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This CL refactors the delay estimator in AEC3. Furthermore, it adds: 1. Allow for a customized delay estimator behavior to simplify development. 2. Exposes that behavior to clear configuration settings. 3. Adds logging of the delay range supported by the delay estimator. Bug: webrtc:8519 Change-Id: I1764a090519a78b021b2e7de565c52a6c02c848e Reviewed-on: https://webrtc-review.googlesource.com/21166 Commit-Queue: Per Åhgren <peah@webrtc.org> Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20733}
65 lines
2.5 KiB
C++
65 lines
2.5 KiB
C++
/*
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* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_
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#define MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_
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#include <vector>
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#include "modules/audio_processing/aec3/aec3_common.h"
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#include "modules/audio_processing/aec3/downsampled_render_buffer.h"
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#include "modules/audio_processing/aec3/render_buffer.h"
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#include "modules/audio_processing/aec3/render_delay_buffer.h"
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#include "test/gmock.h"
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namespace webrtc {
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namespace test {
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class MockRenderDelayBuffer : public RenderDelayBuffer {
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public:
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explicit MockRenderDelayBuffer(int sample_rate_hz)
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: render_buffer_(Aec3Optimization::kNone,
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NumBandsForRate(sample_rate_hz),
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GetRenderDelayBufferSize(4, 4),
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std::vector<size_t>(1, kAdaptiveFilterLength)),
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downsampled_render_buffer_(GetDownSampledBufferSize(4, 4)) {
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ON_CALL(*this, GetRenderBuffer())
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.WillByDefault(
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testing::Invoke(this, &MockRenderDelayBuffer::FakeGetRenderBuffer));
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ON_CALL(*this, GetDownsampledRenderBuffer())
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.WillByDefault(testing::Invoke(
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this, &MockRenderDelayBuffer::FakeGetDownsampledRenderBuffer));
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}
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virtual ~MockRenderDelayBuffer() = default;
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MOCK_METHOD0(Reset, void());
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MOCK_METHOD1(Insert, bool(const std::vector<std::vector<float>>& block));
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MOCK_METHOD0(UpdateBuffers, bool());
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MOCK_METHOD1(SetDelay, void(size_t delay));
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MOCK_CONST_METHOD0(Delay, size_t());
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MOCK_CONST_METHOD0(MaxDelay, size_t());
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MOCK_CONST_METHOD0(IsBlockAvailable, bool());
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MOCK_CONST_METHOD0(GetRenderBuffer, const RenderBuffer&());
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MOCK_CONST_METHOD0(GetDownsampledRenderBuffer,
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const DownsampledRenderBuffer&());
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private:
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const RenderBuffer& FakeGetRenderBuffer() const { return render_buffer_; }
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const DownsampledRenderBuffer& FakeGetDownsampledRenderBuffer() const {
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return downsampled_render_buffer_;
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}
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RenderBuffer render_buffer_;
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DownsampledRenderBuffer downsampled_render_buffer_;
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};
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} // namespace test
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} // namespace webrtc
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#endif // MODULES_AUDIO_PROCESSING_AEC3_MOCK_MOCK_RENDER_DELAY_BUFFER_H_
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