webrtc/modules/audio_coding
Mirko Bonadei bc3b782813 Using fully qualified #include paths in g722 code.
WebRTC internal code should always use include paths that start
from the root of the project and that clearly identify the header file.

This allows 'gn check' to actually keep dependencies under control
because 'gn check' cannot enforce anything if the include path
is not fully qualified (starting from the root of the project).

Bug: webrtc:8815
Change-Id: I1fc4cb50d81522a486888a626d4a95df7847d591
Reviewed-on: https://webrtc-review.googlesource.com/46743
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#21849}
2018-02-01 15:11:25 +00:00
..
acm2 Fix sign-compare warnings on win_clang 2017-12-22 08:59:23 +00:00
audio_network_adaptor Stop using ByteSize (deprecated) to get the size of a proto message. 2017-11-30 14:27:50 +00:00
codecs Using fully qualified #include paths in g722 code. 2018-02-01 15:11:25 +00:00
include Add new UMA metric for NetEq target buffer delay 2017-11-29 08:56:29 +00:00
neteq NetEq: Make the fix for Opus DTX permanent 2018-01-29 08:51:27 +00:00
test Normalize main(..) routines for WinUWP 2017-12-12 14:32:56 +00:00
audio_coding.gni Don't select audio codecs depending on GN vars build_with_{chromium|mozilla} 2017-11-01 18:59:27 +00:00
BUILD.gn Using fully qualified #include paths in isac code. 2018-02-01 14:57:44 +00:00
DEPS Fixing WebRTC after moving from src/webrtc to src/ 2017-09-15 05:02:56 +00:00
OWNERS Moving src/webrtc into src/. 2017-09-15 04:25:06 +00:00