webrtc/modules/audio_coding/neteq/include/neteq.h
Jakob Ivarsson 39b934ba2e Add NetEq config flag that enables RTX handling.
When enabled, the delay manager is updated with reordered packets. It also makes the peak detector ignore the reordered packets.

Change-Id: I2bdc99764cc76b15e613ed3dc75f83aaf66eee4e
Bug: webrtc:10178
Reviewed-on: https://webrtc-review.googlesource.com/c/116481
Commit-Queue: Jakob Ivarsson‎ <jakobi@webrtc.org>
Reviewed-by: Minyue Li <minyue@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26187}
2019-01-10 10:04:34 +00:00

281 lines
12 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_CODING_NETEQ_INCLUDE_NETEQ_H_
#define MODULES_AUDIO_CODING_NETEQ_INCLUDE_NETEQ_H_
#include <string.h> // Provide access to size_t.
#include <string>
#include <vector>
#include "absl/types/optional.h"
#include "api/audio_codecs/audio_codec_pair_id.h"
#include "api/audio_codecs/audio_decoder.h"
#include "api/rtp_headers.h"
#include "modules/audio_coding/neteq/defines.h"
#include "modules/audio_coding/neteq/neteq_decoder_enum.h"
#include "rtc_base/constructormagic.h"
#include "rtc_base/scoped_ref_ptr.h"
namespace webrtc {
// Forward declarations.
class AudioFrame;
class AudioDecoderFactory;
struct NetEqNetworkStatistics {
uint16_t current_buffer_size_ms; // Current jitter buffer size in ms.
uint16_t preferred_buffer_size_ms; // Target buffer size in ms.
uint16_t jitter_peaks_found; // 1 if adding extra delay due to peaky
// jitter; 0 otherwise.
uint16_t packet_loss_rate; // Loss rate (network + late) in Q14.
uint16_t expand_rate; // Fraction (of original stream) of synthesized
// audio inserted through expansion (in Q14).
uint16_t speech_expand_rate; // Fraction (of original stream) of synthesized
// speech inserted through expansion (in Q14).
uint16_t preemptive_rate; // Fraction of data inserted through pre-emptive
// expansion (in Q14).
uint16_t accelerate_rate; // Fraction of data removed through acceleration
// (in Q14).
uint16_t secondary_decoded_rate; // Fraction of data coming from FEC/RED
// decoding (in Q14).
uint16_t secondary_discarded_rate; // Fraction of discarded FEC/RED data (in
// Q14).
int32_t clockdrift_ppm; // Average clock-drift in parts-per-million
// (positive or negative).
size_t added_zero_samples; // Number of zero samples added in "off" mode.
// Statistics for packet waiting times, i.e., the time between a packet
// arrives until it is decoded.
int mean_waiting_time_ms;
int median_waiting_time_ms;
int min_waiting_time_ms;
int max_waiting_time_ms;
};
// NetEq statistics that persist over the lifetime of the class.
// These metrics are never reset.
struct NetEqLifetimeStatistics {
// Stats below correspond to similarly-named fields in the WebRTC stats spec.
// https://w3c.github.io/webrtc-stats/#dom-rtcmediastreamtrackstats
uint64_t total_samples_received = 0;
uint64_t concealed_samples = 0;
uint64_t concealment_events = 0;
uint64_t jitter_buffer_delay_ms = 0;
// Below stat is not part of the spec.
uint64_t voice_concealed_samples = 0;
uint64_t delayed_packet_outage_samples = 0;
};
// Metrics that describe the operations performed in NetEq, and the internal
// state.
struct NetEqOperationsAndState {
// These sample counters are cumulative, and don't reset. As a reference, the
// total number of output samples can be found in
// NetEqLifetimeStatistics::total_samples_received.
uint64_t preemptive_samples = 0;
uint64_t accelerate_samples = 0;
// Count of the number of buffer flushes.
uint64_t packet_buffer_flushes = 0;
// The number of primary packets that were discarded.
uint64_t discarded_primary_packets = 0;
// The statistics below are not cumulative.
