(AudioLayer* audioLayer) const override;
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// Full-duplex transportation of PCM audio
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int32_t RegisterAudioCallback(AudioTransport* audioCallback) override;
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// Main initializaton and termination
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int32_t Init() override;
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int32_t Terminate() override;
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bool Initialized() const override;
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// Device enumeration
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int16_t PlayoutDevices() override;
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int16_t RecordingDevices() override;
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int32_t PlayoutDeviceName(uint16_t index,
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char name[kAdmMaxDeviceNameSize],
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char guid[kAdmMaxGuidSize]) override;
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int32_t RecordingDeviceName(uint16_t index,
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char name[kAdmMaxDeviceNameSize],
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char guid[kAdmMaxGuidSize]) override;
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// Device selection
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int32_t SetPlayoutDevice(uint16_t index) override;
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int32_t SetPlayoutDevice(WindowsDeviceType device) override;
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int32_t SetRecordingDevice(uint16_t index) override;
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int32_t SetRecordingDevice(WindowsDeviceType device) override;
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// Audio transport initialization
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int32_t PlayoutIsAvailable(bool* available) override;
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int32_t InitPlayout() override;
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bool PlayoutIsInitialized() const override;
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int32_t RecordingIsAvailable(bool* available) override;
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int32_t InitRecording() override;
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bool RecordingIsInitialized() const override;
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// Audio transport control
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int32_t StartPlayout() override;
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int32_t StopPlayout() override;
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bool Playing() const override;
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int32_t StartRecording() override;
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int32_t StopRecording() override;
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bool Recording() const override;
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// Microphone Automatic Gain Control (AGC)
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int32_t SetAGC(bool enable) override;
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bool AGC() const override;
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// Audio mixer initialization
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int32_t InitSpeaker() override;
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bool SpeakerIsInitialized() const override;
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int32_t InitMicrophone() override;
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bool MicrophoneIsInitialized() const override;
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// Speaker volume controls
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int32_t SpeakerVolumeIsAvailable(bool* available) override;
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int32_t SetSpeakerVolume(uint32_t volume) override;
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int32_t SpeakerVolume(uint32_t* volume) const override;
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int32_t MaxSpeakerVolume(uint32_t* maxVolume) const override;
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int32_t MinSpeakerVolume(uint32_t* minVolume) const override;
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// Microphone volume controls
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int32_t MicrophoneVolumeIsAvailable(bool* available) override;
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int32_t SetMicrophoneVolume(uint32_t volume) override;
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int32_t MicrophoneVolume(uint32_t* volume) const override;
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int32_t MaxMicrophoneVolume(uint32_t* maxVolume) const override;
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int32_t MinMicrophoneVolume(uint32_t* minVolume) const override;
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// Speaker mute control
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int32_t SpeakerMuteIsAvailable(bool* available) override;
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int32_t SetSpeakerMute(bool enable) override;
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int32_t SpeakerMute(bool* enabled) const override;
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// Microphone mute control
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int32_t MicrophoneMuteIsAvailable(bool* available) override;
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int32_t SetMicrophoneMute(bool enable) override;
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int32_t MicrophoneMute(bool* enabled) const override;
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// Stereo support
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int32_t StereoPlayoutIsAvailable(bool* available) const override;
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int32_t SetStereoPlayout(bool enable) override;
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int32_t StereoPlayout(bool* enabled) const override;
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int32_t StereoRecordingIsAvailable(bool* available) const override;
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int32_t SetStereoRecording(bool enable) override;
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int32_t StereoRecording(bool* enabled) const override;
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// Delay information and control
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int32_t PlayoutDelay(uint16_t* delayMS) const override;
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bool BuiltInAECIsAvailable() const override;
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int32_t EnableBuiltInAEC(bool enable) override;
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bool BuiltInAGCIsAvailable() const override;
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int32_t EnableBuiltInAGC(bool enable) override;
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bool BuiltInNSIsAvailable() const override;
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int32_t EnableBuiltInNS(bool enable) override;
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#if defined(WEBRTC_IOS)
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int GetPlayoutAudioParameters(AudioParameters* params) const override;
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int GetRecordAudioParameters(AudioParameters* params) const override;
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#endif // WEBRTC_IOS
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#if defined(WEBRTC_ANDROID)
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// Only use this acccessor for test purposes on Android.
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AudioManager* GetAndroidAudioManagerForTest() {
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return audio_manager_android_.get();
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}
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#endif
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AudioDeviceBuffer* GetAudioDeviceBuffer() { return &audio_device_buffer_; }
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private:
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PlatformType Platform() const;
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AudioLayer PlatformAudioLayer() const;
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AudioLayer audio_layer_;
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PlatformType platform_type_ = kPlatformNotSupported;
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bool initialized_ = false;
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#if defined(WEBRTC_ANDROID)
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// Should be declared first to ensure that it outlives other resources.
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std::unique_ptr<AudioManager> audio_manager_android_;
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#endif
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AudioDeviceBuffer audio_device_buffer_;
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std::unique_ptr<AudioDeviceGeneric> audio_device_;
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};
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} // namespace webrtc
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#endif // defined(WEBRTC_INCLUDE_INTERNAL_AUDIO_DEVICE)
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#endif // MODULES_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H_
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