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e.g all files in the api/test folder not including subdirectories Bug: webrtc:42226242 Change-Id: I18d74a18f8feec41eb252faa9acfffd1d6f45ce4 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/359420 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Commit-Queue: Dor Hen <dorhen@meta.com> Cr-Commit-Position: refs/heads/main@{#42773}
59 lines
2.8 KiB
C++
59 lines
2.8 KiB
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef API_TEST_AUDIOPROC_FLOAT_H_
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#define API_TEST_AUDIOPROC_FLOAT_H_
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#include <memory>
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#include "api/audio/audio_processing.h"
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#include "api/scoped_refptr.h"
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namespace webrtc {
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namespace test {
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// This is an interface for the audio processing simulation utility. This
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// utility can be used to simulate the audioprocessing module using a recording
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// (either an AEC dump or wav files), and generate the output as a wav file.
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// Any audio_processing object specified in the input is used for the
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// simulation. The optional `audio_processing` object provides the
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// AudioProcessing instance that is used during the simulation. Note that when
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// the audio_processing object is specified all functionality that relies on
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// using the AudioProcessingBuilder is deactivated, since the AudioProcessing
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// object is already created and the builder is not used in the simulation. It
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// is needed to pass the command line flags as `argc` and `argv`, so these can
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// be interpreted properly by the utility. To see a list of all supported
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// command line flags, run the executable with the '--help' flag.
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int AudioprocFloat(rtc::scoped_refptr<AudioProcessing> audio_processing,
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int argc,
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char* argv[]);
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// This is an interface for the audio processing simulation utility. This
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// utility can be used to simulate the audioprocessing module using a recording
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// (either an AEC dump or wav files), and generate the output as a wav file.
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// The `ap_builder` object will be used to create the AudioProcessing instance
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// that is used during the simulation. The `ap_builder` supports setting of
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// injectable components, which will be passed on to the created AudioProcessing
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// instance. It is needed to pass the command line flags as `argc` and `argv`,
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// so these can be interpreted properly by the utility.
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// To get a fully-working audioproc_f utility, all that is needed is to write a
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// main function, create an AudioProcessingBuilder, optionally set custom
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// processing components on it, and pass the builder together with the command
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// line arguments into this function.
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// To see a list of all supported command line flags, run the executable with
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// the '--help' flag.
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int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder,
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int argc,
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char* argv[]);
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} // namespace test
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} // namespace webrtc
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#endif // API_TEST_AUDIOPROC_FLOAT_H_
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