mirror of
https://github.com/mollyim/webrtc.git
synced 2025-05-13 22:00:47 +01:00

Bug: webrtc:7660 Change-Id: I6a8ef01f8abcc25c8efaf0af387408343a7c8ba3 Reviewed-on: https://webrtc-review.googlesource.com/81240 Commit-Queue: Niels Moller <nisse@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23595}
189 lines
6.9 KiB
C++
189 lines
6.9 KiB
C++
/*
|
|
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#include "modules/video_coding/codecs/vp9/svc_rate_allocator.h"
|
|
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
#include <numeric>
|
|
|
|
#include "rtc_base/checks.h"
|
|
|
|
namespace webrtc {
|
|
|
|
const float kSpatialLayeringRateScalingFactor = 0.55f;
|
|
const float kTemporalLayeringRateScalingFactor = 0.55f;
|
|
|
|
SvcRateAllocator::SvcRateAllocator(const VideoCodec& codec) : codec_(codec) {
|
|
RTC_DCHECK_EQ(codec.codecType, kVideoCodecVP9);
|
|
}
|
|
|
|
VideoBitrateAllocation SvcRateAllocator::GetAllocation(
|
|
uint32_t total_bitrate_bps,
|
|
uint32_t framerate_fps) {
|
|
if (codec_.maxBitrate != 0) {
|
|
total_bitrate_bps = std::min(total_bitrate_bps, codec_.maxBitrate * 1000);
|
|
}
|
|
|
|
if (codec_.spatialLayers[0].targetBitrate == 0) {
|
|
// Delegate rate distribution to VP9 encoder wrapper if bitrate thresholds
|
|
// are not initialized.
|
|
VideoBitrateAllocation bitrate_allocation;
|
|
bitrate_allocation.SetBitrate(0, 0, total_bitrate_bps);
|
|
return bitrate_allocation;
|
|
} else if (codec_.mode == VideoCodecMode::kRealtimeVideo) {
|
|
return GetAllocationNormalVideo(total_bitrate_bps);
|
|
} else {
|
|
return GetAllocationScreenSharing(total_bitrate_bps);
|
|
}
|
|
}
|
|
|
|
VideoBitrateAllocation SvcRateAllocator::GetAllocationNormalVideo(
|
|
uint32_t total_bitrate_bps) const {
|
|
size_t num_spatial_layers = codec_.VP9().numberOfSpatialLayers;
|
|
RTC_CHECK(num_spatial_layers > 0);
|
|
size_t num_temporal_layers = codec_.VP9().numberOfTemporalLayers;
|
|
RTC_CHECK(num_temporal_layers > 0);
|
|
|
|
std::vector<size_t> spatial_layer_bitrate_bps;
|
|
|
|
// Distribute total bitrate across spatial layers. If there is not enough
|
|
// bitrate to provide all layers with at least minimum required bitrate
|
|
// then number of layers is reduced by one and distribution is repeated
|
|
// until that condition is met or if number of layers is reduced to one.
|
|
for (;; --num_spatial_layers) {
|
|
spatial_layer_bitrate_bps =
|
|
SplitBitrate(num_spatial_layers, total_bitrate_bps,
|
|
kSpatialLayeringRateScalingFactor);
|
|
|
|
const bool enough_bitrate = AdjustAndVerify(&spatial_layer_bitrate_bps);
|
|
if (enough_bitrate || num_spatial_layers == 1) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
VideoBitrateAllocation bitrate_allocation;
|
|
|
|
for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) {
|
|
std::vector<size_t> temporal_layer_bitrate_bps =
|
|
SplitBitrate(num_temporal_layers, spatial_layer_bitrate_bps[sl_idx],
|
|
kTemporalLayeringRateScalingFactor);
|
|
|
|
// Distribute rate across temporal layers. Allocate more bits to lower
|
|
// layers since they are used for prediction of higher layers and their
|
|
// references are far apart.
|
|
if (num_temporal_layers == 1) {
|
|
bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[0]);
|
|
} else if (num_temporal_layers == 2) {
|
|
bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[1]);
|
|
bitrate_allocation.SetBitrate(sl_idx, 1, temporal_layer_bitrate_bps[0]);
|
|
} else {
|
|
RTC_CHECK_EQ(num_temporal_layers, 3);
|
|
// In case of three temporal layers the high layer has two frames and the
|
|
// middle layer has one frame within GOP (in between two consecutive low
|
|
// layer frames). Thus high layer requires more bits (comparing pure
|
|
// bitrate of layer, excluding bitrate of base layers) to keep quality on
|
|
// par with lower layers.