// The waiting time of the last decoded packet.
uint64_t last_waiting_time_ms = 0;
// The sum of the packet and jitter buffer size in ms.
uint64_t current_buffer_size_ms = 0;
// The current frame size in ms.
uint64_t current_frame_size_ms = 0;
// Flag to indicate that the next packet is available.
bool next_packet_available = false;
};
// This is the interface class for NetEq.
class NetEq {
public:
struct Config {
Config();
Config(const Config&);
Config(Config&&);
~Config();
Config& operator=(const Config&);
Config& operator=(Config&&);
std::string ToString() const;
int sample_rate_hz = 16000; // Initial value. Will change with input data.
bool enable_post_decode_vad = false;
size_t max_packets_in_buffer = 50;
int max_delay_ms = 2000;
int min_delay_ms = 0;
bool enable_fast_accelerate = false;
bool enable_muted_state = false;
bool enable_rtx_handling = false;
absl::optional<AudioCodecPairId> codec_pair_id;
bool for_test_no_time_stretching = false; // Use only for testing.
};
enum ReturnCodes { kOK = 0, kFail = -1 };
// Creates a new NetEq object, with parameters set in |config|. The |config|
// object will only have to be valid for the duration of the call to this
// method.
static NetEq* Create(
const NetEq::Config& config,
const rtc::scoped_refptr<AudioDecoderFactory>& decoder_factory);
virtual ~NetEq() {}
// Inserts a new packet into NetEq. The |receive_timestamp| is an indication
// of the time when the packet was received, and should be measured with
// the same tick rate as the RTP timestamp of the current payload.
// Returns 0 on success, -1 on failure.
virtual int InsertPacket(const RTPHeader& rtp_header,
rtc::ArrayView<const uint8_t> payload,
uint32_t receive_timestamp) = 0;
// Lets NetEq know that a packet arrived with an empty payload. This typically
// happens when empty packets are used for probing the network channel, and
// these packets use RTP sequence numbers from the same series as the actual
// audio packets.
virtual void InsertEmptyPacket(const RTPHeader& rtp_header) = 0;
// Instructs NetEq to deliver 10 ms of audio data. The data is written to
// |audio_frame|. All data in |audio_frame| is wiped; |data_|, |speech_type_|,
// |num_channels_|, |sample_rate_hz_|, |samples_per_channel_|, and
// |vad_activity_| are updated upon success. If an error is returned, some
// fields may not have been updated, or may contain inconsistent values.
// If muted state is enabled (through Config::enable_muted_state), |muted|
// may be set to true after a prolonged expand period. When this happens, the
// |data_| in |audio_frame| is not written, but should be interpreted as being
// all zeros. For testing purposes, an override can be supplied in the
// |action_override| argument, which will cause NetEq to take this action
// next, instead of the action it would normally choose.
// Returns kOK on success, or kFail in case of an error.
virtual int GetAudio(
AudioFrame* audio_frame,
bool* muted,
absl::optional<Operations> action_override = absl::nullopt) = 0;
// Replaces the current set of decoders with the given one.
virtual void SetCodecs(const std::map<int, SdpAudioFormat>& codecs) = 0;
// Associates |rtp_payload_type| with |codec| and |codec_name|, and stores the
// information in the codec database. Returns 0 on success, -1 on failure.
// The name is only used to provide information back to the caller about the
// decoders. Hence, the name is arbitrary, and may be empty.
virtual int RegisterPayloadType(NetEqDecoder codec,
const std::string& codec_name,
uint8_t rtp_payload_type) = 0;
// Associates |rtp_payload_type| with the given codec, which NetEq will
// instantiate when it needs it. Returns true iff successful.
virtual bool RegisterPayloadType(int rtp_payload_type,
const SdpAudioFormat& audio_format) = 0;
// Removes |rtp_payload_type| from the codec database. Returns 0 on success,
// -1 on failure. Removing a payload type that is not registered is ok and
// will not result in an error.
virtual int RemovePayloadType(uint8_t rtp_payload_type) = 0;
// Removes all payload types from the codec database.
virtual void RemoveAllPayloadTypes() = 0;
// Sets a minimum delay in millisecond for packet buffer. The minimum is
// maintained unless a higher latency is dictated by channel condition.
