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Old target and call/simulated.h exist but refer to new target in test/network. Bug: webrtc:14525 Change-Id: Ida04cef17913f2f829d7e925ae454dc40d5e8240 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/349264 Commit-Queue: Per Kjellander <perkj@webrtc.org> Reviewed-by: Björn Terelius <terelius@webrtc.org> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Owners-Override: Per Kjellander <perkj@webrtc.org> Reviewed-by: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/main@{#42191}
513 lines
22 KiB
C++
513 lines
22 KiB
C++
/*
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* Copyright 2022 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "test/network/simulated_network.h"
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#include <algorithm>
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#include <map>
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#include <optional>
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#include <set>
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#include <vector>
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#include "absl/algorithm/container.h"
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#include "api/test/simulated_network.h"
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#include "api/units/data_rate.h"
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#include "api/units/time_delta.h"
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#include "test/gmock.h"
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#include "test/gtest.h"
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namespace webrtc {
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namespace {
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using ::testing::ElementsAre;
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PacketInFlightInfo PacketWithSize(size_t size) {
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return PacketInFlightInfo(/*size=*/size, /*send_time_us=*/0, /*packet_id=*/1);
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}
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TEST(SimulatedNetworkTest, NextDeliveryTimeIsUnknownOnEmptyNetwork) {
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SimulatedNetwork network = SimulatedNetwork({});
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EXPECT_EQ(network.NextDeliveryTimeUs(), absl::nullopt);
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}
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TEST(SimulatedNetworkTest, EnqueueFirstPacketOnNetworkWithInfiniteCapacity) {
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// A packet of 1 kB that gets enqueued on a network with infinite capacity
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// should be ready to exit the network immediately.
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SimulatedNetwork network = SimulatedNetwork({});
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ASSERT_TRUE(network.EnqueuePacket(PacketWithSize(1'000)));
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EXPECT_EQ(network.NextDeliveryTimeUs(), 0);
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}
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TEST(SimulatedNetworkTest, EnqueueFirstPacketOnNetworkWithLimitedCapacity) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
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ASSERT_TRUE(network.EnqueuePacket(PacketWithSize(125)));
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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}
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TEST(SimulatedNetworkTest,
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EnqueuePacketsButNextDeliveryIsBasedOnFirstEnqueuedPacket) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/1)));
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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// Enqueuing another packet after 100 us doesn't change the next delivery
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// time.
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125, /*send_time_us=*/100, /*packet_id=*/2)));
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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// Enqueuing another packet after 2 seconds doesn't change the next delivery
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// time since the first packet has not left the network yet.
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ASSERT_TRUE(network.EnqueuePacket(PacketInFlightInfo(
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/*size=*/125, /*send_time_us=*/TimeDelta::Seconds(2).us(),
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/*packet_id=*/3)));
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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}
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TEST(SimulatedNetworkTest, EnqueueFailsWhenQueueLengthIsReached) {
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SimulatedNetwork network =
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SimulatedNetwork({.queue_length_packets = 1, .link_capacity_kbps = 1});
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/1)));
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// Until there is 1 packet in the queue, no other packets can be enqueued,
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// the only way to make space for new packets is calling
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// DequeueDeliverablePackets at a time greater than or equal to
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// NextDeliveryTimeUs.
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EXPECT_FALSE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125,
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/*send_time_us=*/TimeDelta::Seconds(0.5).us(),
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/*packet_id=*/2)));
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// Even if the send_time_us is after NextDeliveryTimeUs, it is still not
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// possible to enqueue a new packet since the client didn't deque any packet
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// from the queue (in this case the client is introducing unbounded delay but
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// the network cannot do anything about it).
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EXPECT_FALSE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125,
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/*send_time_us=*/TimeDelta::Seconds(2).us(),
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/*packet_id=*/3)));
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}
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TEST(SimulatedNetworkTest, PacketOverhead) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second, but since there is an
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// overhead per packet of 125 bytes, it will exit the network after 2 seconds.
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SimulatedNetwork network =
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SimulatedNetwork({.link_capacity_kbps = 1, .packet_overhead = 125});
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ASSERT_TRUE(network.EnqueuePacket(PacketWithSize(125)));
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(2).us());
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}
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TEST(SimulatedNetworkTest,
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DequeueDeliverablePacketsLeavesPacketsInCapacityLink) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/1)));
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// Enqueue another packet of 125 bytes (this one should exit after 2 seconds).