|
|
bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[2]);
|
|
bitrate_allocation.SetBitrate(sl_idx, 1, temporal_layer_bitrate_bps[0]);
|
|
bitrate_allocation.SetBitrate(sl_idx, 2, temporal_layer_bitrate_bps[1]);
|
|
}
|
|
}
|
|
|
|
return bitrate_allocation;
|
|
}
|
|
|
|
bool SvcRateAllocator::AdjustAndVerify(
|
|
std::vector<size_t>* spatial_layer_bitrate_bps) const {
|
|
bool enough_bitrate = true;
|
|
size_t excess_rate = 0;
|
|
for (size_t sl_idx = 0;
|
|
sl_idx < spatial_layer_bitrate_bps->size() && enough_bitrate; ++sl_idx) {
|
|
RTC_DCHECK_GT(codec_.spatialLayers[sl_idx].maxBitrate, 0);
|
|
RTC_DCHECK_GE(codec_.spatialLayers[sl_idx].maxBitrate,
|
|
codec_.spatialLayers[sl_idx].minBitrate);
|
|
|
|
const size_t min_bitrate_bps =
|
|
codec_.spatialLayers[sl_idx].minBitrate * 1000;
|
|
const size_t max_bitrate_bps =
|
|
codec_.spatialLayers[sl_idx].maxBitrate * 1000;
|
|
|
|
spatial_layer_bitrate_bps->at(sl_idx) += excess_rate;
|
|
if (spatial_layer_bitrate_bps->at(sl_idx) < max_bitrate_bps) {
|
|
excess_rate = 0;
|
|
} else {
|
|
excess_rate = spatial_layer_bitrate_bps->at(sl_idx) - max_bitrate_bps;
|
|
spatial_layer_bitrate_bps->at(sl_idx) = max_bitrate_bps;
|
|
}
|
|
|
|
enough_bitrate = (spatial_layer_bitrate_bps->at(sl_idx) >= min_bitrate_bps);
|
|
}
|
|
|
|
return enough_bitrate;
|
|
}
|
|
|
|
VideoBitrateAllocation SvcRateAllocator::GetAllocationScreenSharing(
|
|
uint32_t total_bitrate_bps) const {
|
|
const size_t num_spatial_layers = codec_.VP9().numberOfSpatialLayers;
|
|
RTC_CHECK(num_spatial_layers > 0);
|
|
RTC_CHECK_EQ(codec_.VP9().numberOfTemporalLayers, 1U);
|
|
|
|
VideoBitrateAllocation bitrate_allocation;
|
|
|
|
// Add next layer after bitrate of previous layer has reached its maximum.
|
|
size_t left_bitrate_bps = total_bitrate_bps;
|
|
for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) {
|
|
const size_t min_bitrate_bps =
|
|
codec_.spatialLayers[sl_idx].minBitrate * 1000;
|
|
const size_t max_bitrate_bps =
|
|
codec_.spatialLayers[sl_idx].maxBitrate * 1000;
|
|
|
|
const size_t bitrate_bps = std::min(left_bitrate_bps, max_bitrate_bps);
|
|
if (bitrate_bps >= min_bitrate_bps) {
|
|
bitrate_allocation.SetBitrate(sl_idx, 0, bitrate_bps);
|
|
} else {
|
|
break;
|
|
}
|
|
|
|
left_bitrate_bps -= bitrate_bps;
|
|
}
|
|
|
|
return bitrate_allocation;
|
|
}
|
|
|
|
std::vector<size_t> SvcRateAllocator::SplitBitrate(
|
|
size_t num_layers,
|
|
size_t total_bitrate,
|
|
float rate_scaling_factor) const {
|
|
std::vector<size_t> bitrates;
|
|
|
|
double denominator = 0.0;
|
|
for (size_t layer_idx = 0; layer_idx < num_layers; ++layer_idx) {
|
|
denominator += std::pow(rate_scaling_factor, layer_idx);
|
|
}
|
|
|
|
double numerator = std::pow(rate_scaling_factor, num_layers - 1);
|
|
for (size_t layer_idx = 0; layer_idx < num_layers; ++layer_idx) {
|
|
bitrates.push_back(numerator * total_bitrate / denominator);
|
|
numerator /= rate_scaling_factor;
|
|
}
|
|
|
|
const size_t sum = std::accumulate(bitrates.begin(), bitrates.end(), 0);
|
|
// Ensure the sum of split bitrates doesn't exceed the total bitrate.
|
|
RTC_DCHECK_LE(sum, total_bitrate);
|
|
|
|
// Keep the sum of split bitrates equal to the total bitrate by adding bits,
|
|
// which were lost due to rounding, to the latest layer.
|
|
bitrates.back() += total_bitrate - sum;
|
|
|
|
return bitrates;
|
|
}
|
|
|
|
} // namespace webrtc
|