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In https://webrtc-review.googlesource.com/c/src/+/1560 we moved WebRTC from src/webrtc to src/ (in order to preserve an healthy git history). This CL takes care of fixing header guards, #include paths, etc... NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true TBR=tommi@webrtc.org Bug: chromium:611808 Change-Id: Iea91618212bee0af16aa3f05071eab8f93706578 Reviewed-on: https://webrtc-review.googlesource.com/1561 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Henrik Kjellander <kjellander@webrtc.org> Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19846}
189 lines
6.9 KiB
C++
189 lines
6.9 KiB
C++
/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <algorithm>
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#include <list>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "p2p/base/basicpacketsocketfactory.h"
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#include "p2p/base/packettransportinternal.h"
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#include "p2p/base/udptransport.h"
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#include "rtc_base/asyncpacketsocket.h"
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#include "rtc_base/gunit.h"
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#include "rtc_base/ipaddress.h"
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#include "rtc_base/socketaddress.h"
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#include "rtc_base/socketserver.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/virtualsocketserver.h"
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namespace cricket {
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constexpr int kTimeoutMs = 10000;
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static const rtc::IPAddress kIPv4LocalHostAddress =
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rtc::IPAddress(0x7F000001); // 127.0.0.1
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class UdpTransportTest : public testing::Test, public sigslot::has_slots<> {
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public:
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UdpTransportTest()
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: virtual_socket_server_(new rtc::VirtualSocketServer()),
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network_thread_(virtual_socket_server_.get()),
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ep1_("Name1",
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std::unique_ptr<rtc::AsyncPacketSocket>(
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socket_factory_.CreateUdpSocket(
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rtc::SocketAddress(rtc::GetAnyIP(AF_INET), 0),
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0,
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0))),
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ep2_("Name2",
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std::unique_ptr<rtc::AsyncPacketSocket>(
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socket_factory_.CreateUdpSocket(
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rtc::SocketAddress(rtc::GetAnyIP(AF_INET), 0),
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0,
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0))) {
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// Setup IP Address for outgoing packets from sockets bound to IPV4
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// INADDR_ANY ("0.0.0.0."), as used above when creating the virtual
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// sockets. The virtual socket server sends these packets only if the
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// default address is explicit set. With a physical socket, the actual
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// network stack / operating system would set the IP address for outgoing
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// packets.
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virtual_socket_server_->SetDefaultRoute(kIPv4LocalHostAddress);
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}
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struct Endpoint : public sigslot::has_slots<> {
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explicit Endpoint(std::string tch_name,
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std::unique_ptr<rtc::AsyncPacketSocket> socket) {
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ch_.reset(new UdpTransport(std::move(tch_name), std::move(socket)));
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ch_->SignalReadPacket.connect(this, &Endpoint::OnReadPacket);
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ch_->SignalSentPacket.connect(this, &Endpoint::OnSentPacket);
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ch_->SignalReadyToSend.connect(this, &Endpoint::OnReadyToSend);
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ch_->SignalWritableState.connect(this, &Endpoint::OnWritableState);
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}
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bool CheckData(const char* data, int len) {
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bool ret = false;
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if (!ch_packets_.empty()) {
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std::string packet = ch_packets_.front();
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ret = (packet == std::string(data, len));
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ch_packets_.pop_front();
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}
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return ret;
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}
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void OnWritableState(rtc::PacketTransportInternal* transport) {
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num_sig_writable_++;
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}
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void OnReadyToSend(rtc::PacketTransportInternal* transport) {
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num_sig_ready_to_send_++;
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}
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void OnReadPacket(rtc::PacketTransportInternal* transport,
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const char* data,
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size_t len,
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const rtc::PacketTime& packet_time,
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int flags) {
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num_received_packets_++;
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LOG(LS_VERBOSE) << "OnReadPacket (unittest)";
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ch_packets_.push_front(std::string(data, len));
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}
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void OnSentPacket(rtc::PacketTransportInternal* transport,
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const rtc::SentPacket&) {
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num_sig_sent_packets_++;
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}
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int SendData(const char* data, size_t len) {
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rtc::PacketOptions options;
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return ch_->SendPacket(data, len, options, 0);
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}
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void GetLocalPort(uint16_t* local_port) {
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*local_port = ch_->GetLocalAddress().port();
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}
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std::list<std::string> ch_packets_;
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std::unique_ptr<UdpTransport> ch_;
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uint32_t num_received_packets_ = 0; // Increases on SignalReadPacket.
