webrtc/modules/audio_device/audio_device_generic.h
henrika 32026c3078 Removes Set/GetLoudspeakerStatus APIs from the ADM.
int32_t SetLoudspeakerStatus(bool enable)
int32_t GetLoudspeakerStatus(bool* enabled) const

These APIs are only implemented on iOS and they do not belong in the
native audio layer since the client can achieve the same functionality
by using the shared audio session in sdk/objc/Framework/Headers/WebRTC/RTCAudioSession.h.
It also gives the client a better flexibility in how the audio routing is done.

Bug: webrtc:7306
Change-Id: I853e2f57e0f5ae0a0f9fc4729ce961d81f92588b
Reviewed-on: https://webrtc-review.googlesource.com/23740
Commit-Queue: Henrik Andreassson <henrika@webrtc.org>
Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20721}
2017-11-16 19:44:24 +00:00

143 lines
5.3 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_
#define AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_
#include "modules/audio_device/audio_device_buffer.h"
#include "modules/audio_device/include/audio_device.h"
namespace webrtc {
class AudioDeviceGeneric {
public:
// For use with UMA logging. Must be kept in sync with histograms.xml in
// Chrome, located at
// https://cs.chromium.org/chromium/src/tools/metrics/histograms/histograms.xml
enum class InitStatus {
OK = 0,
PLAYOUT_ERROR = 1,
RECORDING_ERROR = 2,
OTHER_ERROR = 3,
NUM_STATUSES = 4
};
// Retrieve the currently utilized audio layer
virtual int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const = 0;
// Main initializaton and termination
virtual InitStatus Init() = 0;
virtual int32_t Terminate() = 0;
virtual bool Initialized() const = 0;
// Device enumeration
virtual int16_t PlayoutDevices() = 0;
virtual int16_t RecordingDevices() = 0;
virtual int32_t PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) = 0;
virtual int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) = 0;
// Device selection
virtual int32_t SetPlayoutDevice(uint16_t index) = 0;
virtual int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device) = 0;
virtual int32_t SetRecordingDevice(uint16_t index) = 0;
virtual int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device) = 0;
// Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available) = 0;
virtual int32_t InitPlayout() = 0;
virtual bool PlayoutIsInitialized() const = 0;
virtual int32_t RecordingIsAvailable(bool& available) = 0;
virtual int32_t InitRecording() = 0;
virtual bool RecordingIsInitialized() const = 0;
// Audio transport control
virtual int32_t StartPlayout() = 0;
virtual int32_t StopPlayout() = 0;
virtual bool Playing() const = 0;
virtual int32_t StartRecording() = 0;
virtual int32_t StopRecording() = 0;
virtual bool Recording() const = 0;
// Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable) = 0;
virtual bool AGC() const = 0;
// Audio mixer initialization
virtual int32_t InitSpeaker() = 0;
virtual bool SpeakerIsInitialized() const = 0;
virtual int32_t InitMicrophone() = 0;
virtual bool MicrophoneIsInitialized() const = 0;
// Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available) = 0;
virtual int32_t SetSpeakerVolume(uint32_t volume) = 0;
virtual int32_t SpeakerVolume(uint32_t& volume) const = 0;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const = 0;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const = 0;
// Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available) = 0;
virtual int32_t SetMicrophoneVolume(uint32_t volume) = 0;
virtual int32_t MicrophoneVolume(uint32_t& volume) const = 0;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const = 0;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const = 0;
// Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available) = 0;
virtual int32_t SetSpeakerMute(bool enable) = 0;
virtual int32_t SpeakerMute(bool& enabled) const = 0;
// Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available) = 0;
virtual int32_t SetMicrophoneMute(bool enable) = 0;
virtual int32_t MicrophoneMute(bool& enabled) const = 0;
// Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available) = 0;
virtual int32_t SetStereoPlayout(bool enable) = 0;
virtual int32_t StereoPlayout(bool& enabled) const = 0;
virtual int32_t StereoRecordingIsAvailable(bool& available) = 0;
virtual int32_t SetStereoRecording(bool enable) = 0;
virtual int32_t StereoRecording(bool& enabled) const = 0;
// Delay information and control
virtual int32_t PlayoutDelay(uint16_t& delayMS) const = 0;
// Android only
virtual bool BuiltInAECIsAvailable() const;
virtual bool BuiltInAGCIsAvailable() const;
virtual bool BuiltInNSIsAvailable() const;
// Windows Core Audio and Android only.
virtual int32_t EnableBuiltInAEC(bool enable);
virtual int32_t EnableBuiltInAGC(bool enable);
virtual int32_t EnableBuiltInNS(bool enable);
// iOS only.
// TODO(henrika): add Android support.
#if defined(WEBRTC_IOS)
virtual int GetPlayoutAudioParameters(AudioParameters* params) const;
virtual int GetRecordAudioParameters(AudioParameters* params) const;
#endif // WEBRTC_IOS
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) = 0;
virtual ~AudioDeviceGeneric() {}
};
} // namespace webrtc
#endif // AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_