// Returns true if the minimum is successfully applied, otherwise false is
// returned.
virtual bool SetMinimumDelay(int delay_ms) = 0;
// Sets a maximum delay in milliseconds for packet buffer. The latency will
// not exceed the given value, even required delay (given the channel
// conditions) is higher. Calling this method has the same effect as setting
// the |max_delay_ms| value in the NetEq::Config struct.
virtual bool SetMaximumDelay(int delay_ms) = 0;
// Returns the current target delay in ms. This includes any extra delay
// requested through SetMinimumDelay.
virtual int TargetDelayMs() const = 0;
// Returns the current total delay (packet buffer and sync buffer) in ms.
virtual int CurrentDelayMs() const = 0;
// Returns the current total delay (packet buffer and sync buffer) in ms,
// with smoothing applied to even out short-time fluctuations due to jitter.
// The packet buffer part of the delay is not updated during DTX/CNG periods.
virtual int FilteredCurrentDelayMs() const = 0;
// Writes the current network statistics to |stats|. The statistics are reset
// after the call.
virtual int NetworkStatistics(NetEqNetworkStatistics* stats) = 0;
// Returns a copy of this class's lifetime statistics. These statistics are
// never reset.
virtual NetEqLifetimeStatistics GetLifetimeStatistics() const = 0;
// Returns statistics about the performed operations and internal state. These
// statistics are never reset.
virtual NetEqOperationsAndState GetOperationsAndState() const = 0;
// Enables post-decode VAD. When enabled, GetAudio() will return
// kOutputVADPassive when the signal contains no speech.
virtual void EnableVad() = 0;
// Disables post-decode VAD.
virtual void DisableVad() = 0;
// Returns the RTP timestamp for the last sample delivered by GetAudio().
// The return value will be empty if no valid timestamp is available.
virtual absl::optional<uint32_t> GetPlayoutTimestamp() const = 0;
// Returns the sample rate in Hz of the audio produced in the last GetAudio
// call. If GetAudio has not been called yet, the configured sample rate
// (Config::sample_rate_hz) is returned.
virtual int last_output_sample_rate_hz() const = 0;
// Returns the decoder info for the given payload type. Returns empty if no
// such payload type was registered.
virtual absl::optional<SdpAudioFormat> GetDecoderFormat(
int payload_type) const = 0;
// Flushes both the packet buffer and the sync buffer.
virtual void FlushBuffers() = 0;
// Enables NACK and sets the maximum size of the NACK list, which should be
// positive and no larger than Nack::kNackListSizeLimit. If NACK is already
// enabled then the maximum NACK list size is modified accordingly.
virtual void EnableNack(size_t max_nack_list_size) = 0;
virtual void DisableNack() = 0;
// Returns a list of RTP sequence numbers corresponding to packets to be
// retransmitted, given an estimate of the round-trip time in milliseconds.
virtual std::vector<uint16_t> GetNackList(
int64_t round_trip_time_ms) const = 0;
// Returns a vector containing the timestamps of the packets that were decoded
// in the last GetAudio call. If no packets were decoded in the last call, the
// vector is empty.
// Mainly intended for testing.
virtual std::vector<uint32_t> LastDecodedTimestamps() const = 0;
// Returns the length of the audio yet to play in the sync buffer.
// Mainly intended for testing.
virtual int SyncBufferSizeMs() const = 0;
protected:
NetEq() {}
private:
RTC_DISALLOW_COPY_AND_ASSIGN(NetEq);
};
} // namespace webrtc
#endif // MODULES_AUDIO_CODING_NETEQ_INCLUDE_NETEQ_H_