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125,
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/*send_time_us=*/TimeDelta::Seconds(1).us(),
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/*packet_id=*/2)));
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// The first packet will exit after 1 second, so that is the next delivery
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// time.
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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// After 1 seconds, we collect the delivered packets...
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(1).us());
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ASSERT_EQ(delivered_packets.size(), 1ul);
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EXPECT_EQ(delivered_packets[0].packet_id, 1ul);
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EXPECT_EQ(delivered_packets[0].receive_time_us, TimeDelta::Seconds(1).us());
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// ... And after the first enqueued packet has left the network, the next
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// delivery time reflects the delivery time of the next packet.
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(2).us());
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}
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TEST(SimulatedNetworkTest,
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DequeueDeliverablePacketsAppliesConfigChangesToCapacityLink) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
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const PacketInFlightInfo packet_1 =
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PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/1);
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ASSERT_TRUE(network.EnqueuePacket(packet_1));
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// Enqueue another packet of 125 bytes with send time 1 second so this should
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// exit after 2 seconds.
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PacketInFlightInfo packet_2 =
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PacketInFlightInfo(/*size=*/125,
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/*send_time_us=*/TimeDelta::Seconds(1).us(),
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/*packet_id=*/2);
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ASSERT_TRUE(network.EnqueuePacket(packet_2));
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// The first packet will exit after 1 second, so that is the next delivery
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// time.
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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// Since the link capacity changes from 1 kbps to 10 kbps, packets will take
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// 100 ms each to leave the network.
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network.SetConfig({.link_capacity_kbps = 10});
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// The next delivery time doesn't change (it will be updated, if needed at
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// DequeueDeliverablePackets time).
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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// Getting the first enqueued packet after 100 ms.
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Millis(100).us());
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ASSERT_EQ(delivered_packets.size(), 1ul);
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EXPECT_THAT(delivered_packets,
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ElementsAre(PacketDeliveryInfo(
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/*source=*/packet_1,
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/*receive_time_us=*/TimeDelta::Millis(100).us())));
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// Getting the second enqueued packet that cannot be delivered before its send
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// time, hence it will be delivered after 1.1 seconds.
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Millis(1100).us());
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delivered_packets = network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Millis(1100).us());
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ASSERT_EQ(delivered_packets.size(), 1ul);
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EXPECT_THAT(delivered_packets,
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ElementsAre(PacketDeliveryInfo(
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/*source=*/packet_2,
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/*receive_time_us=*/TimeDelta::Millis(1100).us())));
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}
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TEST(SimulatedNetworkTest, NetworkEmptyAfterLastPacketDequeued) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
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ASSERT_TRUE(network.EnqueuePacket(PacketWithSize(125)));
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// Collecting all the delivered packets ...
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(1).us());
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EXPECT_EQ(delivered_packets.size(), 1ul);
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// ... leaves the network empty.
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EXPECT_EQ(network.NextDeliveryTimeUs(), absl::nullopt);
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}
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TEST(SimulatedNetworkTest, DequeueDeliverablePacketsOnLateCall) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/1)));
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// Enqueue another packet of 125 bytes with send time 1 second so this should
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// exit after 2 seconds.
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125,
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/*send_time_us=*/TimeDelta::Seconds(1).us(),
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/*packet_id=*/2)));
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// Collecting delivered packets after 3 seconds will result in the delivery of
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// both the enqueued packets.
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(3).us());
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EXPECT_EQ(delivered_packets.size(), 2ul);
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}
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TEST(SimulatedNetworkTest,
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DequeueDeliverablePacketsOnEarlyCallReturnsNoPackets) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
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ASSERT_TRUE(network.EnqueuePacket(PacketWithSize(125)));
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// Collecting delivered packets after 0.5 seconds will result in the delivery
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// of 0 packets.
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(0.5).us());
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EXPECT_EQ(delivered_packets.size(), 0ul);
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// Since the first enqueued packet was supposed to exit after 1 second.
