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Bug: webrtc:10191, webrtc:9728 Change-Id: Iaaa7c88bbbbfdd6e3e9bf5ab683bbdb2962a5cab Reviewed-on: https://webrtc-review.googlesource.com/c/107202 Commit-Queue: Danil Chapovalov <danilchap@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#26202}
223 lines
7.8 KiB
C++
223 lines
7.8 KiB
C++
/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_TASK_QUEUE_H_
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#define RTC_BASE_TASK_QUEUE_H_
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#include <stdint.h>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#include "absl/memory/memory.h"
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#include "rtc_base/constructormagic.h"
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#include "rtc_base/scoped_ref_ptr.h"
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#include "rtc_base/system/rtc_export.h"
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#include "rtc_base/thread_annotations.h"
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namespace rtc {
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// Base interface for asynchronously executed tasks.
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// The interface basically consists of a single function, Run(), that executes
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// on the target queue. For more details see the Run() method and TaskQueue.
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class QueuedTask {
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public:
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QueuedTask() {}
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virtual ~QueuedTask() {}
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// Main routine that will run when the task is executed on the desired queue.
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// The task should return |true| to indicate that it should be deleted or
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// |false| to indicate that the queue should consider ownership of the task
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// having been transferred. Returning |false| can be useful if a task has
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// re-posted itself to a different queue or is otherwise being re-used.
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virtual bool Run() = 0;
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private:
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RTC_DISALLOW_COPY_AND_ASSIGN(QueuedTask);
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};
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// Simple implementation of QueuedTask for use with rtc::Bind and lambdas.
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template <class Closure>
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class ClosureTask : public QueuedTask {
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public:
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explicit ClosureTask(Closure&& closure)
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: closure_(std::forward<Closure>(closure)) {}
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private:
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bool Run() override {
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closure_();
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return true;
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}
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typename std::remove_const<
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typename std::remove_reference<Closure>::type>::type closure_;
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};
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// Extends ClosureTask to also allow specifying cleanup code.
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// This is useful when using lambdas if guaranteeing cleanup, even if a task
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// was dropped (queue is too full), is required.
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template <class Closure, class Cleanup>
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class ClosureTaskWithCleanup : public ClosureTask<Closure> {
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public:
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ClosureTaskWithCleanup(Closure&& closure, Cleanup&& cleanup)
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: ClosureTask<Closure>(std::forward<Closure>(closure)),
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cleanup_(std::forward<Cleanup>(cleanup)) {}
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~ClosureTaskWithCleanup() { cleanup_(); }
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private:
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typename std::remove_const<
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typename std::remove_reference<Cleanup>::type>::type cleanup_;
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};
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// Convenience function to construct closures that can be passed directly
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// to methods that support std::unique_ptr<QueuedTask> but not template
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// based parameters.
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template <class Closure>
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static std::unique_ptr<QueuedTask> NewClosure(Closure&& closure) {
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return absl::make_unique<ClosureTask<Closure>>(
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std::forward<Closure>(closure));
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}
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template <class Closure, class Cleanup>
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static std::unique_ptr<QueuedTask> NewClosure(Closure&& closure,
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Cleanup&& cleanup) {
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return absl::make_unique<ClosureTaskWithCleanup<Closure, Cleanup>>(
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std::forward<Closure>(closure), std::forward<Cleanup>(cleanup));
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}
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// Implements a task queue that asynchronously executes tasks in a way that
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// guarantees that they're executed in FIFO order and that tasks never overlap.
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// Tasks may always execute on the same worker thread and they may not.
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// To DCHECK that tasks are executing on a known task queue, use IsCurrent().
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//
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// Here are some usage examples:
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//
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// 1) Asynchronously running a lambda:
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//
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// class MyClass {
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// ...
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// TaskQueue queue_("MyQueue");
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// };
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//
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// void MyClass::StartWork() {
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// queue_.PostTask([]() { Work(); });
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// ...
