webrtc/modules/audio_processing/include/audio_processing.cc
Alex Loiko 73ec01977b Add RuntimeSettings to CustomProcessing.
CustomProcessing is the interface to injectable audio processing
submodules to AudioProcessing. This CL makes it possible to set
runtime settings on the injected render processing component.

Note that the current runtime setting handling happens on the capture
thread. Therefore, we add another SwapQueue to communicate with the
render thread.

Bug: webrtc:9138, webrtc:9262
Change-Id: I665ce2d83a2b35ca8b25cca813d2cef7bd0ba911
Reviewed-on: https://webrtc-review.googlesource.com/76123
Commit-Queue: Alex Loiko <aleloi@webrtc.org>
Reviewed-by: Alessio Bazzica <alessiob@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23236}
2018-05-15 10:03:25 +00:00

39 lines
1.3 KiB
C++

/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_processing/include/audio_processing.h"
#include "rtc_base/checks.h"
namespace webrtc {
Beamforming::Beamforming()
: enabled(false),
array_geometry(),
target_direction(
SphericalPointf(static_cast<float>(M_PI) / 2.f, 0.f, 1.f)) {}
Beamforming::Beamforming(bool enabled, const std::vector<Point>& array_geometry)
: Beamforming(enabled,
array_geometry,
SphericalPointf(static_cast<float>(M_PI) / 2.f, 0.f, 1.f)) {}
Beamforming::Beamforming(bool enabled,
const std::vector<Point>& array_geometry,
SphericalPointf target_direction)
: enabled(enabled),
array_geometry(array_geometry),
target_direction(target_direction) {}
Beamforming::~Beamforming() {}
void CustomProcessing::SetRuntimeSetting(
AudioProcessing::RuntimeSetting setting) {}
} // namespace webrtc