webrtc/sdk/objc
Jared Siskin 6f86f6af00 Format /sdk
git ls-files | grep -e  "\(\.h\|\.cc\)$" | grep -e  "^sdk/" | xargs clang-format -i ; git cl format
after landing: add to .git-blame-ignore-revs

Bug: webrtc:15082
Change-Id: If05d3c7555c4f2bf25e387249932787a93aa39c5
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/302060
Commit-Queue: Harald Alvestrand <hta@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#39913}
2023-04-21 04:30:57 +00:00
..
api Format /sdk 2023-04-21 04:30:57 +00:00
base Format /sdk 2023-04-21 04:30:57 +00:00
components Format /sdk 2023-04-21 04:30:57 +00:00
Framework Revert "Add a prefix for objc category." 2022-05-13 14:47:54 +00:00
helpers Revert "Add a prefix for objc category." 2022-05-13 14:47:54 +00:00
native Format /sdk 2023-04-21 04:30:57 +00:00
unittests Always build all iOS unittests, even on the simulator. 2023-02-13 20:30:24 +00:00
DEPS Remove +api from internal DEPS files. 2019-01-28 11:17:00 +00:00
Info.plist Obj-C SDK Cleanup 2018-08-30 10:42:41 +00:00
OWNERS Remove wildcard ownership for build files. 2020-02-19 14:05:46 +00:00
README.md Obj-C SDK Cleanup 2018-08-30 10:42:41 +00:00

WebRTC Obj-C SDK

This directory contains the Obj-C SDK for WebRTC. This includes wrappers for the C++ PeerConnection API and some platform specific components for iOS and macOS.

Organization

  • api/

    Wrappers around classes and functions in the C++ API for creating and configuring peer connections, etc.

  • base/

    This directory contains some base protocols and classes that are used by both the platform specific components and the SDK wrappers.

  • components/

    These are the platform specific components. Contains components for handling audio, capturing and rendering video, encoding and decoding using the platform's hardware codec implementation and for representing video frames in the platform's native format.

  • helpers/

    These files are not WebRTC specific, but are general helper classes and utilities for the Cocoa platforms.

  • native/

    APIs for wrapping the platform specific components and using them with the C++ API.

  • unittests/

    This directory contains the tests.