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//
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// 2) Doing work asynchronously on a worker queue and providing a notification
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// callback on the current queue, when the work has been done:
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//
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// void MyClass::StartWorkAndLetMeKnowWhenDone(
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// std::unique_ptr<QueuedTask> callback) {
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// DCHECK(TaskQueue::Current()) << "Need to be running on a queue";
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// queue_.PostTaskAndReply([]() { Work(); }, std::move(callback));
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// }
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// ...
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// my_class->StartWorkAndLetMeKnowWhenDone(
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// NewClosure([]() { RTC_LOG(INFO) << "The work is done!";}));
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//
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// 3) Posting a custom task on a timer. The task posts itself again after
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// every running:
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//
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// class TimerTask : public QueuedTask {
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// public:
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// TimerTask() {}
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// private:
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// bool Run() override {
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// ++count_;
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// TaskQueue::Current()->PostDelayedTask(
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// std::unique_ptr<QueuedTask>(this), 1000);
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// // Ownership has been transferred to the next occurance,
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// // so return false to prevent from being deleted now.
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// return false;
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// }
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// int count_ = 0;
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// };
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// ...
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// queue_.PostDelayedTask(
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// std::unique_ptr<QueuedTask>(new TimerTask()), 1000);
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//
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// For more examples, see task_queue_unittests.cc.
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//
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// A note on destruction:
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//
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// When a TaskQueue is deleted, pending tasks will not be executed but they will
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// be deleted. The deletion of tasks may happen asynchronously after the
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// TaskQueue itself has been deleted or it may happen synchronously while the
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// TaskQueue instance is being deleted. This may vary from one OS to the next
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// so assumptions about lifetimes of pending tasks should not be made.
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class RTC_LOCKABLE RTC_EXPORT TaskQueue {
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public:
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// TaskQueue priority levels. On some platforms these will map to thread
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// priorities, on others such as Mac and iOS, GCD queue priorities.
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enum class Priority {
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NORMAL = 0,
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HIGH,
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LOW,
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};
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explicit TaskQueue(const char* queue_name,
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Priority priority = Priority::NORMAL);
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~TaskQueue();
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static TaskQueue* Current();
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// Used for DCHECKing the current queue.
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bool IsCurrent() const;
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// TODO(tommi): For better debuggability, implement RTC_FROM_HERE.
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// Ownership of the task is passed to PostTask.
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void PostTask(std::unique_ptr<QueuedTask> task);
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// Schedules a task to execute a specified number of milliseconds from when
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// the call is made. The precision should be considered as "best effort"
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// and in some cases, such as on Windows when all high precision timers have
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// been used up, can be off by as much as 15 millseconds (although 8 would be
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// more likely). This can be mitigated by limiting the use of delayed tasks.
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void PostDelayedTask(std::unique_ptr<QueuedTask> task, uint32_t milliseconds);
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// std::enable_if is used here to make sure that calls to PostTask() with
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// std::unique_ptr<SomeClassDerivedFromQueuedTask> would not end up being
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// caught by this template.
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template <class Closure,
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typename std::enable_if<!std::is_convertible<
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Closure,
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std::unique_ptr<QueuedTask>>::value>::type* = nullptr>
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void PostTask(Closure&& closure) {
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PostTask(NewClosure(std::forward<Closure>(closure)));
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}
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// See documentation above for performance expectations.
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template <class Closure,
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typename std::enable_if<!std::is_convertible<
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Closure,
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std::unique_ptr<QueuedTask>>::value>::type* = nullptr>
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void PostDelayedTask(Closure&& closure, uint32_t milliseconds) {
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PostDelayedTask(NewClosure(std::forward<Closure>(closure)), milliseconds);
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}
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private:
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class Impl;
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// TODO(danilchap): Remove when external implementaions of TaskQueue remove
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// these two functions.
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void PostTaskAndReply(std::unique_ptr<QueuedTask> task,
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std::unique_ptr<QueuedTask> reply,
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TaskQueue* reply_queue);
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void PostTaskAndReply(std::unique_ptr<QueuedTask> task,
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std::unique_ptr<QueuedTask> reply);
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const scoped_refptr<Impl> impl_;
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RTC_DISALLOW_COPY_AND_ASSIGN(TaskQueue);
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};
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} // namespace rtc
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#endif // RTC_BASE_TASK_QUEUE_H_
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