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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}
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TEST(SimulatedNetworkTest, QueueDelayMsWithoutStandardDeviation) {
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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SimulatedNetwork network =
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SimulatedNetwork({.queue_delay_ms = 100, .link_capacity_kbps = 1});
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ASSERT_TRUE(network.EnqueuePacket(PacketWithSize(125)));
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// The next delivery time is still 1 second even if there are 100 ms of
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// extra delay but this will be applied at DequeueDeliverablePackets time.
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ASSERT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
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// Since all packets are delayed by 100 ms, after 1 second, no packets will
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// exit the network.
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(1).us());
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EXPECT_EQ(delivered_packets.size(), 0ul);
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// And the updated next delivery time takes into account the extra delay of
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// 100 ms so the first packet in the network will be delivered after 1.1
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// seconds.
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EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Millis(1100).us());
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delivered_packets = network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Millis(1100).us());
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EXPECT_EQ(delivered_packets.size(), 1ul);
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}
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TEST(SimulatedNetworkTest,
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QueueDelayMsWithStandardDeviationAndReorderNotAllowed) {
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SimulatedNetwork network =
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SimulatedNetwork({.queue_delay_ms = 100,
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.delay_standard_deviation_ms = 90,
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.link_capacity_kbps = 1,
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.allow_reordering = false});
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/1)));
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// But 3 more packets of size 1 byte are enqueued at the same time.
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/1, /*send_time_us=*/0, /*packet_id=*/2)));
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/1, /*send_time_us=*/0, /*packet_id=*/3)));
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/1, /*send_time_us=*/0, /*packet_id=*/4)));
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// After 5 seconds all of them exit the network.
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(5).us());
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ASSERT_EQ(delivered_packets.size(), 4ul);
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// And they are still in order even if the delay was applied.
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EXPECT_EQ(delivered_packets[0].packet_id, 1ul);
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EXPECT_EQ(delivered_packets[1].packet_id, 2ul);
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EXPECT_GE(delivered_packets[1].receive_time_us,
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delivered_packets[0].receive_time_us);
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EXPECT_EQ(delivered_packets[2].packet_id, 3ul);
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EXPECT_GE(delivered_packets[2].receive_time_us,
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delivered_packets[1].receive_time_us);
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EXPECT_EQ(delivered_packets[3].packet_id, 4ul);
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EXPECT_GE(delivered_packets[3].receive_time_us,
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delivered_packets[2].receive_time_us);
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}
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TEST(SimulatedNetworkTest, QueueDelayMsWithStandardDeviationAndReorderAllowed) {
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SimulatedNetwork network =
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SimulatedNetwork({.queue_delay_ms = 100,
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.delay_standard_deviation_ms = 90,
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.link_capacity_kbps = 1,
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.allow_reordering = true},
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/*random_seed=*/1);
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// A packet of 125 bytes that gets enqueued on a network with 1 kbps capacity
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// should be ready to exit the network in 1 second.
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/1)));
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// But 3 more packets of size 1 byte are enqueued at the same time.
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/1, /*send_time_us=*/0, /*packet_id=*/2)));
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/1, /*send_time_us=*/0, /*packet_id=*/3)));
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ASSERT_TRUE(network.EnqueuePacket(
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PacketInFlightInfo(/*size=*/1, /*send_time_us=*/0, /*packet_id=*/4)));
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// After 5 seconds all of them exit the network.
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(5).us());
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ASSERT_EQ(delivered_packets.size(), 4ul);
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// And they have been reordered accorting to the applied extra delay.
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EXPECT_EQ(delivered_packets[0].packet_id, 3ul);
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EXPECT_EQ(delivered_packets[1].packet_id, 1ul);
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EXPECT_GE(delivered_packets[1].receive_time_us,
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delivered_packets[0].receive_time_us);
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EXPECT_EQ(delivered_packets[2].packet_id, 2ul);
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EXPECT_GE(delivered_packets[2].receive_time_us,
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delivered_packets[1].receive_time_us);
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EXPECT_EQ(delivered_packets[3].packet_id, 4ul);
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EXPECT_GE(delivered_packets[3].receive_time_us,
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delivered_packets[2].receive_time_us);
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}
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TEST(SimulatedNetworkTest, PacketLoss) {
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// On a network with 50% probablility of packet loss ...