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uint32_t num_sig_sent_packets_ = 0; // Increases on SignalSentPacket.
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uint32_t num_sig_writable_ = 0; // Increases on SignalWritable.
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uint32_t num_sig_ready_to_send_ = 0; // Increases on SignalReadyToSend.
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};
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std::unique_ptr<rtc::VirtualSocketServer> virtual_socket_server_;
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rtc::AutoSocketServerThread network_thread_;
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// Uses current thread's socket server, which will be set by ss_scope_.
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rtc::BasicPacketSocketFactory socket_factory_;
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Endpoint ep1_;
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Endpoint ep2_;
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void TestSendRecv() {
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for (uint32_t i = 0; i < 5; ++i) {
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static const char* data = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
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int len = static_cast<int>(strlen(data));
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// local_channel <==> remote_channel
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EXPECT_EQ_WAIT(len, ep1_.SendData(data, len), kTimeoutMs);
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EXPECT_TRUE_WAIT(ep2_.CheckData(data, len), kTimeoutMs);
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EXPECT_EQ_WAIT(i + 1u, ep2_.num_received_packets_, kTimeoutMs);
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EXPECT_EQ_WAIT(len, ep2_.SendData(data, len), kTimeoutMs);
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EXPECT_TRUE_WAIT(ep1_.CheckData(data, len), kTimeoutMs);
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EXPECT_EQ_WAIT(i + 1u, ep1_.num_received_packets_, kTimeoutMs);
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}
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}
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};
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TEST_F(UdpTransportTest, AddressGetters) {
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// Initially, remote address should be nil but local address shouldn't be.
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EXPECT_FALSE(ep1_.ch_->GetLocalAddress().IsNil());
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EXPECT_TRUE(ep1_.ch_->GetRemoteAddress().IsNil());
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rtc::SocketAddress destination("127.0.0.1", 1337);
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ASSERT_TRUE(ep1_.ch_->SetRemoteAddress(destination));
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EXPECT_EQ(destination, ep1_.ch_->GetRemoteAddress());
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}
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// Setting an invalid address should fail and have no effect.
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TEST_F(UdpTransportTest, SettingIncompleteRemoteAddressFails) {
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EXPECT_FALSE(ep1_.ch_->SetRemoteAddress(rtc::SocketAddress("127.0.0.1", 0)));
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EXPECT_TRUE(ep1_.ch_->GetRemoteAddress().IsNil());
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}
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TEST_F(UdpTransportTest, SendRecvBasic) {
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uint16_t port;
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ep2_.GetLocalPort(&port);
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rtc::SocketAddress addr2 = rtc::SocketAddress("127.0.0.1", port);
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EXPECT_TRUE(ep1_.ch_->SetRemoteAddress(addr2));
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ep1_.GetLocalPort(&port);
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rtc::SocketAddress addr1 = rtc::SocketAddress("127.0.0.1", port);
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EXPECT_TRUE(ep2_.ch_->SetRemoteAddress(addr1));
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TestSendRecv();
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}
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// Test the signals and state methods used internally by causing a UdpTransport
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// to send a packet to itself.
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TEST_F(UdpTransportTest, StatusAndSignals) {
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EXPECT_EQ(0u, ep1_.num_sig_writable_);
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EXPECT_EQ(0u, ep1_.num_sig_ready_to_send_);
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// Loopback
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EXPECT_TRUE(!ep1_.ch_->writable());
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rtc::SocketAddress addr = ep1_.ch_->GetLocalAddress();
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// Keep port, but explicitly set IP.
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addr.SetIP("127.0.0.1");
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ep1_.ch_->SetRemoteAddress(addr);
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EXPECT_TRUE(ep1_.ch_->writable());
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EXPECT_EQ(1u, ep1_.num_sig_writable_);
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EXPECT_EQ(1u, ep1_.num_sig_ready_to_send_);
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const char data[] = "abc";
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ep1_.SendData(data, sizeof(data));
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EXPECT_EQ_WAIT(1u, ep1_.ch_packets_.size(), kTimeoutMs);
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EXPECT_EQ_WAIT(1u, ep1_.num_sig_sent_packets_, kTimeoutMs);
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}
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} // namespace cricket
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