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SimulatedNetwork network = SimulatedNetwork({.loss_percent = 50});
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// Enqueueing 8 packets ...
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for (int i = 0; i < 8; i++) {
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ASSERT_TRUE(network.EnqueuePacket(PacketInFlightInfo(
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/*size=*/1, /*send_time_us=*/0, /*packet_id=*/i + 1)));
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}
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(5).us());
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EXPECT_EQ(delivered_packets.size(), 8ul);
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// Results in the loss of 4 of them.
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int lost_packets = 0;
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for (const auto& packet : delivered_packets) {
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if (packet.receive_time_us == PacketDeliveryInfo::kNotReceived) {
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lost_packets++;
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}
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}
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EXPECT_EQ(lost_packets, 4);
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}
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TEST(SimulatedNetworkTest, PacketLossBurst) {
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// On a network with 50% probablility of packet loss and an average burst loss
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// length of 100 ...
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SimulatedNetwork network = SimulatedNetwork(
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{.loss_percent = 50, .avg_burst_loss_length = 100}, /*random_seed=*/1);
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// Enqueueing 20 packets ...
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for (int i = 0; i < 20; i++) {
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ASSERT_TRUE(network.EnqueuePacket(PacketInFlightInfo(
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/*size=*/1, /*send_time_us=*/0, /*packet_id=*/i + 1)));
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}
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std::vector<PacketDeliveryInfo> delivered_packets =
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network.DequeueDeliverablePackets(
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/*receive_time_us=*/TimeDelta::Seconds(5).us());
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EXPECT_EQ(delivered_packets.size(), 20ul);
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// Results in a burst of lost packets after the first packet lost.
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// With the current random seed, the first 12 are not lost, while the
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// last 8 are.
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int current_packet = 0;
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for (const auto& packet : delivered_packets) {
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if (current_packet < 12) {
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EXPECT_NE(packet.receive_time_us, PacketDeliveryInfo::kNotReceived);
|
|
current_packet++;
|
|
} else {
|
|
EXPECT_EQ(packet.receive_time_us, PacketDeliveryInfo::kNotReceived);
|
|
current_packet++;
|
|
}
|
|
}
|
|
}
|
|
|
|
TEST(SimulatedNetworkTest, PauseTransmissionUntil) {
|
|
// 3 packets of 125 bytes that gets enqueued on a network with 1 kbps capacity
|
|
// should be ready to exit the network after 1, 2 and 3 seconds respectively.
|
|
SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
|
|
ASSERT_TRUE(network.EnqueuePacket(
|
|
PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/1)));
|
|
ASSERT_TRUE(network.EnqueuePacket(
|
|
PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/2)));
|
|
ASSERT_TRUE(network.EnqueuePacket(
|
|
PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/3)));
|
|
ASSERT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(1).us());
|
|
|
|
// The network gets paused for 5 seconds, which means that the first packet
|
|
// can exit after 5 seconds instead of 1 second.
|
|
network.PauseTransmissionUntil(TimeDelta::Seconds(5).us());
|
|
|
|
// No packets after 1 second.
|
|
std::vector<PacketDeliveryInfo> delivered_packets =
|
|
network.DequeueDeliverablePackets(
|
|
/*receive_time_us=*/TimeDelta::Seconds(1).us());
|
|
EXPECT_EQ(delivered_packets.size(), 0ul);
|
|
EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(5).us());
|
|
|
|
// The first packet exits after 5 seconds.
|
|
delivered_packets = network.DequeueDeliverablePackets(
|
|
/*receive_time_us=*/TimeDelta::Seconds(5).us());
|
|
EXPECT_EQ(delivered_packets.size(), 1ul);
|
|
|
|
// After the first packet is exited, the next delivery time reflects the
|
|
// delivery time of the next packet which accounts for the network pause.
|
|
EXPECT_EQ(network.NextDeliveryTimeUs(), TimeDelta::Seconds(6).us());
|
|
|
|
// And 2 seconds after the exit of the first enqueued packet, the following 2
|
|
// packets are also delivered.
|
|
delivered_packets = network.DequeueDeliverablePackets(
|
|
/*receive_time_us=*/TimeDelta::Seconds(7).us());
|
|
EXPECT_EQ(delivered_packets.size(), 2ul);
|
|
}
|
|
|
|
TEST(SimulatedNetworkTest, CongestedNetworkRespectsLinkCapacity) {
|
|
SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
|
|
for (size_t i = 0; i < 1'000; ++i) {
|
|
ASSERT_TRUE(network.EnqueuePacket(
|
|
PacketInFlightInfo(/*size=*/125, /*send_time_us=*/0, /*packet_id=*/i)));
|
|
}
|
|
PacketDeliveryInfo last_delivered_packet{
|
|
PacketInFlightInfo(/*size=*/0, /*send_time_us=*/0, /*packet_id=*/0), 0};
|
|
while (network.NextDeliveryTimeUs().has_value()) {
|
|
std::vector<PacketDeliveryInfo> delivered_packets =
|
|
network.DequeueDeliverablePackets(
|
|
/*receive_time_us=*/network.NextDeliveryTimeUs().value());
|
|
if (!delivered_packets.empty()) {
|
|
last_delivered_packet = delivered_packets.back();
|
|
}
|
|
}
|
|
// 1000 packets of 1000 bits each will take 1000 seconds to exit a 1 kpbs
|
|
// network.
|
|
EXPECT_EQ(last_delivered_packet.receive_time_us,
|
|
TimeDelta::Seconds(1000).us());
|
|
EXPECT_EQ(last_delivered_packet.packet_id, 999ul);
|
|
}
|
|
|
|
TEST(SimulatedNetworkTest, EnqueuePacketWithSubSecondNonMonotonicBehaviour) {
|
|
// On multi-core systems, different threads can experience sub-millisecond non
|
|
// monothonic behaviour when running on different cores. This test checks that
|
|
// when a non monotonic packet enqueue, the network continues to work and the
|
|
// out of order packet is sent anyway.
|
|
SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
|
|
ASSERT_TRUE(network.EnqueuePacket(PacketInFlightInfo(
|
|
/*size=*/125, /*send_time_us=*/TimeDelta::Seconds(1).us(),
|
|
/*packet_id=*/0)));
|
|
ASSERT_TRUE(network.EnqueuePacket(PacketInFlightInfo(
|
|
/*size=*/125, /*send_time_us=*/TimeDelta::Seconds(1).us() - 1,
|
|
/*packet_id=*/1)));
|
|
|
|
std::vector<PacketDeliveryInfo> delivered_packets =
|
|
network.DequeueDeliverablePackets(
|
|
/*receive_time_us=*/TimeDelta::Seconds(2).us());
|
|
ASSERT_EQ(delivered_packets.size(), 1ul);
|
|
EXPECT_EQ(delivered_packets[0].packet_id, 0ul);
|
|
EXPECT_EQ(delivered_packets[0].receive_time_us, TimeDelta::Seconds(2).us());
|
|
|
|
delivered_packets = network.DequeueDeliverablePackets(
|
|
/*receive_time_us=*/TimeDelta::Seconds(3).us());
|
|
ASSERT_EQ(delivered_packets.size(), 1ul);
|
|
EXPECT_EQ(delivered_packets[0].packet_id, 1ul);
|
|
EXPECT_EQ(delivered_packets[0].receive_time_us, TimeDelta::Seconds(3).us());
|
|
}
|
|
|
|
// TODO(bugs.webrtc.org/14525): Re-enable when the DCHECK will be uncommented
|
|
// and the non-monotonic events on real time clock tests is solved/understood.
|
|
// TEST(SimulatedNetworkDeathTest, EnqueuePacketExpectMonotonicSendTime) {
|
|
// SimulatedNetwork network = SimulatedNetwork({.link_capacity_kbps = 1});
|
|
// ASSERT_TRUE(network.EnqueuePacket(PacketInFlightInfo(
|
|
// /*size=*/125, /*send_time_us=*/2'000'000, /*packet_id=*/0)));
|
|
// EXPECT_DEATH_IF_SUPPORTED(network.EnqueuePacket(PacketInFlightInfo(
|
|
// /*size=*/125, /*send_time_us=*/900'000, /*packet_id=*/1)), "");
|
|
// }
|
|
} // namespace
|
|
} // namespace webrtc
|